Crafts
prices updated 13.10 04:15 MSK
₴≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.5295 ₴. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 005.

Profitable 35 895crafts of 39 210 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 208 every outcome pays off: 1 348
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 210. Shown in the list below: 533. Hidden: “profit on prices without sales” — 20 700, “outcome above the Steam cap” — 3 441. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 315
11 077
10 230
8 602
4 280
1 706
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 90%
The Danger Zone Collection + The eSports 2014 Summer Collection
Classified
+18 484 ₴ +173.6%
invest 10 649 ₴assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 133 ₴
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1617 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Vanguard Collection
Classified
+12 416 ₴ +58.5%
invest 21 223 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 639 ₴
Float
0.0000–0.0085 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0085 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0797 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0085 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Fever Collection
Classified
+4 463 ₴ +86.9%
invest 5 133 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 596 ₴
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Shattered Web Collection
Classified
+3 792 ₴ +48.2%
invest 7 866 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 658 ₴
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0042 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Danger Zone Collection + The Overpass 2024 Collection
Classified
+3 407 ₴ +33.9%
invest 10 051 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 457 ₴
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0041 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Danger Zone Collection
Restricted
+2 515 ₴ +302.9%
invest 830 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
3 345 ₴
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2556 (2% of this wear's listings); StatTrak™ G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Danger Zone Collection
Classified
+2 437 ₴ +39.1%
invest 6 225 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 661 ₴
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Danger Zone Collection
Restricted
+1 944 ₴ +241.3%
invest 806 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 750 ₴
Float
0.1500–0.1624 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (2% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Fever Collection
Classified
+1 880 ₴ +56.8%
invest 3 313 ₴assemble: ≈ won't work
rare inputs
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 193 ₴
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Falchion Collection
Classified
+1 833 ₴ +40.7%
invest 4 508 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 341 ₴
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Horizon Collection
Restricted
+1 736 ₴ +82.4%
invest 2 107 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 843 ₴
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Train 2025 Collection
Mil-Spec Grade
+1 668 ₴ +161.2%
invest 1 035 ₴assemble: ≈ medium
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 703 ₴
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1696 (under 1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Gamma 2 Collection
Classified
+1 382 ₴ +22.2%
invest 6 227 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 609 ₴
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0744 (3% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Danger Zone Collection + The Train 2025 Collection
Restricted
+1 336 ₴ +120.4%
invest 1 110 ₴assemble: ≈ medium
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 446 ₴
Float
0.0000–0.0043 +1
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1642 (68% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Dreams & Nightmares Collection
Classified
+1 269 ₴ +35.6%
invest 3 569 ₴assemble: ≈ won't work
rare inputs
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.055999
Return after fees
4 838 ₴
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
23
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Danger Zone Collection
Classified
+1 229 ₴ +4.6%
invest 26 442 ₴assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 671 ₴
Float
0.0000–0.0039 +1
Lots that fit
0%
Sales per week
157
Ways to assemble
3

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Chroma 2 Collection + The Danger Zone Collection
Restricted
+1 221 ₴ +170.5%
invest 716 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
1 936 ₴
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings); USP-S | Flashback (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Dead Hand Collection
Classified
+1 186 ₴ +38.6%
invest 3 069 ₴assemble: ≈ won't work
rare inputs
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 255 ₴
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
44
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Prisma 2 Collection
Classified
+1 057 ₴ +28.0%
invest 3 775 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 832 ₴
Float
0.0700–0.0757 +1
Lots that fit
0%
Sales per week
13
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Danger Zone Collection
Classified
+1 049 ₴ +30.8%
invest 3 408 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 457 ₴
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0061 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 2 Collection + The Danger Zone Collection
Restricted
+1 045 ₴ +148.4%
invest 704 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
1 749 ₴
Float
0.1500–0.1624 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (1% of this wear's listings); MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Danger Zone Collection + The Shadow Collection
Restricted
+1 033 ₴ +73.2%
invest 1 411 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 444 ₴
Float
0.0000–0.0074 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0784 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0074 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Dead Hand Collection
Classified
+983 ₴ +29.8%
invest 3 298 ₴assemble: ≈ won't work
rare inputs
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
4 281 ₴
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
44
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0044 (1% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Fracture Collection
Classified
+964 ₴ +21.5%
invest 4 483 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 447 ₴
Float
0.0000–0.0054 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
4

