Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +3$ The Achroma Collection · +68%
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 475. Hidden: “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 70%
The Achroma Collection + The Train 2025 Collection
Restricted
+37 $ +82.8%
invest 44 $assemble: ≈ won't work
float premium: at least 59 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
11
Ways to assemble
5

Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1654 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Achroma Collection + The Shadow Collection
Restricted
+22 $ +65.0%
invest 34 $assemble: ≈ won't work
float premium: at least 46 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Achroma Collection + The Breakout Collection
Restricted
+18 $ +69.4%
invest 25 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fowl Play (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 $
Float
0.0000–0.0042 +3
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0042 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Achroma Collection + The Phoenix Collection
Restricted
+17 $ +57.8%
invest 30 $assemble: ≈ won't work
float premium: at least 42 $
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
47 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
17
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1617 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Operation Riptide Collection
Restricted
+17 $ +40.5%
invest 42 $assemble: ≈ won't work
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Snack Attack (Factory New)
Best outcome
float up to 0.069999
Return after fees
59 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | BI83 Spectrum (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings); MAG-7 | BI83 Spectrum (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Achroma Collection + The Phoenix Collection
Restricted
+16 $ +51.3%
invest 32 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
48 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Falchion Collection
Restricted
+14 $ +122.7%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
25 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Gamma 2 Collection
Restricted
+13 $ +68.1%
invest 19 $assemble: ≈ won't work
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0036 +3
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Glove Collection
Restricted
+12 $ +31.7%
invest 39 $assemble: ≈ won't work
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
51 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Achroma Collection + The Spectrum Collection
Restricted
+11 $ +47.6%
invest 23 $assemble: ≈ won't work
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Achroma Collection + The Glove Collection
Mil-Spec Grade
+11 $ +134.5%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0044 (5% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Spectrum 2 Collection
Restricted
+10 $ +48.3%
invest 21 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.059701
Return after fees
31 $
Float
0.0000–0.0045 +3
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Achroma Collection + The Dreams & Nightmares Collection
Restricted
+10 $ +80.8%
invest 12 $assemble: ≈ won't work
float premium: at least 16 $
sells slowly
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0041 +3
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); G3SG1 | Dream Glade (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Genesis Collection
Restricted
+10 $ +46.8%
invest 20 $assemble: ≈ won't work
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Nova | Ocular (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Achroma Collection + The Overpass Collection
Consumer Grade
+9 $ +536.4%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

SSG 08 | Sans Comic (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0743 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Spy Tech Collection
Restricted
+9 $ +22.0%
invest 42 $assemble: ≈ won't work
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0746 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Achroma Collection + The Dead Hand Collection
Restricted
+9 $ +37.7%
invest 24 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Galil AR | Galigator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Achroma Collection + The Arabesque Collection
Restricted
+9 $ +20.5%
invest 44 $assemble: ≈ won't work
float premium: at least 62 $
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 $
Float
0.0000–0.0053 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1676 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Nuke Collection + The Achroma Collection
Mil-Spec Grade
+9 $ +155.5%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0036 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Achroma Collection + The Revolution Collection
Restricted
+8 $ +99.0%
invest 9 $assemble: ≈ won't work
float premium: at least 12 $
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2192 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Achroma Collection + The Prisma Collection
Restricted
+8 $ +41.9%
invest 18 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); UMP-45 | Moonrise (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Achroma Collection + The Huntsman Collection
Restricted
+7 $ +18.7%
invest 40 $assemble: ≈ won't work
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
47 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0062 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 85%
The Achroma Collection + The Overpass 2024 Collection
Restricted
+7 $ +18.5%
invest 39 $assemble: ≈ won't work
float premium: at least 49 $
sells slowly
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
46 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

chance 73%
The Achroma Collection + The Fever Collection
Restricted
+7 $ +50.5%
invest 14 $assemble: ≈ won't work
float premium: at least 17 $
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Chroma Collection
Restricted
+7 $ +18.8%
invest 36 $assemble: ≈ won't work
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
42 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0058 (≈1% of this wear's listings); Sawed-Off | Serenity (Factory New): buy 0.0000–0.0058 (≈1% of this wear's listings)

chance 90%
The Achroma Collection + The Sport & Field Collection
Restricted
+6 $ +21.5%
invest 28 $assemble: ≈ won't work
float premium: at least 38 $
rare inputs
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
25
Ways to assemble
4

