Crafts
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 198.

Profitable 36 322crafts of 39 869 in the recalculation
Best profit +2 415₽ The Ascent Collection · +119% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 340 every outcome pays off: 1 391

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 869. Of them the site shows the best: 15 000. Shown in the list below: 487. Hidden: “profit on prices without sales” — 20 846, “outcome above the Steam cap” — 3 632. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 30%
The Ascent Collection + The Horizon Collection
Restricted
+3 354 ₽ +79.5%
invest 4 220 ₽assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 574 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
9
Ways to assemble
5

USP-S | Royal Guard (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0040 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Ascent Collection + The Nuke Collection
Industrial Grade
+3 024 ₽ +21.0%
invest 14 400 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Radiation Hazard (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 423 ₽
Float
0.0000–0.0035 +1
Lots that fit
5%
Sales per week
1
Ways to assemble
5

Nova | Turquoise Pour (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); P90 | Fallout Warning (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Ascent Collection + The Train 2025 Collection
Mil-Spec Grade
+2 415 ₽ +118.7%
invest 2 036 ₽assemble: ≈ medium
sells slowly
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 451 ₽
Float
0.0000–0.0077 +1
Lots that fit
11%
Sales per week
4
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The 2018 Nuke Collection + The Ascent Collection
Restricted
+2 112 ₽ +44.6%
invest 4 731 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 843 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); Souvenir AUG | Random Access (Factory New): buy 0.0000–0.0040 (0% of this wear's listings); USP-S | Royal Guard (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Ascent Collection + The Huntsman Collection
Restricted
+1 853 ₽ +32.9%
invest 5 627 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 480 ₽
Float
0.0000–0.0041 +2
Lots that fit
6%
Sales per week
3
Ways to assemble
5

USP-S | Royal Guard (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0041 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Ascent Collection + The Phoenix Collection
Restricted
+1 763 ₽ +67.3%
invest 2 621 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 384 ₽
Float
0.0700–0.0752 +2
Lots that fit
7%
Sales per week
19
Ways to assemble
5

USP-S | Royal Guard (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1650 (7% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1650 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 41%
The Ascent Collection + The Gamma 2 Collection
Mil-Spec Grade
+1 420 ₽ +189.0%
invest 751 ₽assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 171 ₽
Float
0.0000–0.0054 +1
Lots that fit
8%
Sales per week
5
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0054 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Ascent Collection + The Glove Collection
Restricted
+901 ₽ +25.0%
invest 3 602 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 503 ₽
Float
0.0000–0.0044 +2
Lots that fit
6%
Sales per week
13
Ways to assemble
4

USP-S | Royal Guard (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Ascent Collection + The Vanguard Collection
Mil-Spec Grade
+877 ₽ +69.2%
invest 1 267 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 144 ₽
Float
0.0000–0.0048 +2
Lots that fit
7%
Sales per week
15
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Ascent Collection + The Vanguard Collection
Mil-Spec Grade
+868 ₽ +64.7%
invest 1 341 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
2 209 ₽
Float
0.0000–0.0052 +2
Lots that fit
8%
Sales per week
5
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Ascent Collection
Restricted
+854 ₽ +30.0%
invest 2 846 ₽assemble: ≈ won't work
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 700 ₽
Float
0.0000–0.0063 +2
Lots that fit
9%
Sales per week
31
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings); USP-S | Royal Guard (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Ascent Collection + The Glove Collection
Mil-Spec Grade
+843 ₽ +102.9%
invest 820 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 663 ₽
Float
0.0000–0.0043 +1
Lots that fit
6%
Sales per week
28
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); P2000 | Turf (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ascent Collection + The Gamma 2 Collection
Restricted
+805 ₽ +49.9%
invest 1 613 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 418 ₽
Float
0.0000–0.0049 +2
Lots that fit
7%
Sales per week
7
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0049 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ascent Collection + The Dead Hand Collection
Restricted
+781 ₽ +43.3%
invest 1 805 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 585 ₽
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
17
Ways to assemble
4

