Crafts
₴≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 08.10: 1 ₽ = 0.5278 ₴. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 743.

Profitable 15 000crafts of 15 000 on the site
Best profit +1 537₴ The Arabesque Collection · +102% sells slowly +1
Median ROI +20% half of the profitable crafts are above
No float picking 76 every outcome pays off: 663

The summary covers only the crafts held on this site, risk-labelled ones included: 15 000. Total in the recalculation, knives included: 49 743. Numbers for the whole recalculation will appear after the next nightly recalculation. Shown in the list below: 320. Hidden: “profit on prices without sales” — 235, “outcome above the Steam cap” — 0. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Breakout Collection + The eSports 2014 Summer Collection
Classified
+17 152 ₴ +132.4%
invest 12 953 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Return after fees
30 105 ₴
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1619 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Breakout Collection + The Genesis Collection
Classified
+13 273 ₴ +101.2%
invest 13 114 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Oligarch (Factory New)
Return after fees
26 387 ₴
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Breakout Collection + The Vanguard Collection
Classified
+11 674 ₴ +54.1%
invest 21 570 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Return after fees
33 244 ₴
Float
0.0000–0.0076 +2
Lots that fit
11%
Sales per week
0
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0787 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0076 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Breakout Collection + The Train 2025 Collection
Classified
+3 664 ₴ +36.3%
invest 10 097 ₴assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Return after fees
13 760 ₴
Float
0.0000–0.0038 +2
Lots that fit
5%
Sales per week
1
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1625 (1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Prisma Collection
Classified
+3 637 ₴ +93.8%
invest 3 876 ₴assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
→ Steam P90 | Asiimov (Factory New)
Return after fees
7 514 ₴
Float
0.0700–0.0751 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Minimal Wear): buy 0.0700–0.0751 (7% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Prisma Collection
Classified
+3 519 ₴ +91.2%
invest 3 860 ₴assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
→ Steam M4A4 | The Emperor (Factory New)
Return after fees
7 379 ₴
Float
0.0700–0.0745 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

Desert Eagle | Conspiracy (Minimal Wear): buy 0.0700–0.0745 (6% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Breakout Collection + The CS20 Collection
Classified
+2 682 ₴ +36.6%
invest 7 321 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P90 | Asiimov (Factory New)
Return after fees
10 003 ₴
Float
0.0000–0.0041 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); StatTrak™ AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The CS20 Collection
Classified
+2 545 ₴ +38.3%
invest 6 642 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Factory New)
Return after fees
9 187 ₴
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
1
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Horizon Collection
Classified
+2 015 ₴ +45.6%
invest 4 418 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Return after fees
6 432 ₴
Float
0.0000–0.0054 +1
Lots that fit
8%
Sales per week
5
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0761 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+1 892 ₴ +44.1%
invest 4 289 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
6 181 ₴
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
6
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1649 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Breakout Collection + The Horizon Collection
Restricted
+1 873 ₴ +176.4%
invest 1 062 ₴assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Return after fees
2 935 ₴
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
5
Ways to assemble
5

PP-Bizon | Osiris (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The 2018 Nuke Collection + The Breakout Collection
Restricted
+1 680 ₴ +145.7%
invest 1 153 ₴assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Return after fees
2 833 ₴
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); PP-Bizon | Osiris (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Prisma 2 Collection
Classified
+1 633 ₴ +39.3%
invest 4 159 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
5 792 ₴
Float
0.0700–0.0760 +1
Lots that fit
8%
Sales per week
4
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+1 601 ₴ +45.4%
invest 3 527 ₴assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
5 129 ₴
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
28
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+1 578 ₴ +33.8%
invest 4 666 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
6 244 ₴
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

