Crafts
prices updated 24.10 01:22 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 23.10: 1 ₽ = 0.0124 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 42 935.

Profitable 24 898crafts of 34 215 in the recalculation
Best profit +19$ The Danger Zone Collection · +25% rare inputs
Median ROI +12% half of the profitable crafts are above
No float picking 3 476 every outcome pays off: 909
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 34 215. Of them the site shows the best: 15 000. Shown in the list below: 8 427. Hidden: “profit on prices without sales” — 13 732, “outcome above the Steam cap” — 3 613. A craft can carry several labels.

Filters
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 67%
The Chroma 3 Collection + The Fracture Collection
Restricted
+2 $ +18.3%
invest 14 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam StatTrak™ Glock-18 | Vogue (Factory New)
Best outcome
float up to 0.068181
Return after fees
16 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

StatTrak™ CZ75-Auto | Red Astor (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings); StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Snakebite Collection
Classified
+2 $ +5.5%
invest 45 $assemble: ≈ won't work
float premium: at least 65 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
48 $
Float
0.1500–0.1649 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
3

StatTrak™ M4A4 | Tooth Fairy (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1649 (1% of this wear's listings)

chance 73%
The Falchion Collection + The Gallery Collection
Restricted
+2 $ +31.0%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
10 $
Float
0.1500–0.1639 +1
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Clutch Collection + The eSports 2013 Collection
Restricted
+2 $ +8.0%
invest 31 $assemble: ≈ won't work
float premium: at least 39 $
rare inputs
→ Steam AWP | BOOM (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); Galil AR | Orange DDPAT (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

chance 33%
The Danger Zone Collection + The Revolver Case Collection
Restricted
+2 $ +21.9%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); SG 553 | Tiger Moth (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Glove Collection + The Lake Collection
Mil-Spec Grade
+2 $ +45.8%
invest 5 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); SG 553 | Anodized Navy (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Clutch Collection + The Dust 2 Collection
Restricted
+2 $ +21.6%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam USP-S | Cortex (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
31
Ways to assemble
2

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); P2000 | Amber Fade (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Dust 2 Collection + The Train 2025 Collection
Industrial Grade
+2 $ +206.8%
invest 1 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam Glock-18 | Green Line (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
23
Ways to assemble
5

Tec-9 | VariCamo (Minimal Wear): buy 0.0700–0.0740 (8% of this wear's listings); CZ75-Auto | Copper Fiber (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 22%
The Italy Collection + The Vanguard Collection
Mil-Spec Grade
+2 $ +36.1%
invest 7 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0046 +3
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Sawed-Off | Full Stop (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); Sawed-Off | Full Stop (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1651 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Radiant Collection
Restricted
+2 $ +22.6%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
104
Ways to assemble
2

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P250 | Nevermore (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 16%
The Snakebite Collection + The Spectrum 2 Collection
Mil-Spec Grade
+2 $ +45.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0039 +3
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ R8 Revolver | Junk Yard (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Morris (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); StatTrak™ SCAR-20 | Jungle Slipstream (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Nuke Collection + The Train 2025 Collection
Industrial Grade
+2 $ +184.2%
invest 1 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam AWP | Acheron (Factory New)
Best outcome
float up to 0.058099
Return after fees
4 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
66
Ways to assemble
5

MP7 | Motherboard (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); AUG | Steel Sentinel (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Falchion Collection + The Gamma Collection
Restricted
+2 $ +23.2%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam P2000 | Imperial Dragon (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.1500–0.1623 +2
Lots that fit
unknown
Sales per week
13
Ways to assemble
5

P2000 | Handgun (Battle-Scarred): buy 0.4500–0.4795; Negev | Loudmouth (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2021 Mirage Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +27.7%
invest 9 $assemble: ≈ won't work
float premium: at least 12 $
rare inputs
→ Steam AUG | Sand Storm (Factory New)
Best outcome
float up to 0.047872
Return after fees
11 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
4

