Crafts
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

Profitable 37 069crafts of 40 591 in the recalculation
Best profit +3 337₽ The Gamma 2 Collection · +166% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 152 every outcome pays off: 1 385
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 591. Shown in the list below: 328. Hidden: “profit on prices without sales” — 20 913, “outcome above the Steam cap” — 3 648. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
3 steps
The Gamma 2 Collection
Mil-Spec Grade
+56 122 ₽ +125.0%
invest 44 900 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam AK-47 | Neon Revolution (Factory New)
Best outcome
float up to 0.055999
Return after fees
101 022 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
1
Ways to assemble
1
Steps
3

Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma 2 Collection + The eSports 2014 Summer Collection
Classified
+34 377 ₽ +157.5%
invest 21 821 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 198 ₽
Float
0.0700–0.0740 +2
Lots that fit
5%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1617 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Gamma 2 Collection + The Vanguard Collection
Classified
+21 649 ₽ +53.2%
invest 40 669 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
62 318 ₽
Float
0.0000–0.0091 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
5

StatTrak™ AUG | Syd Mead (Factory New): buy 0.0000–0.0091 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0804 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0091 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma 2 Collection + The Train 2025 Collection
Classified
+13 036 ₽ +49.7%
invest 26 211 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
39 247 ₽
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
1
Ways to assemble
5

MP9 | Airlock (Factory New): buy 0.0000–0.0062 (8% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Gamma 2 Collection
Mil-Spec Grade
+5 939 ₽ +132.3%
invest 4 490 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 429 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
1
Steps
2

Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Gamma 2 Collection
Classified
+5 399 ₽ +42.4%
invest 12 741 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 140 ₽
Float
0.0000–0.0036 +1
Lots that fit
5%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); MP9 | Airlock (Factory New): buy 0.0000–0.0036 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gamma 2 Collection + The Horizon Collection
Classified
+3 975 ₽ +53.5%
invest 7 427 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 402 ₽
Float
0.0700–0.0741 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

StatTrak™ MP9 | Airlock (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); StatTrak™ AUG | Syd Mead (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Gamma 2 Collection + The Operation Broken Fang Collection
Restricted
+3 536 ₽ +153.6%
invest 2 302 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 838 ₽
Float
0.0000–0.0045 +1
Lots that fit
7%
Sales per week
1
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1650 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 34%
The Gamma 2 Collection + The Train 2025 Collection
Mil-Spec Grade
+3 337 ₽ +166.5%
invest 2 004 ₽assemble: ≈ medium
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 341 ₽
Float
0.0000–0.0075 +1
Lots that fit
11%
Sales per week
2
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0075 (1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0075 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Gamma 2 Collection
Classified
+2 939 ₽ +34.3%
invest 8 568 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
11 507 ₽
Float
0.0700–0.0771 +2
Lots that fit
9%
Sales per week
9
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1705 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Gamma 2 Collection + The Train 2025 Collection
Restricted
+2 826 ₽ +129.8%
invest 2 176 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 002 ₽
Float
0.0000–0.0041 +1
Lots that fit
6%
Sales per week
10
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1637 (67% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma 2 Collection
Classified
+2 811 ₽ +46.3%
invest 6 075 ₽assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Roll Cage (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
8 886 ₽
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
27
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Gamma 2 Collection
Restricted
+2 713 ₽ +206.4%
invest 1 314 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
4 027 ₽
Float
0.1500–0.1618 +1
Lots that fit
5%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); SG 553 | Triarch (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Dead Hand Collection + The Gamma 2 Collection
Restricted
+2 396 ₽ +86.1%
invest 2 785 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 181 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
1
Ways to assemble
5

StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0055 (20% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Gamma 2 Collection
Restricted
+2 364 ₽ +49.0%
invest 4 821 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 185 ₽
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
11
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1624 (1% of this wear's listings); P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Gamma 2 Collection
Restricted
+2 212 ₽ +168.3%
invest 1 314 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 526 ₽
Float
0.1500–0.1628 +1
Lots that fit
6%
Sales per week
3
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); SG 553 | Triarch (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Recoil Collection
Classified
+1 771 ₽ +38.3%
invest 4 622 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Revolution (Minimal Wear)
Best outcome
float up to 0.141176
Return after fees
6 393 ₽
Float
0.1500–0.1721 +1
Lots that fit
10%
Sales per week
7
Ways to assemble
5

StatTrak™ AUG | Syd Mead (Field-Tested): buy 0.1500–0.1721 (7% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1721 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection
Mil-Spec Grade
+1 756 ₽ +219.4%
invest 800 ₽assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 556 ₽
Float
0.0000–0.0053
Lots that fit
8%
Sales per week
2
Ways to assemble
1

