The Gamma 2 Collection + The eSports 2014 Summer Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 4 outcomes
- Profitable outcome 95%
- Losing outcome 5%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.069999, 0.050799, 0.055999, 0.069999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Gamma 2 Collection and The eSports 2014 Summer Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2236407
· The Shadow Collection + The eSports 2014 Summer Collection · profit 246.19$
· invest 169.29$
profit on prices without salesat least −61 $ rare inputsG3SG1 | Flux (Minimal Wear) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.162546 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074363 instead of 0.074580
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Craft 2229688
· The Horizon Collection + The eSports 2014 Summer Collection · profit 245.67$
· invest 164.88$
profit on prices without salesat least −57 $ rare inputsSawed-Off | Devourer (Minimal Wear) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.161774 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074095 instead of 0.074580
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Craft 2233122
· The Overpass 2024 Collection + The eSports 2014 Summer Collection · profit 244.23$
· invest 182.36$
profit on prices without salesat least −85 $ rare inputsZeus x27 | Dragon Snore (Minimal Wear) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.161774 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074095 instead of 0.074580
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Craft 2222220
· The Falchion Collection + The eSports 2014 Summer Collection · profit 244.17$
· invest 163.87$
profit on prices without salesat least −57 $ rare inputsSG 553 | Cyrex (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2227464
· The Genesis Collection + The eSports 2014 Summer Collection · profit 243.78$
· invest 166.91$
profit on prices without salesat least −59 $ rare inputsGlock-18 | Mirror Mosaic (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2213925
· The Chroma 2 Collection + The eSports 2014 Summer Collection · profit 243.41$
· invest 168.59$
profit on prices without salesat least −50 $ rare inputsFive-SeveN | Monkey Business (Field-Tested) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.162859 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074472 instead of 0.074580
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Craft 2219677
· The Dead Hand Collection + The eSports 2014 Summer Collection · profit 242.81$
· invest 166.10$
profit on prices without salesat least −60 $ rare inputsP90 | Deathgaze (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2215086
· The Chroma 3 Collection + The eSports 2014 Summer Collection · profit 242.63$
· invest 168.90$
profit on prices without salesat least −72 $ rare inputsP250 | Asiimov (Field-Tested) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.163480 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074688 instead of 0.074580
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Craft 2236960
· The Spectrum 2 Collection + The eSports 2014 Summer Collection · profit 242.20$
· invest 167.91$
profit on prices without salesat least −65 $ rare inputsR8 Revolver | Llama Cannon (Minimal Wear) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.163765 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074787 instead of 0.074580
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Craft 2223142
· The Fever Collection + The eSports 2014 Summer Collection · profit 241.30$
· invest 161.40$
profit on prices without salesat least −52 $ rare inputsUMP-45 | K.O. Factory (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2234060
· The Prisma 2 Collection + The eSports 2014 Summer Collection · profit 241.20$
· invest 162.66$
profit on prices without salesat least −58 $ rare inputsMAG-7 | Justice (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2235864
· The Revolver Case Collection + The eSports 2014 Summer Collection · profit 240.82$
· invest 165.87$
profit on prices without salesat least −64 $ rare inputs pricier variants existG3SG1 | The Executioner (Field-Tested) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.166090 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.075596 instead of 0.074580
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Craft 2220894
· The Dreams & Nightmares Collection + The eSports 2014 Summer Collection · profit 238.82$
· invest 162.72$
profit on prices without salesat least −55 $ rare inputsMP7 | Abyssal Apparition (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2225161
· The Gallery Collection + The eSports 2014 Summer Collection · profit 238.74$
· invest 165.57$
profit on prices without salesat least −55 $ rare inputsP250 | Epicenter (Minimal Wear) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.161774 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074095 instead of 0.074580
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Craft 2236790
· The Snakebite Collection + The eSports 2014 Summer Collection · profit 238.40$
· invest 161.59$
profit on prices without salesat least −60 $ rare inputsXM1014 | XOXO (Minimal Wear) instead of MP9 | Airlock (Minimal Wear); Nova | Bloomstick (Field-Tested): float at most 0.162546 instead of 0.163167; P2000 | Corticera (Minimal Wear): float at most 0.074363 instead of 0.074580
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Craft 2237393
· The Vanguard Collection + The eSports 2014 Summer Collection · profit 232.05$
· invest 167.73$
profit on prices without salesat least −61 $ rare inputsSCAR-20 | Cardiac (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
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Craft 2237471
· The Winter Offensive Collection + The eSports 2014 Summer Collection · profit 229.14$
· invest 175.06$
profit on prices without salesat least −69 $ rare inputsP250 | Mehndi (Minimal Wear) instead of MP9 | Airlock (Minimal Wear)
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.