Crafts
prices updated 12.10 06:08 MSK
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

Profitable 37 069crafts of 40 591 in the recalculation
Best profit +3 512₽ The Train 2025 Collection · +164% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 152 every outcome pays off: 1 385
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 591. Shown in the list below: 8 919. Hidden: “profit on prices without sales” — 20 913, “outcome above the Steam cap” — 3 648. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 65%
The Shadow Collection + The Shattered Web Collection
Classified
+7 665 ₽ +49.5%
invest 15 499 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 164 ₽
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0742 (5% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arms Deal 2 Collection + The Train 2025 Collection
Classified
+7 536 ₽ +24.3%
invest 30 971 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 507 ₽
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
2

P90 | Cold Blooded (Factory New): buy 0.0000–0.0061 (10% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0061 (10% of this wear's listings)

chance 55%
The Ancient Collection + The Shattered Web Collection
Classified
+7 408 ₽ +27.9%
invest 26 566 ₽assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 973 ₽
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Falchion Collection + The Shattered Web Collection
Classified
+7 324 ₽ +56.2%
invest 13 025 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 349 ₽
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1621 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Horizon Collection + The Shattered Web Collection
Classified
+7 315 ₽ +47.8%
invest 15 299 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 614 ₽
Float
0.0700–0.0742 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0742 (3% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Genesis Collection + The Shattered Web Collection
Classified
+7 304 ₽ +45.6%
invest 16 029 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 333 ₽
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Kilowatt Collection + The Shattered Web Collection
Classified
+7 189 ₽ +47.6%
invest 15 116 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 305 ₽
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

Zeus x27 | Olympus (Factory New): buy 0.0000–0.0042 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1640 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Ancient Collection + The Revolver Case Collection
Classified
+7 026 ₽ +17.7%
invest 39 592 ₽assemble: ≈ won't work
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 617 ₽
Float
0.1500–0.1617 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1617 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Shattered Web Collection
Classified
+6 956 ₽ +45.4%
invest 15 319 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 275 ₽
Float
0.1500–0.1630 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Falchion Collection + The Revolver Case Collection
Classified
+6 929 ₽ +89.0%
invest 7 786 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.055999
Return after fees
14 715 ₽
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1623 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Glove Collection
Restricted
+6 820 ₽ +16.9%
invest 40 342 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SSG 08 | Dragonfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
47 161 ₽
Float
0.0000–0.0060 +1
Lots that fit
1%
Sales per week
8
Ways to assemble
1
Steps
2

M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1699 (1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0060 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Dead Hand Collection
Restricted
+6 502 ₽ +38.6%
invest 16 838 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
23 339 ₽
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
10
Ways to assemble
1
Steps
2

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2021 Vertigo Collection + The Train 2025 Collection
Classified
+6 498 ₽ +15.9%
invest 40 958 ₽assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.055999
Return after fees
47 456 ₽
Float
0.0000–0.0075 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
2

Souvenir Five-SeveN | Fall Hazard (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0786 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0075 (12% of this wear's listings)

chance 45%
The Chroma Collection + The Shattered Web Collection
Classified
+6 464 ₽ +39.8%
invest 16 233 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 697 ₽
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0042 (4% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Falchion Collection + The Phoenix Collection
Classified
+6 181 ₽ +77.6%
invest 7 966 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 146 ₽
Float
0.0000–0.0051 +1
Lots that fit
0%
Sales per week
4
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); Nova | Antique (Factory New): buy 0.0000–0.0051 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Revolver Case Collection
Classified
+6 123 ₽ +54.9%
invest 11 160 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 283 ₽
Float
0.1500–0.1634 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1634 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma Collection + The Shattered Web Collection
Classified
+5 976 ₽ +34.4%
invest 17 381 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.059999
Return after fees
23 358 ₽
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0044 (4% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1646 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1646 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Horizon Collection + The Kilowatt Collection
Classified
+5 973 ₽ +75.3%
invest 7 934 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
13 908 ₽
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0747 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0041 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Gamma Collection
Classified
+5 945 ₽ +49.6%
invest 11 981 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 925 ₽
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Gamma 2 Collection
Mil-Spec Grade
+5 939 ₽ +132.3%
invest 4 490 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 429 ₽
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
1
Steps
2

Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Dreams & Nightmares Collection
Mil-Spec Grade
+5 867 ₽ +39.1%
invest 14 988 ₽assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 855 ₽
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
1
Steps
3

StatTrak™ MAG-7 | Foresight (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0746 (меньше 1% лотов износа)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Horizon Collection
Classified
+5 846 ₽ +50.4%
invest 11 601 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 447 ₽
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0746 (3% of this wear's listings); Sawed-Off | Devourer (Factory New): buy 0.0000–0.0040 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
3 steps
The Overpass 2024 Collection
Industrial Grade
+5 747 ₽ +88.4%
invest 6 503 ₽assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 250 ₽
Float
0.1500–0.1730 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
1
Steps
3

Negev | Wall Bang (Field-Tested): buy 0.1500–0.1730 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2180 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Horizon Collection
Classified
+5 674 ₽ +73.4%
invest 7 727 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
13 401 ₽
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0743 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Revolver Case Collection
Classified
+5 621 ₽ +77.5%
invest 7 249 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 870 ₽
Float
0.1500–0.1652 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1652 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2021 Dust 2 Collection + The Shattered Web Collection
Classified
+5 612 ₽ +18.6%
invest 30 193 ₽assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Gold Arabesque (Factory New)
Best outcome
float up to 0.048999
Return after fees
35 804 ₽
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
3

Souvenir UMP-45 | Fade (Factory New): buy 0.0000–0.0035 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Shattered Web Collection + The Winter Offensive Collection
Classified
+5 597 ₽ +32.6%
invest 17 185 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 782 ₽
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); P250 | Mehndi (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Chroma 2 Collection
Mil-Spec Grade
+5 533 ₽ +111.5%
invest 4 961 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
10 495 ₽
Float
0.1000–0.1040 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Origami (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); StatTrak™ Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1040 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Train 2025 Collection
Industrial Grade
+5 337 ₽ +443.3%
invest 1 204 ₽assemble: ≈ won't work
sells slowly
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 541 ₽
Float
0.0000–0.0037
Lots that fit
≈1%
Sales per week
5
Ways to assemble
1
Steps
2

Nova | Rain Station (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma 2 Collection + The Snakebite Collection
Classified
+5 335 ₽ +45.1%
invest 11 831 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 166 ₽
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); XM1014 | XOXO (Factory New): buy 0.0000–0.0036 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Horizon Collection + The Revolver Case Collection
Classified
+5 283 ₽ +72.3%
invest 7 304 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
12 588 ₽
Float
0.1500–0.1643 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings); StatTrak™ P90 | Shapewood (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings); StatTrak™ G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arms Deal 3 Collection + The Shattered Web Collection
Classified
+5 264 ₽ +30.2%
invest 17 447 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 711 ₽
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
3

CZ75-Auto | The Fuschia Is Now (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

chance 40%
The Ancient Collection + The Kilowatt Collection
Classified
+5 032 ₽ +10.4%
invest 48 436 ₽assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 468 ₽
Float
0.0000–0.0045 +1
Lots that fit
0%
Sales per week
43
Ways to assemble
5

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Shattered Web Collection + The eSports 2013 Winter Collection
Classified
+5 007 ₽ +28.3%
invest 17 682 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Containment Breach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 688 ₽
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
2

SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings); SSG 08 | Bloodshot (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings); FAMAS | Afterimage (Minimal Wear): buy 0.0700–0.0744 (9% of this wear's listings)

chance 55%
The Chroma 2 Collection + The Overpass 2024 Collection
Classified
+4 942 ₽ +34.1%
invest 14 482 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Factory New)
Best outcome
float up to 0.055999
Return after fees
19 424 ₽
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
3 steps
The Kilowatt Collection
Mil-Spec Grade
+4 940 ₽ +29.1%
invest 16 974 ₽assemble: ≈ won't work
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 914 ₽
Float
0.0700–0.0748 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
1
Steps
3

