The Dreams & Nightmares Collection + The Revolver Case Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 6 outcomes
- Profitable outcome 30%
- Losing outcome 70%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.223880497
outcomes come out up to 0.149999, 0.298955, 0.223880, 0.223880, 0.223880, 0.223880
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Dreams & Nightmares Collection and The Revolver Case Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2223745
· The Fracture Collection + The Revolver Case Collection · profit 64.40₴
· invest 843.29₴
sells slowly rare inputsStatTrak™ Galil AR | Connexion (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.494635 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.168665 instead of 0.173307
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Craft 2216792
· The Clutch Collection + The Revolver Case Collection · profit 64.29₴
· invest 842.78₴
sells slowly rare inputsStatTrak™ Nova | Wild Six (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.532434 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.184472 instead of 0.173307
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Craft 2234167
· The Prisma Collection + The Revolver Case Collection · profit 63.95₴
· invest 850.44₴
sells slowly rare inputsStatTrak™ UMP-45 | Moonrise (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.489660 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.166585 instead of 0.173307
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Craft 2235682
· The Revolver Case Collection + The Spectrum 2 Collection · profit 62.69₴
· invest 866.55₴
sells slowly rare inputsStatTrak™ SG 553 | Phantom (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.498162 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.170140 instead of 0.173307
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Craft 2234845
· The Recoil Collection + The Revolver Case Collection · profit 61.60₴
· invest 844.33₴
sells slowly rare inputsStatTrak™ P90 | Vent Rush (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.506358 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.173567 instead of 0.173307
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Craft 2222829
· The Fever Collection + The Revolver Case Collection · profit 60.56₴
· invest 845.52₴
sells slowly rare inputsStatTrak™ Nova | Rising Sun (Well-Worn) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.496684 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.169522 instead of 0.173307
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Craft 2212052
· The CS20 Collection + The Revolver Case Collection · profit 59.57₴
· invest 862.93₴
sells slowly rare inputsStatTrak™ M249 | Aztec (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.529298 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.183161 instead of 0.173307
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Craft 2223746
· The Fracture Collection + The Revolver Case Collection · profit 59.34₴
· invest 840.79₴
sells slowly rare inputsStatTrak™ MAC-10 | Allure (Well-Worn) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.496684 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.169522 instead of 0.173307
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Craft 2235646
· The Revolver Case Collection + The Snakebite Collection · profit 58.70₴
· invest 842.64₴
sells slowly rare inputsStatTrak™ MAC-10 | Button Masher (Well-Worn) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.496684 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.169522 instead of 0.173307
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Craft 2234846
· The Recoil Collection + The Revolver Case Collection · profit 58.42₴
· invest 844.33₴
sells slowly rare inputsStatTrak™ P90 | Vent Rush (Field-Tested) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.525769 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.181685 instead of 0.173307
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Craft 2229411
· The Horizon Collection + The Revolver Case Collection · profit 58.18₴
· invest 872.50₴
sells slowly rare inputsStatTrak™ CZ75-Auto | Eco (Well-Worn) instead of StatTrak™ XM1014 | Zombie Offensive (Field-Tested); StatTrak™ SG 553 | Tiger Moth (Battle-Scarred): float at most 0.496684 instead of 0.505734; StatTrak™ PP-Bizon | Fuel Rod (Field-Tested): float at most 0.169522 instead of 0.173307
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.