Crafts
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 198.

Profitable 36 322crafts of 39 869 in the recalculation
Best profit +3 671₽ The Breakout Collection · +90% sells slowly +2
Median ROI +19% half of the profitable crafts are above
No float picking 340 every outcome pays off: 1 391

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 869. Of them the site shows the best: 15 000. Shown in the list below: 337. Hidden: “profit on prices without sales” — 20 846, “outcome above the Steam cap” — 3 632. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Breakout Collection + The eSports 2014 Summer Collection
Classified
+32 245 ₽ +130.7%
invest 24 671 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Return after fees
56 916 ₽
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1619 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Breakout Collection + The Vanguard Collection
Classified
+21 886 ₽ +53.4%
invest 40 969 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Return after fees
62 855 ₽
Float
0.0000–0.0076 +2
Lots that fit
11%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Genesis Collection
Classified
+8 183 ₽ +78.0%
invest 10 489 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
18 672 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2021 Vertigo Collection + The Breakout Collection
Classified
+7 870 ₽ +13.7%
invest 57 347 ₽assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Return after fees
65 217 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
26
Ways to assemble
5

Souvenir Five-SeveN | Fall Hazard (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0040 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The 2021 Vertigo Collection + The Breakout Collection
Classified
+6 811 ₽ +13.2%
invest 51 618 ₽assemble: ≈ won't work
marketplace price sells slowly 25% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Return after fees
58 429 ₽
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

Souvenir Five-SeveN | Fall Hazard (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0039 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Shattered Web Collection
Classified
+6 229 ₽ +39.7%
invest 15 701 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Return after fees
21 930 ₽
Float
0.0000–0.0041 +2
Lots that fit
6%
Sales per week
1
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1635 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+5 509 ₽ +51.3%
invest 10 734 ₽assemble: ≈ won't work
sells slowly
→ Steam P90 | Asiimov (Factory New)
Return after fees
16 243 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Prisma 2 Collection
Classified
+4 015 ₽ +46.8%
invest 8 576 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
12 591 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Fever Collection
Classified
+3 699 ₽ +51.5%
invest 7 188 ₽assemble: ≈ won't work
sells slowly
→ Steam P90 | Asiimov (Factory New)
Return after fees
10 887 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Breakout Collection + The Horizon Collection
Restricted
+3 671 ₽ +90.5%
invest 4 056 ₽assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Return after fees
7 727 ₽
Float
0.0000–0.0038 +2
Lots that fit
6%
Sales per week
5
Ways to assemble
5

P250 | Supernova (Factory New): buy 0.0000–0.0038 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0038 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gallery Collection
Classified
+3 494 ₽ +40.1%
invest 8 720 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Return after fees
12 213 ₽
Float
0.1500–0.1619 +1
Lots that fit
5%
Sales per week
3
Ways to assemble
5

StatTrak™ Glock-18 | Water Elemental (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Spectrum 2 Collection
Classified
+3 261 ₽ +26.0%
invest 12 524 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
15 785 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The 2018 Nuke Collection + The Breakout Collection
Restricted
+3 097 ₽ +139.2%
invest 2 226 ₽assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Return after fees
5 323 ₽
Float
0.0000–0.0035 +1
Lots that fit
5%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Breakout Collection + The Operation Riptide Collection
Classified
+3 062 ₽ +16.2%
invest 18 864 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Return after fees
21 926 ₽
Float
0.0000–0.0053 +1
Lots that fit
8%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0053 (0% of this wear's listings); Glock-18 | Snack Attack (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings)

chance 55%
The Breakout Collection + The Gallery Collection
Classified
+2 612 ₽ +30.5%
invest 8 568 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Return after fees
11 180 ₽
Float
0.1500–0.1675 +2
Lots that fit
8%
Sales per week
6
Ways to assemble
5

StatTrak™ Glock-18 | Water Elemental (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); StatTrak™ P250 | Epicenter (Battle-Scarred): buy 0.4500–0.4767 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1675 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dreams & Nightmares Collection
Classified
+2 455 ₽ +29.0%
invest 8 463 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Factory New)
Return after fees
10 918 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); FAMAS | Rapid Eye Movement (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Breakout Collection + The Train 2025 Collection
Mil-Spec Grade
+2 398 ₽ +119.4%
invest 2 008 ₽assemble: ≈ medium
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Return after fees
4 406 ₽
Float
0.0000–0.0075 +1
Lots that fit
11%
Sales per week
4
Ways to assemble
5

