Crafts
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 909.

Profitable 36 086crafts of 39 618 in the recalculation
Best profit +3 043₽ The Train 2025 Collection · +140% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 86 every outcome pays off: 1 324
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 618. Shown in the list below: 8 770. Hidden: “profit on prices without sales” — 20 120, “outcome above the Steam cap” — 3 659. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
3 steps
The Gamma 2 Collection
Mil-Spec Grade
+53 332 ₽ +112.8%
invest 47 287 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
100 619 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
1
Ways to assemble
1
Steps
3

UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Horizon Collection
Mil-Spec Grade
+42 009 ₽ +67.2%
invest 62 472 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
104 481 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
1
Ways to assemble
1
Steps
3

R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0764 (2% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Dead Hand Collection
Mil-Spec Grade
+39 553 ₽ +83.9%
invest 47 158 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Factory New)
Best outcome
float up to 0.069999
Return after fees
86 711 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Horizon Collection
Restricted
+39 009 ₽ +89.2%
invest 43 753 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
82 762 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
1
Ways to assemble
1
Steps
2

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Operation Broken Fang Collection + The eSports 2014 Summer Collection
Classified
+35 842 ₽ +140.0%
invest 25 594 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
61 436 ₽
Float
0.0700–0.0742 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The eSports 2014 Summer Collection
Classified
+35 625 ₽ +145.1%
invest 24 547 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 171 ₽
Float
0.0700–0.0749 +1
Lots that fit
6%
Sales per week
0
Ways to assemble
1

StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1641 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Chroma 2 Collection
Mil-Spec Grade
+35 336 ₽ +72.0%
invest 49 086 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
84 422 ₽
Float
0.1000–0.1035 +1
Lots that fit
7%
Sales per week
1
Ways to assemble
1
Steps
3

StatTrak™ P250 | Valence (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1035 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The eSports 2014 Summer Collection
Classified
+34 083 ₽ +146.1%
invest 23 327 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 410 ₽
Float
0.0700–0.0745 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Prisma Collection + The eSports 2014 Summer Collection
Classified
+34 039 ₽ +152.4%
invest 22 339 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 378 ₽
Float
0.0700–0.0741 +2
Lots that fit
5%
Sales per week
0
Ways to assemble
5

StatTrak™ R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1618 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Winter Offensive Collection + The eSports 2014 Summer Collection
Classified
+31 839 ₽ +124.1%
invest 25 657 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 495 ₽
Float
0.0700–0.0743 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Mehndi (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Huntsman Collection + The eSports 2014 Summer Collection
Classified
+31 014 ₽ +108.5%
invest 28 581 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
59 595 ₽
Float
0.0700–0.0749 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Hydra Collection + The eSports 2014 Summer Collection
Classified
+29 297 ₽ +86.4%
invest 33 897 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Oni Taiji (Factory New)
Best outcome
float up to 0.034999
Return after fees
63 194 ₽
Float
0.0700–0.0747 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
3

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arms Deal 2 Collection + The eSports 2014 Summer Collection
Classified
+28 602 ₽ +92.5%
invest 30 923 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 525 ₽
Float
0.0000–0.0044 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Cold Blooded (Factory New): buy 0.0000–0.0044 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1646 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Vanguard Collection + The eSports 2014 Summer Collection
Classified
+25 731 ₽ +63.4%
invest 40 560 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
66 291 ₽
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection
Classified
+23 723 ₽ +54.9%
invest 43 249 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
66 971 ₽
Float
0.0000–0.0093 +1
Lots that fit
13%
Sales per week
0
Ways to assemble
1

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Danger Zone Collection + The eSports 2014 Summer Collection
Classified
+23 247 ₽ +68.1%
invest 34 138 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.030769
Return after fees
57 385 ₽
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Snakebite Collection
Mil-Spec Grade
+23 134 ₽ +31.1%
invest 74 390 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
97 524 ₽
Float
0.0000–0.0054 +1
Lots that fit
8%
Sales per week
0
Ways to assemble
1
Steps
3