Souvenir MP9 | Music Box (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Horizon Collection + The Phoenix Collection
Classified
+2 $ +2.7%
invest 91 $assemble: ≈ won't work
float premium: at least 138 $
rare inputs
→ Steam AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.294799
Return after fees
94 $
Float
0.1500–0.1631 +1
Lots that fit
less than 1%
Sales per week
35
Ways to assemble
2

Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1631 (2% of this wear's listings); P90 | Trigon (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

chance 73%
The 2018 Inferno Collection + The Recoil Collection
Restricted
+2 $ +20.3%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
6
Ways to assemble
5

P250 | Vino Primo (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); M249 | Downtown (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 66%
The 2018 Inferno Collection + The Glove Collection
Mil-Spec Grade
+2 $ +39.6%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam USP-S | Cyrex (Factory New)
Best outcome
float up to 0.064166
Return after fees
9 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
78
Ways to assemble
5

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Baggage Collection + The Recoil Collection
Restricted
+2 $ +2.9%
invest 85 $assemble: ≈ won't work
float premium: at least 97 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Jet Set (Factory New)
Best outcome
float up to 0.069999
Return after fees
87 $
Float
0.0000–0.0042 +2
Lots that fit
unknown
Sales per week
34
Ways to assemble
1

Desert Eagle | Pilot (Battle-Scarred): buy 0.4500–0.4835; Dual Berettas | Flora Carnivora (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Revolution Collection + The Shattered Web Collection
Classified
+2 $ +6.2%
invest 40 $assemble: ≈ won't work
float premium: at least 58 $
rare inputs
→ Steam AWP | Containment Breach (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
42 $
Float
0.1500–0.1655 +1
Lots that fit
unknown
Sales per week
25
Ways to assemble
1

P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); SG 553 | Colony IV (Well-Worn): buy 0.3800–0.3847

chance 40%
The Clutch Collection + The Snakebite Collection
Mil-Spec Grade
+2 $ +58.4%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0059 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ MP9 | Black Sand (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); StatTrak™ XM1014 | Oxide Blaze (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); StatTrak™ R8 Revolver | Junk Yard (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Spectrum 2 Collection
Restricted
+2 $ +23.7%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.134328
Return after fees
13 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
47
Ways to assemble
5

Glock-18 | Glockingbird (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Fracture Collection + The Phoenix Collection
Restricted
+2 $ +22.8%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.0700–0.0748 +2
Lots that fit
less than 1%
Sales per week
18
Ways to assemble
5

Tec-9 | Brother (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Shadow Collection + The Sport & Field Collection
Restricted
+2 $ +9.7%
invest 25 $assemble: ≈ won't work
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 $
Float
0.0700–0.0750 +3
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

chance 100%
The Fracture Collection + The Revolver Case Collection
Mil-Spec Grade
+2 $ +88.2%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
rare inputs
→ Steam StatTrak™ Negev | Power Loader (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Freight (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); StatTrak™ SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); StatTrak™ Sawed-Off | Yorick (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2018 Nuke Collection + The Dust 2 Collection
Mil-Spec Grade
+2 $ +21.8%
invest 11 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
14 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0036 (3% of this wear's listings); SG 553 | Damascus Steel (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | VariCamo (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Revolver Case Collection + The Sport & Field Collection
Restricted
+2 $ +10.0%
invest 24 $assemble: ≈ won't work
float premium: at least 30 $
rare inputs
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.066999
Return after fees
27 $
Float
0.0000–0.0041 +3
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SG 553 | Tiger Moth (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); SG 553 | Tiger Moth (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

chance 20%
The Gallery Collection + The Prisma Collection
Restricted
+2 $ +16.6%
invest 15 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); MP5-SD | Gauss (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

chance 40%
The Fever Collection + The Gallery Collection
Restricted
+2 $ +17.3%
invest 14 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings)

chance 33%
The Falchion Collection + The Horizon Collection
Restricted
+2 $ +25.7%
invest 9 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
12 $
Float
0.1500–0.1624 +2
Lots that fit
unknown
Sales per week
40
Ways to assemble
5

