Crafts
prices updated 12.10 17:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 12.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 635.

Profitable 36 412crafts of 39 940 in the recalculation
Best profit +37$ The Chroma 3 Collection · +160% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 104 every outcome pays off: 1 395
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 940. Shown in the list below: 443. Hidden: “profit on prices without sales” — 21 190, “outcome above the Steam cap” — 3 654. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Chroma 3 Collection + The eSports 2014 Summer Collection
Classified
+427 $ +179.9%
invest 237 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
664 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1615 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 3 Collection + The Vanguard Collection
Classified
+261 $ +54.8%
invest 475 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
736 $
Float
0.0000–0.0091 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0091 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0804 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0091 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Chroma 3 Collection
Mil-Spec Grade
+96 $ +41.3%
invest 231 $
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
327 $
Float
0.1500–0.1619 +1
Lots that fit
unknown
Sales per week
2
Ways to assemble
1
Steps
3

StatTrak™ SG 553 | Atlas (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4784

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 3 Collection + The Shattered Web Collection
Classified
+93 $ +50.0%
invest 185 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
278 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0042 (6% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+72 $ +29.4%
invest 245 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
316 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0044 (6% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1647 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Chroma 3 Collection
Restricted
+56 $ +288.2%
invest 19 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.141666
Return after fees
75 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (2% of this wear's listings); StatTrak™ CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Prisma Collection
Classified
+42 $ +50.2%
invest 84 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.079999
Return after fees
127 $
Float
0.1500–0.1628 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ XM1014 | Incinegator (Well-Worn): buy 0.3800–0.3839 (0% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1628 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 3 Collection + The Horizon Collection
Classified
+42 $ +44.6%
invest 94 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
136 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection + The Chroma 3 Collection
Restricted
+42 $ +225.2%
invest 18 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
60 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (2% of this wear's listings); StatTrak™ CZ75-Auto | Red Astor (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Gallery Collection
Classified
+40 $ +39.7%
invest 100 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
140 $
Float
0.0700–0.0770 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1703 (1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1703 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Chroma 3 Collection + The Horizon Collection
Classified
+39 $ +34.0%
invest 114 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
153 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Horizon Collection
Restricted
+39 $ +82.7%
invest 47 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
86 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0041 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Train 2025 Collection
Mil-Spec Grade
+37 $ +160.3%
invest 23 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0075 +1
Lots that fit
≈2%
Sales per week
7
Ways to assemble
5

M249 | Spectre (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Prisma Collection
Classified
+33 $ +40.9%
invest 80 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | The Emperor (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
113 $
Float
0.1500–0.1634 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ XM1014 | Incinegator (Well-Worn): buy 0.3800–0.3840 (0% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1634 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 3 Collection + The Gamma 2 Collection
Classified
+33 $ +22.6%
invest 145 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
178 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1638 (1% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Horizon Collection
Restricted
+33 $ +60.6%
invest 54 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.055555
Return after fees
86 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0046 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+32 $ +40.5%
invest 78 $assemble: ≈ won't work
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
110 $
Float
0.1500–0.1684 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (1% of this wear's listings); P90 | Deathgaze (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma 2 Collection + The Chroma 3 Collection
Restricted
+28 $ +163.9%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.141666
Return after fees
45 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2553 (1% of this wear's listings); CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Chroma 3 Collection + The Horizon Collection
Classified
+27 $ +24.9%
invest 108 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
135 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1629 (1% of this wear's listings); FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0745 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 3 Collection + The Train 2025 Collection
Restricted
+26 $ +56.1%
invest 47 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
73 $
Float
0.0000–0.0047 +2
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1657 (78% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Prisma 2 Collection
Classified
+26 $ +30.2%
invest 85 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
111 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1638 (1% of this wear's listings); MAC-10 | Disco Tech (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Genesis Collection
Classified
+26 $ +34.9%
invest 73 $assemble: ≈ won't work
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
99 $
Float
0.1500–0.1684 +1
Lots that fit
1%
Sales per week
19
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1684 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1684 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Dead Hand Collection
Restricted
+25 $ +72.2%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Tec-9 | Re-Entry (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Chroma 3 Collection
Restricted
+25 $ +37.4%
invest 66 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
90 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 2 Collection + The Chroma 3 Collection
Restricted
+22 $ +134.0%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
39 $
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); CZ75-Auto | Red Astor (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 3 Collection + The Shadow Collection
Restricted
+22 $ +65.5%
invest 33 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.067222
Return after fees
55 $
Float
0.0000–0.0053 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0761 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 3 Collection + The Revolution Collection
Classified
+22 $ +35.8%
invest 60 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
82 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1632 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 3 Collection + The Fever Collection
Classified
+21 $ +24.5%
invest 84 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
104 $
Float
0.0700–0.0746 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Recoil Collection
Classified
+20 $ +30.2%
invest 67 $assemble: ≈ won't work
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.041176
Return after fees
87 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Chroma 3 Collection + The Gamma 2 Collection
Mil-Spec Grade
+19 $ +211.0%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 $
Float
0.0000–0.0053 +1
Lots that fit
1%
Sales per week
2
Ways to assemble
5

