Crafts
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Crafts

How to read the list

CS2 trade-up contracts: ten items turn into one item of the next rarity. Here they are calculated at real Steam prices — with fees, over all possible outcomes and with a float threshold for every input.

Craft (trade-up contract) — ten items of one rarity turn into one item of the next rarity from the same collections. Which one drops is chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Calculated in total: 50 458 · the search went through 43 710 pairs in 2205 s.

Profitable 51crafts of 51 under the conditions
Best profit—nothing profitable to assemble
Median ROI +37% half of the crafts are above
No float picking 0 every outcome pays off: 3
Craft ROI how many crafts in each band
0
1
16
22
11
1
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 0%
2 steps
The Horizon Collection
Restricted
+25 456.01 ₽ +52.8%
invest 48 215.40 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam AK-47 | Neon Rider (Factory New)
Returns, after the fee
73 671.41 ₽
Buy float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
2
Ways to assemble
1
Steps
2

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); AWP | PAW (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Kilowatt Collection
Restricted
+12 487.86 ₽ +78.0%
invest 16 011.80 ₽assembly: can’t be reached
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float out of reach There are enough lots, but the needed float can't be reached with them: the craft can't be put together with the promised wears right now.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Returns, after the fee
28 499.66 ₽
Buy float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
3
Ways to assemble
1
Steps
2

StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0058 (6% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Dead Hand Collection
Restricted
+10 222.84 ₽ +54.2%
invest 18 873.10 ₽assembly: ≈ can’t be assembled
sells slowly
→ Steam AWP | Queen's Gambit (Factory New)
Returns, after the fee
29 095.94 ₽
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
6
Ways to assemble
1
Steps
2

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Recoil Collection
Restricted
+8 447.33 ₽ +66.3%
invest 12 737.30 ₽assembly: ≈ can’t be assembled
sells slowly rare inputs The rarest input sells 3 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ USP-S | Printstream (Factory New)
Returns, after the fee
21 184.63 ₽
Buy float
0.0000–0.0041 +1
Lots that fit
6%
Sales per week
2
Ways to assemble
1
Steps
2

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0041 (3% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Fever Collection
Restricted
+7 315.38 ₽ +41.0%
invest 17 847.20 ₽assembly: ≈ can’t be assembled
sells slowly rare inputs The rarest input sells 7 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Returns, after the fee
25 162.58 ₽
Buy float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
2
Ways to assemble
1
Steps
2

StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0768 (≈0% of this wear's listings); StatTrak™ Zeus x27 | Tosai (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Gamma 2 Collection
Mil-Spec Grade
+5 770.81 ₽ +137.2%
invest 4 206.40 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 13 times a day: slow to buy up, the price will move while you buy.
→ Steam Tec-9 | Fuel Injector (Factory New)
Returns, after the fee
9 977.21 ₽
Buy float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
3
Ways to assemble
1
Steps
2

Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0765 (≈0% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0056 (1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Spectrum 2 Collection
Restricted
+4 338.11 ₽ +28.8%
invest 15 083.60 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 50% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day: slow to buy up, the price will move while you buy.
→ Steam P250 | See Ya Later (Factory New)
Returns, after the fee
19 421.71 ₽
Buy float
0.0000–0.0077 +1
Lots that fit
11%
Sales per week
17
Ways to assemble
1
Steps
2

XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0788 (1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0077 (4% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Snakebite Collection
Mil-Spec Grade
+3 764.00 ₽ +49.1%
invest 7 660.20 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 7 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ Galil AR | Chromatic Aberration (Factory New)
Returns, after the fee
11 424.20 ₽
Buy float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
0
Ways to assemble
1
Steps
2

StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); StatTrak™ Nova | Windblown (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Horizon Collection
Mil-Spec Grade
+3 038.48 ₽ +44.5%
invest 6 824.80 ₽assembly: can’t be reached
sells slowly float out of reach There are enough lots, but the needed float can't be reached with them: the craft can't be put together with the promised wears right now. rare inputs The rarest input sells 11 times a day: slow to buy up, the price will move while you buy.
→ Steam M4A1-S | Nightmare (Factory New)
Returns, after the fee
9 863.28 ₽
Buy float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
8
Ways to assemble
1
Steps
2

