Crafts
prices updated 13.10 04:15 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 005.

Profitable 35 895crafts of 39 210 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 208 every outcome pays off: 1 348
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 210. Shown in the list below: 665. Hidden: “profit on prices without sales” — 20 700, “outcome above the Steam cap” — 3 441. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 315
11 077
10 230
8 602
4 280
1 706
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Fever Collection + The eSports 2014 Summer Collection
Classified
+428 $ +183.6%
invest 233 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
660 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Vanguard Collection
Classified
+255 $ +53.3%
invest 478 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
733 $
Float
0.0000–0.0093 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0093 (22% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Fever Collection + The Revolver Case Collection
Classified
+133 $ +138.7%
invest 96 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
228 $
Float
0.1500–0.1617 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fever Collection
Classified
+115 $ +106.7%
invest 108 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
223 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Fever Collection + The Snakebite Collection
Classified
+109 $ +94.5%
invest 115 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
224 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Horizon Collection
Classified
+108 $ +84.8%
invest 128 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
236 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (5% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection
Classified
+106 $ +88.3%
invest 120 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
226 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
1

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Fever Collection
Classified
+105 $ +59.5%
invest 176 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Sovereign Flame (Factory New)
Best outcome
float up to 0.069999
Return after fees
280 $
Float
0.0000–0.0052 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1671 (1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0052 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Prisma 2 Collection
Classified
+100 $ +79.6%
invest 125 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
225 $
Float
0.0000–0.0059 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings); StatTrak™ AK-47 | Phantom Disruptor (Factory New): buy 0.0000–0.0059 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Vanguard Collection
Classified
+89 $ +65.5%
invest 136 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
226 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (11% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Shattered Web Collection
Classified
+85 $ +47.2%
invest 181 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
266 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0043 (1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Huntsman Collection
Classified
+71 $ +36.2%
invest 196 $assemble: ≈ won't work
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
267 $
Float
0.0000–0.0083 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
3

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0795 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0083 (16% of this wear's listings); StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1775 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 3 Collection + The Fever Collection
Classified
+71 $ +46.0%
invest 154 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
225 $
Float
0.0000–0.0045 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ P250 | Undertow (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0752 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fever Collection + The Overpass 2024 Collection
Classified
+68 $ +26.1%
invest 262 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
330 $
Float
0.0000–0.0063 +1
Lots that fit
1%
Sales per week
4
Ways to assemble
5

UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0063 (1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0772 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 2 Collection + The Fever Collection
Classified
+67 $ +33.7%
invest 199 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Blood in the Water (Factory New)
Best outcome
float up to 0.069799
Return after fees
266 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
3

StatTrak™ P90 | Cold Blooded (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0061 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Operation Hydra Collection
Classified
+63 $ +25.5%
invest 247 $assemble: ≈ won't work
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Oni Taiji (Factory New)
Best outcome
float up to 0.034999
Return after fees
310 $
Float
0.0000–0.0049 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0049 (5% of this wear's listings); StatTrak™ Galil AR | Sugar Rush (Field-Tested): buy 0.1500–0.1661 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
3 steps
The Fever Collection
Mil-Spec Grade
+62 $ +21.5%
invest 286 $assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
348 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1
Steps
3

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ MAG-7 | Resupply (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Fever Collection
Restricted
+57 $ +322.7%
invest 18 $assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
75 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The eSports 2013 Winter Collection
Classified
+57 $ +35.2%
invest 163 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
220 $
Float
0.0200–0.0241 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); StatTrak™ FAMAS | Afterimage (Factory New): buy 0.0200–0.0241 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Overpass 2024 Collection
Classified
+56 $ +30.2%
invest 185 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.055999
Return after fees
241 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0035 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Fever Collection
Classified
+55 $ +38.3%
invest 144 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
199 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Fever Collection
Restricted
+55 $ +26.2%
invest 210 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
265 $
Float
0.0000–0.0088 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
1
Steps
2

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0801 (under 1% of this wear's listings); StatTrak™ Zeus x27 | Tosai (Factory New): buy 0.0000–0.0088 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma Collection
Classified
+47 $ +57.2%
invest 82 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
129 $
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Glove Collection
Classified
+46 $ +41.8%
invest 109 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Buzz Kill (Factory New)
Best outcome
float up to 0.048999
Return after fees
155 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); P90 | Shallow Grave (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Fever Collection
Restricted
+44 $ +249.5%
invest 18 $assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
62 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (2% of this wear's listings); StatTrak™ Galil AR | Control (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection
Classified
+43 $ +53.9%
invest 79 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
122 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
1

