Crafts
prices updated 12.10 17:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 12.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 635.

Profitable 36 412crafts of 39 940 in the recalculation
Best profit +36$ The Graphic Design Collection · +142% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 104 every outcome pays off: 1 395
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 940. Shown in the list below: 161. Hidden: “profit on prices without sales” — 21 190, “outcome above the Steam cap” — 3 654. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 40%
The Graphic Design Collection + The Horizon Collection
Restricted
+40 $ +67.8%
invest 59 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Slalom (Factory New): buy 0.0000–0.0040 (0% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0040 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Graphic Design Collection + The Train 2025 Collection
Mil-Spec Grade
+36 $ +141.7%
invest 25 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0077 +1
Lots that fit
≈2%
Sales per week
7
Ways to assemble
5

XM1014 | Halftone Shift (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0077 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Graphic Design Collection
Restricted
+33 $ +140.2%
invest 24 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.046874
Return after fees
57 $
Float
0.0700–0.0743 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (1% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0743 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Chroma 2 Collection + The Graphic Design Collection
Restricted
+30 $ +98.8%
invest 31 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.049999
Return after fees
61 $
Float
0.0700–0.0740 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Graphic Design Collection + The Train 2025 Collection
Restricted
+27 $ +47.2%
invest 58 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
86 $
Float
0.0000–0.0039 +2
Lots that fit
2%
Sales per week
1
Ways to assemble
5

CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1628 (65% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0039 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Arabesque Collection + The Graphic Design Collection
Restricted
+25 $ +32.9%
invest 77 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
103 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); CZ75-Auto | Slalom (Factory New): buy 0.0000–0.0058 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2018 Nuke Collection + The Graphic Design Collection
Mil-Spec Grade
+7 $ +67.1%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); P90 | Facility Negative (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The 2018 Nuke Collection + The Graphic Design Collection
Mil-Spec Grade
+7 $ +51.0%
invest 14 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
21 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Facility Negative (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Glove Collection + The Graphic Design Collection
Restricted
+7 $ +13.1%
invest 51 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0071 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
3

Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1735 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0071 (2% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0781 (2% of this wear's listings)

chance 55%
The Arabesque Collection + The Graphic Design Collection
Restricted
+6 $ +13.0%
invest 43 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Starcade (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
49 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
2

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Gamma 2 Collection + The Graphic Design Collection
Mil-Spec Grade
+6 $ +83.7%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0041 (1% of this wear's listings); SG 553 | Berry Gel Coat (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Spy Tech Collection
Restricted
+5 $ +12.2%
invest 42 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Starcade (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
47 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
2

CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings)

chance 70%
The Graphic Design Collection + The Spy Tech Collection
Mil-Spec Grade
+5 $ +40.8%
invest 11 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Box (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

XM1014 | Halftone Shift (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); AUG | Signal Scanner (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Graphic Design Collection + The Prisma Collection
Mil-Spec Grade
+4 $ +60.4%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

SG 553 | Berry Gel Coat (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); FAMAS | Crypsis (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The Graphic Design Collection
Mil-Spec Grade
+4 $ +53.1%
invest 8 $assemble: ≈ won't work
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
12 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Arabesque Collection + The Graphic Design Collection
Mil-Spec Grade
+4 $ +33.6%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
15 $
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
4

FAMAS | Snake Song (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); XM1014 | Halftone Shift (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Harlequin Collection
Mil-Spec Grade
+3 $ +44.1%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.063999
Return after fees
9 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Radiant Collection
Mil-Spec Grade
+3 $ +44.7%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.059733
Return after fees
8 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Graphic Design Collection + The Overpass 2024 Collection
Mil-Spec Grade
+2 $ +33.5%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.052705
Return after fees
10 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Nova | Wurst Hölle (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Graphic Design Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +28.8%
invest 8 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
11 $
Float
0.0000–0.0054 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings); Tec-9 | Snek-9 (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0054 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Ascent Collection + The Graphic Design Collection
Mil-Spec Grade
+2 $ +32.9%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.059733
Return after fees
9 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

MP9 | Cobalt Paisley (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); P2000 | Royal Baroque (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The 2018 Inferno Collection + The Graphic Design Collection
Mil-Spec Grade
+2 $ +25.8%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Safehouse Collection
Mil-Spec Grade
+2 $ +24.1%
invest 9 $assemble: ≈ medium
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.008648
Return after fees
11 $
Float
0.0000–0.0055 +1
Lots that fit
≈1%
Sales per week
9
Ways to assemble
2

