Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +152$ The Arabesque Collection · +124% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 7 417. Hidden: “profit on prices without sales” — 21 961, “outcome above the Steam cap” — 3 773. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
3 steps
The Gamma 2 Collection
Mil-Spec Grade
+426 $ +76.1%
invest 560 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
987 $
Float
0.0000–0.0055 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
3

UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Dead Hand Collection
Mil-Spec Grade
+414 $ +76.3%
invest 542 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Factory New)
Best outcome
float up to 0.069999
Return after fees
955 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ M249 | Bock Blocks (Factory New): buy 0.0000–0.0062 (19% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Broken Fang Collection + The eSports 2014 Summer Collection
Classified
+303 $ +100.2%
invest 303 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
606 $
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Snakebite Collection
Mil-Spec Grade
+295 $ +37.9%
invest 778 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 073 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); StatTrak™ UMP-45 | Oscillator (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The eSports 2014 Summer Collection
Classified
+285 $ +98.8%
invest 289 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
574 $
Float
0.0700–0.0749 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1

StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1641 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The eSports 2014 Summer Collection
Classified
+285 $ +60.0%
invest 475 $assemble: not enough lots
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
760 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
+281 $ +106.9%
invest 262 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
543 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

StatTrak™ R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1618 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The eSports 2014 Summer Collection
Classified
+279 $ +101.0%
invest 276 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
555 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection
Classified
+275 $ +54.2%
invest 506 $assemble: not enough lots
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
781 $
Float
0.0000–0.0093 +1
Lots that fit
≈1%
Sales per week
0
Ways to assemble
1

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
3 steps
The Kilowatt Collection
Mil-Spec Grade
+259 $ +107.1%
invest 242 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
502 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
1
Steps
3

StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Hideout (Factory New): buy 0.0000–0.0059 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Vanguard Collection
Classified
+256 $ +50.2%
invest 511 $assemble: not enough lots
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
767 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Kilowatt Collection + The Vanguard Collection
Classified
+256 $ +54.7%
invest 467 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
723 $
Float
0.0000–0.0089 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0089 (2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0802 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0089 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Vanguard Collection + The eSports 2014 Summer Collection
Classified
+255 $ +89.7%
invest 284 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
539 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ SCAR-20 | Cardiac (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The eSports 2014 Summer Collection
Classified
+246 $ +73.4%
invest 336 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
582 $
Float
0.0700–0.0749 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The 2021 Mirage Collection
Industrial Grade
+236 $ +32.7%
invest 722 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam MP5-SD | Oxide Oasis (Factory New)
Best outcome
float up to 0.069999
Return after fees
958 $
Float
0.0700–0.0743 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
3

Souvenir P90 | Verdant Growth (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Souvenir Dual Berettas | Drift Wood (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 2 Collection + The eSports 2014 Summer Collection
Classified
+223 $ +63.0%
invest 354 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
577 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ P90 | Cold Blooded (Factory New): buy 0.0000–0.0044 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1646 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Vanguard Collection
Classified
+223 $ +40.8%
invest 545 $assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
768 $
Float
0.0000–0.0081 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ USP-S | Caiman (Factory New): buy 0.0000–0.0081 (8% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0793 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The Winter Offensive Collection
Classified
+211 $ +39.8%
invest 529 $assemble: not enough lots
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
740 $
Float
0.0000–0.0093 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
4

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings); StatTrak™ P250 | Mehndi (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The eSports 2014 Summer Collection
Classified
+207 $ +50.2%
invest 412 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Oni Taiji (Factory New)
Best outcome
float up to 0.034999
Return after fees
619 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The Vanguard Collection
Classified
+167 $ +26.1%
invest 638 $assemble: not enough lots
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
805 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Kilowatt Collection
Classified
+152 $ +124.4%
invest 122 $assemble: hard
sells slowly
→ Steam AK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
275 $
Float
0.0000–0.0045 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arabesque Collection + The CS20 Collection
Classified
+150 $ +111.1%
invest 135 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
284 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Safehouse Collection
Consumer Grade
+149 $ +270.1%
invest 55 $assemble: ≈ won't work
profit only from resale
→ Steam M4A1-S | Nitro (Factory New)
Best outcome
float up to 0.069999
Return after fees
204 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
63
Ways to assemble
1
Steps
3