StatTrak™ Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1638 (0% of this wear's listings); StatTrak™ P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Prisma 2 Collection
Classified
+1 550 ₴ +37.7%
invest 4 107 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
5 657 ₴
Float
0.0700–0.0744 +2
Lots that fit
6%
Sales per week
15
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); MAC-10 | Disco Tech (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Breakout Collection
Restricted
+1 537 ₴ +101.9%
invest 1 509 ₴assemble: hard
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Return after fees
3 046 ₴
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
5
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings); PP-Bizon | Osiris (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gamma 2 Collection
Classified
+1 464 ₴ +20.9%
invest 6 998 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Return after fees
8 462 ₴
Float
0.0700–0.0744 +2
Lots that fit
6%
Sales per week
3
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Gamma 2 Collection
Classified
+1 462 ₴ +20.5%
invest 7 135 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
8 597 ₴
Float
0.0700–0.0742 +2
Lots that fit
5%
Sales per week
3
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Horizon Collection
Classified
+1 459 ₴ +28.6%
invest 5 108 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
6 568 ₴
Float
0.0000–0.0038 +2
Lots that fit
5%
Sales per week
4
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0743 (3% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0038 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Breakout Collection + The Train 2025 Collection
Mil-Spec Grade
+1 407 ₴ +132.3%
invest 1 063 ₴assemble: ≈ medium
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Return after fees
2 471 ₴
Float
0.0000–0.0075 +1
Lots that fit
11%
Sales per week
4
Ways to assemble
5

Negev | Desert-Strike (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+1 395 ₴ +37.0%
invest 3 767 ₴assemble: float cannot be reached
float cannot be reached
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
5 162 ₴
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
28
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Breakout Collection + The Shadow Collection
Restricted
+1 089 ₴ +91.9%
invest 1 185 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Return after fees
2 274 ₴
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
5
Ways to assemble
5

PP-Bizon | Osiris (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0741 (5% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Revolution Collection
Classified
+1 086 ₴ +31.1%
invest 3 497 ₴assemble: ≈ won't work
→ Steam P90 | Asiimov (Factory New)
Return after fees
4 583 ₴
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
4
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0743 (2% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Breakout Collection + The Radiant Collection
Restricted
+1 020 ₴ +80.0%
invest 1 275 ₴assemble: ≈ won't work
rare inputs
→ Steam Five-SeveN | Fowl Play (Factory New)
Return after fees
2 296 ₴
Float
0.0000–0.0052 +2
Lots that fit
8%
Sales per week
5
Ways to assemble
5

PP-Bizon | Osiris (Factory New): buy 0.0000–0.0052 (1% of this wear's listings); M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1673 (under 1% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+990 ₴ +32.2%
invest 3 076 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
4 066 ₴
Float
0.1500–0.1630 +1
Lots that fit
6%
Sales per week
6
Ways to assemble
4

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Breakout Collection + The Overpass 2024 Collection
Restricted
+964 ₴ +75.0%
invest 1 284 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fowl Play (Factory New)
Return after fees
2 248 ₴
Float
0.0000–0.0035 +3
Lots that fit
5%
Sales per week
5
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); PP-Bizon | Osiris (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); Dual Berettas | Sweet Little Angels (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Genesis Collection
Classified
+959 ₴ +27.4%
invest 3 503 ₴assemble: ≈ won't work
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
4 462 ₴
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
28
Ways to assemble
4

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1649 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+938 ₴ +31.0%
invest 3 025 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Cyrex (Minimal Wear)
Return after fees
3 963 ₴
Float
0.1500–0.1625 +2
Lots that fit
5%
Sales per week
7
Ways to assemble
3