R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0764 (2% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
2 steps
The Revolution Collection
Restricted
+3 023.96 ₽ +43.6%
invest 6 932.00 ₽assembly: can’t be reached
sells slowly float out of reach There are enough lots, but the needed float can't be reached with them: the craft can't be put together with the promised wears right now.
→ Steam M4A4 | Temukau (Factory New)
Returns, after the fee
9 955.96 ₽
Buy float
0.0700–0.0743 +1
Lots that fit
5%
Sales per week
19
Ways to assemble
1
Steps
2

P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0743 (3% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2193 (4% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Shadow Collection
Mil-Spec Grade
+2 883.86 ₽ +61.6%
invest 4 684.40 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day: slow to buy up, the price will move while you buy.
→ Steam G3SG1 | Flux (Factory New)
Returns, after the fee
7 568.26 ₽
Buy float
0.0700–0.0740 +1
Lots that fit
5%
Sales per week
6
Ways to assemble
1
Steps
2

SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0740 (≈0% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0740 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Kilowatt Collection
Restricted
+2 835.26 ₽ +34.0%
invest 8 336.20 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam AK-47 | Inheritance (Factory New)
Returns, after the fee
11 171.46 ₽
Buy float
0.0000–0.0058 +1
Lots that fit
8%
Sales per week
34
Ways to assemble
1
Steps
2

Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0767 (≈0% of this wear's listings); Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Dead Hand Collection
Restricted
+2 759.93 ₽ +27.2%
invest 10 149.40 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam AWP | Queen's Gambit (Minimal Wear)
Returns, after the fee
12 909.33 ₽
Buy float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
40
Ways to assemble
1
Steps
2

Galil AR | Galigator (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
2 steps
The Radiant Collection
Mil-Spec Grade
+2 441.33 ₽ +47.7%
invest 5 114.20 ₽assembly: can’t be reached
float out of reach
→ Steam AK-47 | Nouveau Rouge (Factory New)
Returns, after the fee
7 555.53 ₽
Buy float
0.0000–0.0044 +1
Lots that fit
6%
Sales per week
45
Ways to assemble
1
Steps
2

SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0751 (3% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Fracture Collection
Restricted
+2 352.69 ₽ +40.7%
invest 5 784.20 ₽assembly: ≈ can’t be assembled
→ Steam StatTrak™ Desert Eagle | Printstream (Minimal Wear)
Returns, after the fee
8 136.89 ₽
Buy float
0.1500–0.1630 +1
Lots that fit
6%
Sales per week
28
Ways to assemble
1
Steps
2

StatTrak™ MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ Tec-9 | Brother (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Snakebite Collection
Mil-Spec Grade
+2 128.10 ₽ +65.7%
invest 3 238.10 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam Galil AR | Chromatic Aberration (Factory New)
Returns, after the fee
5 366.20 ₽
Buy float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
9
Ways to assemble
1
Steps
2

SG 553 | Heavy Metal (Minimal Wear): buy 0.0700–0.0765 (≈0% of this wear's listings); Nova | Windblown (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 67%
2 steps
The Kilowatt Collection
Mil-Spec Grade
+1 954.45 ₽ +83.6%
invest 2 337.60 ₽assembly: ≈ can’t be assembled
sells slowly rare inputs The rarest input sells 14 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ USP-S | Jawbreaker (Factory New)
Returns, after the fee
4 292.05 ₽
Buy float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
12
Ways to assemble
1
Steps
2

StatTrak™ Tec-9 | Slag (Minimal Wear): buy 0.0700–0.0768 (1% of this wear's listings); StatTrak™ Dual Berettas | Hideout (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Falchion Collection
Mil-Spec Grade
+1 609.59 ₽ +27.1%
invest 5 949.60 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 16 times a day: slow to buy up, the price will move while you buy.
→ Steam MP7 | Nemesis (Factory New)
Returns, after the fee
7 559.19 ₽
Buy float
0.0000–0.0064 +1
Lots that fit
9%
Sales per week
7
Ways to assemble
1
Steps
2