XM1014 | Slipstream (Factory New): buy 0.0000–0.0053 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gamma 2 Collection + The Overpass 2024 Collection
Classified
+1 748 ₽ +17.2%
invest 10 190 ₽assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 937 ₽
Float
0.0700–0.0747 +2
Lots that fit
6%
Sales per week
32
Ways to assemble
5

Tec-9 | Fuel Injector (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings)

chance 60%
The Gamma 2 Collection + The Genesis Collection
Classified
+1 680 ₽ +26.8%
invest 6 278 ₽assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Roll Cage (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 958 ₽
Float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
27
Ways to assemble
5

MP9 | Airlock (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Gamma 2 Collection + The Safehouse Collection
Mil-Spec Grade
+1 610 ₽ +206.4%
invest 780 ₽assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 390 ₽
Float
0.0000–0.0051 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0051 (1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The Gamma 2 Collection + The Shattered Web Collection
Mil-Spec Grade
+1 604 ₽ +178.3%
invest 900 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 504 ₽
Float
0.0000–0.0036 +1
Lots that fit
5%
Sales per week
1
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0036 (1% of this wear's listings); M249 | Warbird (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Gamma 2 Collection + The eSports 2014 Summer Collection
Classified
+1 582 ₽ +13.6%
invest 11 644 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Bullet Rain (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 226 ₽
Float
0.0700–0.0757 +2
Lots that fit
7%
Sales per week
1
Ways to assemble
5

MP9 | Airlock (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); Nova | Bloomstick (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings); P2000 | Corticera (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings)

chance 60%
The Gamma 2 Collection + The Glove Collection
Restricted
+1 288 ₽ +49.6%
invest 2 596 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
3 883 ₽
Float
0.0000–0.0037 +1
Lots that fit
5%
Sales per week
1
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Gamma 2 Collection + The Radiant Collection
Restricted
+1 278 ₽ +49.3%
invest 2 592 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 871 ₽
Float
0.0000–0.0037 +1
Lots that fit
5%
Sales per week
11
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Achroma Collection + The Gamma 2 Collection
Restricted
+1 215 ₽ +63.4%
invest 1 917 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 131 ₽
Float
0.0000–0.0052 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0052 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Gamma 2 Collection + The Overpass 2024 Collection
Restricted
+1 164 ₽ +58.1%
invest 2 005 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 169 ₽
Float
0.0000–0.0035 +3
Lots that fit
5%
Sales per week
11
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings); Dual Berettas | Sweet Little Angels (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); AUG | Eye of Zapems (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma 2 Collection
Restricted
+1 131 ₽ +72.7%
invest 1 555 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 686 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma 2 Collection + The Shadow Collection
Restricted
+1 129 ₽ +49.1%
invest 2 299 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 428 ₽
Float
0.0700–0.0740 +1
Lots that fit
5%
Sales per week
3
Ways to assemble
5

StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma 2 Collection + The Shadow Collection
Restricted
+1 077 ₽ +45.3%
invest 2 380 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
3 458 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
3
Ways to assemble
5

StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0047 (20% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1654 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Gamma 2 Collection + The Glove Collection
Mil-Spec Grade
+1 012 ₽ +120.0%
invest 843 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 856 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
14
Ways to assemble
5

XM1014 | Slipstream (Factory New): buy 0.0000–0.0039 (1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Gamma 2 Collection
Restricted
+994 ₽ +33.9%
invest 2 933 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 926 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
56
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1654 (1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Gamma 2 Collection + The Gamma Collection
Restricted
+972 ₽ +49.4%
invest 1 968 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 940 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0055 (1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection + The Genesis Collection
Restricted
+927 ₽ +72.5%
invest 1 278 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 205 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0055 (1% of this wear's listings); UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Gamma 2 Collection
Restricted
+916 ₽ +59.7%
invest 1 534 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 450 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
12
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0047 (20% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection + The Gamma 2 Collection
Restricted
+889 ₽ +57.2%
invest 1 554 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
2 443 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0040 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The CS20 Collection + The Gamma 2 Collection
Restricted
+870 ₽ +58.0%
invest 1 499 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MP9 | Hydra (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 368 ₽
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
1
Ways to assemble
5

M249 | Aztec (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Gamma 2 Collection + The Revolver Case Collection
Restricted
+862 ₽ +54.5%
invest 1 583 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.046899
Return after fees
2 445 ₽
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
5
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); PP-Bizon | Fuel Rod (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Gamma 2 Collection + The Genesis Collection
Restricted
+860 ₽ +58.1%
invest 1 479 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 338 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
11
Ways to assemble
5

