Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 49 656.
Profitable36 756craftsof 40 370 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 40 370.Of them the site shows the best: 15 000.Shown in the list below: 609.Hidden:“profit on prices without sales” — 21 761,
“outcome above the Steam cap” — 3 740.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0744 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); Desert Eagle | Mulberry (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); USP-S | Bleeding Edge (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings); M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P250 | Modern Hunter (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M249 | Deep Relief (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
P90 | Off World (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
MP7 | Guerrilla (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Tec-9 | Jambiya (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0755 (0% of this wear's listings); USP-S | Bleeding Edge (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.