UMP-45 | Riot (Minimal Wear): buy 0.0700–0.0773 (≈0% of this wear's listings); UMP-45 | Riot (Factory New): buy 0.0000–0.0064 (7% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Spy Tech Collection
Mil-Spec Grade
+1 517.84 ₽ +16.1%
invest 9 443.70 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day: slow to buy up, the price will move while you buy.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Returns, after the fee
10 961.54 ₽
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
7
Ways to assemble
1
Steps
2

R8 Revolver | Monarch (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); AUG | Signal Scanner (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Dead Hand Collection
Restricted
+1 442.20 ₽ +11.8%
invest 12 173.80 ₽
profit only from resale rare inputs The rarest input sells 14 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ AWP | Queen's Gambit (Field-Tested)
Returns, after the fee
13 616.00 ₽
Buy float
0.1500–0.1772 +1
Lots that fit
12%
Sales per week
26
Ways to assemble
1
Steps
2

StatTrak™ MP9 | Urban Sovereign (Battle-Scarred): buy 0.4500–0.5151; StatTrak™ Galil AR | Galigator (Field-Tested): buy 0.1500–0.1772 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Fever Collection
Restricted
+1 439.61 ₽ +14.1%
invest 10 233.00 ₽assembly: ≈ can’t be assembled
sells slowly
→ Steam AWP | Printstream (Factory New)
Returns, after the fee
11 672.61 ₽
Buy float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
16
Ways to assemble
1
Steps
2

Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0768 (≈0% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 67%
2 steps
The Recoil Collection
Mil-Spec Grade
+1 427.21 ₽ +69.1%
invest 2 066.50 ₽assembly: ≈ can’t be assembled
sells slowly rare inputs The rarest input sells 16 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ AK-47 | Ice Coaled (Factory New)
Returns, after the fee
3 493.71 ₽
Buy float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
4
Ways to assemble
1
Steps
2

StatTrak™ UMP-45 | Roadblock (Minimal Wear): buy 0.0700–0.0768 (≈0% of this wear's listings); StatTrak™ Galil AR | Destroyer (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 67%
2 steps
The Fever Collection
Mil-Spec Grade
+1 219.90 ₽ +48.2%
invest 2 532.90 ₽assembly: ≈ can’t be assembled
sells slowly rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ Glock-18 | Shinobu (Factory New)
Returns, after the fee
3 752.80 ₽
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
12
Ways to assemble
1
Steps
2

StatTrak™ MAG-7 | Resupply (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); StatTrak™ MAG-7 | Resupply (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Overpass 2024 Collection
Mil-Spec Grade
+1 206.40 ₽ +25.9%
invest 4 652.60 ₽assembly: ≈ can’t be assembled
sells slowly
→ Steam AWP | Crakow! (Factory New)
Returns, after the fee
5 859.00 ₽
Buy float
0.0000–0.0039 +1
Lots that fit
6%
Sales per week
13
Ways to assemble
1
Steps
2

Nova | Wurst Hölle (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Kilowatt Collection
Restricted
+1 185.97 ₽ +14.2%
invest 8 378.40 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam StatTrak™ AK-47 | Inheritance (Minimal Wear)
Returns, after the fee
9 564.37 ₽
Buy float
0.1500–0.1674 +1
Lots that fit
8%
Sales per week
25
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Analog Input (Field-Tested): buy 0.1500–0.1674 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1674 (0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Dreams & Nightmares Collection
Mil-Spec Grade
+1 148.77 ₽ +65.2%
invest 1 761.40 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam StatTrak™ FAMAS | Rapid Eye Movement (Factory New)
Returns, after the fee
2 910.17 ₽
Buy float
0.0000–0.0059 +1
Lots that fit
9%
Sales per week
12
Ways to assemble
1
Steps
2

StatTrak™ MP5-SD | Necro Jr. (Minimal Wear): брать 0.0700–0.0768 (≈0% лотов износа); StatTrak™ MAG-7 | Foresight (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Fever Collection
Restricted
+1 090.12 ₽ +11.9%
invest 9 147.60 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam StatTrak™ AWP | Printstream (Minimal Wear)
Returns, after the fee
10 237.72 ₽
Buy float
0.0700–0.0771 +1
Lots that fit
9%
Sales per week
22
Ways to assemble
1
Steps
2