StatTrak™ MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0047 (20% of this wear's listings); StatTrak™ Dual Berettas | Angel Eyes (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma 2 Collection
Restricted
+859 ₽ +55.0%
invest 1 561 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 420 ₽
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
1

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dreams & Nightmares Collection + The Gamma 2 Collection
Restricted
+853 ₽ +58.8%
invest 1 449 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 301 ₽
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Anubis Collection + The Gamma 2 Collection
Mil-Spec Grade
+852 ₽ +97.9%
invest 871 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 723 ₽
Float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Gamma 2 Collection
Restricted
+834 ₽ +52.1%
invest 1 600 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 434 ₽
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
11
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma 2 Collection + The Kilowatt Collection
Classified
+794 ₽ +14.1%
invest 5 616 ₽assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Roll Cage (Minimal Wear)
Best outcome
float up to 0.087791
Return after fees
6 411 ₽
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
27
Ways to assemble
4

MP9 | Airlock (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0754 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Gamma 2 Collection
Restricted
+779 ₽ +52.7%
invest 1 479 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 258 ₽
Float
0.0000–0.0040 +2
Lots that fit
6%
Sales per week
11
Ways to assemble
5

Galil AR | Connexion (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0040 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Ascent Collection + The Gamma 2 Collection
Restricted
+773 ₽ +46.7%
invest 1 653 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 426 ₽
Float
0.0000–0.0049 +2
Lots that fit
7%
Sales per week
11
Ways to assemble
5

USP-S | Royal Guard (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0049 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma 2 Collection
Classified
+771 ₽ +16.7%
invest 4 624 ₽
rare inputs
→ Steam FAMAS | Roll Cage (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
5 395 ₽
Float
0.0700–0.0751 +2
Lots that fit
6%
Sales per week
51
Ways to assemble
5

P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.4850; P90 | Deathgaze (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); MP9 | Airlock (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma 2 Collection + The Prisma Collection
Restricted
+755 ₽ +50.3%
invest 1 501 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 256 ₽
Float
0.0000–0.0054 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma 2 Collection + The Spy Tech Collection
Restricted
+747 ₽ +26.2%
invest 2 853 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 600 ₽
Float
0.0000–0.0047 +1
Lots that fit
7%
Sales per week
47
Ways to assemble
5

MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1654 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Boreal Collection + The Gamma 2 Collection
Restricted
+734 ₽ +45.6%
invest 1 610 ₽assemble: ≈ won't work
rare inputs
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 345 ₽
Float
0.0000–0.0056 +2
Lots that fit
8%
Sales per week
56
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gamma 2 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
44 900.00 101 022.48 +56 122.48 +125.0% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.055999
3 steps 1 1
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21 821.11 56 197.96 +34 376.85 +157.5% 90%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40 669.24 62 317.85 +21 648.61 +53.2% 45%
≤ 0.0091+2
Classified
→float up to 0.069999
1 5 0
The Gamma 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26 211.09 39 247.32 +13 036.23 +49.7% 90%
≤ 0.0062+1
Classified
→float up to 0.069999
1 5 1
The Gamma 2 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
4 490.00 10 428.55 +5 938.55 +132.3% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 11
The Chroma 2 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12 740.52 18 139.79 +5 399.27 +42.4% 50%
≤ 0.0036+1
Classified
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 427.04 11 402.17 +3 975.13 +53.5% 60%
≤ 0.0741+2
Classified
→float up to 0.149999
1 5 2
The Gamma 2 Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 301.67 5 837.95 +3 536.28 +153.6% 77%
≤ 0.0045+1
Restricted
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
2 004.38 5 341.00 +3 336.62 +166.5% 34%
≤ 0.0075+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 568.25 11 507.21 +2 938.96 +34.3% 100%
≤ 0.0771+2
Classified
→float up to 0.057238
1 5 9
The Gamma 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 176.42 5 002.28 +2 825.86 +129.8% 87%
≤ 0.0041+1
Restricted
→float up to 0.069999
1 5 10
The Dead Hand Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 074.86 8 886.01 +2 811.15 +46.3% 100%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 27
The Chroma 2 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 314.01 4 026.69 +2 712.68 +206.4% 100%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 3
The Dead Hand Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 784.68 5 181.05 +2 396.37 +86.1% 67%
≤ 0.0055+1
Restricted
→float up to 0.069999
1 5 1
The Arabesque Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 820.86 7 184.56 +2 363.70 +49.0% 40%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 11
The Chroma 2 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 314.01 3 525.69 +2 211.68 +168.3% 70%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 3
The Gamma 2 Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 621.91 6 392.95 +1 771.04 +38.3% 55%
≤ 0.1721+1
Classified
→float up to 0.141176
1 5 7
The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
800.00 2 555.56 +1 755.56 +219.4% 40%
≤ 0.0053
Mil-Spec Grade
→float up to 0.069999
1 1 2
The Gamma 2 Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
10 189.63 11 937.48 +1 747.85 +17.2% 80%
≤ 0.0747+2
Classified
→float up to 0.149999
1 5 32
The Gamma 2 Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 277.94 7 958.25 +1 680.31 +26.8% 60%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 27
The Gamma 2 Collection
+ The Safehouse Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
780.12 2 390.40 +1 610.28 +206.4% 46%
≤ 0.0051+1
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Gamma 2 Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
899.70 2 504.06 +1 604.36 +178.3% 42%
≤ 0.0036+1
Mil-Spec Grade
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The eSports 2014 Summer Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
11 644.00 13 225.62 +1 581.62 +13.6% 45%
≤ 0.0757+2
Classified
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 595.72 3 883.31 +1 287.59 +49.6% 60%
≤ 0.0037+1
Restricted
→float up to 0.034999
1 5 1
The Gamma 2 Collection
+ The Radiant Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 592.34 3 870.66 +1 278.32 +49.3% 73%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 11
The Achroma Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 916.80 3 131.45 +1 214.65 +63.4% 87%
≤ 0.0052+1
Restricted
→float up to 0.069999
1 5 11
The Gamma 2 Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 004.93 3 168.90 +1 163.97 +58.1% 77%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 5 11
The Dead Hand Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 555.39 2 686.42 +1 131.03 +72.7% 100%
≤ 0.0055+1
Restricted
→float up to 0.069999
1 5 11
The Gamma 2 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 298.86 3 427.91 +1 129.05 +49.1% 90%
≤ 0.0740+1
Restricted
→float up to 0.149999
1 5 3
The Gamma 2 Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 380.40 3 457.83 +1 077.43 +45.3% 90%
≤ 0.0047+1
Restricted
→float up to 0.147499
1 5 3
The Gamma 2 Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
843.44 1 855.71 +1 012.27 +120.0% 36%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Arabesque Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 932.84 3 926.48 +993.64 +33.9% 90%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 56
The Gamma 2 Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 967.59 2 939.57 +971.98 +49.4% 67%
≤ 0.0055+1
Restricted
→float up to 0.069999
1 5 11
The Gamma 2 Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 278.46 2 205.43 +926.97 +72.5% 100%
≤ 0.0055+1
Restricted
→float up to 0.069999
1 5 11
The Dead Hand Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 534.31 2 450.11 +915.80 +59.7% 33%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 12
The Gallery Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 554.30 2 443.46 +889.16 +57.2% 80%
≤ 0.0040+2
Restricted
→float up to 0.062999
1 5 7
The CS20 Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 498.52 2 368.04 +869.52 +58.0% 93%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Gamma 2 Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 582.77 2 445.11 +862.34 +54.5% 97%
≤ 0.0037+2
Restricted
→float up to 0.046899
1 5 5
The Gamma 2 Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 478.69 2 338.33 +859.64 +58.1% 93%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 11
The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 560.88 2 420.10 +859.22 +55.0% 100%
≤ 0.0055+1
Restricted
→float up to 0.069999
1 1 11
The Dreams & Nightmares Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 448.82 2 301.42 +852.60 +58.8% 90%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 11
The Anubis Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
870.56 1 722.58 +852.02 +97.9% 52%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Boreal Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 599.88 2 433.87 +833.99 +52.1% 100%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 11
The Gamma 2 Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 616.45 6 410.65 +794.20 +14.1% 55%
≤ 0.0047+2
Classified
→float up to 0.087791
1 4 27
The Fracture Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 478.76 2 258.23 +779.47 +52.7% 90%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 11
The Ascent Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 653.40 2 426.07 +772.67 +46.7% 100%
≤ 0.0049+2
Restricted
→float up to 0.069999
1 5 11
The Dead Hand Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
4 623.69 5 394.80 +771.11 +16.7% 100%
≤ 0.0751+2
Classified
→float up to 0.379999
1 5 51
The Gamma 2 Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 500.98 2 256.46 +755.48 +50.3% 90%
≤ 0.0054+1
Restricted
→float up to 0.069999
1 5 11
The Gamma 2 Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 852.83 3 600.10 +747.27 +26.2% 90%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 47
The Boreal Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 610.36 2 344.71 +734.35 +45.6% 90%
≤ 0.0056+2
Restricted
→float up to 0.069999
1 5 56
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work