Crafts
prices updated 19.10 01:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 141.

Profitable 36 241crafts of 39 773 in the recalculation
Best profit +24$ The Chroma 3 Collection · +35%
Median ROI +14% half of the profitable crafts are above
No float picking 881 every outcome pays off: 1 713
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 773. Of them the site shows the best: 15 000. Shown in the list below: 10 754. Hidden: “profit on prices without sales” — 20 395, “outcome above the Steam cap” — 3 646. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 80%
The CS20 Collection + The Genesis Collection
Classified
+7 $ +12.0%
invest 62 $assemble: ≈ won't work
float premium: at least 86 $
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
69 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
39
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

chance 55%
The Gallery Collection + The Snakebite Collection
Classified
+7 $ +12.6%
invest 59 $assemble: ≈ won't work
float premium: at least 75 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052927
Return after fees
66 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0740 (1% of this wear's listings); MP9 | Food Chain (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 93%
The Genesis Collection + The Glove Collection
Restricted
+7 $ +40.4%
invest 18 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
26 $
Float
0.0000–0.0045 +1
Lots that fit
1%
Sales per week
8
Ways to assemble
5

StatTrak™ Dual Berettas | Angel Eyes (Field-Tested): buy 0.1500–0.1649 (1% of this wear's listings); StatTrak™ Nova | Gila (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Shadow Collection
Mil-Spec Grade
+7 $ +115.2%
invest 6 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); MAC-10 | Rangeen (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fever Collection + The Operation Riptide Collection
Restricted
+7 $ +54.2%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); MAG-7 | BI83 Spectrum (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Prisma 2 Collection
Classified
+7 $ +9.3%
invest 79 $assemble: ≈ won't work
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0754 (4% of this wear's listings); AK-47 | Phantom Disruptor (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 33%
The Dead Hand Collection + The Glove Collection
Restricted
+7 $ +39.1%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
26 $
Float
0.0000–0.0045 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); StatTrak™ Nova | Gila (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Kilowatt Collection + The Snakebite Collection
Classified
+7 $ +13.3%
invest 56 $assemble: ≈ won't work
float premium: at least 66 $
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0045 +3
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0751 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); MP9 | Food Chain (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0751 (1% of this wear's listings)

chance 60%
The Dreams & Nightmares Collection + The Spectrum 2 Collection
Classified
+7 $ +7.8%
invest 94 $assemble: ≈ won't work
float premium: at least 126 $
rare inputs
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
102 $
Float
0.0000–0.0040 +3
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); FAMAS | Rapid Eye Movement (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); M4A1-S | Leaded Glass (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 24%
The Glove Collection + The Italy Collection
Mil-Spec Grade
+7 $ +97.8%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); Sawed-Off | Full Stop (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma 2 Collection
Restricted
+7 $ +59.7%
invest 12 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Breakout Collection + The Operation Broken Fang Collection
Restricted
+7 $ +23.9%
invest 31 $assemble: ≈ won't work
float premium: at least 39 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Monster Mashup (Factory New)
Best outcome
float up to 0.069999
Return after fees
38 $
Float
0.0000–0.0035 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0035 (2% of this wear's listings); UMP-45 | Gold Bismuth (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Huntsman Collection + The Spectrum 2 Collection
Restricted
+7 $ +33.6%
invest 22 $assemble: ≈ won't work
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
29 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAC-10 | Tatter (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Dead Hand Collection + The Gamma Collection
Restricted
+7 $ +37.4%
invest 20 $assemble: ≈ won't work
float premium: at least 27 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ P90 | Chopper (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Sport & Field Collection + The Vanguard Collection
Mil-Spec Grade
+7 $ +77.2%
invest 10 $assemble: ≈ won't work
float premium: at least 12 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

P250 | Small Game (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The 2021 Vertigo Collection + The Prisma 2 Collection
Classified
+7 $ +3.7%
invest 196 $assemble: ≈ won't work
float premium: at least 247 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.066666
Return after fees
204 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
1

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); MAG-7 | Justice (Factory New): buy 0.0000–0.0041 (1% of this wear's listings)

chance 50%
The Prisma 2 Collection + The Snakebite Collection
Classified
+7 $ +11.0%
invest 67 $assemble: ≈ won't work
float premium: at least 82 $
sells slowly
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
74 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

