Crafts
prices updated 13.10 04:15 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 005.

Profitable 35 895crafts of 39 210 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 208 every outcome pays off: 1 348
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 210. Shown in the list below: 28. Hidden: “profit on prices without sales” — 20 700. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 315
11 077
10 230
8 602
4 280
1 706
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 31%
The Chroma Collection + The Huntsman Collection
Restricted
−14 $ −34.6%
invest 40 $
no outcome price sells slowly 69% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Cartel (Battle-Scarred)
Best outcome
float up to 0.712499
Return after fees
26 $
Float
0.3800–0.4374 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

StatTrak™ MAC-10 | Malachite (Battle-Scarred): buy 0.4500–0.4910; StatTrak™ AUG | Torque (Well-Worn): buy 0.3800–0.4374

chance 0%
The Canals Collection + The Chroma Collection
Mil-Spec Grade
−24 $ −93.8%
invest 25 $
no outcome price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Naga (Battle-Scarred)
Best outcome
float up to 0.957446
Return after fees
2 $
Float
0.1500–0.3702 +1
Lots that fit
unknown
Sales per week
3
Ways to assemble
5

G3SG1 | Violet Murano (Field-Tested): buy 0.1500–0.3702 (≈91% of this wear's listings); M249 | System Lock (Battle-Scarred): buy 0.4500–0.7852

chance 13%
The Bravo Collection + The Chroma Collection
Restricted
−26 $ −46.3%
invest 55 $assemble: ≈ easy
no outcome price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Graphite (Minimal Wear)
Best outcome
float up to 0.101782
Return after fees
30 $
Lots that fit
100%
Sales per week
1
Ways to assemble
5
chance 13%
The Bravo Collection + The Chroma Collection
Restricted
−26 $ −27.8%
invest 93 $
no outcome price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Graphite (Minimal Wear)
Best outcome
float up to 0.101739
Return after fees
67 $
Float
0.4500–0.4564 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Graven (Battle-Scarred): buy 0.4500–0.4949; StatTrak™ MAC-10 | Malachite (Battle-Scarred): buy 0.4500–0.4564

chance 10%
The 2021 Vertigo Collection + The Chroma Collection
Restricted
−28 $ −50.0%
invest 55 $assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fall Hazard (Well-Worn)
Best outcome
float up to 0.418974
Return after fees
28 $
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 13%
The Bravo Collection + The Chroma Collection
Restricted
−28 $ −29.5%
invest 95 $
no outcome price sells slowly 67% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Graphite (Minimal Wear)
Best outcome
float up to 0.089999
Return after fees
67 $
Float
0.1500–0.1871 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ MAC-10 | Graven (Battle-Scarred): buy 0.4500–0.5065; StatTrak™ MAC-10 | Malachite (Battle-Scarred): buy 0.4500–0.4580; StatTrak™ Dual Berettas | Urban Shock (Field-Tested): buy 0.1500–0.1871 (≈2% of this wear's listings)

chance 10%
The 2021 Vertigo Collection + The Chroma Collection
Restricted
−29 $ −50.9%
invest 56 $assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fall Hazard (Battle-Scarred)
Best outcome
float up to 0.458038
Return after fees
28 $
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 13%
The Canals Collection + The Chroma Collection
Mil-Spec Grade
−29 $ −63.8%
invest 46 $
no outcome price sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Nova | Baroque Orange (Well-Worn)
Best outcome
float up to 0.404255
Return after fees
17 $
Float
0.1500–0.3053 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

G3SG1 | Violet Murano (Field-Tested): buy 0.1500–0.3053 (≈40% of this wear's listings); M249 | System Lock (Battle-Scarred): buy 0.4500–0.6863