P2000 | Handgun (Battle-Scarred): buy 0.4500–0.4798; Negev | Loudmouth (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); G3SG1 | High Seas (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 3 Collection + The Fracture Collection
Restricted
+2 $ +18.1%
invest 13 $assemble: ≈ won't work
float premium: at least 18 $
rare inputs
→ Steam StatTrak™ Glock-18 | Vogue (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

StatTrak™ CZ75-Auto | Red Astor (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings); StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0750 (2% of this wear's listings); StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma 2 Collection + The Spy Tech Collection
Restricted
+2 $ +14.1%
invest 17 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
20 $
Float
0.0700–0.0779 +1
Lots that fit
less than 1%
Sales per week
20
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0779 (under 1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1729 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dust 2 Collection + The Train 2025 Collection
Restricted
+2 $ +13.7%
invest 18 $assemble: ≈ won't work
float premium: at least 23 $
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
20 $
Float
0.0000–0.0041 +3
Lots that fit
0%
Sales per week
22
Ways to assemble
5

P2000 | Amber Fade (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P2000 | Amber Fade (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

chance 76%
The Gamma Collection + The Spectrum Collection
Mil-Spec Grade
+2 $ +44.9%
invest 5 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ R8 Revolver | Reboot (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ PP-Bizon | Harvester (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Arms Deal 3 Collection + The Phoenix Collection
Mil-Spec Grade
+2 $ +28.9%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Heirloom (Factory New)
Best outcome
float up to 0.044444
Return after fees
11 $
Float
0.0700–0.0749 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Red FragCam (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

chance 60%
The Chroma 3 Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +63.8%
invest 4 $assemble: ≈ won't work
float premium: at least 5 $
rare inputs
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.147733
Return after fees
6 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
59
Ways to assemble
5

M249 | Spectre (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Danger Zone Collection + The Recoil Collection
Restricted
+2 $ +29.2%
invest 8 $assemble: ≈ won't work
float premium: at least 12 $
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0700–0.0758 +1
Lots that fit
less than 1%
Sales per week
104
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); M249 | Downtown (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 44%
The Danger Zone Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +81.1%
invest 3 $assemble: ≈ won't work
float premium: at least 3 $
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.125799
Return after fees
5 $
Float
0.1500–0.1627 +2
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Operation Riptide Collection
Mil-Spec Grade
+2 $ +12.4%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Spider Lily (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
1

MP7 | Guerrilla (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); AUG | Plague (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

chance 59%
The Horizon Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +40.3%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
rare inputs
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
8 $
Float
0.0000–0.0060 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

Dual Berettas | Shred (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1697 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 26%
The Arms Deal 2 Collection + The Gamma 2 Collection
Mil-Spec Grade
+2 $ +29.3%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

SCAR-20 | Crimson Web (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0052 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The CS20 Collection + The Fever Collection
Restricted
+2 $ +23.9%
invest 10 $assemble: ≈ won't work
float premium: at least 14 $
rare inputs
→ Steam StatTrak™ MP9 | Hydra (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
6
Ways to assemble
5

StatTrak™ UMP-45 | Plastique (Field-Tested): buy 0.1500–0.1628 (2% of this wear's listings); StatTrak™ Nova | Rising Sun (Field-Tested): buy 0.1500–0.1628 (0% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Overpass Collection + The Train 2025 Collection
Restricted
+2 $ +5.9%
invest 41 $assemble: ≈ won't work
float premium: at least 53 $
rare inputs
→ Steam M4A1-S | Master Piece (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
43 $
Float
0.1500–0.1630 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
1

Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

chance 100%
The Graphic Design Collection + The Train 2025 Collection
Industrial Grade
+2 $ +174.0%
invest 1 $assemble: ≈ won't work
float premium: at least 2 $
rare inputs
→ Steam Glock-18 | Green Line (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
20
Ways to assemble
5

