Crafts
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 456.

Profitable 34 858crafts of 38 364 in the recalculation
Best profit +2 486₽ The Dead Hand Collection · +32% rare inputs
Median ROI +20% half of the profitable crafts are above
No float picking 191 every outcome pays off: 1 261

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 364. Of them the site shows the best: 15 000. Shown in the list below: 483. Hidden: “profit on prices without sales” — 20 377, “outcome above the Steam cap” — 3 589. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 100%
The Dead Hand Collection + The eSports 2014 Summer Collection
Classified
+33 618 ₽ +139.7%
invest 24 066 ₽assemble: float cannot be reached
продажа ненадёжна marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Return after fees
57 684 ₽
Float
0.0700–0.0745 +2
Lots that fit
6%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Dead Hand Collection + The Vanguard Collection
Classified
+22 495 ₽ +54.7%
invest 41 144 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Return after fees
63 638 ₽
Float
0.0000–0.0093 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Factory New): buy 0.0000–0.0093 (12% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Dead Hand Collection
Classified
+5 899 ₽ +51.5%
invest 11 447 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Wildfire (Factory New)
Return after fees
17 346 ₽
Float
0.0000–0.0072 +2
Lots that fit
10%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Minimal Wear): buy 0.0700–0.0782 (0% of this wear's listings); StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0072 (0% of this wear's listings); StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1738 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 3 Collection + The Dead Hand Collection
Classified
+4 038 ₽ +35.7%
invest 11 310 ₽assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Return after fees
15 349 ₽
Float
0.0700–0.0744 +1
Lots that fit
6%
Sales per week
5
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1627 (1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Prisma 2 Collection
Classified
+3 649 ₽ +56.9%
invest 6 412 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Return after fees
10 060 ₽
Float
0.0700–0.0744 +1
Lots that fit
6%
Sales per week
14
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Prisma Collection
Classified
+3 387 ₽ +67.8%
invest 4 996 ₽assemble: float cannot be reached
float cannot be reached
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
8 383 ₽
Float
0.1500–0.1618 +1
Lots that fit
5%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spectrum Collection
Classified
+3 023 ₽ +50.2%
invest 6 017 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Bloodsport (Factory New)
Return after fees
9 040 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
34
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Revolution Collection
Classified
+2 987 ₽ +61.7%
invest 4 840 ₽assemble: float cannot be reached
float cannot be reached
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
7 827 ₽
Float
0.0700–0.0749 +1
Lots that fit
6%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection
Classified
+2 909 ₽ +50.0%
invest 5 820 ₽assemble: float cannot be reached
float cannot be reached
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
8 729 ₽
Float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
44
Ways to assemble
1

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Snakebite Collection
Classified
+2 907 ₽ +54.5%
invest 5 330 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
8 237 ₽
Float
0.0700–0.0760 +2
Lots that fit
8%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0760 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Horizon Collection
Restricted
+2 876 ₽ +69.5%
invest 4 138 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Return after fees
7 014 ₽
Float
0.0000–0.0041 +2
Lots that fit
6%
Sales per week
7
Ways to assemble
5

MP7 | Amberline (Factory New): buy 0.0000–0.0041 (9% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0041 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Overpass 2024 Collection
Classified
+2 658 ₽ +42.0%
invest 6 330 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Minimal Wear)
Return after fees
8 988 ₽
Float
0.0700–0.0747 +2
Lots that fit
6%
Sales per week
24
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); Souvenir Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The CS20 Collection + The Dead Hand Collection
Classified
+2 608 ₽ +45.3%
invest 5 761 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
8 369 ₽
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
30
Ways to assemble
5

AUG | Death by Puppy (Factory New): buy 0.0000–0.0043 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Dead Hand Collection
Classified
+2 572 ₽ +36.5%
invest 7 044 ₽assemble: float cannot be reached
float cannot be reached
→ Steam M4A1-S | Cyrex (Factory New)
Return after fees
9 616 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
29
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Spy Tech Collection
Classified
+2 486 ₽ +31.9%
invest 7 786 ₽assemble: hard
rare inputs
→ Steam AK-47 | AUTOEXEC (Minimal Wear)
Return after fees
10 271 ₽
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
1
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); M4A1-S | Fatal Glitch (Field-Tested): buy 0.1500–0.1683 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Glove Collection
Classified
+2 237 ₽ +28.3%
invest 7 918 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Buzz Kill (Minimal Wear)
Return after fees
10 155 ₽
Float
0.0700–0.0742 +2
Lots that fit
5%
Sales per week
7
Ways to assemble
3