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The 2018 Nuke Collection + The Achroma Collection
Mil-Spec Grade
+6 $ +104.0%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
12 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Aeolian Light (Minimal Wear): buy 0.0700–0.0740 (5% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0035 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Achroma Collection + The Prisma 2 Collection
Restricted
+6 $ +29.8%
invest 19 $assemble: ≈ won't work
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
25 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Sawed-Off | Apocalypto (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Sawed-Off | Apocalypto (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Achroma Collection + The eSports 2014 Summer Collection
Restricted
+5 $ +17.6%
invest 31 $assemble: ≈ won't work
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
37 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); P90 | Virus (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

chance 70%
The Achroma Collection + The Kilowatt Collection
Restricted
+5 $ +54.9%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection
Restricted
+5 $ +14.1%
invest 37 $assemble: ≈ won't work
float premium: at least 53 $
sells slowly
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
43 $
Float
0.0000–0.0064 +1
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
1

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)

chance 93%
The Achroma Collection + The Wildfire Collection
Restricted
+5 $ +13.9%
invest 37 $assemble: ≈ won't work
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Kumicho Dragon (Factory New)
Best outcome
float up to 0.053199
Return after fees
43 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); MAG-7 | Praetorian (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings)

chance 100%
The Achroma Collection + The Snakebite Collection
Restricted
+5 $ +41.8%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); MAC-10 | Button Masher (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Negev | dev_texture (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Arms Deal 2 Collection
Restricted
+5 $ +12.3%
invest 40 $assemble: ≈ won't work
float premium: at least 53 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Serum (Factory New)
Best outcome
float up to 0.017499
Return after fees
45 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); Nova | Graphite (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings)

chance 40%
The Achroma Collection + The Clutch Collection
Restricted
+5 $ +39.6%
invest 12 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Nova | Wild Six (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 58%
The Achroma Collection + The Prisma Collection
Mil-Spec Grade
+5 $ +88.7%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0046 (5% of this wear's listings); P90 | Off World (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Achroma Collection + The Graphic Design Collection
Restricted
+4 $ +9.2%
invest 45 $assemble: ≈ won't work
float premium: at least 61 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Starcade (Factory New)
Best outcome
float up to 0.052499
Return after fees
49 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); CZ75-Auto | Slalom (Minimal Wear): buy 0.0700–0.0755 (1% of this wear's listings)

chance 30%
The Achroma Collection + The Fracture Collection
Restricted
+4 $ +27.7%
invest 15 $assemble: ≈ won't work
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Allure (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Achroma Collection + The Shadow Collection
Mil-Spec Grade
+4 $ +75.5%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.062999
Return after fees
9 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0038 (4% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Achroma Collection + The Boreal Collection
Restricted
+4 $ +13.1%
invest 29 $assemble: ≈ won't work
float premium: at least 35 $
sells slowly
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0057 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

chance 100%
The Achroma Collection + The eSports 2013 Winter Collection
Restricted
+4 $ +9.3%
invest 41 $assemble: ≈ won't work
float premium: at least 54 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Desert Eagle | Cobalt Disruption (Factory New)
Best outcome
float up to 0.013999
Return after fees
45 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
3

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); P90 | Blind Spot (Factory New): buy 0.0000–0.0062 (4% of this wear's listings)

chance 65%
The Achroma Collection + The Spy Tech Collection
Mil-Spec Grade
+4 $ +66.8%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
→ Steam AWP | Black Box (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
16
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0036 (4% of this wear's listings); MP9 | Spy Prototype (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Achroma Collection + The Ancient Collection
Mil-Spec Grade
+4 $ +49.1%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MAC-10 | Gold Brick (Factory New)
Best outcome
float up to 0.065333
Return after fees
11 $
Float
0.0700–0.0749 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Aeolian Light (Minimal Wear): buy 0.0700–0.0749 (7% of this wear's listings); P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Souvenir FAMAS | Dark Water (Minimal Wear): buy 0.1000–0.1030 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Achroma Collection + The Vanguard Collection
Mil-Spec Grade
+4 $ +69.6%
invest 5 $assemble: ≈ won't work
float premium: at least 6 $
rare inputs
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
9
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0049 (6% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Achroma Collection + The Ascent Collection
Restricted
+4 $ +9.9%
invest 36 $assemble: ≈ won't work
float premium: at least 48 $
sells slowly
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
39 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
4

