The Revolver Case Collection + The Vanguard Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 10 outcomes
- Profitable outcome 30%
- Losing outcome 70%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.087499900
outcomes come out up to 0.040124, 0.069999, 0.059499, 0.087499, 0.087499, 0.087499, 0.087499, 0.087499, 0.087499, 0.056874
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Revolver Case Collection and The Vanguard Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 3011680
· The CS20 Collection + The Vanguard Collection · profit 573.29₽
· invest 564.34₽
rare inputsFAMAS | Decommissioned (Minimal Wear), SCAR-20 | Assault (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): float at most 0.162989 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): float at most 0.074518 instead of 0.074288
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Craft 3020211
· The Dreams & Nightmares Collection + The Vanguard Collection · profit 545.77₽
· invest 437.12₽
rare inputsMAC-10 | Ensnared (Minimal Wear), SCAR-20 | Poultrygeist (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): float at most 0.162003 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): float at most 0.074175 instead of 0.074288
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Craft 3035686
· The Spectrum 2 Collection + The Vanguard Collection · profit 529.66₽
· invest 501.78₽
rare inputsAUG | Triqua (Minimal Wear), SCAR-20 | Jungle Slipstream (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New)
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Craft 3029718
· The Kilowatt Collection + The Vanguard Collection · profit 520.26₽
· invest 440.21₽
rare inputsXM1014 | Irezumi (Minimal Wear), Nova | Dark Sigil (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): float at most 0.161588 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): float at most 0.074030 instead of 0.074288
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Craft 3016613
· The Clutch Collection + The Vanguard Collection · profit 519.93₽
· invest 481.72₽
rare inputsP2000 | Urban Hazard (Minimal Wear), SG 553 | Aloha (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): float at most 0.162630 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): float at most 0.074393 instead of 0.074288
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Craft 3032377
· The Phoenix Collection + The Vanguard Collection · profit 510.68₽
· invest 703.69₽
sells slowly rare inputsUMP-45 | Corporal (Minimal Wear), MAG-7 | Heaven Guard (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; MAG-7 | Firestarter (Field-Tested): 2 pcs instead of 3; MAG-7 | Firestarter (Field-Tested): float at most 0.161707 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): 2 pcs instead of 1; UMP-45 | Delusion (Minimal Wear): float at most 0.074072 instead of 0.074288
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Craft 3024134
· The Gallery Collection + The Vanguard Collection · profit 489.44₽
· invest 628.08₽
rare inputsSCAR-20 | Trail Blazer (Minimal Wear), M249 | Hypnosis (Minimal Wear) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): 1 pcs instead of 3; MAG-7 | Firestarter (Field-Tested): float at most 0.163615 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): 3 pcs instead of 1; UMP-45 | Delusion (Minimal Wear): float at most 0.074735 instead of 0.074288
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Craft 3013608
· The Chroma 2 Collection + The Vanguard Collection · profit 484.17₽
· invest 445.21₽
rare inputsNegev | Man-o'-war (Minimal Wear) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; MAG-7 | Firestarter (Field-Tested): 2 pcs instead of 3; MAG-7 | Firestarter (Field-Tested): float at most 0.161719 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): float at most 0.074076 instead of 0.074288
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Craft 3018066
· The Danger Zone Collection + The Vanguard Collection · profit 465.64₽
· invest 589.78₽
outcome at usual price rare inputsTec-9 | Fubar (Field-Tested), MP9 | Modest Threat (Factory New) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; MAG-7 | Firestarter (Field-Tested): 2 pcs instead of 3; MAG-7 | Firestarter (Field-Tested): float at most 0.161627 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): 2 pcs instead of 1; UMP-45 | Delusion (Minimal Wear): float at most 0.074044 instead of 0.074288
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Craft 3018067
· The Danger Zone Collection + The Vanguard Collection · profit 462.15₽
· invest 574.98₽
outcome at usual price rare inputsSG 553 | Danger Close (Minimal Wear), Tec-9 | Fubar (Field-Tested) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): 2 pcs instead of 3; MAG-7 | Firestarter (Field-Tested): float at most 0.162619 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): 2 pcs instead of 1; UMP-45 | Delusion (Minimal Wear): float at most 0.074389 instead of 0.074288
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Craft 3024135
· The Gallery Collection + The Vanguard Collection · profit 461.65₽
· invest 628.08₽
rare inputsSCAR-20 | Trail Blazer (Minimal Wear), M249 | Hypnosis (Minimal Wear) instead of Sawed-Off | Yorick (Minimal Wear), SCAR-20 | Outbreak (Factory New); MAG-7 | Firestarter (Field-Tested): 1 pcs instead of 3; MAG-7 | Firestarter (Field-Tested): float at most 0.163804 instead of 0.162328; UMP-45 | Delusion (Minimal Wear): 3 pcs instead of 1; UMP-45 | Delusion (Minimal Wear): float at most 0.074801 instead of 0.074288
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.