Classified → Covert
About the craftCraft 3366913 · ways to build: 1The Steam fee is included. You can sell the outcome a week after crafting.
How to build
Ways to build
1 way: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
!
Share of fitting lots unknown:the price is understatedassemble: no dataPrice understated: Only 12% of the wear range fits, and lots with a rare float cost more. The calculation uses the average price without float, the real purchase will cost more.
×6
FAMAS | Rapid Eye Movement
Battle-Scarred
buy0.4500–0.5151
36.67 $
at 6.11
if this one runs out, you can take
Dual Berettas | Melondrama (Battle-Scarred) — 6.20 $+0.09 $ per item · on the market 270 · buy0.4500–0.5151
MP7 | Abyssal Apparition (Battle-Scarred) — 6.23 $+0.11 $ per item · on the market 271 · buy0.4500–0.5151
on the market with this float, usually ~16,
new listings per day can't be counted yet, cheapest usually 6.21 $ · among lots up to 8.08 $ · little data, days: 0
Lis-Skins: suitable 8 of 342 · from 5.28 $ (float 0.5101) · craft not before 01.11 · data 24.10 13:43 MSK
×4
FAMAS | Rapid Eye Movement
Field-Tested
buy0.1500–0.1772
(≈1% of this wear's listings)
26.79 $
at 6.70
if this one runs out, you can take
Dual Berettas | Melondrama (Field-Tested) — 6.71 $+0.01 $ per item · on the market 748 · buy0.1500–0.1772
MP7 | Abyssal Apparition (Field-Tested) — 6.79 $+0.09 $ per item · on the market 689 · buy0.1500–0.1772
SteamBuyLis-SkinsCSFloatMarket.CSGOPurchase detailsexact upper edge 0.177251f′ (normalized) 0.177251wear 0.1500–0.3800on the market 800 · good ≈ 8
on the market with this float, usually ~4,
new listings per day: ~1.0, cheapest usually 6.88 $ · among lots up to 7.81 $
Lis-Skins: suitable 30 of 1440 · from 5.80 $ (float 0.1759) · craft not before 01.11 · data 24.10 13:43 MSK
Set · 10 pcs63.46 $
+2.18
(+3.4%)
Another set, profit no worse than the best by%
What you get
2 outcomes
Profitable outcome 50%
Losing outcome 0%
About break-even 50%
about break-even
worst
AK-47 | Nightwish
Field-Tested
float up to 0.379999
74.24 $50.00%
SteamAK-47 | Nightwish (Field-Tested)net 64.56 $sells 514 a weeknow 74.24 $ — cheaper than the month average 79.98 $no buy orders
sell on Market.CSGO: 56.12 $ to your card
cheapest lot 61.54 · lots 291
on CSFloat: from 53.83 $listings: 387
on CS.Money: ~ 56.41 $
on Lis-Skins: from 57.21 $listings: 645
in profit
best
MP9 | Starlight Protector
Field-Tested
float up to 0.303999
76.74 $50.00%
SteamMP9 | Starlight Protector (Field-Tested)net 66.73 $sells 867 a weekmonth average 76.74 $, sold 2973 — it costs more now, the calculation uses the averageno buy orders
sell on Market.CSGO: 53.55 $ to your card
cheapest lot 58.71 · lots 205
on CSFloat: from 52.05 $listings: 302
on CS.Money: ~ 54.51 $
on Lis-Skins: from 51.73 $listings: 471
float markup by input
how many times more the lots with the needed float cost
FAMAS | Rapid Eye Movement (Battle-Scarred) × 612% of the wear range fitsat least ×2.5136.67 → 92.05 $
FAMAS | Rapid Eye Movement (Field-Tested) × 412% of the wear range fitsat least ×2.3726.79 → 63.35 $
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
Average float of the set
average normalized 0.379999900
outcomes come out up to 0.379999, 0.303999
How to read float
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants
Craft variants
The same collection at other rarity tiers: from which quality into which it works here. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
In a week, when the outcome can be sold
from outcome price history
In a bad week−5.88 $a worse week happens one time in ten
In a typical week−0.22 $historical median
If you repeat
10 000 simulations over the outcome odds
I already have items
Enter their float and the site will pick what to buy
Items of this craft's collections of the right rarity fit: The Dreams & Nightmares Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
Third collection
Add a third collection to the craft's two and see whether it gets more profitable
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
How to read these numbers
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.