Crafts
₴≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 10.10: 1 ₽ = 0.5295 ₴. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 752.

Profitable 35 813crafts of 39 148 in the recalculation
Best profit +4 260₴ The Revolution Collection · +84% sells slowly +1
Median ROI +20% half of the profitable crafts are above
No float picking 43 every outcome pays off: 1 307

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 148. Shown in the list below: 725. Hidden: “profit on prices without sales” — 19 498, “outcome above the Steam cap” — 3 422. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 90%
The Revolution Collection + The eSports 2014 Summer Collection
Classified
+17 109 ₴ +138.6%
invest 12 345 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 454 ₴
Float
0.0700–0.0745 +2
Lots that fit
6%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Revolution Collection + The Vanguard Collection
Classified
+11 555 ₴ +54.9%
invest 21 044 ₴assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 599 ₴
Float
0.0000–0.0093 +2
Lots that fit
13%
Sales per week
0
Ways to assemble
5

StatTrak™ P2000 | Wicked Sick (Factory New): buy 0.0000–0.0093 (5% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Revolution Collection
Mil-Spec Grade
+5 594 ₴ +64.0%
invest 8 739 ₴assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 333 ₴
Float
0.0700–0.0748 +1
Lots that fit
6%
Sales per week
9
Ways to assemble
1
Steps
3

StatTrak™ SCAR-20 | Fragments (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ Tec-9 | Rebel (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Revolution Collection
Classified
+4 683 ₴ +19.9%
invest 23 549 ₴assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 232 ₴
Float
0.0000–0.0048 +1
Lots that fit
7%
Sales per week
27
Ways to assemble
5

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Riptide Collection + The Revolution Collection
Classified
+4 632 ₴ +73.9%
invest 6 271 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.045499
Return after fees
10 902 ₴
Float
0.0000–0.0048 +1
Lots that fit
7%
Sales per week
0
Ways to assemble
5

Glock-18 | Snack Attack (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Revolution Collection + The Train 2025 Collection
Classified
+4 260 ₴ +84.0%
invest 5 074 ₴assemble: ≈ medium
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 334 ₴
Float
0.0000–0.0048 +1
Lots that fit
7%
Sales per week
2
Ways to assemble
5

AWP | Duality (Factory New): buy 0.0000–0.0048 (2% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1659 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Operation Riptide Collection + The Revolution Collection
Classified
+4 210 ₴ +52.3%
invest 8 046 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 256 ₴
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
4
Ways to assemble
5

Glock-18 | Snack Attack (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Glock-18 | Snack Attack (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0043 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Falchion Collection + The Revolution Collection
Classified
+3 447 ₴ +80.7%
invest 4 272 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 719 ₴
Float
0.0000–0.0060 +1
Lots that fit
9%
Sales per week
4
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Overpass 2024 Collection + The Revolution Collection
Classified
+3 329 ₴ +66.2%
invest 5 030 ₴assemble: ≈ medium
sells slowly
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 359 ₴
Float
0.0000–0.0052 +1
Lots that fit
7%
Sales per week
3
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1671 (2% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0052 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The Operation Riptide Collection + The Revolution Collection
Classified
+3 293 ₴ +50.1%
invest 6 568 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Leet Museo (Factory New)
Best outcome
float up to 0.056874
Return after fees
9 861 ₴
Float
0.0000–0.0055 +1
Lots that fit
8%
Sales per week
4
Ways to assemble
5

Glock-18 | Snack Attack (Field-Tested): buy 0.1500–0.1681 (under 1% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0055 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Recoil Collection + The Revolution Collection
Classified
+3 049 ₴ +80.3%
invest 3 799 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Printstream (Factory New)
Best outcome
float up to 0.059499
Return after fees
6 848 ₴
Float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
2
Ways to assemble
5

StatTrak™ P250 | Visions (Factory New): buy 0.0000–0.0059 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Falchion Collection + The Revolution Collection
Classified
+3 013 ₴ +35.5%
invest 8 488 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 501 ₴
Float
0.0000–0.0052 +2
Lots that fit
7%
Sales per week
1
Ways to assemble
5

StatTrak™ CZ75-Auto | Yellow Jacket (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ MP7 | Nemesis (Factory New): buy 0.0000–0.0052 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0759 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Spectrum Collection
Classified
+2 784 ₴ +60.4%
invest 4 608 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.031499
Return after fees
7 392 ₴
Float
0.0000–0.0057 +1
Lots that fit
8%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings); StatTrak™ CZ75-Auto | Xiangliu (Factory New): buy 0.0000–0.0057 (9% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection
Classified
+2 779 ₴ +68.8%
invest 4 037 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.055999
Return after fees
6 815 ₴
Float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
4
Ways to assemble
1