AK-47 | Phantom Disruptor (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0743 (1% of this wear's listings)

chance 85%
The Clutch Collection + The Snakebite Collection
Classified
+7 $ +15.2%
invest 48 $assemble: ≈ won't work
float premium: at least 63 $
→ Steam MP7 | Bloodsport (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
44
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (1% of this wear's listings)

chance 70%
The Overpass 2024 Collection + The Phoenix Collection
Classified
+7 $ +6.9%
invest 106 $
float premium: at least 146 $
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
113 $
Float
0.1500–0.1660 +2
Lots that fit
unknown
Sales per week
39
Ways to assemble
5

Zeus x27 | Dragon Snore (Well-Worn): buy 0.3800–0.3848; Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1660 (2% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

chance 36%
The Genesis Collection + The Shattered Web Collection
Mil-Spec Grade
+7 $ +88.7%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0700–0.0764 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Bullfrog (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); StatTrak™ M249 | Warbird (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The CS20 Collection + The Spectrum 2 Collection
Restricted
+7 $ +46.0%
invest 16 $assemble: ≈ won't work
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MP9 | Hydra (Factory New)
Best outcome
float up to 0.059701
Return after fees
23 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

M249 | Aztec (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MP5-SD | Agent (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Train 2025 Collection
Classified
+7 $ +12.3%
invest 59 $
float premium: at least 80 $
rare inputs
→ Steam AWP | LongDog (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
67 $
Float
0.0000–0.0037 +2
Lots that fit
unknown
Sales per week
15
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); MP9 | Latte Rush (Well-Worn): buy 0.3800–0.3837

chance 73%
The Recoil Collection + The Spectrum 2 Collection
Restricted
+7 $ +41.2%
invest 18 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ PP-Bizon | High Roller (Factory New)
Best outcome
float up to 0.059701
Return after fees
25 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ SG 553 | Phantom (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Gamma Collection
Restricted
+7 $ +45.8%
invest 16 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (2% of this wear's listings); Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Dead Hand Collection + The eSports 2013 Winter Collection
Restricted
+7 $ +27.0%
invest 27 $assemble: ≈ won't work
float premium: at least 38 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Cobalt Disruption (Factory New)
Best outcome
float up to 0.013999
Return after fees
34 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

Galil AR | Galigator (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); P90 | Blind Spot (Factory New): buy 0.0000–0.0056 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Gamma Collection + The Revolution Collection
Restricted
+7 $ +73.5%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2187 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Shadow Collection
Classified
+7 $ +12.7%
invest 57 $assemble: ≈ won't work
float premium: at least 76 $
rare inputs
→ Steam M4A1-S | Golden Coil (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
64 $
Float
0.0000–0.0065 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0065 (1% of this wear's listings); G3SG1 | Flux (Field-Tested): buy 0.1500–0.1713 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Chroma 2 Collection + The Winter Offensive Collection
Restricted
+7 $ +29.9%
invest 24 $assemble: ≈ won't work
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Redline (Minimal Wear)
Best outcome
float up to 0.120999
Return after fees
32 $
Float
0.1500–0.1615 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Marina (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Shattered Web Collection + The Snakebite Collection
Mil-Spec Grade
+7 $ +77.6%
invest 9 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ M249 | Warbird (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ UMP-45 | Oscillator (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Snakebite Collection
Classified
+7 $ +14.3%
invest 51 $assemble: ≈ won't work
float premium: at least 65 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
58 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.1644 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0750 (9% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

chance 80%
The Ascent Collection + The Radiant Collection
Restricted
+7 $ +17.0%
invest 43 $assemble: ≈ won't work
float premium: at least 55 $
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
4

USP-S | Royal Guard (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings); USP-S | Royal Guard (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); USP-S | Bleeding Edge (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Prisma Collection + The Snakebite Collection
Mil-Spec Grade
+7 $ +102.6%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

StatTrak™ MP7 | Mischief (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Genesis Collection + The Prisma 2 Collection
Classified
+7 $ +10.8%
invest 67 $assemble: ≈ won't work
float premium: at least 90 $
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
74 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
39
Ways to assemble
5

Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MAG-7 | Justice (Field-Tested): buy 0.1500–0.1683 (3% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

chance 80%
The Gamma 2 Collection + The Snakebite Collection
Restricted
+7 $ +57.9%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Fuel Injector (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0055 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0055 (1% of this wear's listings); MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The CS20 Collection + The Genesis Collection
Classified
+7 $ +10.9%
invest 66 $assemble: ≈ won't work
float premium: at least 88 $
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
73 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
9
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings); P90 | Nostalgia (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

chance 40%
The 2018 Nuke Collection + The Safehouse Collection
Mil-Spec Grade
+7 $ +125.9%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0067 +1
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Prisma 2 Collection + The Recoil Collection
Classified
+7 $ +16.7%
invest 43 $assemble: ≈ won't work
float premium: at least 60 $
→ Steam M4A1-S | Player Two (Minimal Wear)
Best outcome
float up to 0.125999
Return after fees
50 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
40
Ways to assemble
5

MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0751 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma 3 Collection + The Recoil Collection
Classified
+7 $ +9.8%
invest 73 $assemble: ≈ won't work
float premium: at least 94 $
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.041176
Return after fees
80 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1624 (1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0743 (1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

chance 30%
The Danger Zone Collection + The Glove Collection
Mil-Spec Grade
+7 $ +145.8%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.1500–0.1651 +1
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
5

Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Arms Deal 3 Collection + The Kilowatt Collection
Restricted
+7 $ +29.9%
invest 24 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ CZ75-Auto | The Fuschia Is Now (Factory New)
Best outcome
float up to 0.027999
Return after fees
31 $
Float
0.0000–0.0045 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ CZ75-Auto | Tread Plate (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0752 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Ancient Collection + The Overpass Collection
Consumer Grade
+7 $ +127.4%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Souvenir UMP-45 | Scorched (Factory New): buy 0.0600–0.0605 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Chroma 3 Collection + The Revolution Collection
Classified
+7 $ +14.4%
invest 50 $assemble: ≈ won't work
float premium: at least 65 $
→ Steam PP-Bizon | Judgement of Anubis (Factory New)
Best outcome
float up to 0.069999
Return after fees
57 $
Float
0.0700–0.0760 +2
Lots that fit
0%
Sales per week
26
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1675 (1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0760 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Horizon Collection
Restricted
+7 $ +35.9%
invest 20 $assemble: ≈ won't work
float premium: at least 26 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1683 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Clutch Collection + The Prisma 2 Collection
Classified
+7 $ +7.8%
invest 92 $assemble: ≈ won't work
float premium: at least 121 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.065333
Return after fees
99 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ AUG | Stymphalian (Factory New): buy 0.0000–0.0038 (0% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1626 (0% of this wear's listings)

chance 100%
The Arms Deal 2 Collection + The Spy Tech Collection
Restricted
+7 $ +18.6%
invest 38 $assemble: ≈ won't work
float premium: at least 57 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Serum (Factory New)
Best outcome
float up to 0.037499
Return after fees
46 $
Float
0.0000–0.0039 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
3

Nova | Graphite (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1630 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The 2018 Nuke Collection + The Arms Deal 3 Collection
Mil-Spec Grade
+7 $ +51.2%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
rare inputs
→ Steam Tec-9 | Titanium Bit (Factory New)
Best outcome
float up to 0.019999
Return after fees
21 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
3

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Exchanger (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings); P2000 | Red FragCam (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Recoil Collection + The Spectrum 2 Collection
Restricted
+7 $ +44.6%
invest 16 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ PP-Bizon | High Roller (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

StatTrak™ M249 | Downtown (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 3 Collection + The Gallery Collection
Restricted
+7 $ +38.0%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.062999
Return after fees
26 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

