- Best outcome
- float up to 0.449999
- Return after fees
- 5 $
- Float
- 0.3800–0.4407 +1
- Lots that fit
- unknown
- Sales per week
- 0
- Ways to assemble
- 5
Souvenir P90 | Schematic (Well-Worn): buy 0.3800–0.4407; P90 | Elite Build (Battle-Scarred): buy 0.4500–0.9275
Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 48 635.
No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.
Souvenir P90 | Schematic (Well-Worn): buy 0.3800–0.4407; P90 | Elite Build (Battle-Scarred): buy 0.4500–0.9275
StatTrak™ P2000 | Handgun (Battle-Scarred): buy 0.4500–0.9742; StatTrak™ AUG | Torque (Well-Worn): buy 0.3800–0.4467
Souvenir P250 | Digital Architect (Field-Tested): buy 0.1500–0.3402 (≈66% of this wear's listings); P2000 | Handgun (Battle-Scarred): buy 0.4500–0.9048
StatTrak™ MAC-10 | Graven (Battle-Scarred): buy 0.4500–0.7003; StatTrak™ P2000 | Handgun (Battle-Scarred): buy 0.4500–0.8434
G3SG1 | Violet Murano (Field-Tested): buy 0.1500–0.3425 (≈68% of this wear's listings); P90 | Elite Build (Battle-Scarred): buy 0.4500–0.9104
StatTrak™ CZ75-Auto | Yellow Jacket (Battle-Scarred): buy 0.4500–0.9999; StatTrak™ Nova | Bloomstick (Battle-Scarred): buy 0.4500–0.7999
P90 | Elite Build (Battle-Scarred): buy 0.4500–0.5624; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.5624
P90 | Elite Build (Battle-Scarred): buy 0.4500–0.9235; UMP-45 | Day Lily (Field-Tested): buy 0.1500–0.3480 (≈72% of this wear's listings)
Souvenir SG 553 | Hazard Pay (Battle-Scarred): buy 0.4500–0.4538; SG 553 | Cyrex (Battle-Scarred): buy 0.4500–0.5199
MP9 | Stained Glass (Field-Tested): buy 0.1500–0.1706 (under 1% of this wear's listings); P2000 | Handgun (Well-Worn): buy 0.3800–0.3862; Negev | Loudmouth (Field-Tested): buy 0.1500–0.1706 (under 1% of this wear's listings)
MP9 | Stained Glass (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P2000 | Handgun (Well-Worn): buy 0.3800–0.3851
P90 | Elite Build (Battle-Scarred): buy 0.4500–0.5999; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.5999
P90 | Elite Build (Battle-Scarred): buy 0.4500–0.5066; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.5066
P90 | Elite Build (Battle-Scarred): buy 0.4500–0.9999; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.9999
P90 | Elite Build (Battle-Scarred): buy 0.4500–0.6078; Tec-9 | Terrace (Battle-Scarred): buy 0.4500–0.6078
UMP-45 | Riot (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); M4A4 | Radiation Hazard (Minimal Wear): buy 0.0700–0.0785 (under 1% of this wear's listings)
P2000 | Handgun (Well-Worn): buy 0.3800–0.3837; Negev | Loudmouth (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); AUG | Flame Jörmungandr (Well-Worn): buy 0.3800–0.3837
P2000 | Handgun (Well-Worn): buy 0.3800–0.3838; Negev | Loudmouth (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); AUG | Flame Jörmungandr (Well-Worn): buy 0.3800–0.3838
P2000 | Handgun (Battle-Scarred): buy 0.4500–0.7406; AUG | Flame Jörmungandr (Well-Worn): buy 0.3800–0.4169
| Collection · assemble | Invest | Returns | Profit | ROI | Chance of profit | Buy float | Input | Steps | Ways | Liquidity sales / week |
|
|---|---|---|---|---|---|---|---|---|---|---|---|
|
The 2021 Vertigo Collection
+ The Falchion Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
10.04 | 4.76 | −5.28 | −52.6% | 13% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The Huntsman Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
28.05 | 14.13 | −13.92 | −49.6% | 15% |
no outcome price
|
Restricted
|
1 | 5 | 1 | |
|
|
45.63 | 23.55 | −22.07 | −48.4% | 13% |
no outcome price
|
Restricted
|
1 | 5 | 1 | |
|
|
23.86 | 1.13 | −22.73 | −95.3% | 0% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 17 | |
|