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Factory New): buy 0.0000–0.0062 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Danger Zone Collection + The Revolution Collection
Classified
+2 603 ₴ +65.9%
invest 3 952 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.055999
Return after fees
6 555 ₴
Float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
4
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Overpass 2024 Collection + The Revolution Collection
Classified
+2 572 ₴ +51.0%
invest 5 043 ₴assemble: ≈ medium
sells slowly
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.055999
Return after fees
7 615 ₴
Float
0.0000–0.0065 +1
Lots that fit
9%
Sales per week
3
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1714 (2% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0065 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma 2 Collection + The Revolution Collection
Restricted
+2 424 ₴ +304.3%
invest 796 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
3 220 ₴
Float
0.1500–0.1618 +1
Lots that fit
5%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (3% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Revolution Collection
Restricted
+2 233 ₴ +47.6%
invest 4 687 ₴assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 920 ₴
Float
0.0700–0.0779 +1
Lots that fit
10%
Sales per week
9
Ways to assemble
1
Steps
2

StatTrak™ R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1729 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Shadow Collection
Classified
+2 166 ₴ +54.4%
invest 3 979 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ USP-S | Kill Confirmed (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
6 145 ₴
Float
0.0700–0.0764 +1
Lots that fit
8%
Sales per week
1
Ways to assemble
4

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0764 (0% of this wear's listings); StatTrak™ G3SG1 | Flux (Field-Tested): buy 0.1500–0.1684 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Revolution Collection
Mil-Spec Grade
+2 141 ₴ +50.1%
invest 4 275 ₴assemble: ≈ won't work
profit only from resale
→ Steam StatTrak™ M4A4 | Temukau (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 416 ₴
Float
0.1500–0.1643 +1
Lots that fit
6%
Sales per week
39
Ways to assemble
1
Steps
3

StatTrak™ SCAR-20 | Fragments (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); StatTrak™ Tec-9 | Rebel (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Horizon Collection + The Revolution Collection
Classified
+2 134 ₴ +44.4%
invest 4 802 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
6 935 ₴
Float
0.0000–0.0044 +2
Lots that fit
6%
Sales per week
2
Ways to assemble
5

FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0750 (3% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0044 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Kilowatt Collection + The Revolution Collection
Classified
+1 963 ₴ +58.0%
invest 3 385 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069767
Return after fees
5 348 ₴
Float
0.0700–0.0748 +2
Lots that fit
6%
Sales per week
6
Ways to assemble
5

StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0748 (1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Prisma 2 Collection + The Revolution Collection
Classified
+1 948 ₴ +56.7%
invest 3 435 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 383 ₴
Float
0.0700–0.0744 +1
Lots that fit
6%
Sales per week
1
Ways to assemble
5

StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Revolution Collection
Classified
+1 938 ₴ +58.6%
invest 3 307 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 245 ₴
Float
0.0000–0.0038 +2
Lots that fit
5%
Sales per week
7
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolution Collection
Classified
+1 936 ₴ +59.0%
invest 3 283 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 219 ₴
Float
0.0700–0.0779 +1
Lots that fit
10%
Sales per week
9
Ways to assemble
1

StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1729 (1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolution Collection + The Wildfire Collection
Classified
+1 924 ₴ +44.7%
invest 4 300 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Fuel Injector (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
6 223 ₴
Float
0.0700–0.0779 +1
Lots that fit
10%
Sales per week
1
Ways to assemble
4

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings); StatTrak™ AWP | Elite Build (Field-Tested): buy 0.1500–0.1729 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Revolution Collection
Classified
+1 897 ₴ +61.4%
invest 3 088 ₴assemble: ≈ won't work
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 985 ₴
Float
0.0000–0.0060 +1
Lots that fit
9%
Sales per week
21
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Horizon Collection + The Revolution Collection
Restricted
+1 892 ₴ +93.7%
invest 2 020 ₴assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 912 ₴
Float
0.0000–0.0036 +2
Lots that fit
5%
Sales per week
8
Ways to assemble
5

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0036 (2% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2188 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection + The Revolution Collection
Restricted
+1 865 ₴ +234.2%
invest 796 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 662 ₴
Float
0.1500–0.1628 +1
Lots that fit
6%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (3% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Phoenix Collection + The Revolution Collection
Classified
+1 803 ₴ +48.1%
invest 3 746 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.251749
Return after fees
5 549 ₴
Float
0.0000–0.0047 +2
Lots that fit
7%
Sales per week
1
Ways to assemble
5