Negev | Desert-Strike (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Breakout Collection + The Huntsman Collection
Restricted
+2 077 ₽ +43.8%
invest 4 744 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Return after fees
6 822 ₽
Float
0.0000–0.0042 +1
Lots that fit
6%
Sales per week
3
Ways to assemble
5

P250 | Supernova (Factory New): buy 0.0000–0.0042 (1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Breakout Collection + The Huntsman Collection
Restricted
+2 035 ₽ +37.2%
invest 5 463 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Return after fees
7 497 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
3
Ways to assemble
5

P250 | Supernova (Factory New): buy 0.0000–0.0040 (1% of this wear's listings); XM1014 | Heaven Guard (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0040 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Genesis Collection
Classified
+2 025 ₽ +32.3%
invest 6 276 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
8 301 ₽
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
26
Ways to assemble
4

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1649 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gallery Collection
Classified
+2 006 ₽ +19.6%
invest 10 237 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Return after fees
12 243 ₽
Float
0.0700–0.0747 +2
Lots that fit
6%
Sales per week
3
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

chance 55%
The Breakout Collection + The Prisma 2 Collection
Classified
+1 998 ₽ +23.8%
invest 8 391 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
10 390 ₽
Float
0.0700–0.0760 +1
Lots that fit
8%
Sales per week
2
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Prisma 2 Collection
Classified
+1 951 ₽ +23.8%
invest 8 190 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
10 141 ₽
Float
0.0700–0.0744 +1
Lots that fit
6%
Sales per week
13
Ways to assemble
4

Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Revolution Collection
Classified
+1 945 ₽ +29.3%
invest 6 643 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Factory New)
Return after fees
8 588 ₽
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0743 (2% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Prisma Collection
Classified
+1 916 ₽ +24.1%
invest 7 941 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Cyrex (Factory New)
Return after fees
9 857 ₽
Float
0.1500–0.1582 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Field-Tested): buy 0.1500–0.1582 (12% of this wear's listings); StatTrak™ AUG | Momentum (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1625 (3% of this wear's listings)

chance 37%
The Breakout Collection + The Phoenix Collection
Restricted
+1 897 ₽ +71.8%
invest 2 640 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Return after fees
4 537 ₽
Float
0.0700–0.0743 +1
Lots that fit
5%
Sales per week
5
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Achroma Collection + The Breakout Collection
Restricted
+1 823 ₽ +87.9%
invest 2 074 ₽assemble: ≈ won't work
rare inputs
→ Steam Five-SeveN | Fowl Play (Factory New)
Return after fees
3 897 ₽
Float
0.0000–0.0050 +1
Lots that fit
7%
Sales per week
5
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0050 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Breakout Collection + The Phoenix Collection
Restricted
+1 806 ₽ +69.6%
invest 2 596 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Return after fees
4 402 ₽
Float
0.1500–0.1616 +2
Lots that fit
5%
Sales per week
19
Ways to assemble
5

CZ75-Auto | Tigris (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+1 748 ₽ +25.3%
invest 6 903 ₽assemble: ≈ won't work
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
8 651 ₽
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
26
Ways to assemble
4

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 83%
The Breakout Collection + The Operation Riptide Collection
Restricted
+1 721 ₽ +61.5%
invest 2 801 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Return after fees
4 523 ₽
Float
0.0000–0.0052 +1
Lots that fit
8%
Sales per week
2
Ways to assemble
5

P250 | Supernova (Factory New): buy 0.0000–0.0052 (1% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Breakout Collection + The Radiant Collection
Restricted
+1 665 ₽ +68.4%
invest 2 434 ₽assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fowl Play (Factory New)
Return after fees
4 099 ₽
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
5
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0043 (1% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Genesis Collection
Classified
+1 646 ₽ +24.4%
invest 6 744 ₽assemble: ≈ won't work
rare inputs
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
8 391 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
26
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1638 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+1 502 ₽ +21.8%
invest 6 884 ₽assemble: ≈ won't work
rare inputs
→ Steam P90 | Asiimov (Factory New)
Return after fees
8 386 ₽
Float
0.0000–0.0048 +2
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0048 (0% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0755 (1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+1 497 ₽ +22.5%
invest 6 640 ₽assemble: ≈ won't work
rare inputs
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
8 137 ₽
Float
0.0700–0.0758 +2
Lots that fit
7%
Sales per week
26
Ways to assemble
3