StatTrak™ Nova | Dark Sigil (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Horizon Collection + The Prisma Collection
Classified
+4 882 ₽ +75.6%
invest 6 457 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 340 ₽
Float
0.1500–0.1627 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); StatTrak™ XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1627 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
3 steps
The Dreams & Nightmares Collection
Mil-Spec Grade
+4 864 ₽ +27.7%
invest 17 563 ₽assemble: ≈ won't work
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ AK-47 | Nightwish (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 427 ₽
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1
Steps
3

StatTrak™ MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0766 (меньше 1% лотов износа); StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0058 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection
Classified
+4 700 ₽ +34.9%
invest 13 484 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 185 ₽
Float
0.1000–0.1025 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Minimal Wear): buy 0.1000–0.1025 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Train 2025 Collection + The eSports 2013 Collection
Classified
+4 541 ₽ +13.5%
invest 33 618 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 160 ₽
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
1

MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0061 (8% of this wear's listings); AK-47 | Red Laminate (Field-Tested): buy 0.1500–0.1701 (9% of this wear's listings)

chance 10%
The 2021 Mirage Collection + The Train 2025 Collection
Classified
+4 431 ₽ +10.2%
invest 43 486 ₽assemble: ≈ won't work
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Desert Hydra (Factory New)
Best outcome
float up to 0.041999
Return after fees
47 917 ₽
Float
0.0000–0.0068 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
1

Souvenir MP5-SD | Oxide Oasis (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0778 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0068 (10% of this wear's listings)

chance 67%
The Breakout Collection + The Operation Broken Fang Collection
Restricted
+4 349 ₽ +95.4%
invest 4 558 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 906 ₽
Float
0.0000–0.0037 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

PP-Bizon | Osiris (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); UMP-45 | Gold Bismuth (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma Collection
Classified
+4 332 ₽ +66.8%
invest 6 488 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
10 820 ₽
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Fracture Collection + The Huntsman Collection
Classified
+4 274 ₽ +18.5%
invest 23 045 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 319 ₽
Float
0.0000–0.0041 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Chroma Collection
Classified
+4 271 ₽ +31.3%
invest 13 655 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.059999
Return after fees
17 926 ₽
Float
0.0000–0.0048 +1
Lots that fit
1%
Sales per week
1
Ways to assemble
5

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1658 (1% of this wear's listings); P250 | Muertos (Factory New): buy 0.0000–0.0048 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma 2 Collection + The Winter Offensive Collection
Classified
+4 211 ₽ +31.6%
invest 13 311 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Hyper Beast (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 522 ₽
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); P250 | Mehndi (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Horizon Collection
Classified
+4 139 ₽ +57.8%
invest 7 162 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 301 ₽
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1656 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Revolution Collection
Classified
+4 132 ₽ +8.3%
invest 49 678 ₽assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 810 ₽
Float
0.0000–0.0048 +1
Lots that fit
0%
Sales per week
30
Ways to assemble
5

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1659 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0048 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 0%
2 steps
The Dead Hand Collection
Restricted
+4 132 ₽ +44.3%
invest 9 318 ₽assemble: ≈ won't work
profit only from resale
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 450 ₽
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
43
Ways to assemble
1
Steps
2

MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
2 steps
The Dead Hand Collection
Mil-Spec Grade
+4 063 ₽ +86.0%
invest 4 726 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 789 ₽
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1
Steps
2

StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Fusion (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Shadow Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15 499.01 23 164.19 +7 665.18 +49.5% 65%
≤ 0.0742+2
Classified
→float up to 0.069999
1 5 1
The Arms Deal 2 Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
30 970.67 38 506.58 +7 535.91 +24.3% 90%
≤ 0.0061+2
Classified
→float up to 0.069999
1 2 1
The Ancient Collection
+ The Shattered Web Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26 565.71 33 973.23 +7 407.52 +27.9% 55%
≤ 0.1616+2
Classified
→float up to 0.069999
1 4 2
The Falchion Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13 024.91 20 349.18 +7 324.27 +56.2% 50%
≤ 0.0742+2
Classified
→float up to 0.069999
1 5 2
The Horizon Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15 298.98 22 613.84 +7 314.86 +47.8% 60%
≤ 0.0742+3
Classified
→float up to 0.069999
1 5 2
The Genesis Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16 028.77 23 332.91 +7 304.14 +45.6% 50%
≤ 0.1616+2
Classified
→float up to 0.069999
1 5 2
The Kilowatt Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15 116.26 22 305.02 +7 188.76 +47.6% 45%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The Ancient Collection
+ The Revolver Case Collection
marketplace price sells slowly 70% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39 591.66 46 617.44 +7 025.78 +17.7% 30%
≤ 0.1617+1
Classified
→float up to 0.069999
1 5 0
The Chroma 2 Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15 319.25 22 275.18 +6 955.93 +45.4% 50%
≤ 0.1630+2
Classified
→float up to 0.069999
1 5 1
The Falchion Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 786.44 14 715.16 +6 928.72 +89.0% 100%
≤ 0.0742+1
Classified
→float up to 0.055999
1 5 0
The Glove Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
40 341.80 47 161.36 +6 819.56 +16.9% 0%
≤ 0.0060+1
Restricted
→float up to 0.069999
2 steps 1 8
The Dead Hand Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
16 837.60 23 339.11 +6 501.51 +38.6% 0%
≤ 0.0763+1
Restricted
→float up to 0.149999
2 steps 1 10
The 2021 Vertigo Collection
+ The Train 2025 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
40 958.24 47 456.46 +6 498.22 +15.9% 100%
≤ 0.0075+2
Classified
→float up to 0.055999
1 2 3
The Chroma Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16 232.83 22 696.53 +6 463.70 +39.8% 45%
≤ 0.0042+2
Classified
→float up to 0.069999
1 5 2
The Falchion Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 965.76 14 146.36 +6 180.60 +77.6% 95%
≤ 0.0051+1
Classified
→float up to 0.069999
1 5 4
The Chroma 2 Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 160.24 17 283.11 +6 122.87 +54.9% 90%
≤ 0.1634+1
Classified
→float up to 0.069999
1 5 0
The Chroma Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17 381.40 23 357.60 +5 976.20 +34.4% 50%
≤ 0.0044+2
Classified
→float up to 0.059999
1 5 2
The Horizon Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 934.28 13 907.73 +5 973.45 +75.3% 85%
≤ 0.0041+2
Classified
→float up to 0.055999
1 5 2
The Chroma 2 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 980.97 17 925.48 +5 944.51 +49.6% 50%
≤ 0.0035+1
Classified
→float up to 0.069999
1 5 1
The Gamma 2 Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
4 490.00 10 428.55 +5 938.55 +132.3% 0%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 11
The Dreams & Nightmares Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
14 988.00 20 854.95 +5 866.95 +39.1% 0%
≤ 0.0746+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 15
The Chroma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 601.18 17 447.35 +5 846.17 +50.4% 100%
≤ 0.0040+2
Classified
→float up to 0.069999
1 5 1
The Overpass 2024 Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
6 503.00 12 249.69 +5 746.69 +88.4% 50%
≤ 0.1730+1
Industrial Grade
→float up to 0.069999
3 steps 1 19
The Fracture Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 726.98 13 401.26 +5 674.28 +73.4% 70%
≤ 0.0038+2
Classified
→float up to 0.055999
1 5 2
The Gallery Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 249.32 12 870.00 +5 620.68 +77.5% 100%
≤ 0.1652+1
Classified
→float up to 0.069999
1 5 0
The 2021 Dust 2 Collection
+ The Shattered Web Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30 192.64 35 804.27 +5 611.63 +18.6% 55%
≤ 0.0035+2
Classified
