The Arabesque Collection + The Revolver Case Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 5 outcomes
- Profitable outcome 80%
- Losing outcome 20%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.149999900
outcomes come out up to 0.149999, 0.149999, 0.100499, 0.246499, 0.149999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Arabesque Collection and The Revolver Case Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2206036
· The Arabesque Collection + The CS20 Collection · profit 11.18$
· invest 30.59$
rare inputsM249 | Aztec (Minimal Wear) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.162694 instead of 0.168399
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Craft 2206114
· The Arabesque Collection + The Dead Hand Collection · profit 11.11$
· invest 32.05$
MP9 | Urban Sovereign (Minimal Wear) instead of PP-Bizon | Fuel Rod (Minimal Wear)
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Craft 2206212
· The Arabesque Collection + The Genesis Collection · profit 11.09$
· invest 31.32$
UMP-45 | Continuum (Minimal Wear) instead of PP-Bizon | Fuel Rod (Minimal Wear)
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Craft 2206056
· The Arabesque Collection + The Chroma 2 Collection · profit 10.83$
· invest 31.65$
UMP-45 | Grand Prix (Field-Tested) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.167968 instead of 0.168399
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Craft 2206584
· The Arabesque Collection + The Train 2025 Collection · profit 10.75$
· invest 32.86$
Tec-9 | Whiteout (Field-Tested) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): 7 pcs instead of 8; Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.165970 instead of 0.168399
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Craft 2206499
· The Arabesque Collection + The Shadow Collection · profit 10.36$
· invest 33.17$
rare inputsMP7 | Special Delivery (Minimal Wear), M249 | Nebula Crusader (Minimal Wear) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163143 instead of 0.168399
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Craft 2206392
· The Arabesque Collection + The Prisma 2 Collection · profit 10.32$
· invest 31.14$
Sawed-Off | Apocalypto (Minimal Wear) instead of PP-Bizon | Fuel Rod (Minimal Wear)
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Craft 2206171
· The Arabesque Collection + The Fracture Collection · profit 9.94$
· invest 31.29$
Galil AR | Connexion (Minimal Wear), MP5-SD | Kitbash (Factory New) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.162761 instead of 0.168399
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Craft 2206364
· The Arabesque Collection + The Overpass 2024 Collection · profit 9.54$
· invest 36.34$
XM1014 | Monster Melt (Minimal Wear) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.162694 instead of 0.168399
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Craft 2206105
· The Arabesque Collection + The Danger Zone Collection · profit 9.27$
· invest 32.25$
MAC-10 | Pipe Down (Minimal Wear), Galil AR | Signal (Factory New) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163587 instead of 0.168399
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Craft 2206030
· The Arabesque Collection + The Breakout Collection · profit 8.75$
· invest 34.06$
rare inputsPP-Bizon | Osiris (Factory New) instead of PP-Bizon | Fuel Rod (Minimal Wear); Glock-18 | Ifrit Lattice (Field-Tested): 6 pcs instead of 8; Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.161855 instead of 0.168399
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.