StatTrak™ P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1706 (under 1% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0771 (≈0% of this wear's listings)

chance 33%
2 steps
The Arabesque Collection
Industrial Grade
+1 075.11 ₽ +76.4%
invest 1 406.70 ₽assembly: ≈ can’t be assembled
profit only from resale rare inputs The rarest input sells 11 times a day: slow to buy up, the price will move while you buy.
→ Steam AUG | Lapis Lazuli (Factory New)
Returns, after the fee
2 481.81 ₽
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
42
Ways to assemble
1
Steps
2

Five-SeveN | Desert Seal (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); SCAR-20 | Sirocco Script (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Revolution Collection
Restricted
+1 064.79 ₽ +16.2%
invest 6 560.40 ₽assembly: ≈ can’t be assembled
→ Steam M4A4 | Temukau (Factory New)
Returns, after the fee
7 625.19 ₽
Buy float
0.1500–0.1736 +1
Lots that fit
10%
Sales per week
48
Ways to assemble
1
Steps
2

R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1736 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2274 (8% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Gallery Collection
Mil-Spec Grade
+1 054.81 ₽ +31.7%
invest 3 325.00 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ AK-47 | The Outsiders (Minimal Wear)
Returns, after the fee
4 379.81 ₽
Buy float
0.1500–0.1666
Lots that fit
7%
Sales per week
8
Ways to assemble
1
Steps
2

StatTrak™ M249 | Hypnosis (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Recoil Collection
Restricted
+905.78 ₽ +21.3%
invest 4 256.00 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam USP-S | Printstream (Minimal Wear)
Returns, after the fee
5 161.78 ₽
Buy float
0.1500–0.1625 +1
Lots that fit
5%
Sales per week
133
Ways to assemble
1
Steps
2

SG 553 | Dragon Tech (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); R8 Revolver | Crazy 8 (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The 2018 Nuke Collection
Industrial Grade
+898.73 ₽ +49.0%
invest 1 832.80 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Returns, after the fee
2 731.53 ₽
Buy float
0.0000–0.0066 +1
Lots that fit
9%
Sales per week
9
Ways to assemble
1
Steps
2

M4A4 | Mainframe (Minimal Wear): buy 0.0700–0.0775 (≈0% of this wear's listings); MP7 | Motherboard (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Recoil Collection
Restricted
+891.60 ₽ +10.4%
invest 8 535.40 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam USP-S | Printstream (Factory New)
Returns, after the fee
9 427.00 ₽
Buy float
0.0000–0.0041 +1
Lots that fit
6%
Sales per week
33
Ways to assemble
1
Steps
2

M249 | Downtown (Minimal Wear): buy 0.0700–0.0747 (≈0% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

chance 50%
2 steps
The Genesis Collection
Restricted
+887.21 ₽ +11.4%
invest 7 766.80 ₽assembly: ≈ can’t be assembled
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Returns, after the fee
8 654.01 ₽
Buy float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
39
Ways to assemble
1
Steps
2

Nova | Ocular (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Spectrum Collection
Mil-Spec Grade
+809.67 ₽ +23.5%
invest 3 447.00 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ M4A1-S | Decimator (Minimal Wear)
Returns, after the fee
4 256.67 ₽
Buy float
0.1500–0.1687
Lots that fit
8%
Sales per week
2
Ways to assemble
1
Steps
2

StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
2 steps
The Boreal Collection
Mil-Spec Grade
+803.87 ₽ +36.9%
invest 2 181.10 ₽assembly: ≈ can’t be assembled
→ Steam AWP | Green Energy (Factory New)
Returns, after the fee
2 984.97 ₽
Buy float
0.0000–0.0063 +1
Lots that fit
9%
Sales per week
96
Ways to assemble
1
Steps
2

MP5-SD | Gold Leaf (Minimal Wear): buy 0.0700–0.0772 (≈0% of this wear's listings); MP5-SD | Gold Leaf (Factory New): buy 0.0000–0.0063 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Dead Hand Collection
Mil-Spec Grade
+803.53 ₽ +29.3%
invest 2 744.60 ₽assembly: ≈ can’t be assembled
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Returns, after the fee
3 548.13 ₽
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
17
Ways to assemble
1
Steps
2