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Fever Collection
Classified
+43 $ +51.8%
invest 82 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
125 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Ancient Collection + The Fever Collection
Classified
+43 $ +20.0%
invest 213 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
255 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Spectrum Collection
Classified
+42 $ +50.8%
invest 82 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.031499
Return after fees
124 $
Float
0.0000–0.0057 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0057 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Huntsman Collection
Classified
+40 $ +40.4%
invest 100 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
141 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Operation Broken Fang Collection
Classified
+40 $ +39.0%
invest 103 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.055999
Return after fees
143 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0042 (1% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1640 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fever Collection + The Horizon Collection
Restricted
+39 $ +84.6%
invest 46 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
86 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0040 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fever Collection + The Train 2025 Collection
Mil-Spec Grade
+37 $ +157.4%
invest 23 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
60 $
Float
0.0000–0.0081 +1
Lots that fit
≈2%
Sales per week
7
Ways to assemble
5

MAG-7 | Resupply (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Fever Collection
Classified
+36 $ +42.2%
invest 86 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
122 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
3

P250 | Muertos (Factory New): buy 0.0000–0.0058 (5% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Vanguard Collection
Classified
+36 $ +42.2%
invest 84 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
120 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (1% of this wear's listings); SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Train 2025 Collection
Restricted
+32 $ +141.6%
invest 23 $assemble: ≈ medium
sells slowly
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0047 +1
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (75% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Winter Offensive Collection
Classified
+31 $ +33.6%
invest 93 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Asiimov (Field-Tested)
Best outcome
float up to 0.237399
Return after fees
124 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
3

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (1% of this wear's listings); P250 | Mehndi (Minimal Wear): buy 0.0700–0.0770 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Gamma 2 Collection
Classified
+31 $ +22.4%
invest 138 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.069999
Return after fees
169 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); Tec-9 | Fuel Injector (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Fever Collection
Restricted
+31 $ +31.2%
invest 98 $assemble: ≈ won't work
profit only from resale
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
129 $
Float
0.0700–0.0760 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
1
Steps
2

StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Fever Collection
Restricted
+30 $ +27.4%
invest 109 $assemble: ≈ won't work
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
139 $
Float
0.0000–0.0088 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
1
Steps
2

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0801 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0088 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma 2 Collection + The Fever Collection
Restricted
+28 $ +177.1%
invest 16 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
43 $
Float
0.1500–0.1616 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Fever Collection
Classified
+26 $ +38.9%
invest 66 $assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
44
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Fever Collection
Classified
+25 $ +12.5%
invest 202 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.055999
Return after fees
227 $
Float
0.0000–0.0046 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0046 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Prisma 2 Collection
Classified
+25 $ +30.1%
invest 83 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
108 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
13
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Sport & Field Collection
Classified
+25 $ +24.0%
invest 103 $assemble: ≈ won't work
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Fade (Factory New)
Best outcome
float up to 0.005599
Return after fees
127 $
Float
0.0000–0.0057 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
2

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); Galil AR | Rainbow Spoon (Factory New): buy 0.0000–0.0057 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fever Collection + The Shadow Collection
Restricted
+24 $ +108.5%
invest 22 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0748 (5% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Fever Collection
Classified
+24 $ +31.6%
invest 75 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
99 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Dust 2 Collection + The Fever Collection
Classified
+24 $ +9.3%
invest 253 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Gold Arabesque (Factory New)
Best outcome
float up to 0.048999
Return after fees
277 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
2