The 2021 Vertigo Collection
+ The Falchion Collection
outcome without sales
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
|
47.81 | 20.88 | −26.93 | −56.3% | 10% |
no outcome price
|
Restricted
|
1 | 5 | 0 | |
|
The Bravo Collection
+ The Falchion Collection
sells slowly
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
80.99 | 53.31 | −27.68 | −34.2% | 13% |
no outcome price
|
Restricted
|
1 | 5 | 0 | |
|
The Canals Collection
+ The Falchion Collection
outcome without sales
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
44.68 | 15.29 | −29.40 | −65.8% | 13% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The eSports 2014 Summer Collection
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
|
115.01 | 64.71 | −50.29 | −43.7% | 10% |
no outcome price
|
Classified
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The Norse Collection
marketplace price
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium
≈ for 4 contracts
|
85.18 | 17.13 | −68.06 | −79.9% | 3% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 17 | |
|
The Falchion Collection
+ The Rising Sun Collection
outcome without sales
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
92.29 | 14.05 | −78.25 | −84.8% | 2% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The St. Marc Collection
outcome without sales
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
|
134.65 | 45.42 | −89.22 | −66.3% | 13% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
|
140.24 | 27.01 | −113.24 | −80.7% | 0% |
no outcome price
|
Classified
|
1 | 5 | 89 | |
|
|
128.48 | 9.06 | −119.42 | −92.9% | 0% |
no outcome price
|
Restricted
|
1 | 5 | 28 | |
|
|
127.04 | 4.47 | −122.57 | −96.5% | 0% |
no outcome price
|
Restricted
|
1 | 5 | 74 | |
|
The Falchion Collection
+ The Rising Sun Collection
outcome without sales
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
181.55 | 50.73 | −130.82 | −72.1% | 10% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The Rising Sun Collection
outcome without sales
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
270.81 | 120.96 | −149.85 | −55.3% | 22% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Control Collection
+ The Falchion Collection
outcome without sales
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium
≈ for 1 contract
|
212.55 | 61.56 | −150.99 | −71.0% | 10% |
no outcome price
|
Restricted
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The Rising Sun Collection
marketplace price
sells slowly 29% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
270.81 | 118.76 | −152.05 | −56.1% | 22% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The Rising Sun Collection
outcome without sales
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
|
270.81 | 113.86 | −156.94 | −58.0% | 22% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 0 | |
|
The Falchion Collection
+ The Nuke Collection
marketplace price
sells slowly 32% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
|
217.76 | 41.73 | −176.03 | −80.8% | 10% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 3 | |
|
The Falchion Collection
+ The Gods and Monsters Collection
sells slowly
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ medium
≈ for 3 contracts
|
257.65 | 48.57 | −209.07 | −81.1% | 10% |
no outcome price
|
Mil-Spec Grade
|
1 | 5 | 1 | |
|
|
345.50 | 11.26 | −334.24 | −96.7% | 0% |
no outcome price
|
Restricted
|
1 | 5 | 28 | |
|
|
344.92 | 9.06 | −335.86 | −97.4% | 0% |
no outcome price
|
Restricted
|
1 | 5 | 28 | |
|
|
343.20 | 4.29 | −338.91 | −98.7% | 0% |
no outcome price
|
Restricted
|
1 | 5 | 44 | |
|
|
405.95 | 4.29 | −401.65 | −98.9% | 0% |
no outcome price
|
Restricted
|
1 | 5 | 44 |