XM1014 | Halftone Shift (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Graphic Design Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +33.2%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.035555
Return after fees
9 $
Float
0.0700–0.0767 +1
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
3

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1693 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Graphic Design Collection + The Snakebite Collection
Mil-Spec Grade
+2 $ +42.6%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
7 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings); R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Train 2025 Collection
Industrial Grade
+2 $ +149.4%
invest 1 $assemble: ≈ won't work
→ Steam Glock-18 | Green Line (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

P2000 | Coral Halftone (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); AUG | Steel Sentinel (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Graphic Design Collection
Mil-Spec Grade
+2 $ +36.7%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.052705
Return after fees
7 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

MP5-SD | Statics (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Achroma Collection + The Graphic Design Collection
Mil-Spec Grade
+2 $ +34.4%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.059733
Return after fees
7 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 39%
The Graphic Design Collection + The Wildfire Collection
Mil-Spec Grade
+2 $ +12.2%
invest 15 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Royal Legion (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
2

SG 553 | Berry Gel Coat (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); PP-Bizon | Photic Zone (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); MAC-10 | Lapis Gator (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

chance 32%
The Chroma Collection + The Graphic Design Collection
Mil-Spec Grade
+2 $ +21.3%
invest 8 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Naga (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
4

XM1014 | Quicksilver (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); XM1014 | Quicksilver (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

chance 100%
The Arabesque Collection + The Graphic Design Collection
Industrial Grade
+2 $ +112.7%
invest 2 $assemble: ≈ won't work
→ Steam Tec-9 | Sultan (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

PP-Bizon | Traitor (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Anubis Collection + The Graphic Design Collection
Industrial Grade
+2 $ +34.2%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
6 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2018 Inferno Collection + The Graphic Design Collection
Mil-Spec Grade
+2 $ +21.5%
invest 7 $assemble: ≈ won't work
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam P90 | Attack Vector (Factory New)
Best outcome
float up to 0.064166
Return after fees
9 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

chance 100%
The Graphic Design Collection + The Spy Tech Collection
Industrial Grade
+2 $ +95.6%
invest 2 $assemble: ≈ won't work
→ Steam M4A4 | Dark Operative (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

Galil AR | NV (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); SCAR-20 | Arctic Camo Panels (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +17.6%
invest 9 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.061276
Return after fees
10 $
Float
0.0700–0.0758 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
4

SG 553 | Berry Gel Coat (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

chance 55%
The Graphic Design Collection + The Revolver Case Collection
Mil-Spec Grade
+1 $ +25.3%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
7 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
4

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings); Sawed-Off | Yorick (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); SCAR-20 | Outbreak (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Spy Tech Collection
Mil-Spec Grade
+1 $ +23.5%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Minimal Wear)
Best outcome
float up to 0.095999
Return after fees
8 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
2

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); M4A4 | Dark Operative (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); AUG | Signal Scanner (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The Chroma 3 Collection + The Graphic Design Collection
Mil-Spec Grade
+1 $ +19.5%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
9 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
4

M249 | Spectre (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

chance 32%
The 2018 Nuke Collection + The Graphic Design Collection
Industrial Grade
+1 $ +75.0%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Acheron (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0059 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

M4A4 | Mainframe (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); Negev | Bulkhead (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); MP7 | Astrolabe (Field-Tested): buy 0.1500–0.1695 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Graphic Design Collection
Industrial Grade
+1 $ +36.6%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.065624
Return after fees
5 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 42%
The Anubis Collection + The Graphic Design Collection
Industrial Grade
+1 $ +33.9%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 2 Collection + The Graphic Design Collection
Mil-Spec Grade
+1 $ +27.0%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
6 $
Float
0.1000–0.1025 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
3

Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1025 (under 1% of this wear's listings); SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +34.5%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Minimal Wear)
Best outcome
float up to 0.127999
Return after fees
5 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

SCAR-20 | Wild Berry (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Boreal Collection + The Graphic Design Collection
Restricted
+1 $ +6.9%
invest 17 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Starcade (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
18 $
Float
0.0700–0.0765 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
1