Souvenir UMP-45 | Fade (Factory New): buy 0.0000–0.0061 (3% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0061 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection + The Fever Collection
Restricted
+23 $ +151.1%
invest 16 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
39 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Galil AR | Control (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Fracture Collection
Classified
+23 $ +24.0%
invest 97 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
120 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0051 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fever Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
232.89 660.44 +427.55 +183.6% 95%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
477.87 732.52 +254.65 +53.3% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.54 228.06 +132.51 +138.7% 85%
≤ 0.1617+1
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Fever Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
107.74 222.66 +114.92 +106.7% 50%
≤ 0.0054+1
Classified
→float up to 0.069999
1 5 1
The Fever Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
115.33 224.28 +108.95 +94.5% 65%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
127.79 236.17 +108.38 +84.8% 55%
≤ 0.0045+2
Classified
→float up to 0.055999
1 5 0
The Fever Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
119.94 225.82 +105.88 +88.3% 50%
≤ 0.0062+1
Classified
→float up to 0.069999
1 1 2
The Arabesque Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
175.82 280.45 +104.62 +59.5% 40%
≤ 0.0052+1
Classified
→float up to 0.069999
1 5 1
The Fever Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
125.21 224.92 +99.71 +79.6% 55%
≤ 0.0059+1
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
136.40 225.74 +89.35 +65.5% 55%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
180.61 265.92 +85.31 +47.2% 45%
≤ 0.0043+2
Classified
→float up to 0.069999
1 5 2
The Fever Collection
+ The Huntsman Collection
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
196.12 267.03 +70.91 +36.2% 50%
≤ 0.0083+2
Classified
→float up to 0.062999
1 3 1
The Arms Deal 3 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
153.91 224.65 +70.74 +46.0% 55%
≤ 0.0045+1
Classified
→float up to 0.069999
1 2 0
The Fever Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
261.65 329.92 +68.28 +26.1% 90%
≤ 0.0063+1
Classified
→float up to 0.069999
1 5 4
The Arms Deal 2 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
199.37 266.50 +67.13 +33.7% 55%
≤ 0.0061+2
Classified
→float up to 0.069799
1 3 0
The Fever Collection
+ The Operation Hydra Collection
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
246.76 309.72 +62.96 +25.5% 55%
≤ 0.0049+2
Classified
→float up to 0.034999
1 2 0
The Fever Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
286.11 347.75 +61.63 +21.5% 50%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 2
The Chroma 2 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.79 75.20 +57.41 +322.7% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 1
The Fever Collection
+ The eSports 2013 Winter Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
163.12 220.46 +57.35 +35.2% 55%
≤ 0.0241+1
Classified
→float up to 0.069999
1 2 0
The Fever Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
185.15 241.11 +55.96 +30.2% 50%
≤ 0.0035+2
Classified
→float up to 0.055999
1 5 4
The Chroma 2 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
144.10 199.25 +55.15 +38.3% 50%
≤ 0.0036+1
Classified
→float up to 0.069999
1 5 1
The Fever Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
209.90 264.93 +55.04 +26.2% 50%
≤ 0.0088+1
Restricted
→float up to 0.069999
2 steps 1 2
The Fever Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.86 128.65 +46.79 +57.2% 100%
≤ 0.0055+1
Classified
→float up to 0.055999
1 5 2
The Fever Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
109.22 154.85 +45.64 +41.8% 55%
≤ 0.0039+2
Classified
→float up to 0.048999
1 5 1
The Chroma 2 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.73 61.97 +44.24 +249.5% 70%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 1
The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.33 122.10 +42.78 +53.9% 100%
≤ 0.0062+1
Classified
→float up to 0.069999
1 1 22
The Falchion Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.28 124.94 +42.66 +51.8% 100%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 4
The Ancient Collection
+ The Fever Collection
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
212.79 255.33 +42.54 +20.0% 10%
≤ 0.0045+2
Classified
→float up to 0.069999
1 4 22
The Fever Collection
+ The Spectrum Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.43 124.35 +41.92 +50.8% 100%
≤ 0.0057+1
Classified
→float up to 0.031499
1 5 22
The Fever Collection
+ The Huntsman Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
100.12 140.55 +40.43 +40.4% 50%
≤ 0.0056+1
Classified
→float up to 0.062999
1 5 0
The Fever Collection
+ The Operation Broken Fang Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
102.70 142.73 +40.03 +39.0% 55%
≤ 0.0042+2
Classified
→float up to 0.055999
1 5 1
The Fever Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.37 85.59 +39.22 +84.6% 30%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 9
The Fever Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
23.34 60.09 +36.75 +157.4% 30%
≤ 0.0081+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Chroma Collection
+ The Fever Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.85 122.04 +36.19 +42.2% 55%
≤ 0.0058+1
Classified
→float up to 0.069999
1 3 22
The Fever Collection
+ The Vanguard Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
84.43 120.02 +35.59 +42.2% 55%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 5
The Fever Collection
+ The Train 2025 Collection
sells slowly
profitable even in a bad week
≈ medium ≈ for 2 contracts
22.71 54.87 +32.15 +141.6% 60%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 3
The Fever Collection
+ The Winter Offensive Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.98 124.26 +31.29 +33.6% 50%
≤ 0.0062+2
Classified
→float up to 0.237399
1 3 3
The Fever Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
138.43 169.45 +31.02 +22.4% 45%
≤ 0.0748+2
Classified
→float up to 0.069999
1 5 6
The Fever Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
98.22 128.91 +30.69 +31.2% 50%
≤ 0.0760+1
Restricted
→float up to 0.149999
2 steps 1 22
The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 chains
108.74 138.59 +29.84 +27.4% 50%
≤ 0.0088+1
Restricted
→float up to 0.069999
2 steps 1 22
The Chroma 2 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.59 43.19 +27.60 +177.1% 97%
≤ 0.1616+1
Restricted
→float up to 0.146874
1 5 4
The Dead Hand Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.70 91.27 +25.57 +38.9% 90%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 44
The 2021 Vertigo Collection
+ The Fever Collection
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
202.22 227.48 +25.26 +12.5% 10%
≤ 0.0046+2
Classified
→float up to 0.055999
1 2 22
The Fever Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.74 107.67 +24.94 +30.1% 45%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 13
The Fever Collection
+ The Sport & Field Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
102.64 127.31 +24.66 +24.0% 55%
≤ 0.0057+1
Classified
→float up to 0.005599
1 2 22
The Fever Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.10 46.07 +23.97 +108.5% 70%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 1
The CS20 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
75.50 99.32 +23.82 +31.6% 45%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The 2021 Dust 2 Collection
+ The Fever Collection
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
253.27 276.90 +23.63 +9.3% 10%
≤ 0.0061+2
Classified
→float up to 0.048999
1 2 22
The Chroma 2 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.53 39.01 +23.48 +151.1% 67%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 4
The Fever Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.04 120.31 +23.27 +24.0% 50%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 12
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work