USP-S | Royal Guard (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); MP7 | Amberline (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Ascent Collection + The Radiant Collection
Restricted
+741 ₽ +20.6%
invest 3 605 ₽assemble: ≈ won't work
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 347 ₽
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
40
Ways to assemble
5

USP-S | Royal Guard (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); USP-S | Bleeding Edge (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Ascent Collection
Restricted
+695 ₽ +21.7%
invest 3 201 ₽assemble: ≈ won't work
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 896 ₽
Float
0.0000–0.0048 +1
Lots that fit
7%
Sales per week
75
Ways to assemble
4

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1657 (2% of this wear's listings); USP-S | Royal Guard (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2018 Nuke Collection + The Ascent Collection
Mil-Spec Grade
+690 ₽ +87.0%
invest 793 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.065333
Return after fees
1 483 ₽
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
41
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2018 Nuke Collection + The Ascent Collection
Mil-Spec Grade
+666 ₽ +65.5%
invest 1 017 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
1 683 ₽
Float
0.0000–0.0067 +2
Lots that fit
10%
Sales per week
6
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Ascent Collection
Mil-Spec Grade
+649 ₽ +73.4%
invest 884 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 534 ₽
Float
0.0000–0.0043 +1
Lots that fit
6%
Sales per week
8
Ways to assemble
5

Souvenir MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ascent Collection + The Gamma Collection
Restricted
+647 ₽ +28.8%
invest 2 244 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 891 ₽
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
37
Ways to assemble
4

USP-S | Royal Guard (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Ascent Collection + The Spectrum 2 Collection
Restricted
+602 ₽ +33.5%
invest 1 794 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.041790
Return after fees
2 396 ₽
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
5
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0043 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ascent Collection + The Dreams & Nightmares Collection
Restricted
+588 ₽ +66.0%
invest 890 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 478 ₽
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
66
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); PP-Bizon | Space Cat (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0035 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ascent Collection + The Boreal Collection
Restricted
+583 ₽ +30.4%
invest 1 917 ₽assemble: ≈ won't work
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.065624
Return after fees
2 500 ₽
Float
0.0000–0.0051 +2
Lots that fit
7%
Sales per week
66
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Ascent Collection + The Revolution Collection
Restricted
+565 ₽ +77.1%
invest 733 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 298 ₽
Float
0.1500–0.1647 +1
Lots that fit
6%
Sales per week
66
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2209 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 41%
The Ascent Collection + The Gamma 2 Collection
Mil-Spec Grade
+550 ₽ +123.7%
invest 445 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
996 ₽
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
16
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Ascent Collection + The Boreal Collection
Restricted
+543 ₽ +30.2%
invest 1 798 ₽assemble: ≈ won't work
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 341 ₽
Float
0.0000–0.0050 +2
Lots that fit
7%
Sales per week
102
Ways to assemble
3

USP-S | Royal Guard (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Ascent Collection + The Spy Tech Collection
Mil-Spec Grade
+517 ₽ +65.7%
invest 787 ₽assemble: ≈ won't work
→ Steam AWP | Black Box (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 304 ₽
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
28
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); AUG | Signal Scanner (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 59%
The Ascent Collection + The Prisma Collection
Mil-Spec Grade
+503 ₽ +120.7%
invest 417 ₽assemble: ≈ won't work
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
920 ₽
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
24
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P250 | Verdigris (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP7 | Mischief (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ascent Collection + The Fever Collection
Restricted
+494 ₽ +50.1%
invest 986 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 480 ₽
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
33
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Ascent Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+486 ₽ +46.2%
invest 1 052 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 538 ₽
Float
0.0000–0.0038 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); P250 | Contaminant (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP5-SD | Condition Zero (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Ascent Collection + The Breakout Collection
Restricted
+461 ₽ +21.7%
invest 2 120 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Water Elemental (Factory New)
Best outcome
float up to 0.061249
Return after fees
2 581 ₽
Float
0.0000–0.0036 +1
Lots that fit
5%
Sales per week
31
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Ascent Collection + The Shattered Web Collection
Mil-Spec Grade
+445 ₽ +56.1%
invest 793 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 237 ₽
Float
0.0000–0.0038 +1
Lots that fit
6%
Sales per week
2
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); SCAR-20 | Torn (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Arabesque Collection + The Ascent Collection
Mil-Spec Grade
+413 ₽ +53.9%
invest 766 ₽assemble: ≈ won't work
→ Steam AUG | Lapis Lazuli (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 179 ₽
Float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
38
Ways to assemble
5

Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Arms Deal 3 Collection + The Ascent Collection
Mil-Spec Grade
+389 ₽ +17.7%
invest 2 199 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Heirloom (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 588 ₽
Float
0.0000–0.0043 +1
Lots that fit
6%
Sales per week
2
Ways to assemble
5

CZ75-Auto | Crimson Web (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

chance 72%
The Ascent Collection + The Shadow Collection
Mil-Spec Grade
+342 ₽ +77.1%
invest 444 ₽assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.062999
Return after fees
786 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
11
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ascent Collection + The Spectrum 2 Collection
Restricted
+342 ₽ +19.8%
invest 1 726 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.048999
Return after fees
2 067 ₽
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
10
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); SG 553 | Phantom (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Ascent Collection + The Wildfire Collection
Mil-Spec Grade
+332 ₽ +45.8%
invest 724 ₽assemble: ≈ won't work
sells slowly
→ Steam Glock-18 | Royal Legion (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 055 ₽
Float
0.0000–0.0043 +1
Lots that fit
6%
Sales per week
12
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); SSG 08 | Necropos (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ascent Collection + The Spectrum 2 Collection
Restricted
+314 ₽ +20.1%
invest 1 564 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.061249
Return after fees
1 878 ₽
Float
0.0000–0.0052 +2
Lots that fit
7%
Sales per week
40
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0052 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ascent Collection + The Clutch Collection
Restricted
+307 ₽ +29.5%
invest 1 041 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 347 ₽
Float
0.0000–0.0049 +2
Lots that fit
7%
Sales per week
22
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); Nova | Wild Six (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0049 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The 2021 Mirage Collection + The Ascent Collection
Industrial Grade
+303 ₽ +60.7%
invest 499 ₽assemble: ≈ won't work
rare inputs
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
802 ₽
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
5
Ways to assemble
5

P90 | Verdant Growth (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Souvenir Dual Berettas | Drift Wood (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Nova | Turquoise Pour (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Ascent Collection + The Kilowatt Collection
Restricted
+296 ₽ +30.9%
invest 956 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.055999
Return after fees
1 252 ₽
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
66
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Ascent Collection + The Shadow Collection
Mil-Spec Grade
+279 ₽ +65.4%
invest 427 ₽assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.069999
Return after fees
706 ₽
Float
0.0000–0.0045 +2
Lots that fit
6%
Sales per week
21
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Ascent Collection + The Spectrum 2 Collection
Restricted
+270 ₽ +18.7%
invest 1 449 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 719 ₽
Float
0.0000–0.0050 +2
Lots that fit
7%
Sales per week
40
Ways to assemble
2

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings); UMP-45 | Exposure (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0050 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Ascent Collection + The Dreams & Nightmares Collection
Restricted
+266 ₽ +30.2%
invest 883 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 149 ₽
Float
0.0000–0.0041 +1
Lots that fit
6%
Sales per week
66
Ways to assemble
4

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The 2021 Mirage Collection + The Ascent Collection
Industrial Grade
+266 ₽ +49.4%
invest 538 ₽assemble: ≈ won't work
rare inputs
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.064166
Return after fees
804 ₽
Float
0.0000–0.0056 +2
Lots that fit
8%
Sales per week
5
Ways to assemble
5

P90 | Verdant Growth (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Souvenir Dual Berettas | Drift Wood (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Nova | Turquoise Pour (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Ascent Collection + The Train 2025 Collection
Mil-Spec Grade
+264 ₽ +47.3%
invest 559 ₽assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.052499
Return after fees
824 ₽
Float
0.0000–0.0043 +1
Lots that fit
6%
Sales per week
26
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Ascent Collection + The Spy Tech Collection
Restricted
+264 ₽ +8.1%
invest 3 266 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 530 ₽
Float
0.0700–0.0744 +2
Lots that fit
6%
Sales per week
54
Ways to assemble
2