M249 | Spectre (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Chroma 3 Collection
Classified
+18 $ +22.6%
invest 81 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.043478
Return after fees
100 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); P90 | Nostalgia (Factory New): buy 0.0000–0.0036 (1% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1621 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 3 Collection + The Dead Hand Collection
Restricted
+18 $ +39.9%
invest 45 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.055555
Return after fees
63 $
Float
0.0000–0.0053 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ Tec-9 | Re-Entry (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings); StatTrak™ MP7 | Amberline (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

chance 90%
The Chroma 3 Collection + The Overpass 2024 Collection
Classified
+17 $ +14.1%
invest 123 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
140 $
Float
0.1500–0.1715 +1
Lots that fit
1%
Sales per week
30
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1715 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1715 (2% of this wear's listings)

chance 55%
The Chroma 3 Collection + The Recoil Collection
Classified
+17 $ +30.7%
invest 56 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ PP-Bizon | Judgement of Anubis (Minimal Wear)
Best outcome
float up to 0.088235
Return after fees
74 $
Float
0.1500–0.1764 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1764 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1764 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Phoenix Collection
Restricted
+17 $ +52.9%
invest 32 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
49 $
Float
0.0700–0.0750 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1643 (7% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Arabesque Collection + The Chroma 3 Collection
Restricted
+16 $ +27.3%
invest 60 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.055555
Return after fees
76 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Phoenix Collection
Restricted
+16 $ +47.8%
invest 33 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
49 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Revolution Collection
Classified
+16 $ +33.5%
invest 48 $
rare inputs
→ Steam StatTrak™ PP-Bizon | Judgement of Anubis (Minimal Wear)
Best outcome
float up to 0.093749
Return after fees
63 $
Float
0.1500–0.1655 +2
Lots that fit
unknown
Sales per week
4
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Well-Worn): buy 0.3800–0.3847; StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 3 Collection + The Train 2025 Collection
Restricted
+16 $ +27.5%
invest 58 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.055555
Return after fees
74 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1651 (70% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0046 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 3 Collection + The Radiant Collection
Restricted
+16 $ +38.4%
invest 41 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The CS20 Collection + The Chroma 3 Collection
Classified
+16 $ +14.9%
invest 106 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
121 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ P90 | Nostalgia (Field-Tested): buy 0.1500–0.1615 (4% of this wear's listings); StatTrak™ AUG | Fleet Flock (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ UMP-45 | Primal Saber (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 60%
The Chroma 3 Collection + The Clutch Collection
Classified
+14 $ +22.8%
invest 63 $assemble: ≈ won't work
rare inputs
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.053846
Return after fees
77 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1615 (1% of this wear's listings); AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Dreams & Nightmares Collection
Classified
+14 $ +16.2%
invest 84 $assemble: ≈ won't work
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.043749
Return after fees
98 $
Float
0.0700–0.0777 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1723 (1% of this wear's listings); FAMAS | Rapid Eye Movement (Field-Tested): buy 0.1500–0.1723 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings)

