Classified → Covert
About the craftCraft 3240176 · ways to build: 1The Steam fee is included. You can sell the outcome a week after crafting.
How to build
Ways to build
1 way: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
!
Less than 1% of lots fit:на контракт не хватает: нужно 8 шт., годных ≈0, цена занижена≈ market listings are not enough for even one contract (estimate)Price understated: Only 8% of the wear range fits, and lots with a rare float cost more. The calculation uses the average price without float, the real purchase will cost more.
×8
G3SG1 | Flux
Minimal Wear
buy0.0700–0.0766
(under 1% of this wear's listings)
106.53 $
at 13.32
if this one runs out, you can take
SSG 08 | Big Iron (Factory New) — 29.11 $+15.80 $ per item · on the market 47 · buy0.0000–0.0545
AK-47 | Frontside Misty (Minimal Wear) — 31.87 $+18.55 $ per item · on the market 218 · buy0.0700–0.0924
SteamBuyLis-SkinsCSFloatMarket.CSGOPurchase detailsexact upper edge 0.076691f′ (normalized) 0.085212wear 0.0700–0.1500on the market 38 · good ≈ 0
Market history: no data yet
Lis-Skins: suitable 1 of 67 · from 23.66 $ (float 0.0735) · craft not before 30.10 · data 23.10 01:48 MSK
×2
SSG 08 | Big Iron
Factory New
buy0.0000–0.0058
(2% of this wear's listings)
58.22 $
at 29.11
if this one runs out, you can take
G3SG1 | Flux (Factory New) — 46.51 $+17.40 $ per item · on the market 15 · buy0.0000–0.0082
AK-47 | Frontside Misty (Factory New) — 134.37 $+105.26 $ per item · on the market 39 · buy0.0200–0.0277
SteamBuyLis-SkinsCSFloatMarket.CSGOPurchase detailsexact upper edge 0.005855f′ (normalized) 0.009148wear 0.0000–0.0700on the market 47 · good ≈ 0
on the market with this float, usually ~1,
new listings per day can't be counted yet, cheapest usually 75.61 $ · little data, days: 0
Lis-Skins: suitable 4 of 115 · from 56.08 $ (float 0.0038) · craft not before 30.10 · data 23.10 01:48 MSK
Set · 10 pcs164.76 $
+75.07
(+45.6%)
Another set, profit no worse than the best by%
What you get
2 outcomes
Profitable outcome 100%
Losing outcome 0%
in profit
best
M4A1-S | Golden Coil
Factory New
float up to 0.069999
300.06 $50.00%
SteamM4A1-S | Golden Coil (Factory New)net 260.92 $sells 4 a weeknow 300.06 $ — cheaper than the month average 307.94 $sell now to a buy order: 220.66 $
(you get 191.88 $)) · buy orders: 945
sell on Market.CSGO: 199.28 $ to your card
cheapest lot 218.51 · lots 18
on CSFloat: from 201.51 $listings: 86
on CS.Money: ~ 212.04 $
on Lis-Skins: from 207.92 $listings: 127
in profit
worst
USP-S | Kill Confirmed
Factory New
float up to 0.069999
251.55 $50.00%
SteamUSP-S | Kill Confirmed (Factory New)net 218.74 $sells 3 a weeknow 251.55 $ — cheaper than the month average 276.10 $sell now to a buy order: 250.91 $
(you get 218.18 $)) · buy orders: 791
sell on Market.CSGO: 211.76 $ to your card
cheapest lot 232.19 · lots 19
on CSFloat: from 204.95 $listings: 80
on CS.Money: ~ 239.14 $
on Lis-Skins: from 209.18 $listings: 92
float markup by input
how many times more the lots with the needed float cost
G3SG1 | Flux (Minimal Wear) × 88% of the wear range fitsat least ×2.59106.53 → 275.92 $
SSG 08 | Big Iron (Factory New) × 28% of the wear range fitsat least ×2.2158.22 → 128.67 $
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
Average float of the set
average normalized 0.069999900
all outcomes come out up to 0.069999
How to read float
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants
Craft variants
The same collection at other rarity tiers: from which quality into which it works here. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
In a week, when the outcome can be sold
from outcome price history
In a bad week+27.40 $a worse week happens one time in ten
In a typical week+58.44 $historical median
If you repeat
10 000 simulations over the outcome odds
I already have items
Enter their float and the site will pick what to buy
Items of this craft's collections of the right rarity fit: The Shadow Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
Third collection
Add a third collection to the craft's two and see whether it gets more profitable
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
How to read these numbers
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.