StatTrak™ Glock-18 | Water Elemental (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dreams & Nightmares Collection
Classified
+913 ₴ +19.9%
invest 4 592 ₴assemble: ≈ won't work
→ Steam P90 | Asiimov (Factory New)
Return after fees
5 505 ₴
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
4
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 57%
The Breakout Collection + The Phoenix Collection
Restricted
+858 ₴ +64.6%
invest 1 329 ₴assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Redline (Minimal Wear)
Return after fees
2 186 ₴
Float
0.0000–0.0035 +3
Lots that fit
5%
Sales per week
5
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); PP-Bizon | Osiris (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1617 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Kilowatt Collection
Classified
+837 ₴ +23.2%
invest 3 609 ₴assemble: ≈ won't work
rare inputs
→ Steam P90 | Asiimov (Factory New)
Return after fees
4 446 ₴
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
4
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0040 (0% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0746 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0040 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Breakout Collection + The Horizon Collection
Restricted
+813 ₴ +44.9%
invest 1 813 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Nightmare (Factory New)
Return after fees
2 627 ₴
Float
0.0000–0.0054 +1
Lots that fit
8%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Supernova (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Breakout Collection + The Phoenix Collection
Restricted
+793 ₴ +55.0%
invest 1 441 ₴assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Redline (Minimal Wear)
Return after fees
2 234 ₴
Float
0.0700–0.0750 +2
Lots that fit
6%
Sales per week
22
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1643 (7% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Breakout Collection + The Gamma 2 Collection
Mil-Spec Grade
+782 ₴ +205.3%
invest 381 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Return after fees
1 163 ₴
Float
0.0000–0.0053 +1
Lots that fit
8%
Sales per week
6
Ways to assemble
5

Negev | Desert-Strike (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Genesis Collection
Classified
+725 ₴ +19.2%
invest 3 770 ₴assemble: ≈ won't work
rare inputs
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
4 495 ₴
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
28
Ways to assemble
4

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1638 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Clutch Collection
Classified
+717 ₴ +18.3%
invest 3 920 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
4 638 ₴
Float
0.0000–0.0049 +2
Lots that fit
7%
Sales per week
4
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0049 (0% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0049 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The CS20 Collection
Classified
+692 ₴ +16.5%
invest 4 202 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
4 893 ₴
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
7
Ways to assemble
3

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0745 (4% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)

chance 55%
The Breakout Collection + The CS20 Collection
Classified
+682 ₴ +15.7%
invest 4 346 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Factory New)
Return after fees
5 029 ₴
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
4
Ways to assemble
5

Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings)

chance 27%
The Breakout Collection + The Glove Collection
Restricted
+665 ₴ +40.0%
invest 1 661 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Return after fees
2 326 ₴
Float
0.0000–0.0044 +2
Lots that fit
6%
Sales per week
17
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); PP-Bizon | Osiris (Factory New): buy 0.0000–0.0044 (1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+655 ₴ +18.1%
invest 3 624 ₴assemble: ≈ won't work
→ Steam P90 | Asiimov (Factory New)
Return after fees
4 279 ₴
Float
0.0000–0.0048 +2
Lots that fit
7%
Sales per week
4
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0048 (0% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0755 (1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+638 ₴ +18.3%
invest 3 491 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
4 129 ₴
Float
0.0700–0.0743 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
4

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

chance 55%
The Breakout Collection + The Recoil Collection
Classified
+637 ₴ +18.2%
invest 3 507 ₴assemble: ≈ won't work
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
4 143 ₴
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
28
Ways to assemble
3

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0753 (1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Fever Collection
Restricted
+618 ₴ +71.0%
invest 870 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Water Elemental (Factory New)
Return after fees
1 487 ₴
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
4
Ways to assemble
5

StatTrak™ P250 | Supernova (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Breakout Collection
Restricted
+598 ₴ +37.2%
invest 1 609 ₴assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Falak (Minimal Wear)
Return after fees
2 208 ₴
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
23
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1656 (2% of this wear's listings); PP-Bizon | Osiris (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Clutch Collection
Classified
+582 ₴ +14.9%
invest 3 920 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Minimal Wear)
Return after fees
4 503 ₴
Float
0.0000–0.0058 +2
Lots that fit
8%
Sales per week
16
Ways to assemble
3

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0058 (0% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0058 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Breakout Collection + The Spy Tech Collection
Restricted
+487 ₴ +31.6%
invest 1 544 ₴assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Return after fees
2 032 ₴
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
23
Ways to assemble
5

PP-Bizon | Osiris (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1656 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Fever Collection
Classified
+439 ₴ +11.2%
invest 3 923 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
4 362 ₴
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
6
Ways to assemble
2

StatTrak™ Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

chance 55%
The Breakout Collection + The Revolution Collection
Classified
+433 ₴ +15.8%
invest 2 750 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
3 183 ₴
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
6
Ways to assemble
2

