Craft on only from Galil AR | Galigator (Factory New), MP7 | Amberline (Factory New), MP9 | Urban Sovereign (Factory New), sell the rest. Buy the missing ones at 3.99 $.
The Dead Hand Collection
What to buy Ways to build 1 way: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
Chain steps 3 outcomes How the chain goes All steps are done in one day: a contract's outcome can go straight into the next one; the one-week trade hold doesn't apply to it. Only selling waits seven days: the final outcome and the intermediates worth selling. Finish in the chain builder: with filler from another collection or from your own intermediate items.
Mil-Spec Grade → Restricted
10 contracts of 10 · 10 items dropRestricted → Classified
1 contract of 10 · 1 item drops · this is the chain outcome- Profitable outcome 33%
- Losing outcome 67%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
all outcomes come out up to 0.069999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants The same collection at other rarity tiers: from which quality into which it works here. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.