Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 50 183.
Profitable35 929craftsof 39 737 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737.Of them the site shows the best: 15 000.Shown in the list below: 7 959.Hidden:“outcome above the Steam cap” — 3 934.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
profit on prices without salesat least −1 623 061 ₸profit only from resaleOutcome alone −1 329 284, selling intermediates +2 500 916. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
Souvenir P250 | Bone Mask (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Souvenir Galil AR | Hunting Blind (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −340 787 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −200 930 ₸profit only from resaleOutcome alone −106 841, selling intermediates +550 314. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −167 147 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −147 592 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −151 981 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −176 600 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −196 064 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −239 177 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −601 344 ₸profit only from resaleOutcome alone −691 266, selling intermediates +955 297. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −227 466 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −394 164 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ P2000 | Obsidian (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); StatTrak™ AUG | Arctic Wolf (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −292 707 ₸profit only from resaleOutcome alone −2 729, selling intermediates +257 415. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
547 393 ₸
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
3
StatTrak™ SCAR-20 | Caged (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Caged (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −221 269 ₸rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −231 897 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | Fire Serpent (Minimal Wear)
Best outcome
float up to 0.108999
Return after fees
539 578 ₸
Float
0.1500–0.1641 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2
StatTrak™ P90 | Emerald Dragon (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); StatTrak™ SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −100 893 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit only from resalesells slowly100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −157 550 ₸profit only from resaleOutcome alone −234 194, selling intermediates +454 561. Sale money arrives in 7 days; buy the replacement right away.
profit on prices without salesat least −369 019 ₸profit only from resaleOutcome alone −181 574, selling intermediates +391 160. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −204 325 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −179 429 ₸profit only from resaleOutcome alone −143 448, selling intermediates +341 937. Sale money arrives in 7 days; buy the replacement right away.
Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −228 596 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −155 494 ₸profit only from resaleOutcome alone −496 298, selling intermediates +690 710. Sale money arrives in 7 days; buy the replacement right away.marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0036 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1621 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −104 019 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −203 000 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −208 875 ₸profit only from resaleOutcome alone −135 952, selling intermediates +316 129. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −125 358 ₸profit only from resaleOutcome alone −94 168, selling intermediates +270 701. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −97 780 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −96 640 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
MAC-10 | Amber Fade (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −220 076 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −117 883 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −202 844 ₸profit only from resaleOutcome alone −292 509, selling intermediates +454 616. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −255 600 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −118 213 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→SteamStatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
271 987 ₸
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5
StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −8 545 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −241 850 ₸rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −167 361 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
313 845 ₸
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
1
Steps
2
StatTrak™ UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −118 486 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −145 935 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamStatTrak™ AK-47 | The Oligarch (Factory New)
Best outcome
float up to 0.069999
Return after fees
289 978 ₸
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
1
StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ AWP | Ice Coaled (Factory New): buy 0.0000–0.0062 (3% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
profit on prices without salesat least −148 855 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without salesat least −155 151 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −1 623 061 ₸profit only from resaleOutcome alone −1 329 284, selling intermediates +2 500 916. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −340 787 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −200 930 ₸profit only from resaleOutcome alone −106 841, selling intermediates +550 314. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −167 147 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −147 592 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −151 981 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −176 600 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −196 064 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −239 177 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −601 344 ₸profit only from resaleOutcome alone −691 266, selling intermediates +955 297. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −227 466 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −394 164 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −292 707 ₸profit only from resaleOutcome alone −2 729, selling intermediates +257 415. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −221 269 ₸rare inputsThe rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −231 897 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −100 893 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit only from resalesells slowly100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −157 550 ₸profit only from resaleOutcome alone −234 194, selling intermediates +454 561. Sale money arrives in 7 days; buy the replacement right away.
profit on prices without sales at least −369 019 ₸profit only from resaleOutcome alone −181 574, selling intermediates +391 160. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −204 325 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −179 429 ₸profit only from resaleOutcome alone −143 448, selling intermediates +341 937. Sale money arrives in 7 days; buy the replacement right away.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −228 596 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −155 494 ₸profit only from resaleOutcome alone −496 298, selling intermediates +690 710. Sale money arrives in 7 days; buy the replacement right away.marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −104 019 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −203 000 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −208 875 ₸profit only from resaleOutcome alone −135 952, selling intermediates +316 129. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −125 358 ₸profit only from resaleOutcome alone −94 168, selling intermediates +270 701. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −97 780 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −96 640 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −220 076 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −117 883 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −202 844 ₸profit only from resaleOutcome alone −292 509, selling intermediates +454 616. Sale money arrives in 7 days; buy the replacement right away.rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −255 600 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −118 213 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.pricier variants existThe price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profit on prices without sales at least −8 545 ₸marketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −241 850 ₸rare inputsThe rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −167 361 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −118 486 ₸rare inputsThe rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −145 935 ₸rare inputsThe rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −148 855 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profit on prices without sales at least −155 151 ₸rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
sale unreliablemarketplace pricePrice from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real.sells slowly55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.