StatTrak™ Nova | Antique (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gamma Collection + The Revolution Collection
Classified
+1 774 ₴ +37.2%
invest 4 769 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
6 543 ₴
Float
0.0000–0.0037 +1
Lots that fit
5%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Revolution Collection
Classified
+1 754 ₴ +48.6%
invest 3 607 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 361 ₴
Float
0.0700–0.0779 +2
Lots that fit
10%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Fleet Flock (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1729 (1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Recoil Collection + The Revolution Collection
Classified
+1 724 ₴ +51.5%
invest 3 345 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 068 ₴
Float
0.0700–0.0779 +1
Lots that fit
10%
Sales per week
9
Ways to assemble
5

StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1729 (5% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Revolution Collection + The Shattered Web Collection
Classified
+1 715 ₴ +42.6%
invest 4 030 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Containment Breach (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
5 745 ₴
Float
0.0700–0.0779 +1
Lots that fit
10%
Sales per week
1
Ways to assemble
3

StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings); StatTrak™ SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1729 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Revolution Collection
Classified
+1 712 ₴ +61.6%
invest 2 779 ₴assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 490 ₴
Float
0.0000–0.0048 +1
Lots that fit
7%
Sales per week
35
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Huntsman Collection + The Revolution Collection
Classified
+1 695 ₴ +28.8%
invest 5 890 ₴assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 585 ₴
Float
0.0000–0.0037 +2
Lots that fit
5%
Sales per week
1
Ways to assemble
4

StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Factory New): buy 0.0000–0.0037 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Revolution Collection
Classified
+1 640 ₴ +51.6%
invest 3 178 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 818 ₴
Float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
11
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma Collection + The Revolution Collection
Classified
+1 633 ₴ +26.7%
invest 6 122 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 755 ₴
Float
0.0000–0.0059 +2
Lots that fit
9%
Sales per week
3
Ways to assemble
5

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0768 (11% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0059 (1% of this wear's listings); AWP | Duality (Field-Tested): buy 0.1500–0.1696 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Revolution Collection
Classified
+1 625 ₴ +43.2%
invest 3 763 ₴assemble: ≈ won't work
→ Steam AK-47 | Nightwish (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 388 ₴
Float
0.0000–0.0060 +1
Lots that fit
9%
Sales per week
24
Ways to assemble
5

FAMAS | Rapid Eye Movement (Minimal Wear): buy 0.0700–0.0769 (under 1% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0060 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Revolution Collection + The Train 2025 Collection
Mil-Spec Grade
+1 421 ₴ +137.5%
invest 1 034 ₴assemble: ≈ medium
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 454 ₴
Float
0.0000–0.0079 +1
Lots that fit
11%
Sales per week
5
Ways to assemble
5

SCAR-20 | Fragments (Factory New): buy 0.0000–0.0079 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0079 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Revolution Collection + The Spectrum 2 Collection
Classified
+1 418 ₴ +22.2%
invest 6 381 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 799 ₴
Float
0.0700–0.0751 +1
Lots that fit
6%
Sales per week
8
Ways to assemble
5

AWP | Duality (Minimal Wear): buy 0.0700–0.0751 (2% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0751 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Revolution Collection
Restricted
+1 388 ₴ +203.6%
invest 682 ₴assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
2 070 ₴
Float
0.1500–0.1618 +1
Lots that fit
5%
Sales per week
4
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Overpass 2024 Collection + The Revolution Collection
Classified
+1 244 ₴ +28.4%
invest 4 380 ₴assemble: ≈ won't work
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 623 ₴
Float
0.0700–0.0741 +2
Lots that fit
5%
Sales per week
29
Ways to assemble
5

Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Revolution Collection
Restricted
+1 208 ₴ +186.2%
invest 649 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Control Panel (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 857 ₴
Float
0.0700–0.0742 +2
Lots that fit
5%
Sales per week
2
Ways to assemble
5

MAG-7 | Core Breach (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); AUG | Random Access (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2189 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Kilowatt Collection + The Revolution Collection
Classified
+1 194 ₴ +43.2%
invest 2 760 ₴assemble: ≈ won't work
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
3 954 ₴
Float
0.0000–0.0043 +2
Lots that fit
6%
Sales per week
27
Ways to assemble
5

Zeus x27 | Olympus (Factory New): buy 0.0000–0.0043 (1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0749 (2% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Revolution Collection + The Snakebite Collection
Classified
+1 134 ₴ +39.9%
invest 2 845 ₴assemble: ≈ won't work
sells slowly
→ Steam USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 980 ₴
Float
0.0000–0.0039 +2
Lots that fit
6%
Sales per week
8
Ways to assemble
5