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); USP-S | Royal Guard (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

chance 70%
The Achroma Collection + The Recoil Collection
Restricted
+3 $ +30.2%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
→ Steam AWP | The End (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); P90 | Vent Rush (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Achroma Collection + The Arabesque Collection
Mil-Spec Grade
+3 $ +58.4%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
→ Steam AUG | Lapis Lazuli (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
30
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0036 (4% of this wear's listings); FAMAS | Snake Song (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Achroma Collection + The Falchion Collection
Restricted
+3 $ +32.4%
invest 10 $assemble: ≈ won't work
float premium: at least 13 $
rare inputs
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
13 $
Float
0.1500–0.1669 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); P2000 | Handgun (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1669 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection
Mil-Spec Grade
+3 $ +84.0%
invest 4 $assemble: ≈ won't work
float premium: at least 6 $
→ Steam AK-47 | Breakthrough (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
340
Ways to assemble
1

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0741 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The 2018 Inferno Collection + The Achroma Collection
Restricted
+3 $ +8.6%
invest 37 $assemble: ≈ won't work
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam SG 553 | Integrale (Factory New)
Best outcome
float up to 0.069999
Return after fees
40 $
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
11
Ways to assemble
3

P250 | Vino Primo (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Achroma Collection
+ The Train 2025 Collection
float premium: at least 59 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.19 80.79 +36.60 +82.8% 70%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 11
The Achroma Collection
+ The Shadow Collection
float premium: at least 46 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.71 55.61 +21.90 +65.0% 70%
≤ 0.0051+2
Restricted
→float up to 0.069999
1 5 2
The Achroma Collection
+ The Breakout Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
25.45 43.10 +17.65 +69.4% 80%
≤ 0.0042+3
Restricted
→float up to 0.069999
1 5 2
The Achroma Collection
+ The Phoenix Collection
float premium: at least 42 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.56 46.64 +17.08 +57.8% 30%
≤ 0.0740+2
Restricted
→float up to 0.149999
1 5 17
The Achroma Collection
+ The Operation Riptide Collection
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.66 58.54 +16.88 +40.5% 100%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 2
The Achroma Collection
+ The Phoenix Collection
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.69 47.94 +16.25 +51.3% 53%
≤ 0.0043+2
Restricted
→float up to 0.141999
1 5 16
The Achroma Collection
+ The Falchion Collection
float premium: at least 16 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.45 25.49 +14.05 +122.7% 100%
≤ 0.0745+2
Restricted
→float up to 0.069999
1 5 1
The Achroma Collection
+ The Gamma 2 Collection
float premium: at least 25 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.46 32.72 +13.25 +68.1% 100%
≤ 0.0036+3
Restricted
→float up to 0.069999
1 5 9
The Achroma Collection
+ The Glove Collection
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
38.65 50.89 +12.24 +31.7% 100%
≤ 0.0047+2
Restricted
→float up to 0.034999
1 5 8
The Achroma Collection
+ The Spectrum Collection
float premium: at least 31 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.66 33.44 +10.78 +47.6% 67%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Glove Collection
float premium: at least 10 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.89 18.51 +10.61 +134.5% 54%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.069999
1 5 17
The Achroma Collection
+ The Spectrum 2 Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.94 31.06 +10.12 +48.3% 100%
≤ 0.0045+3
Restricted
→float up to 0.059701
1 5 7
The Achroma Collection
+ The Dreams & Nightmares Collection
float premium: at least 16 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.01 21.71 +9.70 +80.8% 77%
≤ 0.0041+3
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Genesis Collection
float premium: at least 26 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.33 29.83 +9.50 +46.8% 100%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Overpass Collection
float premium: at least 2 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.77 11.27 +9.50 +536.4% 50%
≤ 0.0038+1
Consumer Grade
→float up to 0.069999
1 5 1
The Achroma Collection
+ The Spy Tech Collection
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.87 51.09 +9.22 +22.0% 100%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 4
The Achroma Collection
+ The Dead Hand Collection
float premium: at least 32 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.36 33.54 +9.18 +37.7% 53%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Arabesque Collection
float premium: at least 62 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.93 52.94 +9.01 +20.5% 20%
≤ 0.0053+2
Restricted
→float up to 0.069999
1 5 9
The 2018 Nuke Collection
+ The Achroma Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.50 14.06 +8.56 +155.5% 40%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 28
The Achroma Collection
+ The Revolution Collection
float premium: at least 12 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.51 16.94 +8.43 +99.0% 73%
