The Shadow Collection + The Glove Collection
How to build Ways to build 4 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 37 outcomes
- Profitable outcome 23%
- Losing outcome 62%
- Above the Steam cap 15%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.013513414
outcomes come out up to 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.001081, 0.013378, 0.013513, 0.013513, 0.013513, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.000000
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Glove Collection and The Shadow Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2496375
· The Glove Collection + The Gallery Collection · profit 747 970.64₸
· invest 757 894.49₸
sale unreliable no outcome price marketplace price sells slowly float cannot be reached rare inputs pricier variants existGlock-18 | Gold Toof (Factory New) instead of USP-S | Kill Confirmed (Factory New); SSG 08 | Dragonfire (Factory New): float at most 0.007211 instead of 0.007507
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Craft 2496376
· The Gallery Collection + The Glove Collection · profit 747 970.64₸
· invest 757 894.49₸
no outcome price marketplace price sells slowly rare inputs pricier variants existGlock-18 | Gold Toof (Factory New) instead of USP-S | Kill Confirmed (Factory New); SSG 08 | Dragonfire (Factory New): float at most 0.007211 instead of 0.007507
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Craft 2496511
· The eSports 2014 Summer Collection + The Glove Collection · profit 741 280.90₸
· invest 802 495.57₸
no outcome price marketplace price sells slowly rare inputs pricier variants existM4A4 | Bullet Rain (Factory New) instead of USP-S | Kill Confirmed (Factory New); SSG 08 | Dragonfire (Factory New): float at most 0.007021 instead of 0.007507
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Craft 2496512
· The Glove Collection + The eSports 2014 Summer Collection · profit 741 280.90₸
· invest 802 495.57₸
no outcome price marketplace price sells slowly rare inputs pricier variants existM4A4 | Bullet Rain (Factory New) instead of USP-S | Kill Confirmed (Factory New); SSG 08 | Dragonfire (Factory New): float at most 0.007021 instead of 0.007507
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Craft 2496467
· The Horizon Collection + The Glove Collection · profit 738 678.53₸
· invest 790 659.80₸
no outcome price marketplace price sells slowly rare inputs pricier variants existDesert Eagle | Code Red (Factory New) instead of USP-S | Kill Confirmed (Factory New)
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Craft 2496468
· The Glove Collection + The Horizon Collection · profit 738 678.53₸
· invest 790 659.80₸
no outcome price marketplace price sells slowly rare inputs pricier variants existDesert Eagle | Code Red (Factory New) instead of USP-S | Kill Confirmed (Factory New)
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Craft 2496261
· The Glove Collection + The Falchion Collection · profit 736 627.32₸
· invest 773 016.47₸
no outcome price marketplace price sells slowly rare inputs pricier variants existAWP | Hyper Beast (Factory New) instead of USP-S | Kill Confirmed (Factory New)
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Craft 2496262
· The Falchion Collection + The Glove Collection · profit 736 627.32₸
· invest 773 016.47₸
no outcome price marketplace price sells slowly rare inputs pricier variants existAWP | Hyper Beast (Factory New) instead of USP-S | Kill Confirmed (Factory New)
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Craft 2496492
· The Glove Collection + The Shadow Collection · profit 683 728.48₸
· invest 818 371.09₸
no outcome price marketplace price sells slowly rare inputs pricier variants exist
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Craft 2496477
· The Operation Riptide Collection + The Glove Collection · profit 680 352.81₸
· invest 839 737.13₸
no outcome price marketplace price sells slowly rare inputs pricier variants existDesert Eagle | Ocean Drive (Factory New) instead of USP-S | Kill Confirmed (Factory New)
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Craft 2496478
· The Glove Collection + The Operation Riptide Collection · profit 680 352.81₸
· invest 839 737.13₸
no outcome price marketplace price sells slowly rare inputs pricier variants existDesert Eagle | Ocean Drive (Factory New) instead of USP-S | Kill Confirmed (Factory New)
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.