Glock-18 | Water Elemental (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+1 413 ₽ +19.3%
invest 7 328 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
8 741 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
26
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Breakout Collection + The Gamma 2 Collection
Mil-Spec Grade
+1 402 ₽ +193.7%
invest 724 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Return after fees
2 126 ₽
Float
0.0000–0.0053 +1
Lots that fit
8%
Sales per week
5
Ways to assemble
5

Negev | Desert-Strike (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gamma Collection
Classified
+1 383 ₽ +10.1%
invest 13 762 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Return after fees
15 145 ₽
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
4
Ways to assemble
3

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0754 (8% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

chance 55%
The Breakout Collection + The Kilowatt Collection
Classified
+1 303 ₽ +19.0%
invest 6 848 ₽assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Factory New)
Return after fees
8 151 ₽
Float
0.0000–0.0048 +2
Lots that fit
7%
Sales per week
2
Ways to assemble
5

Glock-18 | Water Elemental (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0754 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0048 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gamma Collection
Classified
+1 248 ₽ +8.8%
invest 14 146 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
15 394 ₽
Float
0.0000–0.0045 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0751 (8% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0045 (1% of this wear's listings)

chance 27%
The Breakout Collection + The Glove Collection
Restricted
+1 156 ₽ +37.1%
invest 3 118 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Return after fees
4 273 ₽
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
13
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0043 (1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Snakebite Collection
Restricted
+1 109 ₽ +68.3%
invest 1 622 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Water Elemental (Factory New)
Return after fees
2 731 ₽
Float
0.0000–0.0044 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Supernova (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Breakout Collection + The Kilowatt Collection
Restricted
+989 ₽ +61.1%
invest 1 618 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Water Elemental (Factory New)
Return after fees
2 607 ₽
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
4
Ways to assemble
5

StatTrak™ P250 | Supernova (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0039 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Breakout Collection
Restricted
+946 ₽ +31.1%
invest 3 037 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Falak (Minimal Wear)
Return after fees
3 983 ₽
Float
0.0000–0.0046 +1
Lots that fit
7%
Sales per week
31
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1653 (1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0046 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Breakout Collection + The Spectrum Collection
Restricted
+885 ₽ +30.8%
invest 2 877 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Decimator (Factory New)
Return after fees
3 762 ₽
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Supernova (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ UMP-45 | Scaffold (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0037 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Breakout Collection + The Vanguard Collection
Mil-Spec Grade
+854 ₽ +65.1%
invest 1 311 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Return after fees
2 165 ₽
Float
0.0700–0.0741 +2
Lots that fit
5%
Sales per week
5
Ways to assemble
5

P2000 | Ivory (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Breakout Collection + The Vanguard Collection
Mil-Spec Grade
+849 ₽ +68.5%
invest 1 240 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Return after fees
2 090 ₽
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
15
Ways to assemble
5

Negev | Desert-Strike (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Boreal Collection + The Breakout Collection
Restricted
+848 ₽ +50.4%
invest 1 683 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Water Elemental (Factory New)
Return after fees
2 530 ₽
Float
0.0000–0.0052 +1
Lots that fit
7%
Sales per week
31
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0052 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Breakout Collection + The Spectrum Collection
Restricted
+842 ₽ +29.3%
invest 2 877 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Decimator (Factory New)
Return after fees
3 719 ₽
Float
0.0000–0.0083 +2
Lots that fit
12%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Supernova (Factory New): buy 0.0000–0.0083 (≈2% of this wear's listings); StatTrak™ UMP-45 | Scaffold (Field-Tested): buy 0.1500–0.1774 (2% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0083 (9% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Revolution Collection
Classified
+834 ₽ +13.6%
invest 6 134 ₽assemble: ≈ won't work
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
6 968 ₽
Float
0.0700–0.0749 +2
Lots that fit
6%
Sales per week
26
Ways to assemble
2

