The Breakout Collection + The Phoenix Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 6 outcomes
- Profitable outcome 33%
- Losing outcome 67%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.083333233
outcomes come out up to 0.149999, 0.024999, 0.135833, 0.024999, 0.083333, 0.058333
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Breakout Collection and The Phoenix Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2124137
· The Falchion Collection + The Phoenix Collection · profit 16.51$
· invest 29.25$
sells slowlyNegev | Loudmouth (Field-Tested) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.162332 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.162332 instead of 0.165065
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Craft 2135425
· The Phoenix Collection + The Spectrum Collection · profit 16.28$
· invest 30.78$
sells slowly rare inputsM249 | Emerald Poison Dart (Factory New) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.164254 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.164254 instead of 0.165065
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Craft 2135266
· The Phoenix Collection + The Revolution Collection · profit 16.17$
· invest 29.03$
sells slowlyMAC-10 | Sakkaku (Field-Tested) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.164346 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.164346 instead of 0.165065
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Craft 2116285
· The Chroma 2 Collection + The Phoenix Collection · profit 16.00$
· invest 29.76$
sells slowlyUMP-45 | Grand Prix (Field-Tested) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.161754 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.161754 instead of 0.165065
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Craft 2132366
· The Kilowatt Collection + The Phoenix Collection · profit 15.99$
· invest 29.35$
sells slowlySawed-Off | Analog Input (Factory New) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.165199 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.165199 instead of 0.165065
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Craft 2122769
· The Dreams & Nightmares Collection + The Phoenix Collection · profit 15.92$
· invest 29.30$
sells slowlyXM1014 | Zombie Offensive (Factory New) instead of PP-Bizon | Osiris (Factory New)
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Craft 2135200
· The Phoenix Collection + The Prisma Collection · profit 15.52$
· invest 29.94$
sells slowlyUMP-45 | Moonrise (Factory New) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.164894 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.164894 instead of 0.165065
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Craft 2135426
· The Phoenix Collection + The Spectrum Collection · profit 15.47$
· invest 30.78$
sells slowly rare inputsM249 | Emerald Poison Dart (Factory New) instead of PP-Bizon | Osiris (Factory New); SG 553 | Pulse (Field-Tested): float at most 0.164989 instead of 0.165065; FAMAS | Sergeant (Field-Tested): float at most 0.164989 instead of 0.165065
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.