MP7 | Astrolabe (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); AUG | Steel Sentinel (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Constructivist (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Fracture Collection + The Snakebite Collection
Restricted
+2 $ +17.2%
invest 14 $assemble: ≈ won't work
float premium: at least 20 $
rare inputs
→ Steam StatTrak™ XM1014 | XOXO (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings); StatTrak™ Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); StatTrak™ P250 | Cyber Shell (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Danger Zone Collection + The Glove Collection
Classified
+2 $ +2.4%
invest 99 $assemble: ≈ won't work
float premium: at least 138 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Dragonfire (Minimal Wear)
Best outcome
float up to 0.107142
Return after fees
101 $
Float
0.1500–0.1637 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
3

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); StatTrak™ P90 | Shallow Grave (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

chance 60%
The Chroma 2 Collection + The Spectrum 2 Collection
Classified
+2 $ +1.9%
invest 129 $assemble: ≈ won't work
float premium: at least 156 $
→ Steam MAC-10 | Neon Rider (Factory New)
Best outcome
float up to 0.067499
Return after fees
131 $
Float
0.0700–0.0749 +3
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

FAMAS | Djinn (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); Five-SeveN | Monkey Business (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); M4A1-S | Leaded Glass (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); M4A1-S | Leaded Glass (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

chance 30%
The Gallery Collection + The Radiant Collection
Restricted
+2 $ +11.7%
invest 20 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Outsiders (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0067 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
2

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0776 (under 1% of this wear's listings)