M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); UMP-45 | Fragment (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Chroma 3 Collection
Mil-Spec Grade
+800.72 ₽ +37.3%
invest 2 147.60 ₽
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ P250 | Asiimov (Field-Tested)
Returns, after the fee
2 948.32 ₽
Buy float
0.1500–0.1634 +1
Lots that fit
6%
Sales per week
10
Ways to assemble
1
Steps
2

StatTrak™ SG 553 | Atlas (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4822

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Revolution Collection
Restricted
+792.94 ₽ +15.5%
invest 5 117.00 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam StatTrak™ M4A4 | Temukau (Minimal Wear)
Returns, after the fee
5 909.94 ₽
Buy float
0.1500–0.1654 +1
Lots that fit
7%
Sales per week
37
Ways to assemble
1
Steps
2

StatTrak™ P90 | Neoqueen (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Kilowatt Collection
Mil-Spec Grade
+777.12 ₽ +45.6%
invest 1 703.80 ₽assembly: ≈ can’t be assembled
→ Steam StatTrak™ M4A1-S | Black Lotus (Factory New)
Returns, after the fee
2 480.92 ₽
Buy float
0.0700–0.0745 +1
Lots that fit
6%
Sales per week
45
Ways to assemble
1
Steps
2

StatTrak™ SSG 08 | Dezastre (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); StatTrak™ UMP-45 | Motorized (Minimal Wear): buy 0.0700–0.0745 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Train 2025 Collection
Industrial Grade
+727.38 ₽ +67.8%
invest 1 072.50 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam Tec-9 | Whiteout (Minimal Wear)
Returns, after the fee
1 799.88 ₽
Buy float
0.0000–0.0053 +1
Lots that fit
8%
Sales per week
23
Ways to assemble
1
Steps
2

AUG | Steel Sentinel (Minimal Wear): buy 0.0700–0.0760 (≈0% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Spy Tech Collection
Industrial Grade
+711.65 ₽ +43.2%
invest 1 646.60 ₽assembly: ≈ can’t be assembled
profit only from resale rare inputs The rarest input sells 4 times a day: slow to buy up, the price will move while you buy.
→ Steam AWP | Black Box (Factory New)
Returns, after the fee
2 358.25 ₽
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
30
Ways to assemble
1
Steps
2

MP7 | Base-2 (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); SCAR-20 | Arctic Camo Panels (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Phoenix Collection
Mil-Spec Grade
+694.02 ₽ +13.6%
invest 5 095.70 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 16 times a day: slow to buy up, the price will move while you buy.
→ Steam AK-47 | Redline (Minimal Wear)
Returns, after the fee
5 789.72 ₽
Buy float
0.0700–0.0743 +1
Lots that fit
5%
Sales per week
17
Ways to assemble
1
Steps
2

Tec-9 | Sandstorm (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0743 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Spectrum Collection
Mil-Spec Grade
+641.37 ₽ +18.7%
invest 3 423.60 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ M4A1-S | Decimator (Minimal Wear)
Returns, after the fee
4 064.97 ₽
Buy float
0.1500–0.1615 +1
Lots that fit
5%
Sales per week
6
Ways to assemble
1
Steps
2

StatTrak™ SCAR-20 | Blueprint (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Gamma Collection
Mil-Spec Grade
+616.53 ₽ +15.0%
invest 4 111.60 ₽
profit only from resale rare inputs The rarest input sells 4 times a day: slow to buy up, the price will move while you buy.
→ Steam M4A4 | Desolate Space (Factory New)
Returns, after the fee
4 728.13 ₽
Buy float
0.0700–0.0762 +1
Lots that fit
8%
Sales per week
24
Ways to assemble
1
Steps
2

PP-Bizon | Harvester (Well-Worn): buy 0.3800–0.3854; P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0762 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Clutch Collection
Mil-Spec Grade
+574.63 ₽ +21.6%
invest 2 661.10 ₽assembly: ≈ can’t be assembled
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day: slow to buy up, the price will move while you buy.
→ Steam StatTrak™ USP-S | Cortex (Factory New)
Returns, after the fee
3 235.73 ₽
Buy float
0.0000–0.0057 +1
Lots that fit
8%
Sales per week
7
Ways to assemble
1
Steps
2