Glock-18 | Water Elemental (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+799 ₽ +13.3%
invest 6 004 ₽assemble: ≈ won't work
rare inputs
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
6 803 ₽
Float
0.0700–0.0744 +2
Lots that fit
6%
Sales per week
26
Ways to assemble
2

Glock-18 | Water Elemental (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Breakout Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24 670.65 56 915.63 +32 244.98 +130.7% 95%
≤ 0.0036+2
Classified
→
1 5 0
The Breakout Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40 968.86 62 855.24 +21 886.38 +53.4% 45%
≤ 0.0076+2
Classified
→
1 5 0
The Breakout Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10 488.95 18 671.50 +8 182.55 +78.0% 100%
≤ 0.0051+1
Classified
→
1 5 2
The 2021 Vertigo Collection
+ The Breakout Collection
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57 346.59 65 216.99 +7 870.40 +13.7% 60%
≤ 0.0040+2
Classified
→
1 5 26
The 2021 Vertigo Collection
+ The Breakout Collection
marketplace price sells slowly 25% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
51 617.98 58 428.97 +6 810.99 +13.2% 50%
≤ 0.0039+2
Classified
→
1 5 2
The Breakout Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15 701.12 21 929.88 +6 228.76 +39.7% 55%
≤ 0.0041+2
Classified
→
1 5 1
The Breakout Collection
+ The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
10 734.02 16 242.57 +5 508.55 +51.3% 100%
≤ 0.0051+1
Classified
→
1 5 2
The Breakout Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 576.00 12 591.35 +4 015.35 +46.8% 100%
≤ 0.0051+1
Classified
→
1 5 2
The Breakout Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 188.02 10 887.25 +3 699.23 +51.5% 55%
≤ 0.0051+1
Classified
→
1 5 2
The Breakout Collection
+ The Horizon Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
4 056.29 7 727.05 +3 670.76 +90.5% 37%
≤ 0.0038+2
Restricted
→
1 5 5
The Breakout Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 719.84 12 213.35 +3 493.51 +40.1% 55%
≤ 0.1619+1
Classified
→
1 5 3
The Breakout Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12 523.76 15 784.83 +3 261.07 +26.0% 55%
≤ 0.0051+1
Classified
→
1 5 2
The 2018 Nuke Collection
+ The Breakout Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
2 225.62 5 322.87 +3 097.25 +139.2% 80%
≤ 0.0035+1
Restricted
→
1 5 2
The Breakout Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
18 863.84 21 925.76 +3 061.92 +16.2% 30%
≤ 0.0053+1
Classified
→
1 5 2
The Breakout Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 567.77 11 179.57 +2 611.80 +30.5% 55%
≤ 0.1675+2
Classified
→
1 5 6
The Breakout Collection
+ The Dreams & Nightmares Collection
float cannot be reached
profitable even in a bad week
hard
8 462.60 10 917.99 +2 455.39 +29.0% 100%
≤ 0.0051+1
Classified
→
1 5 2
The Breakout Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
2 008.47 4 406.48 +2 398.01 +119.4% 30%
≤ 0.0075+1
Mil-Spec Grade
→
1 5 4
The Breakout Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 744.46 6 821.91 +2 077.45 +43.8% 62%
≤ 0.0042+1
Restricted
→
1 5 3
The Breakout Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 462.68 7 497.45 +2 034.77 +37.2% 68%
≤ 0.0040+2
Restricted
→
1 5 3
The Breakout Collection
+ The Genesis Collection
float cannot be reached
profitable even in a bad week
hard
6 275.96 8 300.57 +2 024.61 +32.3% 55%
≤ 0.0045+1
Classified
→
1 4 26
The Breakout Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
10 236.75 12 243.21 +2 006.46 +19.6% 55%
≤ 0.0747+2
Classified
→
1 5 3
The Breakout Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 391.33 10 389.72 +1 998.39 +23.8% 55%
≤ 0.0760+1
Classified
→
1 5 2
The Breakout Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 189.69 10 140.87 +1 951.18 +23.8% 55%
≤ 0.0744+1
Classified
→
1 4 13
The Breakout Collection
+ The Revolution Collection