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1621 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Operation Broken Fang Collection
Classified
+1 933 ₽ +26.7%
invest 7 247 ₽assemble: hard
rare inputs
→ Steam M4A1-S | Printstream (Minimal Wear)
Return after fees
9 181 ₽
Float
0.0700–0.0762 +2
Lots that fit
8%
Sales per week
19
Ways to assemble
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1680 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Dead Hand Collection + The Horizon Collection
Classified
+1 882 ₽ +22.7%
invest 8 293 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Return after fees
10 174 ₽
Float
0.0700–0.0744 +1
Lots that fit
6%
Sales per week
6
Ways to assemble
5

P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0744 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Dead Hand Collection
Restricted
+1 783 ₽ +67.1%
invest 2 656 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Return after fees
4 439 ₽
Float
0.0000–0.0052 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1671 (0% of this wear's listings); MP7 | Amberline (Factory New): buy 0.0000–0.0052 (10% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Fracture Collection
Classified
+1 732 ₽ +33.2%
invest 5 220 ₽assemble: float cannot be reached
float cannot be reached
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
6 952 ₽
Float
0.0000–0.0036 +1
Lots that fit
5%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Dead Hand Collection + The Fracture Collection
Classified
+1 702 ₽ +32.1%
invest 5 300 ₽assemble: hard
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
7 002 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Dreams & Nightmares Collection
Classified
+1 658 ₽ +24.6%
invest 6 751 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Return after fees
8 408 ₽
Float
0.0700–0.0779 +1
Lots that fit
10%
Sales per week
11
Ways to assemble
5

StatTrak™ P90 | Deathgaze (Field-Tested): buy 0.1500–0.1729 (0% of this wear's listings); StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Recoil Collection
Classified
+1 569 ₽ +29.3%
invest 5 356 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
6 925 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
38
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Dead Hand Collection + The Gamma 2 Collection
Mil-Spec Grade
+1 440 ₽ +206.9%
invest 696 ₽assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Return after fees
2 137 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
6
Ways to assemble
5

Sawed-Off | Fusion (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Shadow Collection
Restricted
+1 418 ₽ +46.9%
invest 3 020 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Return after fees
4 437 ₽
Float
0.0000–0.0080 +2
Lots that fit
11%
Sales per week
4
Ways to assemble
5

MP7 | Amberline (Factory New): buy 0.0000–0.0080 (13% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0791 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0080 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Revolution Collection
Classified
+1 413 ₽ +29.2%
invest 4 839 ₽assemble: ≈ won't work
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
6 253 ₽
Float
0.0700–0.0748 +2
Lots that fit
6%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0748 (2% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Dead Hand Collection + The Kilowatt Collection
Classified
+1 336 ₽ +22.4%
invest 5 958 ₽assemble: ≈ won't work
→ Steam AK-47 | Inheritance (Factory New)
Return after fees
7 294 ₽
Float
0.0000–0.0053 +1
Lots that fit
8%
Sales per week
44
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Gamma 2 Collection
Classified
+1 304 ₽ +14.5%
invest 8 987 ₽
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Revolution (Minimal Wear)
Return after fees
10 291 ₽
Float
0.1500–0.1655 +1
Lots that fit
7%
Sales per week
9
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Well-Worn): buy 0.3800–0.3847; StatTrak™ MP9 | Airlock (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings)

chance 60%
The Dead Hand Collection + The Recoil Collection
Classified
+1 303 ₽ +21.7%
invest 6 020 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
7 324 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
40
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The eSports 2013 Winter Collection
Classified
+1 268 ₽ +16.7%
invest 7 575 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | X-Ray (Factory New)
Return after fees
8 843 ₽
Float
0.0700–0.0772 +2
Lots that fit
9%
Sales per week
10
Ways to assemble
2

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1707 (1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0772 (0% of this wear's listings); FAMAS | Afterimage (Minimal Wear): buy 0.0700–0.0772 (9% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Dead Hand Collection + The Radiant Collection
Restricted
+1 202 ₽ +34.2%
invest 3 516 ₽assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Nouveau Rouge (Factory New)
Return after fees
4 718 ₽
Float
0.0000–0.0046 +2
Lots that fit
7%
Sales per week
20
Ways to assemble
5

MP7 | Amberline (Factory New): buy 0.0000–0.0046 (9% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Clutch Collection + The Dead Hand Collection
Classified
+1 172 ₽ +18.1%
invest 6 470 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
7 642 ₽
Float
0.0000–0.0041 +2
Lots that fit
6%
Sales per week
35
Ways to assemble
5