StatTrak™ Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

chance 55%
The Breakout Collection + The Revolution Collection
Classified
+403 ₴ +16.5%
invest 2 444 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ P90 | Asiimov (Minimal Wear)
Return after fees
2 847 ₴
Float
0.1500–0.1630 +1
Lots that fit
6%
Sales per week
6
Ways to assemble
2

StatTrak™ Five-SeveN | Fowl Play (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Breakout Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12 952.87 30 105.27 +17 152.40 +132.4% 95%
≤ 0.0036+2
Classified
→
1 5 0
The Breakout Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13 114.03 26 386.91 +13 272.89 +101.2% 95%
≤ 0.0051+1
Classified
→
1 5 0
The Breakout Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21 569.89 33 243.89 +11 673.99 +54.1% 45%
≤ 0.0076+2
Classified
→
1 5 0
The Breakout Collection
+ The Train 2025 Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
10 096.66 13 760.40 +3 663.74 +36.3% 75%
≤ 0.0038+2
Classified
→
1 5 1
The Breakout Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
profitable even in a bad week
hard
3 876.46 7 513.86 +3 637.39 +93.8% 100%
≤ 0.0751+2
Classified
→
1 5 2
The Breakout Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
profitable even in a bad week
hard
3 859.83 7 378.55 +3 518.72 +91.2% 100%
≤ 0.0745+2
Classified
→
1 5 2
The Breakout Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 321.12 10 002.83 +2 681.71 +36.6% 60%
≤ 0.0041+2
Classified
→
1 5 0
The Breakout Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 642.17 9 186.80 +2 544.62 +38.3% 55%
≤ 0.0039+2
Classified
→
1 5 1
The Breakout Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 417.58 6 432.38 +2 014.80 +45.6% 55%
≤ 0.0054+1
Classified
→
1 5 5
The Breakout Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 289.31 6 181.20 +1 891.88 +44.1% 100%
≤ 0.0045+1
Classified
→
1 5 6
The Breakout Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
1 062.07 2 935.31 +1 873.24 +176.4% 67%
≤ 0.0039+1
Restricted
→
1 5 5
The 2018 Nuke Collection
+ The Breakout Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
1 152.91 2 832.71 +1 679.80 +145.7% 80%
≤ 0.0039+1
Restricted
→
1 5 2
The Breakout Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 159.18 5 792.41 +1 633.23 +39.3% 55%
≤ 0.0760+1
Classified
→
1 5 4
The Breakout Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
3 527.25 5 128.56 +1 601.31 +45.4% 100%
≤ 0.0045+1
Classified
→
1 5 28
The Breakout Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 666.16 6 244.49 +1 578.33 +33.8% 100%
≤ 0.0042+2
Classified
→
1 5 2
The Breakout Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 107.12 5 657.11 +1 549.99 +37.7% 55%
≤ 0.0744+2
Classified
→
1 5 15
The Arabesque Collection
+ The Breakout Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard лотов на 0 контрактов
1 509.03 3 046.08 +1 537.05 +101.9% 80%
≤ 0.0039+1
Restricted
→
1 5 5
The Breakout Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 997.88 8 461.65 +1 463.77 +20.9% 55%
≤ 0.0744+2
Classified
→
1 5 3
The Breakout Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 135.37 8 596.95 +1 461.58 +20.5% 55%
≤ 0.0742+2
Classified
→
1 5 3
The Breakout Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 108.31 6 567.68 +1 459.37 +28.6% 55%
≤ 0.0038+2
Classified
→
1 5 4
The Breakout Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 4 contracts
1 063.39 2 470.62 +1 407.23 +132.3% 30%
≤ 0.0075+1
Mil-Spec Grade
→
1 5 4
The Breakout Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
3 767.13 5 161.75 +1 394.61 +37.0% 100%
≤ 0.0042+2
Classified
→
1 5 28
The Breakout Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 184.78 2 273.65 +1 088.87 +91.9% 67%
≤ 0.0035+2
Restricted
→
1 5 5