chance 90%
The Chroma 3 Collection + The Shadow Collection
Restricted
+13 $ +48.3%
invest 27 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
40 $
Float
0.0700–0.0740 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma 3 Collection + The Glove Collection
Restricted
+13 $ +31.0%
invest 41 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0042 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 3 Collection + The Radiant Collection
Restricted
+13 $ +28.2%
invest 45 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.055555
Return after fees
57 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 3 Collection + The Train 2025 Collection
Classified
+12 $ +10.1%
invest 121 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Minimal Wear)
Best outcome
float up to 0.148499
Return after fees
133 $
Float
0.1500–0.1714 +2
Lots that fit
unknown
Sales per week
12
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1714 (1% of this wear's listings); MP9 | Latte Rush (Well-Worn): buy 0.3800–0.3865; MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1714 (2% of this wear's listings)

chance 55%
The Chroma 3 Collection + The Revolution Collection
Classified
+12 $ +18.8%
invest 63 $assemble: ≈ won't work
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.043749
Return after fees
75 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1639 (1% of this wear's listings); AWP | Duality (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Chroma 3 Collection
Mil-Spec Grade
+12 $ +50.2%
invest 23 $
profit only from resale sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AUG | Fleet Flock (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
35 $
Float
0.1500–0.1634 +1
Lots that fit
unknown
Sales per week
8
Ways to assemble
1
Steps
2

StatTrak™ SG 553 | Atlas (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4822

