The Achroma Collection
+ The Train 2025 Collection
float premium: at least 59 $
sells slowly
+1
rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
44.19
80.79
+36.60
+82.8%
70%
≤ 0.0047+2
Restricted
1
5
11
The Achroma Collection
+ The Shadow Collection
float premium: at least 46 $
sells slowly
+1
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
33.71
55.61
+21.90
+65.0%
70%
≤ 0.0051+2
Restricted
1
5
2
The Achroma Collection
+ The Breakout Collection
float premium: at least 32 $
sells slowly
+1
rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
25.45
43.10
+17.65
+69.4%
80%
≤ 0.0042+3
Restricted
1
5
2
The Achroma Collection
+ The Phoenix Collection
float premium: at least 42 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
29.56
46.64
+17.08
+57.8%
30%
≤ 0.0740+2
Restricted
1
5
17
The Achroma Collection
+ The Operation Riptide Collection
float premium: at least 55 $
sells slowly
+1
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
41.66
58.54
+16.88
+40.5%
100%
≤ 0.0039+2
Restricted
1
5
2
The Achroma Collection
+ The Phoenix Collection
float premium: at least 41 $
sells slowly
+1
rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
31.69
47.94
+16.25
+51.3%
53%
≤ 0.0043+2
Restricted
1
5
16
The Achroma Collection
+ The Falchion Collection
float premium: at least 16 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
11.45
25.49
+14.05
+122.7%
100%
≤ 0.0745+2
Restricted
1
5
1
The Achroma Collection
+ The Gamma 2 Collection
float premium: at least 25 $
sells slowly
+1
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
19.46
32.72
+13.25
+68.1%
100%
≤ 0.0036+3
Restricted
1
5
9
The Achroma Collection
+ The Glove Collection
float premium: at least 50 $
sells slowly
+1
rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
38.65
50.89
+12.24
+31.7%
100%
≤ 0.0047+2
Restricted
1
5
8
The Achroma Collection
+ The Spectrum Collection
float premium: at least 31 $
sells slowly
+1
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
22.66
33.44
+10.78
+47.6%
67%
≤ 0.0038+2
Restricted
1
5
16
The Achroma Collection
+ The Glove Collection
float premium: at least 10 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
7.89
18.51
+10.61
+134.5%
54%
≤ 0.0044+1
Mil-Spec Grade
1
5
17
The Achroma Collection
+ The Spectrum 2 Collection
float premium: at least 26 $
sells slowly
+1
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
20.94
31.06
+10.12
+48.3%
100%
≤ 0.0045+3
Restricted
1
5
7
The Achroma Collection
+ The Dreams & Nightmares Collection
float premium: at least 16 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
12.01
21.71
+9.70
+80.8%
77%
≤ 0.0041+3
Restricted
1
5
16
The Achroma Collection
+ The Genesis Collection
float premium: at least 26 $
sells slowly
+1
rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
20.33
29.83
+9.50
+46.8%
100%
≤ 0.0039+2
Restricted
1
5
16
The Achroma Collection
+ The Overpass Collection
float premium: at least 2 $
sells slowly
+1
rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
1.77
11.27
+9.50
+536.4%
50%
≤ 0.0038+1
Consumer Grade
1
5
1
The Achroma Collection
+ The Spy Tech Collection
float premium: at least 55 $
sells slowly
+1
rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
41.87
51.09
+9.22
+22.0%
100%
≤ 0.0040+2
Restricted
1
5
4
The Achroma Collection
+ The Dead Hand Collection
float premium: at least 32 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
24.36
33.54
+9.18
+37.7%
53%
≤ 0.0039+2
Restricted
1
5
16
The Achroma Collection
+ The Arabesque Collection
float premium: at least 62 $
sells slowly
profitable even in a bad week
≈ hard
≈ for 0 contracts
43.93
52.94
+9.01
+20.5%
20%
≤ 0.0053+2
Restricted
1
5
9
The 2018 Nuke Collection
+ The Achroma Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.50
14.06
+8.56
+155.5%
40%
≤ 0.0036+2
Mil-Spec Grade
1
5
28
The Achroma Collection
+ The Revolution Collection
