The Gallery Collection + The Prisma 2 Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 6 outcomes
- Profitable outcome 63%
- Losing outcome 37%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.077777678
outcomes come out up to 0.069999, 0.062222, 0.077777, 0.050555, 0.077777, 0.077777
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Gallery Collection and The Prisma 2 Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2321373
· The Gallery Collection + The Shadow Collection · profit 333.53₴
· invest 827.75₴
sells slowly rare inputsM249 | Nebula Crusader (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
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Craft 2307429
· The Breakout Collection + The Gallery Collection · profit 320.64₴
· invest 837.98₴
sells slowly rare inputsCZ75-Auto | Tigris (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
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Craft 2312273
· The Chroma Collection + The Gallery Collection · profit 314.33₴
· invest 890.38₴
sells slowly rare inputsDesert Eagle | Naga (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
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Craft 2321327
· The Gallery Collection + The Revolver Case Collection · profit 308.50₴
· invest 829.75₴
profit on prices without salesat least −30 ₴ rare inputsSG 553 | Tiger Moth (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
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Craft 2319880
· The Fracture Collection + The Gallery Collection · profit 307.86₴
· invest 757.00₴
sells slowly rare inputsTec-9 | Brother (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
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Craft 2320767
· The Gallery Collection + The Gamma Collection · profit 306.26₴
· invest 806.97₴
sells slowly rare inputsSawed-Off | Limelight (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
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Craft 2321444
· The Gallery Collection + The Snakebite Collection · profit 300.60₴
· invest 763.01₴
sells slowly rare inputsMAC-10 | Button Masher (Minimal Wear) instead of P2000 | Acid Etched (Minimal Wear)
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.