StatTrak™ MP9 | Black Sand (Minimal Wear): buy 0.0700–0.0766 (≈0% of this wear's listings); StatTrak™ SG 553 | Aloha (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 0%
2 steps
The Train 2025 Collection
Mil-Spec Grade
+573.03 ₽ +16.8%
invest 3 407.40 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam M4A4 | Hellish (Minimal Wear)
Returns, after the fee
3 980.43 ₽
Buy float
0.0700–0.0743 +1
Lots that fit
5%
Sales per week
25
Ways to assemble
1
Steps
2

UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0743 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Revolution Collection
Mil-Spec Grade
+568.03 ₽ +33.8%
invest 1 678.90 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam StatTrak™ AWP | Duality (Factory New)
Returns, after the fee
2 246.93 ₽
Buy float
0.0700–0.0741 +1
Lots that fit
5%
Sales per week
35
Ways to assemble
1
Steps
2

StatTrak™ SCAR-20 | Fragments (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); StatTrak™ MP9 | Featherweight (Minimal Wear): buy 0.0700–0.0741 (≈0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The 2018 Inferno Collection
Industrial Grade
+566.52 ₽ +42.6%
invest 1 330.40 ₽assembly: ≈ can’t be assembled
profit only from resale pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
→ Steam P250 | Vino Primo (Factory New)
Returns, after the fee
1 896.92 ₽
Buy float
0.0000–0.0056 +1
Lots that fit
8%
Sales per week
86
Ways to assemble
1
Steps
2

R8 Revolver | Nitro (Field-Tested): buy 0.1500–0.1685 (under 1% of this wear's listings); PP-Bizon | Candy Apple (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 50%
2 steps
The Kilowatt Collection
Restricted
+511.63 ₽ +7.1%
invest 7 256.20 ₽assembly: ≈ can’t be assembled
profit only from resale
→ Steam AK-47 | Inheritance (Factory New)
Returns, after the fee
7 767.83 ₽
Buy float
0.0700–0.0741 +1
Lots that fit
5%
Sales per week
60
Ways to assemble
1
Steps
2

Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0741 (≈0% of this wear's listings); Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0741 (≈0% of this wear's listings)