StatTrak™ CZ75-Auto | Circaetus (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Dead Hand Collection + The Vanguard Collection
Classified
+22 515 ₽ +54.9%
invest 41 015 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 530 ₽
Float
0.0000–0.0093 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Factory New): buy 0.0000–0.0093 (12% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Genesis Collection + The Vanguard Collection
Classified
+22 242 ₽ +51.2%
invest 43 460 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
65 702 ₽
Float
0.0000–0.0093 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
5

StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Kilowatt Collection
Mil-Spec Grade
+20 165 ₽ +95.7%
invest 21 081 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
41 246 ₽
Float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
4
Ways to assemble
1
Steps
3

StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Hideout (Factory New): buy 0.0000–0.0059 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 3 Collection + The Vanguard Collection
Classified
+18 748 ₽ +43.3%
invest 43 344 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 092 ₽
Float
0.0000–0.0067 +2
Lots that fit
10%
Sales per week
0
Ways to assemble
4

StatTrak™ P250 | Undertow (Factory New): buy 0.0000–0.0067 (5% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Vanguard Collection + The Winter Offensive Collection
Classified
+18 408 ₽ +40.7%
invest 45 207 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 615 ₽
Float
0.0000–0.0093 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
4

StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings); StatTrak™ P250 | Mehndi (Minimal Wear): buy 0.0700–0.0807 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Train 2025 Collection
Restricted
+16 012 ₽ +36.4%
invest 43 967 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 979 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
1
Steps
2

Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (75% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Operation Hydra Collection + The Vanguard Collection
Classified
+15 905 ₽ +29.8%
invest 53 409 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
69 314 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
0
Ways to assemble
2

StatTrak™ Dual Berettas | Cobra Strike (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Prisma Collection + The Train 2025 Collection
Classified
+15 796 ₽ +131.5%
invest 12 010 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 806 ₽
Float
0.0700–0.0743 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2570 (under 1% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1624 (1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Revolver Case Collection + The Train 2025 Collection
Classified
+13 984 ₽ +56.2%
invest 24 863 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 847 ₽
Float
0.0700–0.0742 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
5

G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1623 (1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Train 2025 Collection
Classified
+12 955 ₽ +45.2%
invest 28 682 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
41 637 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
2
Ways to assemble
1

MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0062 (10% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Train 2025 Collection
Classified
+12 880 ₽ +43.5%
invest 29 614 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Consequence of the Jinn (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 494 ₽
Float
0.0000–0.0062 +2
Lots that fit
9%
Sales per week
0
Ways to assemble
5

Desert Eagle | Eastern Enigma (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0062 (10% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Safehouse Collection
Consumer Grade
+12 825 ₽ +268.3%
invest 4 780 ₽assemble: ≈ won't work
profit only from resale
→ Steam M4A1-S | Nitro (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 605 ₽
Float
0.0000–0.0042 +1
Lots that fit
6%
Sales per week
64
Ways to assemble
1
Steps
3

MP7 | Army Recon (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Glove Collection + The Train 2025 Collection
Classified
+12 538 ₽ +43.6%
invest 28 771 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.048999
Return after fees
41 309 ₽
Float
0.0000–0.0060 +1
Lots that fit
9%
Sales per week
0
Ways to assemble
5

P90 | Shallow Grave (Factory New): buy 0.0000–0.0060 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Snakebite Collection
Mil-Spec Grade
+12 085 ₽ +40.9%
invest 29 538 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
41 623 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
8
Ways to assemble
1
Steps
3

R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Overpass 2024 Collection + The Prisma Collection
Classified
+11 863 ₽ +167.9%
invest 7 066 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 929 ₽
Float
0.1500–0.1617 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2566 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Train 2025 Collection
Classified
+11 850 ₽ +36.8%
invest 32 197 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.048999
Return after fees
44 047 ₽
Float
0.0000–0.0045 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0045 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Operation Broken Fang Collection + The Train 2025 Collection
Classified
+11 365 ₽ +39.3%
invest 28 923 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
40 288 ₽
Float
0.0000–0.0060 +2
Lots that fit
9%
Sales per week
1
Ways to assemble
5