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Chroma 3 Collection + The Phoenix Collection
Restricted
+12 $ +32.8%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.133333
Return after fees
47 $
Float
0.0000–0.0035 +1
Lots that fit
0%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma 3 Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
237.21 663.85 +426.65 +179.9% 95%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 0
The Chroma 3 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
475.33 735.93 +260.61 +54.8% 45%
≤ 0.0091+2
Classified
→float up to 0.069999
1 5 0
The Chroma 3 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
231.48 327.04 +95.56 +41.3% 0%
≤ 0.1619+1
Mil-Spec Grade
→float up to 0.149999
3 steps 1 2
The Chroma 3 Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
185.46 278.21 +92.75 +50.0% 50%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The Chroma 3 Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
244.53 316.43 +71.90 +29.4% 80%
≤ 0.0044+2
Classified
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.41 75.36 +55.95 +288.2% 100%
≤ 0.0742+1
Restricted
→float up to 0.141666
1 5 0
The Chroma 3 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
84.24 126.52 +42.28 +50.2% 100%
≤ 0.1628+2
Classified
→float up to 0.079999
1 5 2
The Chroma 3 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
94.31 136.35 +42.04 +44.6% 60%
≤ 0.0740+2
Classified
→float up to 0.149999
1 5 1
The Chroma 2 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.45 60.00 +41.55 +225.2% 67%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 0
The Chroma 3 Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.09 139.87 +39.78 +39.7% 100%
≤ 0.0770+2
Classified
→float up to 0.057238
1 5 5
The Chroma 3 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
114.13 152.98 +38.85 +34.0% 75%
≤ 0.0744+1
Classified
→float up to 0.119999
1 5 1
The Chroma 3 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.95 85.77 +38.82 +82.7% 30%
≤ 0.0041+2
Restricted
→float up to 0.069999
1 5 4
The Chroma 3 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
23.23 60.47 +37.24 +160.3% 30%
≤ 0.0075+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Chroma 3 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.11 112.90 +32.80 +40.9% 55%
≤ 0.1634+2
Classified
→float up to 0.149999
1 5 4
The Chroma 3 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
145.01 177.80 +32.79 +22.6% 45%
≤ 0.0748+2
Classified
→float up to 0.069999
1 5 3
The Chroma 3 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
53.79 86.37 +32.57 +60.6% 30%
≤ 0.0046+2
Restricted
→float up to 0.055555
1 5 4
The Chroma 3 Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.33 110.04 +31.71 +40.5% 100%
≤ 0.1684+1
Classified
→float up to 0.148499
1 5 19
The Chroma 2 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.13 45.21 +28.08 +163.9% 97%
≤ 0.0742+1
Restricted
→float up to 0.141666
1 5 3
The Chroma 3 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.91 134.74 +26.83 +24.9% 65%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 3
The Chroma 3 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
46.82 73.09 +26.26 +56.1% 45%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 3
The Chroma 3 Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.01 110.64 +25.63 +30.2% 55%
≤ 0.0748+2
Classified
→float up to 0.069999
1 5 8
The Chroma 3 Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.34 98.91 +25.56 +34.9% 100%
≤ 0.1684+1
Classified
→float up to 0.148499
1 5 19
The Chroma 3 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.23 60.66 +25.43 +72.2% 30%
≤ 0.0055+1
Restricted
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.87 90.48 +24.61 +37.4% 45%
≤ 0.0062+1
Restricted
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.57 38.77 +22.20 +134.0% 63%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 3
The Chroma 3 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.29 55.09 +21.80 +65.5% 60%
≤ 0.0053+2
Restricted
→float up to 0.067222
1 5 2
The Chroma 3 Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.23 81.78 +21.54 +35.8% 60%
≤ 0.0746+1
Classified
→float up to 0.148499
1 5 2
The Chroma 3 Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.93 104.47 +20.54 +24.5% 60%
≤ 0.0746+1
Classified
→float up to 0.148499
1 5 2
The Chroma 3 Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.08 87.35 +20.27 +30.2% 100%
≤ 0.0741+2
Classified
→float up to 0.041176
1 5 8
The Chroma 3 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.77 27.27 +18.50 +211.0% 36%
≤ 0.0053+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The CS20 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.20 99.58 +18.38 +22.6% 55%
≤ 0.0036+2
Classified
→float up to 0.043478
1 5 5
The Chroma 3 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
44.95 62.88 +17.93 +39.9% 33%
≤ 0.0053+2
Restricted
→float up to 0.055555
1 5 0
The Chroma 3 Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
122.67 139.96 +17.29 +14.1% 90%
≤ 0.1715+1
Classified
→float up to 0.149999
1 5 30
The Chroma 3 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.31 73.58 +17.26 +30.7% 55%
≤ 0.1764+1
Classified
→float up to 0.088235
1 5 4
The Chroma 3 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.12 49.11 +16.99 +52.9% 30%
≤ 0.0750+2
Restricted
→float up to 0.149999
1 5 9
The Arabesque Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.61 75.91 +16.30 +27.3% 35%
≤ 0.0059+1
Restricted
→float up to 0.055555
1 5 4
The Chroma 3 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.45 49.44 +15.99 +47.8% 30%
≤ 0.0743+1
Restricted
→float up to 0.141999
1 5 4
The Chroma 3 Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
47.57 63.50 +15.93 +33.5% 55%
≤ 0.1655+2
Classified
→float up to 0.093749
1 5 4
The Chroma 3 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.81 73.68 +15.87 +27.5% 45%
≤ 0.0046+2
Restricted
→float up to 0.055555
1 5 3
The Chroma 3 Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.04 56.81 +15.76 +38.4% 90%
≤ 0.0046+2
Restricted
→float up to 0.069999
1 5 4
The CS20 Collection
+ The Chroma 3 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
105.68 121.41 +15.74 +14.9% 75%
≤ 0.0740+2
Classified
→float up to 0.149999
1 5 2
The Chroma 3 Collection
+ The Clutch Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.06 77.42 +14.37 +22.8% 60%
≤ 0.0740+1
Classified
→float up to 0.053846
1 5 8
The Chroma 3 Collection
+ The Dreams & Nightmares Collection
≈ hard ≈ for 0 contracts
84.17 97.77 +13.60 +16.2% 55%
≤ 0.0777+2
Classified
→float up to 0.043749
1 5 8
The Chroma 3 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.18 40.31 +13.14 +48.3% 90%
≤ 0.0740+1
Restricted
→float up to 0.149999
1 5 2
The Chroma 3 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.80 53.46 +12.66 +31.0% 30%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 12
The Chroma 3 Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.76 57.40 +12.64 +28.2% 90%
≤ 0.0043+2
Restricted
→float up to 0.055555
1 5 4
The Chroma 3 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
120.85 133.09 +12.24 +10.1% 100%
≤ 0.1714+2
Classified
→float up to 0.148499
1 5 12
The Chroma 3 Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.41 75.35 +11.93 +18.8% 55%
≤ 0.0748+2
Classified
→float up to 0.043749
1 5 8
The Chroma 3 Collection
profit only from resale sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
23.17 34.80 +11.63 +50.2% 0%
≤ 0.1634+1
Mil-Spec Grade
→float up to 0.149999
2 steps 1 8
The Chroma 3 Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.41 47.02 +11.60 +32.8% 27%
≤ 0.0035+1
Restricted
→float up to 0.133333
1 5 4
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