M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); P90 | Attack Vector (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings)

chance 55%
The Ascent Collection + The Graphic Design Collection
Mil-Spec Grade
+1 $ +28.1%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Minimal Wear)
Best outcome
float up to 0.127999
Return after fees
5 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

FAMAS | Yeti Camo (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Dead Hand Collection + The Graphic Design Collection
Mil-Spec Grade
+1 $ +24.8%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
6 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
2

Sawed-Off | Fusion (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Sawed-Off | Fusion (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); SG 553 | Berry Gel Coat (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Graphic Design Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +30.3%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Minimal Wear)
Best outcome
float up to 0.137142
Return after fees
5 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Graphic Design Collection + The Phoenix Collection
Mil-Spec Grade
+1 $ +14.4%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
8 $
Float
0.0700–0.0751 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
3

SG 553 | Berry Gel Coat (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

chance 40%
The Graphic Design Collection + The Train 2025 Collection
Mil-Spec Grade
+1 $ +8.2%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Polysoup (Factory New)
Best outcome
float up to 0.044799
Return after fees
12 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
2

XM1014 | Halftone Shift (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 80%
The Bank Collection + The Graphic Design Collection
Industrial Grade
+1 $ +48.6%
invest 2 $assemble: ≈ won't work
→ Steam AK-47 | Crossfade (Factory New)
Best outcome
float up to 0.043749
Return after fees
2 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); MP7 | Astrolabe (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Graphic Design Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.54 98.21 +39.68 +67.8% 40%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 1
The Graphic Design Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
25.43 61.48 +36.05 +141.7% 30%
≤ 0.0077+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Chroma 2 Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23.76 57.06 +33.30 +140.2% 100%
≤ 0.0743+1
Restricted
→float up to 0.046874
1 5 1
The Chroma 2 Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.80 61.23 +30.42 +98.8% 73%
≤ 0.0740+1
Restricted
→float up to 0.049999
1 5 1
The Graphic Design Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
58.10 85.53 +27.43 +47.2% 55%
≤ 0.0039+2
Restricted
→float up to 0.052499
1 5 1
The Arabesque Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
77.45 102.92 +25.47 +32.9% 50%
≤ 0.0058+1
Restricted
→float up to 0.052499
1 5 1
The 2018 Nuke Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.17 18.67 +7.49 +67.1% 70%
≤ 0.0047+2
Mil-Spec Grade
→float up to 0.069999
1 5 9
The 2018 Nuke Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.91 21.01 +7.10 +51.0% 37%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.048999
1 5 8
The Glove Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
51.41 58.14 +6.73 +13.1% 40%
≤ 0.0071+2
Restricted
→float up to 0.069999
1 3 2
The Arabesque Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.32 48.95 +5.64 +13.0% 55%
≤ 0.0741+2
Restricted
→float up to 0.112499
1 2 2
The Gamma 2 Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.61 12.14 +5.54 +83.7% 28%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Graphic Design Collection
+ The Spy Tech Collection
rare inputs
≈ hard ≈ for 0 contracts
41.97 47.12 +5.14 +12.2% 100%
≤ 0.0741+2
Restricted
→float up to 0.112499
1 2 2
The Graphic Design Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.46 16.12 +4.67 +40.8% 70%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Graphic Design Collection
+ The Prisma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.19 11.53 +4.34 +60.4% 46%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 5 9
The 2018 Inferno Collection
+ The Graphic Design Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.84 12.00 +4.17 +53.1% 100%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.044799
1 5 9
The Arabesque Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.05 14.76 +3.72 +33.6% 100%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.044799
1 4 9
The Graphic Design Collection
+ The Harlequin Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.02 8.67 +2.65 +44.1% 100%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.063999
1 5 9
The Graphic Design Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.86 8.48 +2.62 +44.7% 40%
≤ 0.0049+2
Mil-Spec Grade
→float up to 0.059733
1 5 9
The Graphic Design Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.21 9.62 +2.41 +33.5% 53%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.052705
1 5 9