SCAR-20 | Contractor (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The 2018 Nuke Collection
Industrial Grade
+148 $ +73.1%
invest 202 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
350 $
Float
0.0000–0.0066 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
1
Steps
3

MP7 | Motherboard (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); Negev | Bulkhead (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Dead Hand Collection
Mil-Spec Grade
+140 $ +50.6%
invest 277 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
417 $
Float
0.0700–0.0763 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
1
Steps
3

StatTrak™ PP-Bizon | RMX (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Revolver Case Collection
Classified
+140 $ +62.6%
invest 223 $assemble: ≈ won't work
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
363 $
Float
0.1500–0.1635 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Overpass 2024 Collection + The Prisma Collection
Classified
+138 $ +177.7%
invest 78 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
215 $
Float
0.1500–0.1617 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Revolution Collection
Mil-Spec Grade
+124 $ +66.8%
invest 186 $assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
311 $
Float
0.0700–0.0748 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
1
Steps
3

StatTrak™ SCAR-20 | Fragments (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ MP9 | Featherweight (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Huntsman Collection
Restricted
+121 $ +17.2%
invest 703 $assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
825 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1
Steps
2

PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shattered Web Collection
Classified
+118 $ +163.2%
invest 73 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
191 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (under 1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The Shadow Collection
Classified
+103 $ +158.3%
invest 65 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Golden Coil (Factory New)
Best outcome
float up to 0.069999
Return after fees
169 $
Float
0.1500–0.1617 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Horizon Collection + The Prisma Collection
Classified
+102 $ +127.7%
invest 80 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
181 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0742 (3% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2568 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma Collection + The Wildfire Collection
Classified
+101 $ +118.0%
invest 85 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
186 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (under 1% of this wear's listings); AWP | Elite Build (Field-Tested): buy 0.1500–0.1623 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Vertigo Collection + The Prisma Collection
Classified
+100 $ +64.9%
invest 154 $assemble: float cannot be reached
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
254 $
Float
0.1500–0.1620 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Well-Worn): buy 0.3800–0.3836; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2568 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Prisma Collection
Classified
+97 $ +157.4%
invest 62 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
159 $
Float
0.1500–0.1637 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Prisma Collection
Classified
+96 $ +164.0%
invest 58 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
154 $
Float
0.1500–0.1637 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Yellow Jacket (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ancient Collection + The Prisma Collection
Classified
+96 $ +53.4%
invest 179 $assemble: float cannot be reached
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
274 $
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per week
5
Ways to assemble
4

Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3840; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2575 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Operation Broken Fang Collection + The Prisma Collection
Classified
+90 $ +99.4%
invest 90 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
180 $
Float
0.1500–0.1633 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1633 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection
Classified
+90 $ +147.5%
invest 61 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
150 $
Float
0.1500–0.1637 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
1

AUG | Momentum (Battle-Scarred): buy 0.4500–0.4829 (42% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Prisma Collection
Classified
+89 $ +150.7%
invest 59 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
149 $
Float
0.1500–0.1677 +1
Lots that fit
unknown
Sales per week
5
Ways to assemble
5

UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3854; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1677 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Horizon Collection + The Prisma Collection
Classified
+88 $ +144.8%
invest 61 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
149 $
Float
0.1500–0.1668 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1668 (2% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3851 (3% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1668 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma Collection + The Spy Tech Collection
Classified
+88 $ +112.8%
invest 78 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | AUTOEXEC (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
165 $
Float
0.1500–0.1624 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings); USP-S | Spiral Glitch (Battle-Scarred): buy 0.4500–0.4796

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Prisma Collection
Classified
+87 $ +128.7%
invest 68 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
155 $
Float
0.1500–0.1629 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

Tec-9 | Fuel Injector (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); AUG | Momentum (Well-Worn): buy 0.3800–0.3839 (4% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
+85 $ +129.6%
invest 66 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
151 $
Float
0.1500–0.1617 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4678; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); Nova | Bloomstick (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Prisma Collection
Classified
+85 $ +107.5%
invest 79 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
165 $
Float
0.0000–0.0035 +3
Lots that fit
0%
Sales per week
0
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0740 (3% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Horizon Collection + The Kilowatt Collection
Classified
+80 $ +93.4%
invest 86 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
166 $
Float
0.0000–0.0060 +1
Lots that fit
2%
Sales per week
0
Ways to assemble
5

Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0769 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Prisma 2 Collection + The Prisma Collection
Classified
+80 $ +131.8%
invest 61 $
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
141 $
Float
0.1500–0.1624 +1
Lots that fit
unknown
Sales per week
5
Ways to assemble
5

MAC-10 | Disco Tech (Battle-Scarred): buy 0.4500–0.4796; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The 2021 Train Collection + The Prisma Collection
Classified
+78 $ +86.2%
invest 91 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | The Coalition (Factory New)
Best outcome
float up to 0.069999
Return after fees
169 $
Float
0.1500–0.1646 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
4

MAC-10 | Propaganda (Field-Tested): buy 0.1500–0.1646 (2% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1646 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Prisma Collection
Classified
+77 $ +100.9%
invest 77 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
154 $
Float
0.1500–0.1651 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Glock-18 | Water Elemental (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); R8 Revolver | Skull Crusher (Well-Worn): buy 0.3800–0.3846 (3% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1651 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Prisma Collection
Classified
+76 $ +95.3%
invest 80 $assemble: float cannot be reached
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.078749
Return after fees
156 $
Float
0.1500–0.1653 +1
Lots that fit
unknown
Sales per week
5
Ways to assemble
5

M4A1-S | Atomic Alloy (Well-Worn): buy 0.3800–0.3846; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1653 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gamma 2 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
560.40 986.68 +426.28 +76.1% 0%
≤ 0.0055+1
Mil-Spec Grade
→float up to 0.055999
3 steps 1 0
The Dead Hand Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
541.72 955.23 +413.51 +76.3% 0%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 0
The Operation Broken Fang Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
302.69 606.11 +303.41 +100.2% 100%
≤ 0.0742+1
Classified
→float up to 0.055999
1 5 0
The Snakebite Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
778.27 1 073.42 +295.15 +37.9% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 0
The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
288.88 574.36 +285.48 +98.8% 100%
≤ 0.0749+1
Classified
→float up to 0.069999
1 1 0
The Vanguard Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
475.32 760.43 +285.11 +60.0% 50%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
262.46 543.09 +280.63 +106.9% 95%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0/day
The Dead Hand Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
276.23 555.20 +278.98 +101.0% 100%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
506.43 781.10 +274.67 +54.2% 50%
≤ 0.0093+1
Classified
→float up to 0.069999
1 1 0
The Kilowatt Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
242.37 501.85 +259.48 +107.1% 50%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.055814
3 steps 1 3
The Genesis Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
510.75 767.08 +256.33 +50.2% 55%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Kilowatt Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
467.24 723.02 +255.77 +54.7% 45%
≤ 0.0089+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
284.25 539.34 +255.09 +89.7% 90%
≤ 0.0743+1
Classified
→float up to 0.069999
1 5 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
335.64 581.99 +246.36 +73.4% 50%
≤ 0.0749+2
Classified
→float up to 0.062999
1 5 0
The 2021 Mirage Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
721.82 957.76 +235.94 +32.7% 0%
≤ 0.0743+1
Industrial Grade
→float up to 0.069999
3 steps 1 0
The Arms Deal 2 Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
354.00 576.88 +222.88 +63.0% 55%
≤ 0.0044+2
Classified
→float up to 0.069999
1 4 0
The Huntsman Collection
+ The Vanguard Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
545.46 768.06 +222.60 +40.8% 50%
≤ 0.0081+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
+ The Winter Offensive Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
528.94 739.68 +210.75 +39.8% 50%
≤ 0.0093+2
Classified
→float up to 0.069999
1 4 0
The Operation Hydra Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
411.86 618.77 +206.91 +50.2% 55%
≤ 0.0747+2
Classified
→float up to 0.034999
1 2 0
The Operation Hydra Collection
+ The Vanguard Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
638.14 804.83 +166.70 +26.1% 55%
≤ 0.0039+1
Classified
→float up to 0.069999
1 2 0
The Arabesque Collection
+ The Kilowatt Collection