CZ75-Auto | Red Astor (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dreams & Nightmares Collection + The Spectrum 2 Collection
Restricted
+7 $ +58.9%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.041790
Return after fees
19 $
Float
0.0000–0.0043 +3
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); SG 553 | Phantom (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Snakebite Collection + The eSports 2013 Collection
Mil-Spec Grade
+7 $ +62.4%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P250 | Splash (Factory New)
Best outcome
float up to 0.068399
Return after fees
19 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ FAMAS | Doomkitty (Minimal Wear): buy 0.0800–0.0840 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The CS20 Collection
+ The Genesis Collection
float premium: at least 86 $
rare inputs
≈ hard ≈ for 0 contracts
61.83 69.26 +7.43 +12.0% 80%
≤ 0.0744+1
Classified
→float up to 0.149999
1 5 39
The Gallery Collection
+ The Snakebite Collection
float premium: at least 75 $
sells slowly
≈ hard ≈ for 0 contracts
58.94 66.36 +7.43 +12.6% 55%
≤ 0.0740+2
Classified
→float up to 0.052927
1 5 7
The Genesis Collection
+ The Glove Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.36 25.79 +7.43 +40.4% 93%
≤ 0.0045+1
Restricted
→float up to 0.149999
1 5 8
The 2018 Nuke Collection
+ The Shadow Collection
float premium: at least 9 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.45 13.87 +7.42 +115.2% 40%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 10
The Fever Collection
+ The Operation Riptide Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.70 21.12 +7.42 +54.2% 70%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 2
The Danger Zone Collection
+ The Prisma 2 Collection
float premium: at least 106 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
79.34 86.75 +7.42 +9.3% 40%
≤ 0.0754+2
Classified
→float up to 0.069999
1 5 4
The Dead Hand Collection
+ The Glove Collection
float premium: at least 25 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.98 26.39 +7.41 +39.1% 33%
≤ 0.0045+1
Restricted
→float up to 0.149999
1 5 8
The Kilowatt Collection
+ The Snakebite Collection
float premium: at least 66 $
≈ hard ≈ for 0 contracts
55.74 63.14 +7.40 +13.3% 50%
≤ 0.0045+3
Classified
→float up to 0.069999
1 5 10
The Dreams & Nightmares Collection
+ The Spectrum 2 Collection
float premium: at least 126 $
rare inputs
≈ hard ≈ for 0 contracts
94.21 101.60 +7.39 +7.8% 60%
≤ 0.0040+3
Classified
→float up to 0.069999
1 5 4
The Glove Collection
+ The Italy Collection
float premium: at least 10 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.56 14.94 +7.39 +97.8% 24%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 25
The Fever Collection
+ The Gamma 2 Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.36 19.73 +7.38 +59.7% 100%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 10
The Breakout Collection
+ The Operation Broken Fang Collection
float premium: at least 39 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.80 38.17 +7.37 +23.9% 67%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 5 2
The Huntsman Collection
+ The Spectrum 2 Collection
float premium: at least 28 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.95 29.32 +7.37 +33.6% 70%
≤ 0.0042+2
Restricted
→float up to 0.062999
1 5 3
The Dead Hand Collection
+ The Gamma Collection
float premium: at least 27 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.71 27.08 +7.37 +37.4% 37%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 2
The Sport & Field Collection
+ The Vanguard Collection
float premium: at least 12 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.54 16.91 +7.37 +77.2% 30%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.069999
1 5 10
The 2021 Vertigo Collection
+ The Prisma 2 Collection
float premium: at least 247 $
marketplace price sells slowly 45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
196.48 203.84 +7.36 +3.7% 10%
≤ 0.0041+2
Classified
→float up to 0.066666
1 1 4
The Prisma 2 Collection
+ The Snakebite Collection
float premium: at least 82 $
sells slowly
≈ hard ≈ for 0 contracts
66.50 73.83 +7.33 +11.0% 50%
≤ 0.0743+2
Classified
→float up to 0.069999
1 5 4
The Clutch Collection
+ The Snakebite Collection
float premium: at least 63 $
≈ hard ≈ for 0 contracts
48.06 55.38 +7.32 +15.2% 85%
≤ 0.0745+1
Classified
→float up to 0.069999
1 5 44
The Overpass 2024 Collection
+ The Phoenix Collection
float premium: at least 146 $
rare inputs
105.66 112.97 +7.30 +6.9% 70%
≤ 0.1660+2
Classified
→float up to 0.149999
1 5 39
The Genesis Collection
+ The Shattered Web Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.23 15.53 +7.30 +88.7% 36%
≤ 0.0764+1
Mil-Spec Grade
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Spectrum 2 Collection
float premium: at least 20 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.85 23.15 +7.30 +46.0% 60%
≤ 0.0037+2
Restricted
→float up to 0.059701
1 5 5
The Fracture Collection
+ The Train 2025 Collection
float premium: at least 80 $
rare inputs
59.26 66.55 +7.29 +12.3% 55%
≤ 0.0037+2
Classified
→float up to 0.087499
1 5 15
The Recoil Collection
+ The Spectrum 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.66 24.93 +7.27 +41.2% 73%
≤ 0.0036+3
Restricted
→float up to 0.059701
1 5 2
The Chroma 2 Collection