chance 10%
The 2021 Vertigo Collection + The Chroma Collection
Restricted
−29 $ −51.6%
invest 57 $assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fall Hazard (Battle-Scarred)
Best outcome
float up to 0.492002
Return after fees
28 $
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 3%
The Chroma Collection + The Norse Collection
Mil-Spec Grade
−69 $ −79.7%
invest 87 $assemble: ≈ easy
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Emerald Jörmungandr (Battle-Scarred)
Best outcome
float up to 0.472500
Return after fees
18 $
Lots that fit
100%
Sales per week
3
Ways to assemble
5
chance 2%
The Chroma Collection + The Rising Sun Collection
Mil-Spec Grade
−79 $ −84.6%
invest 94 $
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Field-Tested)
Best outcome
float up to 0.337499
Return after fees
14 $
Float
0.3800–0.3850 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.4750; MP9 | Deadly Poison (Well-Worn): buy 0.3800–0.3850; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.4893

chance 13%
The Chroma Collection + The St. Marc Collection
Mil-Spec Grade
−90 $ −66.3%
invest 136 $
no outcome price sells slowly 53% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Midnight Lily (Well-Worn)
Best outcome
float up to 0.404255
Return after fees
46 $
Float
0.1500–0.3112 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.6953; UMP-45 | Day Lily (Field-Tested): buy 0.1500–0.3112 (≈44% of this wear's listings)

chance 0%
The 2021 Vertigo Collection + The Chroma Collection
Classified
−104 $ −50.2%
invest 206 $
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
103 $
Float
0.1500–0.2798 +1
Lots that fit
unknown
Sales per week
37
Ways to assemble
5

Souvenir Five-SeveN | Fall Hazard (Well-Worn): buy 0.3800–0.4195; P250 | Muertos (Field-Tested): buy 0.1500–0.2798 (≈23% of this wear's listings)

chance 0%
The Canals Collection + The Chroma Collection
Restricted
−120 $ −87.5%
invest 137 $assemble: ≈ won't work
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
17 $
Float
0.1500–0.1649 +2
Lots that fit
less than 1%
Sales per week
107
Ways to assemble
5

MP9 | Stained Glass (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); Dual Berettas | Urban Shock (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings)

chance 0%
The Canals Collection + The Chroma Collection
Restricted
−123 $ −91.2%
invest 135 $assemble: ≈ won't work
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Cartel (Field-Tested)
Best outcome
float up to 0.284999
Return after fees
12 $
Float
0.1500–0.1796 +1
Lots that fit
≈1%
Sales per week
106
Ways to assemble
5

MP9 | Stained Glass (Field-Tested): buy 0.1500–0.1796 (≈1% of this wear's listings); Dual Berettas | Urban Shock (Field-Tested): buy 0.1500–0.1796 (≈1% of this wear's listings)

chance 0%
The Canals Collection + The Chroma Collection
Restricted
−125 $ −91.0%
invest 137 $assemble: ≈ won't work
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Cartel (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
12 $
Float
0.1500–0.1738 +2
Lots that fit
less than 1%
Sales per week
107
Ways to assemble
5

MP9 | Stained Glass (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings); Dual Berettas | Urban Shock (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings); Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1738 (under 1% of this wear's listings)

chance 10%
The Chroma Collection + The Rising Sun Collection
Mil-Spec Grade
−132 $ −72.0%
invest 183 $
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Field-Tested)
Best outcome
float up to 0.359999
Return after fees
51 $
Float
0.4500–0.4956 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.4956; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.5217

chance 0%
The Chroma Collection + The eSports 2014 Summer Collection
Classified
−133 $ −59.6%
invest 223 $
no outcome price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Battle-Scarred)
Best outcome
float up to 0.999999
Return after fees
90 $
Float
0.4500–0.7499 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

StatTrak™ M4A4 | 龍王 (Dragon King) (Battle-Scarred): buy 0.4500–0.7499; StatTrak™ Nova | Bloomstick (Battle-Scarred): buy 0.4500–0.7999

chance 10%
The Chroma Collection + The Control Collection
Restricted
−143 $ −66.7%
invest 214 $assemble: ≈ easy
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Blue Phosphor (Minimal Wear)
Best outcome
float up to 0.072136
Return after fees
71 $
Lots that fit
100%
Sales per week
0
Ways to assemble
5
chance 22%
The Chroma Collection + The Rising Sun Collection
Mil-Spec Grade
−153 $ −56.2%
invest 272 $
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Battle-Scarred)
Best outcome
float up to 0.455999
Return after fees
119 $
Float
0.4500–0.6217 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.6217; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.7198

chance 22%
The Chroma Collection + The Rising Sun Collection
Mil-Spec Grade
−158 $ −58.0%
invest 272 $
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Daybreak (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
114 $
Float
0.4500–0.5276 +1
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.5276; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.5720

chance 10%
The Chroma Collection + The Nuke Collection
Mil-Spec Grade
−163 $ −79.6%
invest 205 $assemble: ≈ won't work
no outcome price marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P250 | Nuclear Threat (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