P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0039 (2% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0744 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Revolution Collection
Classified
+1 132 ₴ +36.1%
invest 3 138 ₴assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 270 ₴
Float
0.0700–0.0763 +2
Lots that fit
8%
Sales per week
26
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Revolution Collection + The Shadow Collection
Restricted
+1 109 ₴ +120.9%
invest 918 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 027 ₴
Float
0.0700–0.0754 +1
Lots that fit
7%
Sales per week
1
Ways to assemble
5

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2216 (4% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Revolution Collection + The Train 2025 Collection
Restricted
+1 100 ₴ +89.3%
invest 1 231 ₴assemble: ≈ easy
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 331 ₴
Float
0.0000–0.0035 +2
Lots that fit
5%
Sales per week
8
Ways to assemble
5

MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2187 (3% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1617 (60% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0035 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Arms Deal 3 Collection + The Revolution Collection
Classified
+1 085 ₴ +23.7%
invest 4 575 ₴assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ CZ75-Auto | Victoria (Factory New)
Best outcome
float up to 0.065624
Return after fees
5 659 ₴
Float
0.0700–0.0760 +1
Lots that fit
8%
Sales per week
0
Ways to assemble
1

StatTrak™ CZ75-Auto | The Fuschia Is Now (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Revolution Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12 344.52 29 453.96 +17 109.44 +138.6% 90%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Revolution Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21 043.84 32 598.83 +11 555.00 +54.9% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The Revolution Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
8 739.48 14 333.46 +5 593.98 +64.0% 0%
≤ 0.0748+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 9
The Ancient Collection
+ The Revolution Collection
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23 549.26 28 231.99 +4 682.73 +19.9% 40%
≤ 0.0048+1
Classified
→float up to 0.069999
1 5 27
The Operation Riptide Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 270.65 10 902.32 +4 631.67 +73.9% 40%
≤ 0.0048+1
Classified
→float up to 0.045499
1 5 0
The Revolution Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
5 074.08 9 333.81 +4 259.73 +84.0% 40%
≤ 0.0048+1
Classified
→float up to 0.069999
1 5 2
The Operation Riptide Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 046.02 12 256.06 +4 210.04 +52.3% 35%
≤ 0.0043+2
Classified
→float up to 0.069999
1 5 4
The Falchion Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 272.10 7 718.65 +3 446.56 +80.7% 90%
≤ 0.0060+1
Classified
→float up to 0.069999
1 5 4
The Overpass 2024 Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ medium ≈ for 1 contract
5 030.17 8 358.78 +3 328.61 +66.2% 40%
≤ 0.0052+1
Classified
→float up to 0.069999
1 5 3
The Operation Riptide Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 567.90 9 860.84 +3 292.94 +50.1% 25%
≤ 0.0055+1
Classified
→float up to 0.056874
1 5 4
The Recoil Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 799.05 6 848.14 +3 049.09 +80.3% 95%
≤ 0.0059+1
Classified
→float up to 0.059499
1 5 2
The Falchion Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 487.62 11 501.03 +3 013.40 +35.5% 95%
≤ 0.0052+2
Classified
→float up to 0.069999
1 5 1
The Revolution Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 608.09 7 391.69 +2 783.61 +60.4% 100%
≤ 0.0057+1
Classified
→float up to 0.031499
1 5 3
The Revolution Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 036.79 6 815.41 +2 778.62 +68.8% 100%
≤ 0.0062+1
Classified
→float up to 0.055999
1 1 4
The Danger Zone Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 952.08 6 555.42 +2 603.34 +65.9% 95%
≤ 0.0056+1
Classified
→float up to 0.055999
1 5 4
The Overpass 2024 Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ medium ≈ for 1 contract
5 043.04 7 615.19 +2 572.15 +51.0% 30%
≤ 0.0065+1
Classified
→float up to 0.055999
1 5 3
The Chroma 2 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
796.47 3 220.34 +2 423.87 +304.3% 97%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 1
The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
4 687.11 6 920.27 +2 233.16 +47.6% 50%
≤ 0.0779+1
Restricted
→float up to 0.069999
2 steps 1 9
The Revolution Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 978.96 6 144.97 +2 166.00 +54.4% 55%
≤ 0.0764+1
Classified
→float up to 0.087499
1 4 1
The Revolution Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
4 275.50 6 416.09 +2 140.60 +50.1% 0%
≤ 0.1643+1
Mil-Spec Grade
→float up to 0.149999