The Breakout Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 496.74 4 582.58 +1 085.84 +31.1% 100%
≤ 0.0037+2
Classified
→
1 5 4
The Breakout Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 275.43 2 295.67 +1 020.24 +80.0% 77%
≤ 0.0052+2
Restricted
→
1 5 5
The Breakout Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 076.01 4 065.80 +989.79 +32.2% 55%
≤ 0.1630+1
Classified
→
1 4 6
The Breakout Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 284.10 2 247.65 +963.55 +75.0% 77%
≤ 0.0035+3
Restricted
→
1 5 5
The Breakout Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 503.03 4 461.58 +958.55 +27.4% 55%
≤ 0.0045+1
Classified
→
1 4 28
The Breakout Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 024.96 3 962.94 +937.99 +31.0% 55%
≤ 0.1625+2
Classified
→
1 3 7
The Breakout Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 591.86 5 504.93 +913.07 +19.9% 100%
≤ 0.0051+1
Classified
→
1 5 4
The Breakout Collection
+ The Phoenix Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 328.51 2 186.08 +857.57 +64.6% 57%
≤ 0.0035+3
Restricted
→
1 5 5
The Breakout Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 608.89 4 445.75 +836.86 +23.2% 55%
≤ 0.0040+2
Classified
→
1 5 4
The Breakout Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 813.30 2 626.65 +813.35 +44.9% 33%
≤ 0.0054+1
Restricted
→
1 5 1
The Breakout Collection
+ The Phoenix Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 441.33 2 234.19 +792.86 +55.0% 33%
≤ 0.0750+2
Restricted
→
1 5 22
The Breakout Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
380.88 1 162.89 +782.02 +205.3% 36%
≤ 0.0053+1
Mil-Spec Grade
→
1 5 6
The Breakout Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 770.10 4 494.76 +724.66 +19.2% 55%
≤ 0.0042+2
Classified
→
1 4 28
The Breakout Collection
+ The Clutch Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 920.42 4 637.92 +717.50 +18.3% 55%
≤ 0.0049+2
Classified
→
1 5 4
The Breakout Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
4 201.57 4 893.32 +691.75 +16.5% 55%
≤ 0.0039+2
Classified
→
1 3 7
The Breakout Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
4 346.26 5 028.62 +682.36 +15.7% 55%
≤ 0.0036+2
Classified
→
1 5 4
The Breakout Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 660.59 2 325.62 +665.03 +40.0% 27%
≤ 0.0044+2
Restricted
→
1 5 17
The Breakout Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 623.99 4 278.77 +654.78 +18.1% 55%
≤ 0.0048+2
Classified
→
1 5 4
The Breakout Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
3 491.28 4 129.09 +637.81 +18.3% 55%
≤ 0.0743+2
Classified
→
1 4 2
The Breakout Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 506.80 4 143.47 +636.67 +18.2% 55%
≤ 0.0047+2
Classified
→
1 3 28
The Breakout Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
869.54 1 487.20 +617.66 +71.0% 100%
≤ 0.0036+2
Restricted
→
1 5 4
The Arabesque Collection
+ The Breakout Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 609.15 2 207.58 +598.43 +37.2% 90%
≤ 0.0047+1
Restricted
→
1 5 23
The Breakout Collection
+ The Clutch Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 920.42 4 502.61 +582.19 +14.9% 55%
≤ 0.0058+2
Classified
→
1 3 16
The Breakout Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 544.12 2 031.60 +487.47 +31.6% 90%
≤ 0.0047+1
Restricted
→
1 5 23
The Breakout Collection
+ The Fever Collection
rare inputs
≈ hard ≈ for 0 contracts
3 923.24 4 362.34 +439.10 +11.2% 55%
≤ 0.0763+2
Classified
→
1 2 6
The Breakout Collection
+ The Revolution Collection
rare inputs
≈ hard ≈ for 0 contracts
2 749.70 3 183.02 +433.32 +15.8% 55%
≤ 0.0763+2
Classified
→
1 2 6
The Breakout Collection
+ The Revolution Collection
rare inputs
≈ hard ≈ for 0 contracts
2 444.36 2 847.32 +402.95 +16.5% 55%
≤ 0.1630+1
Classified
→
1 2 6
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