chance 90%
The Danger Zone Collection + The Genesis Collection
Restricted
+2 $ +29.2%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
rare inputs
→ Steam AWP | Ice Coaled (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
11 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
104
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Safehouse Collection + The Train Collection
Consumer Grade
+2 $ +410.1%
invest 1 $assemble: ≈ won't work
float premium: at least 1 $
rare inputs
→ Steam M4A4 | Urban DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); PP-Bizon | Urban Dashed (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Radiant Collection + The eSports 2013 Collection
Restricted
+2 $ +2.9%
invest 81 $assemble: ≈ won't work
float premium: at least 119 $
rare inputs
→ Steam AK-47 | Red Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
84 $
Float
0.0000–0.0081 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); Galil AR | Orange DDPAT (Minimal Wear): buy 0.0700–0.0792 (under 1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma 3 Collection
+ The Fracture Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.58 16.06 +2.48 +18.3% 67%
≤ 0.0745+2
Restricted
→float up to 0.068181
1 3 3
The Fracture Collection
+ The Snakebite Collection
float premium: at least 65 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
45.33 47.80 +2.48 +5.5% 95%
≤ 0.1649+1
Classified
→float up to 0.149999
1 3 15
The Falchion Collection
+ The Gallery Collection
float premium: at least 11 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.98 10.45 +2.47 +31.0% 73%
≤ 0.1639+1
Restricted
→float up to 0.047999
1 5 42
The Clutch Collection
+ The eSports 2013 Collection
float premium: at least 39 $
rare inputs
≈ hard ≈ for 0 contracts
30.92 33.40 +2.47 +8.0% 10%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 3 1
The Danger Zone Collection
+ The Revolver Case Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.30 13.77 +2.47 +21.9% 33%
≤ 0.0751+2
Restricted
→float up to 0.069999
1 5 14
The Glove Collection
+ The Lake Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.40 7.87 +2.47 +45.8% 20%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 30
The Clutch Collection
+ The Dust 2 Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.42 13.89 +2.47 +21.6% 30%
≤ 0.0054+2
Restricted
→float up to 0.069999
1 2 31
The Dust 2 Collection
+ The Train 2025 Collection
float premium: at least 2 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.19 3.66 +2.47 +206.8% 97%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 23
The Italy Collection
+ The Vanguard Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.84 9.31 +2.47 +36.1% 22%
≤ 0.0046+3
Mil-Spec Grade
→float up to 0.069999
1 5 10
The Danger Zone Collection
+ The Radiant Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.91 13.38 +2.47 +22.6% 40%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 2 104
The Snakebite Collection
+ The Spectrum 2 Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.42 7.89 +2.47 +45.5% 16%
≤ 0.0039+3
Mil-Spec Grade
→float up to 0.069999
1 5 8
The 2018 Nuke Collection
+ The Train 2025 Collection
float premium: at least 2 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.34 3.80 +2.46 +184.2% 100%
≤ 0.0037+2
Industrial Grade
→float up to 0.058099
1 5 66
The Falchion Collection
+ The Gamma Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.62 13.08 +2.46 +23.2% 47%
≤ 0.1623+2
Restricted
→float up to 0.069999
1 5 13
The 2021 Mirage Collection
+ The Train 2025 Collection
float premium: at least 12 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.87 11.33 +2.46 +27.7% 40%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.047872
1 4 1
The Horizon Collection
+ The Phoenix Collection
float premium: at least 138 $
rare inputs
≈ hard ≈ for 0 contracts
91.14 93.60 +2.46 +2.7% 80%
≤ 0.1631+1
Classified
→float up to 0.294799
1 2 35
The 2018 Inferno Collection
+ The Recoil Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.12 14.58 +2.46 +20.3% 73%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 6
The 2018 Inferno Collection
+ The Glove Collection
float premium: at least 8 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.20 8.65 +2.46 +39.6% 66%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.064166
1 5 78
The Baggage Collection
+ The Recoil Collection
float premium: at least 97 $
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
84.89 87.34 +2.45 +2.9% 10%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 1 34
The Revolution Collection
+ The Shattered Web Collection
float premium: at least 58 $
rare inputs
≈ hard ≈ for 0 contracts
39.53 41.97 +2.44 +6.2% 50%
≤ 0.1655+1
Classified
→float up to 0.187499
1 1 25
The Clutch Collection
+ The Snakebite Collection
float premium: at least 6 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.18 6.62 +2.44 +58.4% 40%
≤ 0.0059+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Boreal Collection
+ The Spectrum 2 Collection
float premium: at least 13 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.30 12.74 +2.44 +23.7% 100%
≤ 0.0036+3
Restricted
→float up to 0.134328
1 5 47
The Fracture Collection
+ The Phoenix Collection
float premium: at least 16 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.72 13.16 +2.44 +22.8% 37%
≤ 0.0748+2
Restricted
→float up to 0.149999
1 5 18
The Shadow Collection
+ The Sport & Field Collection
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