AUG | Stymphalian (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Overpass 2024 Collection
Restricted
+1 052 ₽ +31.1%
invest 3 385 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Return after fees
4 437 ₽
Float
0.0000–0.0042 +2
Lots that fit
6%
Sales per week
19
Ways to assemble
5

MP7 | Amberline (Factory New): buy 0.0000–0.0042 (9% of this wear's listings); XM1014 | Monster Melt (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Gallery Collection
Classified
+1 005 ₽ +13.3%
invest 7 563 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Return after fees
8 568 ₽
Float
0.0700–0.0775 +2
Lots that fit
9%
Sales per week
19
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1717 (1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0775 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0775 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Gamma Collection
Restricted
+980 ₽ +48.1%
invest 2 036 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Return after fees
3 016 ₽
Float
0.0000–0.0058 +2
Lots that fit
8%
Sales per week
20
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0058 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Dead Hand Collection + The Gamma Collection
Classified
+952 ₽ +8.3%
invest 11 506 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Return after fees
12 458 ₽
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
3
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0743 (7% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0037 (1% of this wear's listings)

chance 95%
The Dead Hand Collection + The Vanguard Collection
Classified
+897 ₽ +11.6%
invest 7 733 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Fully Tuned (Minimal Wear)
Return after fees
8 631 ₽
Float
0.0700–0.0769 +2
Lots that fit
9%
Sales per week
4
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1698 (1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); P250 | Cartel (Minimal Wear): buy 0.0700–0.0769 (8% of this wear's listings)

chance 73%
The Dead Hand Collection + The Spectrum 2 Collection
Restricted
+890 ₽ +55.2%
invest 1 612 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Crane Flight (Factory New)
Return after fees
2 501 ₽
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
6
Ways to assemble
5

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0035 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Dead Hand Collection + The Falchion Collection
Restricted
+883 ₽ +62.2%
invest 1 419 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Return after fees
2 302 ₽
Float
0.0700–0.0752 +1
Lots that fit
7%
Sales per week
5
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1650 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Dead Hand Collection + The Dreams & Nightmares Collection
Restricted
+880 ₽ +64.2%
invest 1 369 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Return after fees
2 249 ₽
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
20
Ways to assemble
5

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0039 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Revolution Collection
Restricted
+877 ₽ +59.6%
invest 1 472 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Return after fees
2 349 ₽
Float
0.0700–0.0755 +1
Lots that fit
7%
Sales per week
20
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2217 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Dead Hand Collection + The Spectrum Collection
Restricted
+869 ₽ +31.0%
invest 2 808 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Decimator (Factory New)
Return after fees
3 678 ₽
Float
0.0000–0.0060 +2
Lots that fit
9%
Sales per week
3
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); StatTrak™ UMP-45 | Scaffold (Field-Tested): buy 0.1500–0.1698 (2% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0060 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Falchion Collection
Restricted
+864 ₽ +58.9%
invest 1 467 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Return after fees
2 331 ₽
Float
0.1500–0.1618 +1
Lots that fit
5%
Sales per week
3
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Dead Hand Collection
Restricted
+807 ₽ +45.2%
invest 1 786 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Return after fees
2 593 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
12
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Dead Hand Collection + The Spy Tech Collection
Restricted
+803 ₽ +29.5%
invest 2 721 ₽assemble: ≈ won't work
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Return after fees
3 524 ₽
Float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
52
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Dead Hand Collection + The Vanguard Collection
Mil-Spec Grade
+757 ₽ +57.3%
invest 1 321 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Return after fees
2 078 ₽
Float
0.0700–0.0741 +2
Lots that fit
5%
Sales per week
5
Ways to assemble
5

Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Chroma 2 Collection + The Dead Hand Collection
Restricted
+757 ₽ +52.2%
invest 1 449 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Return after fees
2 206 ₽
Float
0.1500–0.1679 +1
Lots that fit
8%
Sales per week
16
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2578 (7% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection
Restricted
+755 ₽ +43.4%
invest 1 740 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Crane Flight (Factory New)
Return after fees
2 494 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
20
Ways to assemble
1

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); MP7 | Amberline (Factory New): buy 0.0000–0.0062 (12% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The Genesis Collection
Restricted
+753 ₽ +44.2%
invest 1 704 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Crane Flight (Factory New)
Return after fees
2 457 ₽
Float
0.0000–0.0062 +2
Lots that fit
9%
Sales per week
16
Ways to assemble
5