sells slowly
profitable even in a bad week
hard лотов на 0 контрактов
122.39 274.62 +152.22 +124.4% 40%
≤ 0.0045+1
Classified
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
134.67 284.29 +149.62 +111.1% 70%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 0
The Safehouse Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
55.15 204.12 +148.97 +270.1% 0%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
3 steps 1 63
The 2018 Nuke Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
202.16 349.94 +147.78 +73.1% 0%
≤ 0.0066+1
Industrial Grade
→float up to 0.069999
3 steps 1 3
The Dead Hand Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
276.87 417.01 +140.14 +50.6% 0%
≤ 0.0763+1
Mil-Spec Grade
→float up to 0.149999
3 steps 1 14
The Huntsman Collection
+ The Revolver Case Collection
marketplace price sells slowly 85% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
222.99 362.57 +139.58 +62.6% 50%
≤ 0.1635+1
Classified
→float up to 0.069999
1 5 0
The Overpass 2024 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.57 215.45 +137.88 +177.7% 65%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 1
The Revolution Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
186.25 310.67 +124.43 +66.8% 0%
≤ 0.0748+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 7
The Huntsman Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
703.39 824.70 +121.31 +17.2% 0%
≤ 0.0036+1
Restricted
→float up to 0.069999
2 steps 1 5
The Prisma Collection
+ The Shattered Web Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
72.51 190.86 +118.34 +163.2% 100%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 1
The Prisma Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.34 168.78 +103.43 +158.3% 100%
≤ 0.1617+1
Classified
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
79.50 181.04 +101.54 +127.7% 80%
≤ 0.0742+2
Classified
→float up to 0.055999
1 5 0
The Prisma Collection
+ The Wildfire Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
85.36 186.09 +100.73 +118.0% 50%
≤ 0.1623+2
Classified
→float up to 0.069999
1 5 0/day
The 2021 Vertigo Collection
+ The Prisma Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
154.06 254.07 +100.01 +64.9% 55%
≤ 0.1620+2
Classified
→float up to 0.069999
1 3 5
The Dead Hand Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
profitable even in a bad week
hard
61.69 158.78 +97.09 +157.4% 100%
≤ 0.1637+1
Classified
→float up to 0.055999
1 5 5
The Falchion Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
58.32 153.92 +95.61 +164.0% 100%
≤ 0.1637+1
Classified
→float up to 0.055999
1 5 1
The Ancient Collection
+ The Prisma Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
178.88 274.43 +95.55 +53.4% 55%
≤ 0.1633+2
Classified
→float up to 0.069999
1 4 5
The Operation Broken Fang Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
90.32 180.10 +89.78 +99.4% 60%
≤ 0.1633+1
Classified
→float up to 0.055999
1 5 1
The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
60.72 150.30 +89.58 +147.5% 100%
≤ 0.1637+1
Classified
→float up to 0.069999
1 1 5
The Gallery Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
59.33 148.72 +89.39 +150.7% 100%
≤ 0.1677+1
Classified
→float up to 0.069999
1 5 5
The Horizon Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.73 148.66 +87.93 +144.8% 95%
≤ 0.1668+2
Classified
→float up to 0.069999
1 5 5
The Prisma Collection
+ The Spy Tech Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
77.65 165.23 +87.57 +112.8% 55%
≤ 0.1624+1
Classified
→float up to 0.087499
1 5 1
The Gamma 2 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.69 154.81 +87.11 +128.7% 100%
≤ 0.1629+2
Classified
→float up to 0.069999
1 5 3
The Prisma Collection
+ The eSports 2014 Summer Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
65.83 151.14 +85.31 +129.6% 100%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
79.33 164.60 +85.26 +107.5% 50%
≤ 0.0035+3
Classified
→float up to 0.069999
1 5 0
The Horizon Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.90 166.16 +80.26 +93.4% 85%
≤ 0.0060+1
Classified
→float up to 0.055999
1 5 0
The Prisma 2 Collection
+ The Prisma Collection
sells slowly
profitable even in a bad week
60.83 140.99 +80.16 +131.8% 90%
≤ 0.1624+1
Classified
→float up to 0.069999
1 5 5
The 2021 Train Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
hard
90.63 168.80 +78.16 +86.2% 47%
≤ 0.1646+1
Classified
→float up to 0.069999
1 4 1
The Breakout Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.57 153.80 +77.23 +100.9% 100%
≤ 0.1651+2
Classified
→float up to 0.069999
1 5 5
The Huntsman Collection
+ The Prisma Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
80.05 156.33 +76.28 +95.3% 50%
≤ 0.1653+1
Classified
→float up to 0.078749
1 5 5
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work