XM1014 | Quicksilver (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); M4A4 | Radiation Hazard (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

chance 22%
The Chroma Collection + The Rising Sun Collection
Mil-Spec Grade
−167 $ −61.3%
invest 272 $
outcome without sales no outcome price Outcome above the Steam cap: no price, the gain is understated rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Sunset Storm 弐 (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
105 $
Float
0.1500–0.1775 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.4919; M249 | System Lock (Field-Tested): buy 0.1500–0.1775 (≈1% of this wear's listings); Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.5159

chance 10%
The Chroma Collection + The Gods and Monsters Collection
Mil-Spec Grade
−215 $ −82.9%
invest 259 $
no outcome price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Icarus Fell (Minimal Wear)
Best outcome
float up to 0.095744
Return after fees
44 $
Float
0.1500–0.3616 +1
Lots that fit
unknown
Sales per week
1
Ways to assemble
5

M249 | System Lock (Battle-Scarred): buy 0.4500–0.7720; UMP-45 | Minotaur's Labyrinth (Field-Tested): buy 0.1500–0.3616 (≈83% of this wear's listings)

chance 0%
The Chroma Collection + The Norse Collection
Restricted
−341 $ −96.6%
invest 353 $assemble: ≈ medium
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Cartel (Battle-Scarred)
Best outcome
float up to 0.613244
Return after fees
12 $
Lots that fit
100%
Sales per week
23
Ways to assemble
5
chance 0%
The Chroma Collection + The Norse Collection
Restricted
−344 $ −96.5%
invest 356 $
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Cartel (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
12 $
Float
0.1500–0.1705 +2
Lots that fit
unknown
Sales per week
107
Ways to assemble
5

Dual Berettas | Urban Shock (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1705 (under 1% of this wear's listings); AUG | Flame Jörmungandr (Well-Worn): buy 0.3800–0.3862

chance 0%
The Chroma Collection + The Norse Collection
Restricted
−344 $ −95.3%
invest 361 $
no outcome price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
17 $
Float
0.0700–0.0759 +2
Lots that fit
unknown
Sales per week
107
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); Desert Eagle | Naga (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); AUG | Flame Jörmungandr (Well-Worn): buy 0.3800–0.3851