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); MP7 | Amberline (Factory New): buy 0.0000–0.0062 (12% of this wear's listings); Dual Berettas | Angel Eyes (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Dead Hand Collection + The Shattered Web Collection
Restricted
+750 ₽ +23.2%
invest 3 229 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Decimator (Factory New)
Return after fees
3 978 ₽
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
5
Ways to assemble
5

MP7 | Amberline (Factory New): buy 0.0000–0.0035 (8% of this wear's listings); PP-Bizon | Embargo (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); PP-Bizon | Embargo (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dead Hand Collection
+ The eSports 2014 Summer Collection
продажа ненадёжна marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
24 066.16 57 684.13 +33 617.97 +139.7% 100%
≤ 0.0745+2
Classified
→
1 5 1
The Dead Hand Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41 143.61 63 638.12 +22 494.51 +54.7% 45%
≤ 0.0093+2
Classified
→
1 5 0
The CS20 Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 447.18 17 345.87 +5 898.69 +51.5% 50%
≤ 0.0072+2
Classified
→
1 5 1
The Chroma 3 Collection
+ The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 310.06 15 348.54 +4 038.48 +35.7% 80%
≤ 0.0744+1
Classified
→
1 5 5
The Dead Hand Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 411.57 10 060.22 +3 648.65 +56.9% 55%
≤ 0.0744+1
Classified
→
1 5 14
The Dead Hand Collection
+ The Prisma Collection
float cannot be reached
profitable even in a bad week
hard
4 996.34 8 382.90 +3 386.56 +67.8% 95%
≤ 0.1618+1
Classified
→
1 5 44
The Dead Hand Collection
+ The Spectrum Collection
float cannot be reached rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
6 017.23 9 040.34 +3 023.11 +50.2% 100%
≤ 0.0047+1
Classified
→
1 5 34
The Dead Hand Collection
+ The Revolution Collection
float cannot be reached
profitable even in a bad week
hard
4 839.70 7 827.09 +2 987.39 +61.7% 80%
≤ 0.0749+1
Classified
→
1 5 44
The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
5 820.14 8 729.17 +2 909.03 +50.0% 100%
≤ 0.0763+1
Classified
→
1 1 44
The Dead Hand Collection
+ The Snakebite Collection
float cannot be reached rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
5 330.15 8 236.69 +2 906.54 +54.5% 90%
≤ 0.0760+2
Classified
→
1 5 44
The Dead Hand Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 137.75 7 013.61 +2 875.86 +69.5% 33%
≤ 0.0041+2
Restricted
→
1 5 7
The Dead Hand Collection
+ The Overpass 2024 Collection
float cannot be reached rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
6 330.12 8 988.34 +2 658.22 +42.0% 100%
≤ 0.0747+2
Classified
→
1 5 24
The CS20 Collection
+ The Dead Hand Collection
float cannot be reached rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
5 760.94 8 369.37 +2 608.43 +45.3% 90%
≤ 0.0043+2
Classified
→
1 5 30
The Breakout Collection
+ The Dead Hand Collection
float cannot be reached
profitable even in a bad week
hard
7 043.81 9 615.75 +2 571.94 +36.5% 100%
≤ 0.0042+2
Classified
→
1 5 29
The Dead Hand Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
hard лотов на 0 контрактов
7 785.50 10 271.23 +2 485.73 +31.9% 100%
≤ 0.0763+2
Classified
→
1 5 1
The Dead Hand Collection
+ The Glove Collection
float cannot be reached rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
7 918.01 10 155.01 +2 237.00 +28.3% 100%
≤ 0.0742+2
Classified
→
1 3 7
The Dead Hand Collection
+ The Operation Broken Fang Collection
rare inputs
profitable even in a bad week
hard лотов на 0 контрактов
7 247.29 9 180.76 +1 933.47 +26.7% 95%
≤ 0.0762+2
Classified
→
1 2 19
The Dead Hand Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
8 292.82 10 174.44 +1 881.62 +22.7% 65%
≤ 0.0744+1
Classified
→
1 5 6
The 2018 Nuke Collection
+ The Dead Hand Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
2 655.70 4 438.56 +1 782.86 +67.1% 40%
≤ 0.0052+1
Restricted
→
1 5 2
The Dead Hand Collection
+ The Fracture Collection
float cannot be reached
profitable even in a bad week
hard
5 219.64 6 951.58 +1 731.94 +33.2% 60%
≤ 0.0036+1
Classified
→
1 5 44
The Dead Hand Collection
+ The Fracture Collection
profitable even in a bad week
