The Danger Zone Collection + The Breakout Collection
How to build Ways to build 4 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 65 outcomes
- Profitable outcome 57%
- Losing outcome 35%
- About break-even 0%
- Above the Steam cap 8%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.013513414
outcomes come out up to 0.001081, 0.013378, 0.013513, 0.013513, 0.013513, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.000000, 0.001081, 0.013378, 0.013513, 0.013513, 0.013513, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.001081, 0.013378, 0.013513, 0.013513, 0.013513, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.001081, 0.013378, 0.013513, 0.013513, 0.013513, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.001081, 0.013378, 0.013513, 0.013513, 0.013513, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.000000, 0.000000, 0.000000, 0.000000
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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1% of outcomes (by probability) have less than two weeks of price history, their price is taken as of today.
Items of this craft's collections of the right rarity fit: The Breakout Collection and The Danger Zone Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2444818
· The Breakout Collection + The Danger Zone Collection · profit 10 678.89₽
· invest 80 280.54₽
outcome without sales no outcome price marketplace price rare inputs pricier variants exist
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Craft 2444885
· The Winter Offensive Collection + The Breakout Collection · profit 10 613.60₽
· invest 83 837.03₽
outcome without sales no outcome price marketplace price rare inputs pricier variants existSawed-Off | The Kraken (Factory New) instead of AWP | Neo-Noir (Factory New); M4A1-S | Cyrex (Factory New): float at most 0.006434 instead of 0.006756
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Craft 2444886
· The Breakout Collection + The Winter Offensive Collection · profit 10 613.60₽
· invest 83 837.03₽
outcome without sales no outcome price marketplace price rare inputs pricier variants existSawed-Off | The Kraken (Factory New) instead of AWP | Neo-Noir (Factory New); M4A1-S | Cyrex (Factory New): float at most 0.006434 instead of 0.006756
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Craft 2444853
· The Phoenix Collection + The Breakout Collection · profit 10 181.27₽
· invest 84 269.36₽
profit on prices without salesat least −88 ₽ no outcome price marketplace price rare inputs pricier variants existAUG | Chameleon (Factory New) instead of AWP | Neo-Noir (Factory New)
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Craft 2444854
· The Breakout Collection + The Phoenix Collection · profit 10 181.27₽
· invest 84 269.36₽
profit on prices without salesat least −88 ₽ no outcome price marketplace price rare inputs pricier variants existAUG | Chameleon (Factory New) instead of AWP | Neo-Noir (Factory New)
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Craft 2444881
· The Vanguard Collection + The Breakout Collection · profit 9 807.07₽
· invest 84 643.56₽
profit on prices without salesat least −463 ₽ no outcome price marketplace price rare inputs pricier variants existP2000 | Fire Elemental (Factory New) instead of AWP | Neo-Noir (Factory New); M4A1-S | Cyrex (Factory New): float at most 0.006989 instead of 0.006756
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Craft 2444882
· The Breakout Collection + The Vanguard Collection · profit 9 807.07₽
· invest 84 643.56₽
profit on prices without salesat least −463 ₽ no outcome price marketplace price rare inputs pricier variants existP2000 | Fire Elemental (Factory New) instead of AWP | Neo-Noir (Factory New); M4A1-S | Cyrex (Factory New): float at most 0.006989 instead of 0.006756
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.