float cannot be reached
profitable even in a bad week
hard
6 643.02 8 587.79 +1 944.77 +29.3% 100%
≤ 0.0037+2
Classified
→
1 5 2
The Breakout Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
7 940.99 9 856.68 +1 915.69 +24.1% 55%
≤ 0.1582+2
Classified
→
1 5 2
The Breakout Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 640.14 4 536.89 +1 896.75 +71.8% 37%
≤ 0.0743+1
Restricted
→
1 5 5
The Achroma Collection
+ The Breakout Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 073.56 3 896.88 +1 823.32 +87.9% 87%
≤ 0.0050+1
Restricted
→
1 5 5
The Breakout Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 596.06 4 401.80 +1 805.74 +69.6% 33%
≤ 0.1616+2
Restricted
→
1 5 19
The Breakout Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 902.72 8 651.10 +1 748.38 +25.3% 100%
≤ 0.0045+1
Classified
→
1 4 26
The Breakout Collection
+ The Operation Riptide Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 801.15 4 522.59 +1 721.44 +61.5% 83%
≤ 0.0052+1
Restricted
→
1 5 2
The Breakout Collection
+ The Radiant Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
2 433.94 4 099.06 +1 665.12 +68.4% 73%
≤ 0.0043+2
Restricted
→
1 5 5
The Breakout Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 744.07 8 390.54 +1 646.47 +24.4% 55%
≤ 0.0042+2
Classified
→
1 5 26
The Breakout Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 884.07 8 386.00 +1 501.93 +21.8% 55%
≤ 0.0048+2
Classified
→
1 5 2
The Breakout Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 639.97 8 137.15 +1 497.18 +22.5% 55%
≤ 0.0758+2
Classified
→
1 3 26
The Breakout Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
7 328.42 8 741.06 +1 412.64 +19.3% 100%
≤ 0.0042+2
Classified
→
1 5 26
The Breakout Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
723.99 2 126.30 +1 402.31 +193.7% 36%
≤ 0.0053+1
Mil-Spec Grade
→
1 5 5
The Breakout Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
13 761.68 15 145.13 +1 383.45 +10.1% 55%
≤ 0.0047+2
Classified
→
1 3 4
The Breakout Collection
+ The Kilowatt Collection
float cannot be reached
profitable even in a bad week
hard
6 847.85 8 151.18 +1 303.33 +19.0% 55%
≤ 0.0048+2
Classified
→
1 5 2
The Breakout Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
14 146.37 15 393.98 +1 247.61 +8.8% 55%
≤ 0.0045+2
Classified
→
1 5 2
The Breakout Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 117.60 4 273.13 +1 155.53 +37.1% 27%
≤ 0.0043+2
Restricted
→
1 5 13
The Breakout Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 622.12 2 730.82 +1 108.70 +68.3% 100%
≤ 0.0044+2
Restricted
→
1 5 2
The Breakout Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 618.00 2 606.59 +988.59 +61.1% 70%
≤ 0.0039+2
Restricted
→
1 5 4
The Arabesque Collection
+ The Breakout Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 037.43 3 983.23 +945.80 +31.1% 90%
≤ 0.0046+1
Restricted
→
1 5 31
The Breakout Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 876.96 3 761.93 +884.97 +30.8% 37%
≤ 0.0037+2
Restricted
→
1 5 2
The Breakout Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 310.83 2 164.69 +853.86 +65.1% 45%
≤ 0.0741+2
Mil-Spec Grade
→
1 5 5
The Breakout Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 240.05 2 089.54 +849.49 +68.5% 45%
≤ 0.0047+2
Mil-Spec Grade
→
1 5 15
The Boreal Collection
+ The Breakout Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 682.86 2 530.38 +847.52 +50.4% 93%
≤ 0.0052+1
Restricted
→
1 5 31
The Breakout Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 876.96 3 718.76 +841.80 +29.3% 33%
≤ 0.0083+2
Restricted
→
1 5 2
The Breakout Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 133.93 6 968.15 +834.22 +13.6% 55%
≤ 0.0749+2
Classified
→
1 2 26
The Breakout Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 003.79 6 802.56 +798.77 +13.3% 55%
≤ 0.0744+2
Classified
→
1 2 26
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