M4A4 | Cyber Security (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0060 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ancient Collection + The Train 2025 Collection
Classified
+10 682 ₽ +27.3%
invest 39 140 ₽assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
49 821 ₽
Float
0.0000–0.0045 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0045 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma Collection + The Train 2025 Collection
Classified
+10 385 ₽ +62.6%
invest 16 591 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.059999
Return after fees
26 976 ₽
Float
0.0000–0.0038 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0038 (3% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1625 (1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Operation Hydra Collection + The Train 2025 Collection
Classified
+10 325 ₽ +32.1%
invest 32 129 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Oni Taiji (Factory New)
Best outcome
float up to 0.034999
Return after fees
42 454 ₽
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
0
Ways to assemble
3

Dual Berettas | Cobra Strike (Factory New): buy 0.0000–0.0058 (5% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Revolution Collection
Mil-Spec Grade
+9 999 ₽ +62.0%
invest 16 136 ₽assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 135 ₽
Float
0.0700–0.0741 +1
Lots that fit
5%
Sales per week
7
Ways to assemble
1
Steps
3

StatTrak™ SCAR-20 | Fragments (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ MAG-7 | Insomnia (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Dust 2 Collection + The Train 2025 Collection
Classified
+9 830 ₽ +23.5%
invest 41 823 ₽assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Gold Arabesque (Factory New)
Best outcome
float up to 0.048999
Return after fees
51 652 ₽
Float
0.0000–0.0061 +2
Lots that fit
9%
Sales per week
2
Ways to assemble
5

Souvenir UMP-45 | Fade (Factory New): buy 0.0000–0.0061 (3% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0061 (10% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Overpass 2024 Collection + The Revolver Case Collection
Classified
+9 378 ₽ +48.2%
invest 19 438 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 815 ₽
Float
0.0700–0.0747 +1
Lots that fit
6%
Sales per week
0
Ways to assemble
5

Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1637 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma Collection + The Overpass 2024 Collection
Classified
+9 215 ₽ +50.0%
invest 18 444 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 660 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0040 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1632 (1% of this wear's listings); Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Arabesque Collection
Industrial Grade
+9 120 ₽ +69.2%
invest 13 188 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 308 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
16
Ways to assemble
1
Steps
3

Dual Berettas | Mystic Conjunction (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Nova | Morning Sun (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The 2021 Train Collection + The Train 2025 Collection
Classified
+8 991 ₽ +28.6%
invest 31 414 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | The Coalition (Factory New)
Best outcome
float up to 0.069999
Return after fees
40 405 ₽
Float
0.0000–0.0054 +1
Lots that fit
8%
Sales per week
0
Ways to assemble
3

FAMAS | Meltdown (Factory New): buy 0.0000–0.0054 (2% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

chance 0%
3 steps
The Dead Hand Collection
Mil-Spec Grade
+8 757 ₽ +36.8%
invest 23 764 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
32 521 ₽
Float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
9
Ways to assemble
1
Steps
3

StatTrak™ UMP-45 | Fragment (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Ancient Collection
Consumer Grade
+8 402 ₽ +41.6%
invest 20 191 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam MAC-10 | Gold Brick (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 593 ₽
Float
0.0000–0.0036 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
1
Steps
3

Souvenir SSG 08 | Jungle Dashed (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Horizon Collection + The Overpass 2024 Collection
Classified
+8 362 ₽ +41.2%
invest 20 281 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 643 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
2
Ways to assemble
5

Sawed-Off | Devourer (Factory New): buy 0.0000–0.0062 (4% of this wear's listings); Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Chroma 3 Collection
Mil-Spec Grade
+8 276 ₽ +37.9%
invest 21 860 ₽
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 136 ₽
Float
0.4500–0.4839
Lots that fit
6%
Sales per week
2
Ways to assemble
1
Steps
3

StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4839

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Overpass 2024 Collection + The Recoil Collection
Classified
+7 917 ₽ +44.4%
invest 17 843 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.065882
Return after fees
25 760 ₽
Float
0.0000–0.0038 +2
Lots that fit
5%
Sales per week
3
Ways to assemble
5

Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arms Deal 2 Collection + The Train 2025 Collection
Classified
+7 827 ₽ +25.5%
invest 30 679 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 507 ₽
Float
0.0000–0.0061 +2
Lots that fit
9%
Sales per week
2
Ways to assemble
2

P90 | Cold Blooded (Factory New): buy 0.0000–0.0061 (10% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0061 (10% of this wear's listings)

chance 100%
The Overpass 2024 Collection
Classified
+7 805 ₽ +34.4%
invest 22 686 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 491 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
3
Ways to assemble
1

Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0062 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gamma 2 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
47 287.00 100 618.98 +53 331.98 +112.8% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.055999
3 steps 1 1
The Horizon Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
62 472.00 104 481.20 +42 009.20 +67.2% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.055999
3 steps 1 1
The Dead Hand Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
47 158.00 86 711.19 +39 553.19 +83.9% 0%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 0
The Horizon Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
43 753.40 82 762.35 +39 008.95 +89.2% 0%
≤ 0.0039+1
Restricted
→float up to 0.055999
2 steps 1 1
The Operation Broken Fang Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25 593.97 61 436.19 +35 842.22 +140.0% 95%
≤ 0.0742+1
Classified
→float up to 0.055999
1 5 0
The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24 546.68 60 171.43 +35 624.75 +145.1% 100%
≤ 0.0749+1
Classified
→float up to 0.069999
1 1 0
The Chroma 2 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
49 086.00 84 422.37 +35 336.37 +72.0% 0%
≤ 0.1035+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 1
The Dead Hand Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23 327.30 57 410.25 +34 082.95 +146.1% 100%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Prisma Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22 338.64 56 377.87 +34 039.23 +152.4% 95%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Winter Offensive Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25 656.74 57 495.38 +31 838.64 +124.1% 95%
≤ 0.0743+1
Classified
→float up to 0.069999
1 5 0
The Huntsman Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28 581.00 59 595.41 +31 014.41 +108.5% 95%
≤ 0.0749+2
Classified
→float up to 0.062999
1 5 0
The Operation Hydra Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33 897.19 63 194.32 +29 297.13 +86.4% 100%
≤ 0.0747+2
Classified
→float up to 0.034999
1 3 0
The Arms Deal 2 Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30 923.24 59 525.34 +28 602.10 +92.5% 100%
≤ 0.0044+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40 560.25 66 291.31 +25 731.06 +63.4% 55%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 0
The Vanguard Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43 248.57 66 971.30 +23 722.73 +54.9% 50%
≤ 0.0093+1
Classified
→float up to 0.069999
1 1 0
The Danger Zone Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34 138.25 57 385.19 +23 246.94 +68.1% 95%
≤ 0.0039+2
Classified
→float up to 0.030769
1 5 0
The Snakebite Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
74 390.00 97 524.49 +23 134.49 +31.1% 0%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 0
The Dead Hand Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41 015.07 63 530.13 +22 515.06 +54.9% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Genesis Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43 460.33 65 702.08 +22 241.75 +51.2% 55%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Kilowatt Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
21 081.00 41 246.47 +20 165.47 +95.7% 0%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.055814
3 steps 1 4
The Arms Deal 3 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43 343.64 62 092.11 +18 748.47 +43.3% 45%
≤ 0.0067+2
Classified
→float up to 0.069999
1 4 0
The Vanguard Collection
+ The Winter Offensive Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
45 206.92 63 615.27 +18 408.35 +40.7% 50%
≤ 0.0093+2
Classified
→float up to 0.069999
1 4 0
The Train 2025 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
43 967.20 59 979.45 +16 012.25 +36.4% 0%
≤ 0.0047+1
Restricted
→float up to 0.069999