chance 0%
The Chroma Collection + The Cobblestone Collection
Restricted
−404 $ −97.2%
invest 416 $assemble: ≈ easy
no outcome price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Cartel (Battle-Scarred)
Best outcome
float up to 0.585962
Return after fees
12 $
Lots that fit
100%
Sales per week
23
Ways to assemble
5
Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
39.78 26.01 −13.77 −34.6% 31%
no outcome price
Restricted
→float up to 0.712499
1 5 1
The Canals Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
25.24 1.57 −23.67 −93.8% 0%
no outcome price
Mil-Spec Grade
→float up to 0.957446
1 5 3
The Bravo Collection
+ The Chroma Collection
rare inputs
≈ easy ≈ for 11 contracts
55.22 29.64 −25.58 −46.3% 13%
no outcome price
Restricted
→float up to 0.101782
1 5 1
The Bravo Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
92.63 66.89 −25.74 −27.8% 13%
no outcome price
Restricted
→float up to 0.101739
1 5 0
The 2021 Vertigo Collection
+ The Chroma Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 8 contracts
55.22 27.60 −27.61 −50.0% 10%
no outcome price
Restricted
→float up to 0.418974
1 5 0
The Bravo Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
94.93 66.89 −28.04 −29.5% 13%
no outcome price
Restricted
→float up to 0.089999
1 5 0
The 2021 Vertigo Collection
+ The Chroma Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 11 contracts
56.17 27.60 −28.57 −50.9% 10%
no outcome price
Restricted
→float up to 0.458038
1 5 0
The Canals Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
45.90 16.64 −29.27 −63.8% 13%
no outcome price
Mil-Spec Grade
→float up to 0.404255
1 5 0
The 2021 Vertigo Collection
+ The Chroma Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 9 contracts
57.05 27.60 −29.45 −51.6% 10%
no outcome price
Restricted
→float up to 0.492002
1 5 0
The Chroma Collection
+ The Norse Collection
marketplace price sells slowly 68% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 5 contracts
86.56 17.56 −69.00 −79.7% 3%
no outcome price
Mil-Spec Grade
→float up to 0.472500
1 5 3
The Chroma Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
93.75 14.46 −79.29 −84.6% 2%
no outcome price
Mil-Spec Grade
→float up to 0.337499
1 5 0
The Chroma Collection
+ The St. Marc Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
135.87 45.82 −90.05 −66.3% 13%
no outcome price
Mil-Spec Grade
→float up to 0.404255
1 5 0
The 2021 Vertigo Collection
+ The Chroma Collection
rare inputs
206.38 102.69 −103.69 −50.2% 0%
no outcome price
Classified
→float up to 0.149999
1 5 37
The Canals Collection
+ The Chroma Collection
rare inputs
≈ hard ≈ for 0 contracts
137.47 17.16 −120.31 −87.5% 0%
no outcome price
Restricted
→float up to 0.149999
1 5 107
The Canals Collection
+ The Chroma Collection
rare inputs
≈ hard ≈ for 0 contracts
134.98 11.85 −123.12 −91.2% 0%
no outcome price
Restricted
→float up to 0.284999
1 5 106
The Canals Collection
+ The Chroma Collection
rare inputs
≈ hard ≈ for 0 contracts
136.85 12.31 −124.54 −91.0% 0%
no outcome price
Restricted
→float up to 0.187499
1 5 107
The Chroma Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
182.77 51.10 −131.67 −72.0% 10%
no outcome price
Mil-Spec Grade
→float up to 0.359999
1 5 0
The Chroma Collection
+ The eSports 2014 Summer Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
222.92 90.06 −132.86 −59.6% 0%
no outcome price
Classified
→float up to 0.999999
1 5 0
The Chroma Collection
+ The Control Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ easy ≈ for 11 contracts
214.42 71.41 −143.02 −66.7% 10%
no outcome price
Restricted
→float up to 0.072136
1 5 0
The Chroma Collection
+ The Rising Sun Collection
outcome without sales marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
271.88 119.10 −152.78 −56.2% 22%
no outcome price
Mil-Spec Grade
→float up to 0.455999
1 5 0
The Chroma Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
271.88 114.19 −157.69 −58.0% 22%
no outcome price
Mil-Spec Grade
→float up to 0.379999
1 5 0
The Chroma Collection
+ The Nuke Collection
marketplace price sells slowly 40% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
205.26 41.83 −163.43 −79.6% 10%
no outcome price
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Chroma Collection
+ The Rising Sun Collection
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
272.05 105.37 −166.68 −61.3% 22%
no outcome price
Mil-Spec Grade
→float up to 0.379999
1 5 0
The Chroma Collection
+ The Gods and Monsters Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
258.87 44.22 −214.65 −82.9% 10%
no outcome price
Mil-Spec Grade
→float up to 0.095744
1 5 1
The Chroma Collection
+ The Norse Collection
rare inputs
≈ medium ≈ for 1 contract
353.33 11.85 −341.48 −96.6% 0%
no outcome price
Restricted
→float up to 0.613244
1 5 23
The Chroma Collection
+ The Norse Collection
rare inputs
355.83 12.31 −343.52 −96.5% 0%
no outcome price
Restricted
→float up to 0.187499
1 5 107
The Chroma Collection
+ The Norse Collection
rare inputs
361.29 17.16 −344.13 −95.3% 0%
no outcome price
Restricted
→float up to 0.149999
1 5 107
The Chroma Collection
+ The Cobblestone Collection
rare inputs
≈ easy ≈ for 6 contracts
416.08 11.85 −404.23 −97.2% 0%
no outcome price
Restricted
→float up to 0.585962
1 5 23
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work