Collection · buying Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Horizon Collection
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
48 215.40 73 671.41 +25 456.01 +52.8% 0%
≤ 0.0039+1
Restricted
→
2 steps 1 2
The Kilowatt Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float out of reach There are enough lots, but the needed float can't be reached with them: the craft can't be put together with the promised wears right now.
profitable even in a bad week
hard
16 011.80 28 499.66 +12 487.86 +78.0% 50%
≤ 0.0058+1
Restricted
→
2 steps 1 3
The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
18 873.10 29 095.94 +10 222.84 +54.2% 50%
≤ 0.0062+1
Restricted
→
2 steps 1 6
The Recoil Collection
sells slowly rare inputs The rarest input sells 3 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
12 737.30 21 184.63 +8 447.33 +66.3% 50%
≤ 0.0041+1
Restricted
→
2 steps 1 2
The Fever Collection
sells slowly rare inputs The rarest input sells 7 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
17 847.20 25 162.58 +7 315.38 +41.0% 50%
≤ 0.0059+1
Restricted
→
2 steps 1 2
The Gamma 2 Collection
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 13 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
4 206.40 9 977.21 +5 770.81 +137.2% 0%
≤ 0.0056+1
Mil-Spec Grade
→
2 steps 1 3
The Spectrum 2 Collection
profit only from resale sells slowly 50% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
15 083.60 19 421.71 +4 338.11 +28.8% 0%
≤ 0.0077+1
Restricted
→
2 steps 1 17
The Snakebite Collection
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 7 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
7 660.20 11 424.20 +3 764.00 +49.1% 0%
≤ 0.0056+1
Mil-Spec Grade
→
2 steps 1 0
The Horizon Collection
sells slowly float out of reach There are enough lots, but the needed float can't be reached with them: the craft can't be put together with the promised wears right now. rare inputs The rarest input sells 11 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
hard
6 824.80 9 863.28 +3 038.48 +44.5% 33%
≤ 0.0056+1
Mil-Spec Grade
→
2 steps 1 8
The Revolution Collection
sells slowly float out of reach There are enough lots, but the needed float can't be reached with them: the craft can't be put together with the promised wears right now.
profitable even in a bad week
medium
6 932.00 9 955.96 +3 023.96 +43.6% 100%
≤ 0.0743+1
Restricted
→
2 steps 1 19
The Shadow Collection
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
4 684.40 7 568.26 +2 883.86 +61.6% 0%
≤ 0.0740+1
Mil-Spec Grade
→
2 steps 1 6
The Kilowatt Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
8 336.20 11 171.46 +2 835.26 +34.0% 50%
≤ 0.0058+1
Restricted
→
2 steps 1 34
The Dead Hand Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
10 149.40 12 909.33 +2 759.93 +27.2% 0%
≤ 0.0763+1
Restricted
→
2 steps 1 40
The Radiant Collection
float out of reach
profitable even in a bad week
medium
5 114.20 7 555.53 +2 441.33 +47.7% 100%
≤ 0.0044+1
Mil-Spec Grade
→
2 steps 1 45
The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 chains
5 784.20 8 136.89 +2 352.69 +40.7% 50%
≤ 0.1630+1
Restricted
→
2 steps 1 28
The Snakebite Collection
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
3 238.10 5 366.20 +2 128.10 +65.7% 0%
≤ 0.0056+1
Mil-Spec Grade
→
2 steps 1 9
The Kilowatt Collection
sells slowly rare inputs The rarest input sells 14 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
2 337.60 4 292.05 +1 954.45 +83.6% 67%
≤ 0.0059+1
Mil-Spec Grade
→
2 steps 1 12
The Falchion Collection
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 16 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
5 949.60 7 559.19 +1 609.59 +27.1% 0%
≤ 0.0064+1
Mil-Spec Grade
→
2 steps 1 7
The Spy Tech Collection
profit only from resale sells slowly 100% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 3 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
9 443.70 10 961.54 +1 517.84 +16.1% 0%
≤ 0.0062+1
Mil-Spec Grade
→
2 steps 1 7
The Dead Hand Collection
profit only from resale rare inputs The rarest input sells 14 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
12 173.80 13 616.00 +1 442.20 +11.8% 0%
≤ 0.1772+1
Restricted
→
2 steps 1 26
The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
10 233.00 11 672.61 +1 439.61 +14.1% 50%
≤ 0.0059+1
Restricted
→
2 steps 1 16
The Recoil Collection
sells slowly rare inputs The rarest input sells 16 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
2 066.50 3 493.71 +1 427.21 +69.1% 67%
≤ 0.0059+1
Mil-Spec Grade
→
2 steps 1 4
The Fever Collection
sells slowly rare inputs The rarest input sells 1 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
2 532.90 3 752.80 +1 219.90 +48.2% 67%
≤ 0.0062+1
Mil-Spec Grade
→
2 steps 1 12
The Overpass 2024 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