USP-S | Royal Guard (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Nova | Smart Gun (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings)

chance 40%
The Ascent Collection + The Danger Zone Collection
Restricted
+263 ₽ +21.9%
invest 1 204 ₽assemble: ≈ won't work
→ Steam M4A1-S | Stratosphere (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 468 ₽
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
23
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0740 (1% of this wear's listings); P250 | Nevermore (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
The Ascent Collection + The Train 2025 Collection
Mil-Spec Grade
+260 ₽ +52.8%
invest 493 ₽assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
753 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
55
Ways to assemble
5

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Ascent Collection + The Safehouse Collection
Mil-Spec Grade
+253 ₽ +39.3%
invest 645 ₽assemble: ≈ medium
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.010135
Return after fees
898 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
73
Ways to assemble
5

P90 | Reef Grief (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Ascent Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 220.35 7 574.27 +3 353.92 +79.5% 30%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 9
The Ascent Collection
+ The Nuke Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14 399.62 17 423.17 +3 023.55 +21.0% 60%
≤ 0.0035+1
Industrial Grade
→float up to 0.069999
1 5 1
The Ascent Collection
+ The Train 2025 Collection
sells slowly
profitable even in a bad week
≈ medium ≈ for 1 contract
2 035.64 4 451.09 +2 415.45 +118.7% 30%
≤ 0.0077+1
Mil-Spec Grade
→float up to 0.069999
1 5 4
The 2018 Nuke Collection
+ The Ascent Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 731.18 6 842.83 +2 111.65 +44.6% 45%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 2
The Ascent Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 626.74 7 479.77 +1 853.03 +32.9% 68%
≤ 0.0041+2
Restricted
→float up to 0.069999
1 5 3
The Ascent Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 621.15 4 384.12 +1 762.97 +67.3% 30%
≤ 0.0752+2
Restricted
→float up to 0.149999
1 5 19
The Ascent Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
751.16 2 170.92 +1 419.76 +189.0% 41%
≤ 0.0054+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Ascent Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 601.84 4 502.92 +901.08 +25.0% 30%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 4 13
The Ascent Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 267.22 2 144.29 +877.07 +69.2% 45%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.069999
1 5 15
The Ascent Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 341.38 2 209.31 +867.93 +64.7% 45%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.055999
1 5 5
The Achroma Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 846.50 3 700.20 +853.70 +30.0% 90%
≤ 0.0063+2
Restricted
→float up to 0.069999
1 5 31
The Ascent Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
819.76 1 663.22 +843.46 +102.9% 54%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 28
The Ascent Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 613.16 2 417.73 +804.57 +49.9% 100%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 7
The Ascent Collection
+ The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 804.51 2 585.20 +780.69 +43.3% 40%
≤ 0.0058+1
Restricted
→float up to 0.069999
1 4 17
The Ascent Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 605.39 4 346.60 +741.21 +20.6% 90%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 40
The Arabesque Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 201.49 3 896.32 +694.83 +21.7% 45%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 4 75
The 2018 Nuke Collection
+ The Ascent Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
792.86 1 482.67 +689.81 +87.0% 65%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.065333
1 5 41
The 2018 Nuke Collection
+ The Ascent Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 016.74 1 683.15 +666.41 +65.5% 65%
≤ 0.0067+2
Mil-Spec Grade
→float up to 0.048999
1 5 6
The Anubis Collection
+ The Ascent Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
884.36 1 533.57 +649.21 +73.4% 70%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Ascent Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 243.80 2 891.06 +647.26 +28.8% 40%
≤ 0.0058+1
Restricted
→float up to 0.069999
1 4 37
The Ascent Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 793.92 2 395.71 +601.79 +33.5% 70%
≤ 0.0043+2
Restricted
→float up to 0.041790
1 4 5
The Ascent Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
890.09 1 477.73 +587.64 +66.0% 100%
≤ 0.0035+2