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0054 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Revolution Collection
Classified
+950 ₴ +33.9%
invest 2 799 ₴assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.055999
Return after fees
3 749 ₴
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
33
Ways to assemble
4

UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Genesis Collection
Classified
+903 ₴ +30.7%
invest 2 938 ₴assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 841 ₴
Float
0.0000–0.0047 +1
Lots that fit
1%
Sales per week
45
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1656 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Phoenix Collection
Restricted
+879 ₴ +65.6%
invest 1 341 ₴assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 220 ₴
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

USP-S | Flashback (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1628 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Revolution Collection
Classified
+822 ₴ +37.8%
invest 2 176 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
2 998 ₴
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Fever Collection
Classified
+785 ₴ +22.9%
invest 3 424 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 209 ₴
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Overpass 2024 Collection
Classified
+744 ₴ +14.0%
invest 5 294 ₴assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 037 ₴
Float
0.0000–0.0048 +1
Lots that fit
1%
Sales per week
30
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0048 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1658 (2% of this wear's listings)

chance 90%
The Danger Zone Collection + The Recoil Collection
Classified
+734 ₴ +26.3%
invest 2 789 ₴assemble: ≈ won't work
→ Steam USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 524 ₴
Float
0.0700–0.0748 +1
Lots that fit
0%
Sales per week
50
Ways to assemble
4

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0748 (3% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Dreams & Nightmares Collection
Classified
+726 ₴ +21.7%
invest 3 339 ₴assemble: ≈ won't work
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 066 ₴
Float
0.0700–0.0745 +1
Lots that fit
0%
Sales per week
99
Ways to assemble
4

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Revolution Collection
Classified
+721 ₴ +39.9%
invest 1 805 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 526 ₴
Float
0.1500–0.1704 +1
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Field-Tested): buy 0.1500–0.1704 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1704 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Danger Zone Collection + The Gamma 2 Collection
Mil-Spec Grade
+717 ₴ +186.5%
invest 384 ₴assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 101 ₴
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0043 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Danger Zone Collection + The Genesis Collection
Classified
+704 ₴ +23.3%
invest 3 015 ₴assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
3 719 ₴
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
45
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0743 (5% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Revolution Collection
Classified
+691 ₴ +29.5%
invest 2 341 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.140999
Return after fees
3 031 ₴
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1623 (1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Kilowatt Collection
Classified
+674 ₴ +22.2%
invest 3 036 ₴assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
3 711 ₴
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
44
Ways to assemble
4

UMP-45 | Momentum (Factory New): buy 0.0000–0.0043 (1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0750 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0043 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Fever Collection
Classified
+672 ₴ +18.8%
invest 3 571 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
4 242 ₴
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Glove Collection
Restricted
+658 ₴ +37.4%
invest 1 757 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 415 ₴
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Danger Zone Collection + The Glove Collection
Restricted
+640 ₴ +32.5%
invest 1 967 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
2 606 ₴
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Galil AR | Signal (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Radiant Collection
Restricted
+629 ₴ +34.0%
invest 1 853 ₴assemble: ≈ won't work
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 482 ₴
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Horizon Collection
Classified
+627 ₴ +14.6%
invest 4 306 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 933 ₴
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
4

StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); StatTrak™ FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

chance 90%
The Danger Zone Collection + The Snakebite Collection
Classified
+587 ₴ +17.6%
invest 3 345 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 932 ₴
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
4

UMP-45 | Momentum (Factory New): buy 0.0000–0.0036 (1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0742 (1% of this wear's listings); MP9 | Food Chain (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

chance 50%
The Danger Zone Collection + The Revolution Collection
Classified
+586 ₴ +22.8%
invest 2 570 ₴assemble: ≈ won't work
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 155 ₴
Float
0.0700–0.0745 +1
Lots that fit
0%
Sales per week
74
Ways to assemble
4

