Crafts
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

Profitable 37 069crafts of 40 591 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 152 every outcome pays off: 1 385
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 591. Shown in the list below: 2. Hidden: “profit on prices without sales” — 20 913, “outcome above the Steam cap” — 3 648. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 522
11 519
10 550
8 994
4 299
1 707
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
2 steps
The Clutch Collection
Restricted
+418 ₽ +4.9%
invest 8 440 ₽assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Neo-Noir (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 857 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
10
Ways to assemble
1
Steps
2

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0051 (1% of this wear's listings)

chance 0%
2 steps
The Clutch Collection
Restricted
+31 ₽ +0.4%
invest 6 926 ₽assemble: ≈ won't work
profit only from resale rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MP7 | Bloodsport (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 957 ₽
Float
0.0700–0.0768 +1
Lots that fit
9%
Sales per week
38
Ways to assemble
1
Steps
2

Nova | Wild Six (Field-Tested): buy 0.1500–0.1697 (under 1% of this wear's listings); Nova | Wild Six (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Clutch Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 chains
8 439.80 8 857.31 +417.51 +4.9% 0%
≤ 0.0051+1
Restricted
→float up to 0.069999
2 steps 1 10
The Clutch Collection
profit only from resale rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 chains
6 926.20 6 957.12 +30.92 +0.4% 0%
≤ 0.0768+1
Restricted
→float up to 0.069999
2 steps 1 38
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work