The Graphic Design Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.16 10.51 +2.35 +28.8% 82%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.044799
1 5 9
The Ascent Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.12 9.46 +2.34 +32.9% 55%
≤ 0.0050+2
Mil-Spec Grade
→float up to 0.059733
1 5 9
The 2018 Inferno Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.97 11.29 +2.31 +25.8% 80%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Graphic Design Collection
+ The Safehouse Collection
rare inputs
profitable even in a bad week
≈ medium ≈ for 1 contract
9.14 11.34 +2.20 +24.1% 100%
≤ 0.0055+1
Mil-Spec Grade
→float up to 0.008648
1 2 9
The Graphic Design Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.56 8.74 +2.18 +33.2% 55%
≤ 0.0767+1
Mil-Spec Grade
→float up to 0.035555
1 3 4
The Graphic Design Collection
+ The Snakebite Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.79 6.82 +2.04 +42.6% 46%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.044799
1 5 9
The Graphic Design Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.32 3.30 +1.98 +149.4% 100%
≤ 0.0039+2
Industrial Grade
→float up to 0.069999
1 5 29
The Gallery Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.99 6.82 +1.83 +36.7% 64%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.052705
1 5 9
The Achroma Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.32 7.14 +1.83 +34.4% 55%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.059733
1 5 9
The Graphic Design Collection
+ The Wildfire Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
14.94 16.75 +1.82 +12.2% 39%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.069999
1 2 9
The Chroma Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
8.22 9.97 +1.75 +21.3% 32%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 4 5
The Arabesque Collection
+ The Graphic Design Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.51 3.21 +1.70 +112.7% 100%
≤ 0.0056+1
Industrial Grade
→float up to 0.069999
1 5 29
The Anubis Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.57 6.14 +1.57 +34.2% 45%
≤ 0.0039+2
Industrial Grade
→float up to 0.052499
1 5 9
The 2018 Inferno Collection
+ The Graphic Design Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
7.20 8.74 +1.54 +21.5% 70%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.064166
1 5 9
The Graphic Design Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.60 3.12 +1.53 +95.6% 100%
≤ 0.0056+1
Industrial Grade
→float up to 0.069999
1 5 29
The Graphic Design Collection
+ The Train 2025 Collection
rare inputs
≈ hard ≈ for 0 contracts
8.61 10.13 +1.52 +17.6% 40%
≤ 0.0758+2
Mil-Spec Grade
→float up to 0.061276
1 4 9
The Graphic Design Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.92 7.42 +1.50 +25.3% 55%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.044799
1 4 9
The Graphic Design Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.14 7.59 +1.44 +23.5% 40%
≤ 0.0747+2
Mil-Spec Grade
→float up to 0.095999
1 2 17
The Chroma 3 Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
7.31 8.73 +1.42 +19.5% 58%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.044799
1 4 9
The 2018 Nuke Collection
+ The Graphic Design Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.82 3.18 +1.36 +75.0% 32%
≤ 0.0059+2
Industrial Grade
→float up to 0.069999
1 5 29
The Anubis Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.69 5.04 +1.35 +36.6% 40%
≤ 0.0036+2
Industrial Grade
→float up to 0.065624
1 5 10
The Anubis Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.93 5.26 +1.33 +33.9% 42%
≤ 0.0037+2
Industrial Grade
→float up to 0.069999
1 5 10
The Chroma 2 Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.86 6.17 +1.31 +27.0% 40%
≤ 0.1025+1
Mil-Spec Grade
→float up to 0.044799
1 3 9
The Graphic Design Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.48 4.68 +1.20 +34.5% 40%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.127999
1 4 17
The Boreal Collection
+ The Graphic Design Collection
rare inputs
≈ hard ≈ for 0 contracts
17.19 18.37 +1.18 +6.9% 10%
≤ 0.0765+2
Restricted
→float up to 0.149999
1 1 16
The Ascent Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.07 5.22 +1.14 +28.1% 55%
≤ 0.0753+2
Mil-Spec Grade
→float up to 0.127999
1 4 17
The Dead Hand Collection
+ The Graphic Design Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.51 5.63 +1.12 +24.8% 46%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.044799
1 2 9
The Graphic Design Collection
+ The Harlequin Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.58 4.66 +1.08 +30.3% 100%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.137142
1 4 17
The Graphic Design Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
7.07 8.09 +1.02 +14.4% 40%
≤ 0.0751+1
Mil-Spec Grade
→float up to 0.044799
1 3 9
The Graphic Design Collection
+ The Train 2025 Collection
rare inputs
≈ hard ≈ for 0 contracts
11.18 12.10 +0.92 +8.2% 40%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.044799
1 2 9
The Bank Collection
+ The Graphic Design Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.64 2.44 +0.80 +48.6% 80%
≤ 0.0043+1
Industrial Grade
→float up to 0.043749
1 5 29
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work