Crafts
prices updated 15.10 01:41 MSK
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₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 4. Hidden: “profit on prices without sales” — 21 961, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 652
11 207
10 167
8 401
4 572
1 488
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 80%
The Arabesque Collection + The Breakout Collection
Restricted
−94 $ −57.5%
invest 164 $assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
66 $
Float
0.0000–0.0035 +1
Lots that fit
≈1%
Sales per day
0
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1616 (1% of this wear's listings); P250 | Supernova (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Horizon Collection
Classified
+24 $ +20.7%
by average prices
invest 118 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
143 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0743 (3% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0038 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+22 $ +26.5%
by average prices
invest 83 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Cyrex (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
105 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
4

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Revolution Collection
Classified
+28 $ +36.9%
by average prices
invest 75 $assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Best outcome
float up to 0.064399
Return after fees
103 $
Float
0.0000–0.0051 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Arabesque Collection
+ The Breakout Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
163.70 65.70 −94.16 −57.5% 80%
≤ 0.0035+1
Restricted
→float up to 0.069999
1 5 0/day
The Breakout Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 142.89 — — 55%
≤ 0.0038+2
Classified
→float up to 0.069999
1 5 1
The Breakout Collection
+ The Dead Hand Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 105.15 — — 100%
≤ 0.0045+1
Classified
→float up to 0.074999
1 4 19
The Breakout Collection
+ The Revolution Collection
float cannot be reached rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
— 102.77 — — 100%
≤ 0.0051+1
Classified
→float up to 0.064399
1 5 1
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work