→float up to 0.048999
1 3 2
The Shattered Web Collection
+ The Winter Offensive Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17 185.01 22 781.76 +5 596.75 +32.6% 45%
≤ 0.1616+2
Classified
→float up to 0.069999
1 5 2
The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
4 961.10 10 494.55 +5 533.45 +111.5% 33%
≤ 0.1040+1
Mil-Spec Grade
→float up to 0.149999
2 steps 1 1
The Train 2025 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
1 204.00 6 540.94 +5 336.94 +443.3% 33%
≤ 0.0037
Industrial Grade
→float up to 0.069999
2 steps 1 5
The Chroma 2 Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 831.25 17 166.02 +5 334.77 +45.1% 45%
≤ 0.0036+1
Classified
→float up to 0.069999
1 5 1
The Horizon Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 304.47 12 587.92 +5 283.45 +72.3% 100%
≤ 0.1643+2
Classified
→float up to 0.119999
1 5 1
The Arms Deal 3 Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
17 446.61 22 710.77 +5 264.16 +30.2% 45%
≤ 0.0041+2
Classified
→float up to 0.069999
1 3 2
The Ancient Collection
+ The Kilowatt Collection
marketplace price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
48 436.12 53 468.18 +5 032.06 +10.4% 40%
≤ 0.0045+1
Classified
→float up to 0.069999
1 5 43
The Shattered Web Collection
+ The eSports 2013 Winter Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
17 681.57 22 688.35 +5 006.78 +28.3% 45%
≤ 0.0744+2
Classified
→float up to 0.069999
1 2 2
The Chroma 2 Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14 481.71 19 423.53 +4 941.82 +34.1% 55%
≤ 0.0035+1
Classified
→float up to 0.055999
1 5 1
The Kilowatt Collection
profit only from resale sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
16 974.00 21 914.14 +4 940.14 +29.1% 50%
≤ 0.0748+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 7
The Horizon Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 457.27 11 339.55 +4 882.28 +75.6% 50%
≤ 0.1627+1
Classified
→float up to 0.149999
1 5 2
The Dreams & Nightmares Collection
profit only from resale sells slowly 100% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
17 563.00 22 427.45 +4 864.45 +27.7% 0%
≤ 0.0058+1
Mil-Spec Grade
→float up to 0.069999
3 steps 1 5
The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13 484.03 18 184.52 +4 700.49 +34.9% 50%
≤ 0.1025+1
Classified
→float up to 0.069999
1 1 1
The Train 2025 Collection
+ The eSports 2013 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
33 618.35 38 159.59 +4 541.24 +13.5% 90%
≤ 0.0061+2
Classified
→float up to 0.069999
1 1 3
The 2021 Mirage Collection
+ The Train 2025 Collection
marketplace price sells slowly 90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
43 485.82 47 916.76 +4 430.94 +10.2% 10%
≤ 0.0068+2
Classified
→float up to 0.041999
1 1 3
The Breakout Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 557.60 8 906.50 +4 348.90 +95.4% 67%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 1
The Fever Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 487.91 10 820.40 +4 332.49 +66.8% 100%
≤ 0.0055+1
Classified
→float up to 0.055999
1 5 3
The Fracture Collection
+ The Huntsman Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23 044.86 27 318.60 +4 273.74 +18.5% 20%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 1
The Chroma 2 Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13 654.89 17 925.50 +4 270.61 +31.3% 50%
≤ 0.0048+1
Classified
→float up to 0.059999
1 5 1
The Chroma 2 Collection
+ The Winter Offensive Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13 310.91 17 522.34 +4 211.43 +31.6% 50%
≤ 0.0036+1
Classified
→float up to 0.069999
1 4 1
The CS20 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 162.03 11 301.40 +4 139.37 +57.8% 50%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 2
The Ancient Collection
+ The Revolution Collection
marketplace price rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
49 677.58 53 809.57 +4 131.98 +8.3% 40%
≤ 0.0048+1
Classified
→float up to 0.069999
1 5 30
The Dead Hand Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
9 318.20 13 449.81 +4 131.61 +44.3% 0%
≤ 0.0763+1
Restricted
→float up to 0.149999
2 steps 1 43
The Dead Hand Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 chains
4 725.70 8 788.70 +4 063.00 +86.0% 33%
≤ 0.0062+1
Mil-Spec Grade
→float up to 0.069999
2 steps 1 1
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work