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Glove Collection
Restricted
+559 ₴ +39.3%
invest 1 423 ₴assemble: ≈ won't work
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.049999
Return after fees
1 982 ₴
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Danger Zone Collection + The Fever Collection
Restricted
+550 ₴ +66.7%
invest 825 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Shinobu (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 375 ₴
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Danger Zone Collection + The Revolution Collection
Classified
+544 ₴ +29.7%
invest 1 836 ₴assemble: ≈ won't work
→ Steam AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
2 380 ₴
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
179
Ways to assemble
5

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Danger Zone Collection + The Glove Collection
Restricted
+538 ₴ +35.9%
invest 1 498 ₴assemble: ≈ won't work
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.058333
Return after fees
2 036 ₴
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Danger Zone Collection + The Kilowatt Collection
Restricted
+492 ₴ +62.0%
invest 794 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ USP-S | Jawbreaker (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 286 ₴
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0042 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Danger Zone Collection + The Genesis Collection
Restricted
+481 ₴ +72.9%
invest 660 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Mirror Mosaic (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 141 ₴
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Danger Zone Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10 648.65 29 132.88 +18 484.24 +173.6% 90%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21 222.90 33 638.87 +12 415.97 +58.5% 50%
≤ 0.0085+2
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 133.12 9 595.63 +4 462.51 +86.9% 50%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 2
The Danger Zone Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 865.83 11 658.08 +3 792.25 +48.2% 45%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The Danger Zone Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10 050.50 13 457.22 +3 406.71 +33.9% 80%
≤ 0.0041+2
Classified
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
830.14 3 344.81 +2 514.67 +302.9% 100%
≤ 0.0745+1
Restricted
→float up to 0.146874
1 5 2
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 224.63 8 661.29 +2 436.66 +39.1% 45%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
805.80 2 750.25 +1 944.45 +241.3% 70%
≤ 0.1624+1
Restricted
→float up to 0.149999
1 5 2
The Danger Zone Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 312.86 5 193.27 +1 880.40 +56.8% 90%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 22
The Danger Zone Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 507.85 6 340.82 +1 832.97 +40.7% 90%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 4
The Danger Zone Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 106.88 3 842.50 +1 735.62 +82.4% 30%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 9
The Danger Zone Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
1 034.53 2 702.68 +1 668.15 +161.2% 30%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Danger Zone Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 226.89 7 609.02 +1 382.13 +22.2% 45%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 6
The Danger Zone Collection
+ The Train 2025 Collection
sells slowly
profitable even in a bad week
≈ medium ≈ for 1 contract
1 110.05 2 446.35 +1 336.29 +120.4% 73%
≤ 0.0043+1
Restricted
→float up to 0.069999
1 5 3
The Danger Zone Collection
+ The Dreams & Nightmares Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 568.95 4 837.93 +1 268.98 +35.6% 90%
≤ 0.0056+1
Classified
→float up to 0.055999
1 5 23
The Ancient Collection
+ The Danger Zone Collection
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26 441.79 27 670.63 +1 228.84 +4.6% 40%
≤ 0.0039+1
Classified
→float up to 0.069999
1 3 157
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
715.74 1 936.36 +1 220.62 +170.5% 93%
≤ 0.0742+1
Restricted
→float up to 0.146874
1 5 4
The Danger Zone Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 069.36 4 255.40 +1 186.04 +38.6% 90%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 44
The Danger Zone Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 775.30 4 832.23 +1 056.93 +28.0% 45%
≤ 0.0757+1
Classified
→float up to 0.069999
1 5 13
The CS20 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 407.50 4 456.63 +1 049.13 +30.8% 45%
