Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 909.
Profitable36 086craftsof 39 618 in the recalculation
Best profit—nothing profitable to assemble
Median ROI+19%half of the profitable crafts are above
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 618.Shown in the list below: 81.Hidden:“profit on prices without sales” — 20 120,
“outcome above the Steam cap” — 3 659.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
49 821 ₽
Float
0.0000–0.0045 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0045 (8% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit only from resalesells slowly100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
Souvenir SSG 08 | Jungle Dashed (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 658 ₽
Float
0.1500–0.1617 +1
Lots that fit
5%
Sales per week
0
Ways to assemble
5
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 762 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
113
Ways to assemble
5
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 844 ₽
Float
0.0000–0.0048 +1
Lots that fit
7%
Sales per week
26
Ways to assemble
5
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 493 ₽
Float
0.0000–0.0046 +1
Lots that fit
7%
Sales per week
43
Ways to assemble
5
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1651 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0046 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 931 ₽
Float
0.0000–0.0045 +2
Lots that fit
6%
Sales per week
14
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 287 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
9
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0746 (1% of this wear's listings); PP-Bizon | High Roller (Factory New): buy 0.0000–0.0040 (11% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir FAMAS | Dark Water (Minimal Wear): buy 0.1000–0.1045 (under 1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 957 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
145
Ways to assemble
3
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 845 ₽
Float
0.0000–0.0041 +2
Lots that fit
6%
Sales per week
35
Ways to assemble
5
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); Nova | Antique (Factory New): buy 0.0000–0.0041 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
35 549 ₽
Float
0.0000–0.0071 +2
Lots that fit
10%
Sales per week
3
Ways to assemble
1
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1734 (0% of this wear's listings); Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0781 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0071 (1% of this wear's listings)
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
39 790 ₽
Float
0.0000–0.0072 +2
Lots that fit
10%
Sales per week
3
Ways to assemble
2
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1739 (0% of this wear's listings); Souvenir Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0072 (1% of this wear's listings)
marketplace pricesells slowly60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 953 ₽
Float
0.0000–0.0050 +1
Lots that fit
7%
Sales per week
8
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1665 (0% of this wear's listings); XM1014 | XOXO (Factory New): buy 0.0000–0.0050 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit only from resalesells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
Souvenir SSG 08 | Jungle Dashed (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit only from resalesells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
Souvenir SSG 08 | Jungle Dashed (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 496 ₽
Float
0.0000–0.0043 +1
Lots that fit
6%
Sales per week
22
Ways to assemble
1
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); P250 | Muertos (Factory New): buy 0.0000–0.0043 (3% of this wear's listings)
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); MP7 | Army Recon (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir SSG 08 | Jungle Dashed (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Five-SeveN | Forest Night (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Souvenir M249 | Submerged (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Souvenir XM1014 | Hieroglyph (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); PP-Bizon | Sand Dashed (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir SSG 08 | Jungle Dashed (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); MP9 | Sand Dashed (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit only from resalesells slowly100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
marketplace pricesells slowly70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
marketplace pricesells slowly45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly60% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit only from resalesells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profit only from resalesells slowly75% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.