+ The Gamma Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.88 23.15 +7.27 +45.8% 47%
≤ 0.0742+2
Restricted
→float up to 0.069999
1 5 2
The Dead Hand Collection
+ The eSports 2013 Winter Collection
float premium: at least 38 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.88 34.15 +7.27 +27.0% 40%
≤ 0.0056+1
Restricted
→float up to 0.013999
1 2 0
The Gamma Collection
+ The Revolution Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.88 17.15 +7.27 +73.5% 77%
≤ 0.0741+2
Restricted
→float up to 0.069999
1 5 10
The Fracture Collection
+ The Shadow Collection
float premium: at least 76 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.99 64.25 +7.26 +12.7% 55%
≤ 0.0065+2
Classified
→float up to 0.087499
1 5 21
The Chroma 2 Collection
+ The Winter Offensive Collection
float premium: at least 36 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.28 31.54 +7.26 +29.9% 40%
≤ 0.1615+1
Restricted
→float up to 0.120999
1 2 0
The Shattered Web Collection
+ The Snakebite Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.35 16.61 +7.26 +77.6% 52%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Fracture Collection
+ The Snakebite Collection
float premium: at least 65 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
50.50 57.75 +7.24 +14.3% 50%
≤ 0.0750+2
Classified
→float up to 0.149999
1 5 16
The Ascent Collection
+ The Radiant Collection
float premium: at least 55 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.53 49.77 +7.24 +17.0% 80%
≤ 0.0035+3
Restricted
→float up to 0.069999
1 4 30
The Prisma Collection
+ The Snakebite Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.04 14.26 +7.22 +102.6% 40%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Genesis Collection
+ The Prisma 2 Collection
float premium: at least 90 $
≈ hard ≈ for 0 contracts
66.71 73.93 +7.22 +10.8% 60%
≤ 0.0763+2
Classified
→float up to 0.149999
1 5 39
The Gamma 2 Collection
+ The Snakebite Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.48 19.70 +7.22 +57.9% 80%
≤ 0.0055+2
Restricted
→float up to 0.069999
1 5 7
The CS20 Collection
+ The Genesis Collection
float premium: at least 88 $
rare inputs
≈ hard ≈ for 0 contracts
65.97 73.19 +7.22 +10.9% 60%
≤ 0.0047+2
Classified
→float up to 0.139999
1 5 9
The 2018 Nuke Collection
+ The Safehouse Collection
float premium: at least 8 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.73 12.94 +7.21 +125.9% 40%
≤ 0.0067+1
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Prisma 2 Collection
+ The Recoil Collection
float premium: at least 60 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.23 50.43 +7.20 +16.7% 55%
≤ 0.0751+2
Classified
→float up to 0.125999
1 5 40
The Chroma 3 Collection
+ The Recoil Collection
float premium: at least 94 $
≈ hard ≈ for 0 contracts
73.00 80.19 +7.19 +9.8% 55%
≤ 0.0037+2
Classified
→float up to 0.041176
1 5 22
The Danger Zone Collection
+ The Glove Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.93 12.12 +7.19 +145.8% 30%
≤ 0.1651+1
Mil-Spec Grade
→float up to 0.069999
1 5 25
The Arms Deal 3 Collection
+ The Kilowatt Collection
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.03 31.21 +7.18 +29.9% 70%
≤ 0.0045+1
Restricted
→float up to 0.027999
1 2 0
The Ancient Collection
+ The Overpass Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.63 12.80 +7.17 +127.4% 50%
≤ 0.0035+2
Consumer Grade
→float up to 0.069999
1 5 1
The Chroma 3 Collection
+ The Revolution Collection
float premium: at least 65 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.70 56.87 +7.17 +14.4% 10%
≤ 0.0760+2
Classified
→float up to 0.069999
1 5 26
The Dead Hand Collection
+ The Horizon Collection
float premium: at least 26 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.98 27.16 +7.17 +35.9% 33%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 8
The Clutch Collection
+ The Prisma 2 Collection
float premium: at least 121 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
91.95 99.11 +7.16 +7.8% 50%
≤ 0.0038+2
Classified
→float up to 0.065333
1 5 2
The Arms Deal 2 Collection
+ The Spy Tech Collection
float premium: at least 57 $
outcome without sales rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.45 45.61 +7.16 +18.6% 100%
≤ 0.0039+1
Restricted
→float up to 0.037499
1 3 0
The 2018 Nuke Collection
+ The Arms Deal 3 Collection
float premium: at least 19 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.96 21.11 +7.15 +51.2% 32%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.019999
1 3 5
The Recoil Collection
+ The Spectrum 2 Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.03 23.18 +7.15 +44.6% 67%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 2
The Chroma 3 Collection
+ The Gallery Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.78 25.91 +7.13 +38.0% 63%
≤ 0.0048+2
Restricted
→float up to 0.062999
1 5 4
The Dreams & Nightmares Collection
+ The Spectrum 2 Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 16 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.08 19.20 +7.12 +58.9% 100%
≤ 0.0043+3
Restricted
→float up to 0.041790
1 5 8
The Snakebite Collection
+ The eSports 2013 Collection
float premium: at least 16 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.40 18.51 +7.11 +62.4% 28%
≤ 0.0745+1
Mil-Spec Grade
→float up to 0.068399
1 5 0
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