hard лотов на 0 контрактов
5 299.50 7 001.69 +1 702.19 +32.1% 75%
≤ 0.0047+1
Classified
→
1 5 44
The Dead Hand Collection
+ The Dreams & Nightmares Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 750.56 8 408.18 +1 657.62 +24.6% 100%
≤ 0.0779+1
Classified
→
1 5 11
The Dead Hand Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 356.02 6 924.52 +1 568.50 +29.3% 100%
≤ 0.0042+2
Classified
→
1 5 38
The Dead Hand Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
696.31 2 136.65 +1 440.34 +206.9% 36%
≤ 0.0055+1
Mil-Spec Grade
→
1 5 6
The Dead Hand Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 019.74 4 437.28 +1 417.54 +46.9% 33%
≤ 0.0080+2
Restricted
→
1 5 4
The Dead Hand Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 839.42 6 252.64 +1 413.22 +29.2% 55%
≤ 0.0748+2
Classified
→
1 5 44
The Dead Hand Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 958.25 7 293.86 +1 335.61 +22.4% 75%
≤ 0.0053+1
Classified
→
1 5 44
The Dead Hand Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
8 987.41 10 290.95 +1 303.54 +14.5% 90%
≤ 0.1655+1
Classified
→
1 5 9
The Dead Hand Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 020.12 7 323.57 +1 303.45 +21.7% 60%
≤ 0.0039+1
Classified
→
1 5 40
The Dead Hand Collection
+ The eSports 2013 Winter Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 575.11 8 843.33 +1 268.22 +16.7% 100%
≤ 0.0772+2
Classified
→
1 2 10
The Dead Hand Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 515.92 4 718.15 +1 202.23 +34.2% 93%
≤ 0.0046+2
Restricted
→
1 5 20
The Clutch Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 470.11 7 642.44 +1 172.33 +18.1% 70%
≤ 0.0041+2
Classified
→
1 5 35
The Dead Hand Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 385.35 4 436.99 +1 051.64 +31.1% 80%
≤ 0.0042+2
Restricted
→
1 5 19
The Dead Hand Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 562.83 8 567.85 +1 005.02 +13.3% 95%
≤ 0.0775+2
Classified
→
1 5 19
The Dead Hand Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 036.25 3 015.89 +979.64 +48.1% 33%
≤ 0.0058+2
Restricted
→
1 5 20
The Dead Hand Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
11 505.54 12 457.53 +951.99 +8.3% 35%
≤ 0.0037+2
Classified
→
1 5 3
The Dead Hand Collection
+ The Vanguard Collection
rare inputs
≈ hard ≈ for 0 contracts
7 733.11 8 630.55 +897.44 +11.6% 95%
≤ 0.0769+2
Classified
→
1 5 4
The Dead Hand Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 611.51 2 501.19 +889.68 +55.2% 73%
≤ 0.0035+2
Restricted
→
1 5 6
The Dead Hand Collection
+ The Falchion Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 418.96 2 302.00 +883.04 +62.2% 67%
≤ 0.0752+1
Restricted
→
1 5 5
The Dead Hand Collection
+ The Dreams & Nightmares Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 369.15 2 248.74 +879.59 +64.2% 53%
≤ 0.0039+2
Restricted
→
1 5 20
The Dead Hand Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 471.96 2 348.87 +876.91 +59.6% 60%
≤ 0.0755+1
Restricted
→
1 5 20
The Dead Hand Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 808.29 3 677.62 +869.33 +31.0% 63%
≤ 0.0060+2
Restricted
→
1 5 3
The Dead Hand Collection
+ The Falchion Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 466.67 2 331.03 +864.36 +58.9% 33%
≤ 0.1618+1
Restricted
→
1 5 3
The Chroma Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 785.89 2 593.15 +807.26 +45.2% 37%
≤ 0.0056+1
Restricted
→
1 5 12
The Dead Hand Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 721.18 3 523.70 +802.52 +29.5% 80%
≤ 0.0763+1
Restricted
→
1 5 52
The Dead Hand Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 321.11 2 077.78 +756.67 +57.3% 45%
≤ 0.0741+2
Mil-Spec Grade
→
1 5 5
The Chroma 2 Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 449.24 2 205.89 +756.65 +52.2% 33%
≤ 0.1679+1
Restricted
→
1 5 16
The Dead Hand Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 739.86 2 494.43 +754.57 +43.4% 33%
≤ 0.0062+1
Restricted
→
1 1 20
The Dead Hand Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 704.07 2 456.66 +752.59 +44.2% 40%
≤ 0.0062+2
Restricted
→
1 5 16
The Dead Hand Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
3 228.58 3 978.46 +749.88 +23.2% 30%
≤ 0.0035+2
Restricted
→
1 5 5
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