≤ 0.0743+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Prisma Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
18.08 25.65 +7.57 +41.9% 50%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Huntsman Collection
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.82 47.27 +7.45 +18.7% 98%
≤ 0.0062+2
Restricted
→float up to 0.062999
1 5 2
The Achroma Collection
+ The Overpass 2024 Collection
float premium: at least 49 $
sells slowly
≈ hard ≈ for 0 contracts
38.68 45.84 +7.16 +18.5% 85%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Fever Collection
float premium: at least 17 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.82 20.80 +6.98 +50.5% 73%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Chroma Collection
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
35.55 42.23 +6.68 +18.8% 90%
≤ 0.0058+2
Restricted
→float up to 0.052499
1 5 16
The Achroma Collection
+ The Sport & Field Collection
float premium: at least 38 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
27.96 33.97 +6.01 +21.5% 90%
≤ 0.0754+2
Restricted
→float up to 0.069999
1 4 25
The 2018 Nuke Collection
+ The Achroma Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.76 11.76 +5.99 +104.0% 65%
≤ 0.0035+2
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Achroma Collection
+ The Prisma 2 Collection
float premium: at least 24 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.13 24.83 +5.70 +29.8% 53%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 14
The Achroma Collection
+ The eSports 2014 Summer Collection
float premium: at least 41 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
31.25 36.74 +5.50 +17.6% 78%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 4
The Achroma Collection
+ The Kilowatt Collection
float premium: at least 13 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.76 15.12 +5.36 +54.9% 70%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
float premium: at least 53 $
sells slowly
≈ hard ≈ for 0 contracts
37.39 42.65 +5.26 +14.1% 100%
≤ 0.0064+1
Restricted
→float up to 0.069999
1 1 16
The Achroma Collection
+ The Wildfire Collection
float premium: at least 50 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
37.31 42.50 +5.19 +13.9% 93%
≤ 0.0058+2
Restricted
→float up to 0.053199
1 5 8
The Achroma Collection
+ The Snakebite Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.89 16.86 +4.97 +41.8% 100%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 7
The Achroma Collection
+ The Arms Deal 2 Collection
float premium: at least 53 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
39.79 44.69 +4.91 +12.3% 100%
≤ 0.0044+2
Restricted
→float up to 0.017499
1 3 0
The Achroma Collection
+ The Clutch Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.98 16.73 +4.75 +39.6% 40%
≤ 0.0047+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Prisma Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.07 9.57 +4.50 +88.7% 58%
≤ 0.0046+2
Mil-Spec Grade
→float up to 0.069999
1 5 29
The Achroma Collection
+ The Graphic Design Collection
float premium: at least 61 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
45.15 49.32 +4.17 +9.2% 10%
≤ 0.0048+2
Restricted
→float up to 0.052499
1 2 1
The Achroma Collection
+ The Fracture Collection
float premium: at least 19 $
sells slowly rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.56 18.60 +4.04 +27.7% 30%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Shadow Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.19 9.12 +3.92 +75.5% 80%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.062999
1 5 8
The Achroma Collection
+ The Boreal Collection
float premium: at least 35 $
sells slowly
≈ hard ≈ for 0 contracts
29.43 33.30 +3.87 +13.1% 40%
≤ 0.0057+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The eSports 2013 Winter Collection
float premium: at least 54 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
41.11 44.93 +3.82 +9.3% 100%
≤ 0.0062+2
Restricted
→float up to 0.013999
1 3 0
The Achroma Collection
+ The Spy Tech Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.67 9.46 +3.79 +66.8% 65%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Ancient Collection
float premium: at least 10 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.30 10.88 +3.58 +49.1% 55%
≤ 0.0749+2
Mil-Spec Grade
→float up to 0.065333
1 5 0
The Achroma Collection
+ The Vanguard Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.11 8.67 +3.56 +69.6% 98%
≤ 0.0049+2
Mil-Spec Grade
→float up to 0.069999
1 5 9
The Achroma Collection
+ The Ascent Collection
float premium: at least 48 $
sells slowly
≈ hard ≈ for 0 contracts
35.95 39.50 +3.55 +9.9% 80%
≤ 0.0062+2
Restricted
→float up to 0.069999
1 4 16
The Achroma Collection
+ The Recoil Collection
float premium: at least 15 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.01 14.33 +3.32 +30.2% 70%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 16
The Achroma Collection
+ The Arabesque Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.68 8.99 +3.31 +58.4% 65%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 30
The Achroma Collection
+ The Falchion Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.03 13.28 +3.25 +32.4% 60%
≤ 0.1669+2
Restricted
→float up to 0.047999
1 5 29
The Achroma Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.81 7.02 +3.20 +84.0% 100%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
1 1 340
The 2018 Inferno Collection
+ The Achroma Collection
float premium: at least 48 $
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
36.63 39.80 +3.17 +8.6% 90%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 3 11
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