The CS20 Collection + The Genesis Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 10 outcomes
- Profitable outcome 98%
- Losing outcome 2%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.038499, 0.052499, 0.069999, 0.047599, 0.055999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The CS20 Collection and The Genesis Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2522626
· The Chroma Collection + The Genesis Collection · profit 132.55₽
· invest 262.88₽
sells slowly rare inputsSCAR-20 | Grotto (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076511 instead of 0.076723
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Craft 2533350
· The Genesis Collection + The Phoenix Collection · profit 130.33₽
· invest 241.62₽
sells slowly rare inputsMAG-7 | Heaven Guard (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076256 instead of 0.076723
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Craft 2533375
· The Genesis Collection + The Prisma 2 Collection · profit 128.98₽
· invest 221.79₽
sells slowly rare inputsR8 Revolver | Bone Forged (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076693 instead of 0.076723
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Craft 2533628
· The Genesis Collection + The Spectrum 2 Collection · profit 127.05₽
· invest 212.65₽
sells slowlySCAR-20 | Jungle Slipstream (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076511 instead of 0.076723
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Craft 2533169
· The Genesis Collection + The Harlequin Collection · profit 126.56₽
· invest 251.51₽
sells slowlyUMP-45 | Warm Blooded (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076829 instead of 0.076723
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Craft 2533657
· The Genesis Collection + The Spectrum Collection · profit 126.17₽
· invest 222.76₽
sells slowly rare inputsPP-Bizon | Jungle Slipstream (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076511 instead of 0.076723
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Craft 2524936
· The Danger Zone Collection + The Genesis Collection · profit 124.68₽
· invest 216.82₽
sells slowlyTec-9 | Fubar (Field-Tested) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.074729 instead of 0.076723
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Craft 2533448
· The Genesis Collection + The Recoil Collection · profit 123.77₽
· invest 211.68₽
sells slowlyGalil AR | Destroyer (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076829 instead of 0.076723
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Craft 2523523
· The Clutch Collection + The Genesis Collection · profit 123.57₽
· invest 212.82₽
sells slowly rare inputsXM1014 | Oxide Blaze (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076829 instead of 0.076723
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Craft 2533477
· The Genesis Collection + The Revolution Collection · profit 121.86₽
· invest 210.99₽
sells slowlySCAR-20 | Fragments (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076915 instead of 0.076723
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Craft 2517538
· The Breakout Collection + The Genesis Collection · profit 120.40₽
· invest 228.09₽
sells slowly rare inputsNegev | Desert-Strike (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076511 instead of 0.076723
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Craft 2530800
· The Gallery Collection + The Genesis Collection · profit 119.66₽
· invest 246.31₽
sells slowly rare inputsSCAR-20 | Trail Blazer (Factory New) instead of SCAR-20 | Assault (Factory New); SCAR-20 | Caged (Minimal Wear): float at most 0.076832 instead of 0.076723
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.