25.27 27.71 +2.44 +9.7% 80%
≤ 0.0750+3
Restricted
→float up to 0.069999
1 5 15
The Fracture Collection
+ The Revolver Case Collection
float premium: at least 4 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.76 5.20 +2.44 +88.2% 100%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 5 1
The 2018 Nuke Collection
+ The Dust 2 Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.16 13.59 +2.44 +21.8% 20%
≤ 0.0036+3
Mil-Spec Grade
→float up to 0.048999
1 5 4
The Revolver Case Collection
+ The Sport & Field Collection
float premium: at least 30 $
rare inputs
≈ hard ≈ for 0 contracts
24.46 26.90 +2.44 +10.0% 53%
≤ 0.0041+3
Restricted
→float up to 0.066999
1 5 14
The Gallery Collection
+ The Prisma Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
14.71 17.14 +2.43 +16.6% 20%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 7
The Fever Collection
+ The Gallery Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
14.08 16.51 +2.43 +17.3% 40%
≤ 0.0048+2
Restricted
→float up to 0.069999
1 5 7
The Falchion Collection
+ The Horizon Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.46 11.89 +2.43 +25.7% 33%
≤ 0.1624+2
Restricted
→float up to 0.047999
1 5 40
The Chroma 3 Collection
+ The Fracture Collection
float premium: at least 18 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.43 15.86 +2.43 +18.1% 63%
≤ 0.0750+2
Restricted
→float up to 0.069999
1 2 7
The Gamma 2 Collection
+ The Spy Tech Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.22 19.64 +2.43 +14.1% 40%
≤ 0.0779+1
Restricted
→float up to 0.087499
1 5 20
The Dust 2 Collection
+ The Train 2025 Collection
float premium: at least 23 $
≈ hard ≈ for 0 contracts
17.66 20.09 +2.42 +13.7% 60%
≤ 0.0041+3
Restricted
→float up to 0.149999
1 5 22
The Gamma Collection
+ The Spectrum Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.40 7.82 +2.42 +44.9% 76%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Arms Deal 3 Collection
+ The Phoenix Collection
float premium: at least 12 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
8.38 10.80 +2.42 +28.9% 52%
≤ 0.0749+1
Mil-Spec Grade
→float up to 0.044444
1 5 3
The Chroma 3 Collection
+ The Train 2025 Collection
float premium: at least 5 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.79 6.21 +2.42 +63.8% 60%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.147733
1 5 59
The Danger Zone Collection
+ The Recoil Collection
float premium: at least 12 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.29 10.71 +2.42 +29.2% 23%
≤ 0.0758+1
Restricted
→float up to 0.069999
1 5 104
The Danger Zone Collection
+ The Train 2025 Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.98 5.40 +2.42 +81.1% 44%
≤ 0.1627+2
Mil-Spec Grade
→float up to 0.125799
1 5 21
The Operation Riptide Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
19.46 21.88 +2.41 +12.4% 40%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.069999
1 1 11
The Horizon Collection
+ The Train 2025 Collection
float premium: at least 8 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.98 8.40 +2.41 +40.3% 59%
≤ 0.0060+2
Mil-Spec Grade
→float up to 0.149999
1 5 22
The Arms Deal 2 Collection
+ The Gamma 2 Collection
float premium: at least 11 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.22 10.64 +2.41 +29.3% 26%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.069999
1 2 7
The CS20 Collection
+ The Fever Collection
float premium: at least 14 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.10 12.51 +2.41 +23.9% 67%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 6
The Overpass Collection
+ The Train 2025 Collection
float premium: at least 53 $
rare inputs
≈ hard ≈ for 0 contracts
40.96 43.37 +2.40 +5.9% 10%
≤ 0.1630+2
Restricted
→float up to 0.149999
1 1 3
The Graphic Design Collection
+ The Train 2025 Collection
float premium: at least 2 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.38 3.78 +2.40 +174.0% 100%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 20
The Fracture Collection
+ The Snakebite Collection
float premium: at least 20 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.93 16.33 +2.40 +17.2% 67%
≤ 0.0745+2
Restricted
→float up to 0.069999
1 5 3
The Danger Zone Collection
+ The Glove Collection
float premium: at least 138 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
98.92 101.32 +2.40 +2.4% 70%
≤ 0.1637+1
Classified
→float up to 0.107142
1 3 7
The Chroma 2 Collection
+ The Spectrum 2 Collection
float premium: at least 156 $
≈ hard ≈ for 0 contracts
129.03 131.43 +2.39 +1.9% 60%
≤ 0.0749+3
Classified
→float up to 0.067499
1 5 33
The Gallery Collection
+ The Radiant Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
20.36 22.75 +2.39 +11.7% 30%
≤ 0.0067+2
Restricted
→float up to 0.069999
1 2 7
The Danger Zone Collection
+ The Genesis Collection
float premium: at least 11 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.17 10.56 +2.38 +29.2% 90%
≤ 0.0743+2
Restricted
→float up to 0.139999
1 5 104
The Safehouse Collection
+ The Train Collection
float premium: at least 1 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.58 2.96 +2.38 +410.1% 33%
≤ 0.0042+1
Consumer Grade
→float up to 0.069999
1 5 15
The Radiant Collection
+ The eSports 2013 Collection
float premium: at least 119 $
rare inputs
≈ hard ≈ for 0 contracts
81.34 83.73 +2.38 +2.9% 10%
≤ 0.0081+1
Restricted
→float up to 0.069999
1 5 1
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