Restricted
→float up to 0.055999
1 5 66
The Ascent Collection
+ The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 916.64 2 499.79 +583.15 +30.4% 100%
≤ 0.0051+2
Restricted
→float up to 0.065624
1 5 66
The Ascent Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
733.20 1 298.40 +565.20 +77.1% 73%
≤ 0.1647+1
Restricted
→float up to 0.055999
1 5 66
The Ascent Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
445.16 995.61 +550.45 +123.7% 41%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.069999
1 5 16
The Ascent Collection
+ The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 798.24 2 341.12 +542.88 +30.2% 90%
≤ 0.0050+2
Restricted
→float up to 0.069999
1 3 102
The Ascent Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
787.16 1 304.39 +517.23 +65.7% 95%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.069999
1 5 28
The Ascent Collection
+ The Prisma Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
416.90 919.98 +503.08 +120.7% 59%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 24
The Ascent Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
985.76 1 479.56 +493.80 +50.1% 100%
≤ 0.0047+2
Restricted
→float up to 0.055999
1 5 33
The Ascent Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 052.29 1 538.40 +486.11 +46.2% 85%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Ascent Collection
+ The Breakout Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 119.73 2 580.69 +460.96 +21.7% 53%
≤ 0.0036+1
Restricted
→float up to 0.061249
1 5 31
The Ascent Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
792.60 1 237.22 +444.62 +56.1% 62%
≤ 0.0038+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Arabesque Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
765.83 1 178.56 +412.73 +53.9% 95%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.069999
1 5 38
The Arms Deal 3 Collection
+ The Ascent Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
2 198.90 2 587.91 +389.01 +17.7% 30%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Ascent Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
443.74 785.65 +341.91 +77.1% 72%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.062999
1 5 11
The Ascent Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 725.66 2 067.47 +341.81 +19.8% 40%
≤ 0.0047+2
Restricted
→float up to 0.048999
1 4 10
The Ascent Collection
+ The Wildfire Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
723.56 1 055.31 +331.75 +45.8% 54%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Ascent Collection
+ The Spectrum 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 563.80 1 877.89 +314.09 +20.1% 40%
≤ 0.0052+2
Restricted
→float up to 0.061249
1 5 40
The Ascent Collection
+ The Clutch Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 040.70 1 347.36 +306.66 +29.5% 40%
≤ 0.0049+2
Restricted
→float up to 0.055999
1 4 22
The 2021 Mirage Collection
+ The Ascent Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
499.21 802.07 +302.86 +60.7% 45%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 5
The Ascent Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
956.47 1 252.31 +295.84 +30.9% 47%
≤ 0.0036+2
Restricted
→float up to 0.055999
1 4 66
The Ascent Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
426.90 706.08 +279.18 +65.4% 50%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 21
The Ascent Collection
+ The Spectrum 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 448.74 1 719.22 +270.48 +18.7% 30%
≤ 0.0050+2
Restricted
→float up to 0.069999
1 2 40
The Ascent Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
882.62 1 148.78 +266.16 +30.2% 30%
≤ 0.0041+1
Restricted
→float up to 0.069999
1 4 66
The 2021 Mirage Collection
+ The Ascent Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
537.97 803.75 +265.78 +49.4% 45%
≤ 0.0056+2
Industrial Grade
→float up to 0.064166
1 5 5
The Ascent Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
559.36 823.84 +264.48 +47.3% 70%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.052499
1 5 26
The Ascent Collection
+ The Spy Tech Collection
rare inputs
≈ hard ≈ for 0 contracts
3 266.45 3 530.48 +264.03 +8.1% 90%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 2 54
The Ascent Collection
+ The Danger Zone Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 204.27 1 467.74 +263.47 +21.9% 40%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 23
The Ascent Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
492.66 752.82 +260.16 +52.8% 57%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 5 55
The Ascent Collection
+ The Safehouse Collection
profitable even in a bad week
≈ medium ≈ for 1 contract
644.69 897.99 +253.30 +39.3% 95%
≤ 0.0055+1
Mil-Spec Grade
→float up to 0.010135
1 5 73
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