2 steps 1 2
The Operation Hydra Collection
+ The Vanguard Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
53 409.28 69 314.20 +15 904.92 +29.8% 55%
≤ 0.0039+1
Classified
→float up to 0.069999
1 2 0
The Prisma Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12 009.51 27 805.55 +15 796.04 +131.5% 75%
≤ 0.0743+2
Classified
→float up to 0.069999
1 5 2
The Revolver Case Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24 862.79 38 847.14 +13 984.35 +56.2% 90%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 0
The Train 2025 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28 681.85 41 637.33 +12 955.48 +45.2% 100%
≤ 0.0062+1
Classified
→float up to 0.069999
1 1 2
The Arabesque Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
29 614.19 42 493.88 +12 879.69 +43.5% 100%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 0
The Safehouse Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
4 780.00 17 605.22 +12 825.22 +268.3% 0%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
3 steps 1 64
The Glove Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28 771.12 41 308.83 +12 537.71 +43.6% 95%
≤ 0.0060+1
Classified
→float up to 0.048999
1 5 0
The Snakebite Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
29 538.00 41 623.48 +12 085.48 +40.9% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 8
The Overpass 2024 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 065.99 18 928.91 +11 862.92 +167.9% 100%
≤ 0.1617+2
Classified
→float up to 0.069999
1 5 2
The Anubis Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32 196.89 44 046.82 +11 849.93 +36.8% 100%
≤ 0.0045+2
Classified
→float up to 0.048999
1 5 0
The Operation Broken Fang Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28 922.67 40 288.03 +11 365.36 +39.3% 95%
≤ 0.0060+2
Classified
→float up to 0.069999
1 5 1
The Ancient Collection
+ The Train 2025 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39 139.61 49 821.34 +10 681.73 +27.3% 100%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 2
The Chroma Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16 591.11 26 976.46 +10 385.35 +62.6% 70%
≤ 0.0038+2
Classified
→float up to 0.059999
1 5 2
The Operation Hydra Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32 129.27 42 454.05 +10 324.78 +32.1% 100%
≤ 0.0058+1
Classified
→float up to 0.034999
1 3 0
The Revolution Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
16 136.00 26 134.94 +9 998.94 +62.0% 0%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 7
The 2021 Dust 2 Collection
+ The Train 2025 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41 822.56 51 652.38 +9 829.82 +23.5% 10%
≤ 0.0061+2
Classified
→float up to 0.048999
1 5 2
The Overpass 2024 Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19 437.50 28 815.36 +9 377.86 +48.2% 90%
≤ 0.0747+1
Classified
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18 444.36 27 659.82 +9 215.46 +50.0% 90%
≤ 0.0040+2
Classified
→float up to 0.069999
1 5 2
The Arabesque Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
13 188.00 22 308.27 +9 120.27 +69.2% 0%
≤ 0.0062+1
Industrial Grade
→float up to 0.069999
3 steps 1 16
The 2021 Train Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
31 413.83 40 405.13 +8 991.30 +28.6% 92%
≤ 0.0054+1
Classified
→float up to 0.069999
1 3 0
The Dead Hand Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
23 764.00 32 520.90 +8 756.90 +36.8% 0%
≤ 0.0763+1
Mil-Spec Grade
→float up to 0.149999
3 steps 1 9
The Ancient Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
20 191.00 28 593.38 +8 402.38 +41.6% 0%
≤ 0.0036+1
Consumer Grade
→float up to 0.069999
3 steps 1 0
The Horizon Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20 281.06 28 642.57 +8 361.51 +41.2% 90%
≤ 0.0062+1
Classified
→float up to 0.069999
1 5 2
The Chroma 3 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
21 860.00 30 135.66 +8 275.66 +37.9% 0%
≤ 0.4839
Mil-Spec Grade
→float up to 0.069999
3 steps 1 2
The Overpass 2024 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17 843.47 25 760.05 +7 916.58 +44.4% 80%
≤ 0.0038+2
Classified
→float up to 0.065882
1 5 3
The Arms Deal 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
30 679.33 38 506.58 +7 827.25 +25.5% 90%
≤ 0.0061+2
Classified
→float up to 0.069999
1 2 2
The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22 686.13 30 490.91 +7 804.78 +34.4% 100%
≤ 0.0062+1
Classified
→float up to 0.069999
1 1 3
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work