≤ 0.0061+2
Classified
→float up to 0.069999
1 5 8
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
703.87 1 748.73 +1 044.86 +148.4% 63%
≤ 0.1624+1
Restricted
→float up to 0.149999
1 5 4
The Danger Zone Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 411.06 2 443.57 +1 032.52 +73.2% 60%
≤ 0.0074+2
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 298.45 4 281.10 +982.65 +29.8% 90%
≤ 0.0044+2
Classified
→float up to 0.139999
1 5 44
The Danger Zone Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 482.94 5 447.43 +964.49 +21.5% 50%
≤ 0.0054+2
Classified
→float up to 0.069999
1 4 12
The Danger Zone Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 799.17 3 748.87 +949.70 +33.9% 90%
≤ 0.0056+1
Classified
→float up to 0.055999
1 4 33
The Danger Zone Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 938.03 3 841.42 +903.39 +30.7% 90%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 45
The Danger Zone Collection
+ The Phoenix Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 340.77 2 219.99 +879.22 +65.6% 30%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 17
The Danger Zone Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 175.99 2 998.05 +822.06 +37.8% 55%
≤ 0.0747+2
Classified
→float up to 0.147499
1 5 21
The Danger Zone Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 424.46 4 209.20 +784.74 +22.9% 50%
≤ 0.0747+2
Classified
→float up to 0.149999
1 5 21
The Danger Zone Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
5 293.78 6 037.33 +743.54 +14.0% 90%
≤ 0.0048+1
Classified
→float up to 0.149999
1 5 30
The Danger Zone Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 789.42 3 523.74 +734.32 +26.3% 90%
≤ 0.0748+1
Classified
→float up to 0.069999
1 4 50
The Danger Zone Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 339.42 4 065.51 +726.10 +21.7% 90%
≤ 0.0745+1
Classified
→float up to 0.069999
1 4 99
The Danger Zone Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 805.06 2 525.99 +720.93 +39.9% 55%
≤ 0.1704+1
Classified
→float up to 0.149999
1 5 21
The Danger Zone Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
384.45 1 101.38 +716.93 +186.5% 36%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Danger Zone Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 015.07 3 718.81 +703.73 +23.3% 80%
≤ 0.0037+2
Classified
→float up to 0.139999
1 5 45
The Danger Zone Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 340.50 3 031.32 +690.82 +29.5% 55%
≤ 0.0742+2
Classified
→float up to 0.140999
1 5 17
The Danger Zone Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 036.49 3 710.81 +674.31 +22.2% 45%
≤ 0.0043+2
Classified
→float up to 0.055814
1 4 44
The Danger Zone Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 570.94 4 242.47 +671.53 +18.8% 55%
≤ 0.0742+2
Classified
→float up to 0.139999
1 5 17
The Danger Zone Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 756.68 2 414.52 +657.84 +37.4% 30%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 11
The Danger Zone Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 966.52 2 606.20 +639.68 +32.5% 53%
≤ 0.0035+3
Restricted
→float up to 0.046666
1 5 1
The Danger Zone Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 852.78 2 482.10 +629.32 +34.0% 90%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 28
The Danger Zone Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
4 306.22 4 933.09 +626.87 +14.6% 45%
≤ 0.0741+2
Classified
→float up to 0.149999
1 4 2
The Danger Zone Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
3 345.03 3 932.27 +587.24 +17.6% 90%
≤ 0.0036+2
Classified
→float up to 0.069999
1 4 7
The Danger Zone Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 569.64 3 155.38 +585.74 +22.8% 50%
≤ 0.0745+1
Classified
→float up to 0.069999
1 4 74
The Danger Zone Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 423.07 1 981.77 +558.71 +39.3% 40%
≤ 0.0036+1
Restricted
→float up to 0.049999
1 5 1
The Danger Zone Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
824.58 1 374.97 +550.40 +66.7% 100%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 835.97 2 380.45 +544.48 +29.7% 100%
≤ 0.0747+2
Classified
→float up to 0.147499
1 5 179
The Danger Zone Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 498.17 2 035.96 +537.79 +35.9% 23%
≤ 0.0040+1
Restricted
→float up to 0.058333
1 5 11
The Danger Zone Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
793.60 1 285.62 +492.02 +62.0% 70%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 2
The Danger Zone Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
660.16 1 141.45 +481.29 +72.9% 93%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 11
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