3 steps 1 39
The Horizon Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 801.72 6 935.31 +2 133.58 +44.4% 70%
≤ 0.0044+2
Classified
→float up to 0.055999
1 5 2
The Kilowatt Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 385.34 5 348.07 +1 962.73 +58.0% 50%
≤ 0.0748+2
Classified
→float up to 0.069767
1 5 6
The Prisma 2 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 434.59 5 383.03 +1 948.45 +56.7% 50%
≤ 0.0744+1
Classified
→float up to 0.069999
1 5 1
The Fracture Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 307.29 5 245.20 +1 937.92 +58.6% 50%
≤ 0.0038+2
Classified
→float up to 0.069999
1 5 7
The Revolution Collection
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 282.75 5 218.74 +1 935.99 +59.0% 50%
≤ 0.0779+1
Classified
→float up to 0.069999
1 1 9
The Revolution Collection
+ The Wildfire Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 299.87 6 223.37 +1 923.50 +44.7% 50%
≤ 0.0779+1
Classified
→float up to 0.087499
1 4 1
The Fever Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 087.79 4 984.63 +1 896.85 +61.4% 100%
≤ 0.0060+1
Classified
→float up to 0.069999
1 5 21
The Horizon Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 019.95 3 912.39 +1 892.44 +93.7% 30%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 8
The Chroma 2 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
796.47 2 661.91 +1 865.45 +234.2% 67%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 1
The Phoenix Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 746.09 5 549.08 +1 802.99 +48.1% 55%
≤ 0.0047+2
Classified
→float up to 0.251749
1 5 1
The Gamma Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 768.54 6 542.58 +1 774.04 +37.2% 60%
≤ 0.0037+1
Classified
→float up to 0.055999
1 5 3
The Chroma 3 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 606.96 5 360.64 +1 753.68 +48.6% 55%
≤ 0.0779+2
Classified
→float up to 0.069999
1 5 2
The Recoil Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 344.68 5 068.24 +1 723.56 +51.5% 50%
≤ 0.0779+1
Classified
→float up to 0.069999
1 5 9
The Revolution Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 029.62 5 745.07 +1 715.44 +42.6% 55%
≤ 0.0779+1
Classified
→float up to 0.087499
1 3 1
The Dead Hand Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 778.62 4 490.41 +1 711.79 +61.6% 90%
≤ 0.0048+1
Classified
→float up to 0.149999
1 5 35
The Huntsman Collection
+ The Revolution Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 889.58 7 584.57 +1 694.99 +28.8% 50%
≤ 0.0037+2
Classified
→float up to 0.069999
1 4 1
The Dead Hand Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 178.31 4 818.42 +1 640.10 +51.6% 90%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 11
The Gamma Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 121.54 7 754.78 +1 633.23 +26.7% 90%
≤ 0.0059+2
Classified
→float up to 0.069999
1 5 3
The Dreams & Nightmares Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 762.64 5 387.71 +1 625.07 +43.2% 100%
≤ 0.0060+1
Classified
→float up to 0.069999
1 5 24
The Revolution Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
1 033.57 2 454.29 +1 420.72 +137.5% 30%
≤ 0.0079+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Revolution Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 380.50 7 798.77 +1 418.27 +22.2% 45%
≤ 0.0751+1
Classified
→float up to 0.069999
1 5 8
The Chroma 2 Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
681.74 2 069.91 +1 388.17 +203.6% 90%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 4
The Overpass 2024 Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 379.56 5 623.32 +1 243.75 +28.4% 80%
≤ 0.0741+2
Classified
→float up to 0.149999
1 5 29
The 2018 Nuke Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
648.81 1 856.60 +1 207.79 +186.2% 40%
≤ 0.0742+2
Restricted
→float up to 0.069999
1 5 2
The Kilowatt Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 760.50 3 954.05 +1 193.55 +43.2% 100%
≤ 0.0043+2
Classified
→float up to 0.055814
1 5 27
The Revolution Collection
+ The Snakebite Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 845.14 3 979.63 +1 134.49 +39.9% 100%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 8
The Fever Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 137.93 4 270.30 +1 132.37 +36.1% 50%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 26
The Revolution Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
917.58 2 026.90 +1 109.32 +120.9% 70%
≤ 0.0754+1
Restricted
→float up to 0.069999
1 5 1
The Revolution Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ easy ≈ for 8 contracts
1 231.19 2 330.87 +1 099.68 +89.3% 70%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 8
The Arms Deal 3 Collection
+ The Revolution Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 574.59 5 659.42 +1 084.83 +23.7% 55%
≤ 0.0760+1
Classified
→float up to 0.065624
1 1 0
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