4 652.60 5 859.00 +1 206.40 +25.9% 50%
≤ 0.0039+1
Mil-Spec Grade
→
2 steps 1 13
The Kilowatt Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
8 378.40 9 564.37 +1 185.97 +14.2% 50%
≤ 0.1674+1
Restricted
→
2 steps 1 25
The Dreams & Nightmares Collection
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 761.40 2 910.17 +1 148.77 +65.2% 0%
≤ 0.0059+1
Mil-Spec Grade
→
2 steps 1 12
The Fever Collection
profit only from resale
≈ hard ≈ for 0 chains
9 147.60 10 237.72 +1 090.12 +11.9% 50%
≤ 0.0771+1
Restricted
→
2 steps 1 22
The Arabesque Collection
profit only from resale rare inputs The rarest input sells 11 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 406.70 2 481.81 +1 075.11 +76.4% 33%
≤ 0.0062+1
Industrial Grade
→
2 steps 1 42
The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 chains
6 560.40 7 625.19 +1 064.79 +16.2% 50%
≤ 0.1736+1
Restricted
→
2 steps 1 48
The Gallery Collection
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
3 325.00 4 379.81 +1 054.81 +31.7% 0%
≤ 0.1666
Mil-Spec Grade
→
2 steps 1 8
The Recoil Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
4 256.00 5 161.78 +905.78 +21.3% 50%
≤ 0.1625+1
Restricted
→
2 steps 1 133
The 2018 Nuke Collection
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 832.80 2 731.53 +898.73 +49.0% 33%
≤ 0.0066+1
Industrial Grade
→
2 steps 1 9
The Recoil Collection
profit only from resale
≈ hard ≈ for 0 chains
8 535.40 9 427.00 +891.60 +10.4% 0%
≤ 0.0041+1
Restricted
→
2 steps 1 33
The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 chains
7 766.80 8 654.01 +887.21 +11.4% 50%
≤ 0.0763+1
Restricted
→
2 steps 1 39
The Spectrum Collection
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
3 447.00 4 256.67 +809.67 +23.5% 33%
≤ 0.1687
Mil-Spec Grade
→
2 steps 1 2
The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 chains
2 181.10 2 984.97 +803.87 +36.9% 100%
≤ 0.0063+1
Mil-Spec Grade
→
2 steps 1 96
The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
2 744.60 3 548.13 +803.53 +29.3% 33%
≤ 0.0062+1
Mil-Spec Grade
→
2 steps 1 17
The Chroma 3 Collection
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 5 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
2 147.60 2 948.32 +800.72 +37.3% 0%
≤ 0.1634+1
Mil-Spec Grade
→
2 steps 1 10
The Revolution Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
5 117.00 5 909.94 +792.94 +15.5% 50%
≤ 0.1654+1
Restricted
→
2 steps 1 37
The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 chains
1 703.80 2 480.92 +777.12 +45.6% 33%
≤ 0.0745+1
Mil-Spec Grade
→
2 steps 1 45
The Train 2025 Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
1 072.50 1 799.88 +727.38 +67.8% 33%
≤ 0.0053+1
Industrial Grade
→
2 steps 1 23
The Spy Tech Collection
profit only from resale rare inputs The rarest input sells 4 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 646.60 2 358.25 +711.65 +43.2% 33%
≤ 0.0062+1
Industrial Grade
→
2 steps 1 30
The Phoenix Collection
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 16 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
5 095.70 5 789.72 +694.02 +13.6% 33%
≤ 0.0743+1
Mil-Spec Grade
→
2 steps 1 17
The Spectrum Collection
profit only from resale sells slowly 33% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
3 423.60 4 064.97 +641.37 +18.7% 33%
≤ 0.1615+1
Mil-Spec Grade
→
2 steps 1 6
The Gamma Collection
profit only from resale rare inputs The rarest input sells 4 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
4 111.60 4 728.13 +616.53 +15.0% 33%
≤ 0.0762+1
Mil-Spec Grade
→
2 steps 1 24
The Clutch Collection
profit only from resale sells slowly 67% of probability — outcomes selling fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 9 times a day: slow to buy up, the price will move while you buy.
profitable even in a bad week
≈ hard ≈ for 0 chains
2 661.10 3 235.73 +574.63 +21.6% 33%
≤ 0.0057+1
Mil-Spec Grade
→
2 steps 1 7
The Train 2025 Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
3 407.40 3 980.43 +573.03 +16.8% 0%
≤ 0.0743+1
Mil-Spec Grade
→
2 steps 1 25
The Revolution Collection
profit only from resale
profitable even in a bad week
≈ hard ≈ for 0 chains
1 678.90 2 246.93 +568.03 +33.8% 33%
≤ 0.0741+1
Mil-Spec Grade
→
2 steps 1 35
The 2018 Inferno Collection
profit only from resale pricier variants exist Pattern (phase, design) and float change the price: some items sell for more. Counted at the usual price of the wear.
profitable even in a bad week
≈ hard ≈ for 0 chains
1 330.40 1 896.92 +566.52 +42.6% 33%
≤ 0.0056+1
Industrial Grade
→
2 steps 1 86
The Kilowatt Collection
profit only from resale
≈ hard ≈ for 0 chains
7 256.20 7 767.83 +511.63 +7.1% 50%
≤ 0.0741+1
Restricted
→
2 steps 1 60
Chains Pretty floats Interesting Cases Favorites Proven in practice How crafts work