float premium: at least 12 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
8.51
16.94
+8.43
+99.0%
73%
≤ 0.0743+2
Restricted
1
5
16
The Achroma Collection
+ The Prisma Collection
float premium: at least 24 $
sells slowly
+1
rare inputs The rarest input sells 19 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
18.08
25.65
+7.57
+41.9%
50%
≤ 0.0036+2
Restricted
1
5
16
The Achroma Collection
+ The Huntsman Collection
float premium: at least 51 $
sells slowly
+1
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
39.82
47.27
+7.45
+18.7%
98%
≤ 0.0062+2
Restricted
1
5
2
The Achroma Collection
+ The Overpass 2024 Collection
float premium: at least 49 $
sells slowly
≈ hard
≈ for 0 contracts
38.68
45.84
+7.16
+18.5%
85%
≤ 0.0035+2
Restricted
1
5
16
The Achroma Collection
+ The Fever Collection
float premium: at least 17 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
13.82
20.80
+6.98
+50.5%
73%
≤ 0.0043+2
Restricted
1
5
16
The Achroma Collection
+ The Chroma Collection
float premium: at least 48 $
sells slowly
+1
rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
35.55
42.23
+6.68
+18.8%
90%
≤ 0.0058+2
Restricted
1
5
16
The Achroma Collection
+ The Sport & Field Collection
float premium: at least 38 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
27.96
33.97
+6.01
+21.5%
90%
≤ 0.0754+2
Restricted
1
4
25
The 2018 Nuke Collection
+ The Achroma Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.76
11.76
+5.99
+104.0%
65%
≤ 0.0035+2
Mil-Spec Grade
1
5
5
The Achroma Collection
+ The Prisma 2 Collection
float premium: at least 24 $
sells slowly
+1
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
19.13
24.83
+5.70
+29.8%
53%
≤ 0.0039+2
Restricted
1
5
14
The Achroma Collection
+ The eSports 2014 Summer Collection
float premium: at least 41 $
sells slowly
+1
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
31.25
36.74
+5.50
+17.6%
78%
≤ 0.0037+2
Restricted
1
5
4
The Achroma Collection
+ The Kilowatt Collection
float premium: at least 13 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
9.76
15.12
+5.36
+54.9%
70%
≤ 0.0040+2
Restricted
1
5
16
37.39
42.65
+5.26
+14.1%
100%
≤ 0.0064+1
Restricted
1
1
16
The Achroma Collection
+ The Wildfire Collection
float premium: at least 50 $
sells slowly
+1
rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
37.31
42.50
+5.19
+13.9%
93%
≤ 0.0058+2
Restricted
1
5
8
The Achroma Collection
+ The Snakebite Collection
float premium: at least 15 $
sells slowly
+1
rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
11.89
16.86
+4.97
+41.8%
100%
≤ 0.0040+2
Restricted
1
5
7
The Achroma Collection
+ The Arms Deal 2 Collection
float premium: at least 53 $
sells slowly
+1
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
39.79
44.69
+4.91
+12.3%
100%
≤ 0.0044+2
Restricted
1
3
0
The Achroma Collection
+ The Clutch Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
11.98
16.73
+4.75
+39.6%
40%
≤ 0.0047+2
Restricted
1
5
16
The Achroma Collection
+ The Prisma Collection
float premium: at least 6 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.07
9.57
+4.50
+88.7%
58%
≤ 0.0046+2
Mil-Spec Grade
1
5
29
The Achroma Collection
+ The Graphic Design Collection
float premium: at least 61 $
sells slowly
+1
rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
45.15
49.32
+4.17
+9.2%
10%
≤ 0.0048+2
Restricted
1
2
1
The Achroma Collection
+ The Fracture Collection
float premium: at least 19 $
sells slowly
+1
rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
14.56
18.60
+4.04
+27.7%
30%
≤ 0.0038+2
Restricted
1
5
16
The Achroma Collection
+ The Shadow Collection
float premium: at least 7 $
sells slowly
+1
rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.19
9.12
+3.92
+75.5%
80%
≤ 0.0038+2
Mil-Spec Grade
1
5
8
The Achroma Collection
+ The Boreal Collection
float premium: at least 35 $
sells slowly
≈ hard
≈ for 0 contracts
29.43
33.30
+3.87
+13.1%
40%
≤ 0.0057+2
Restricted
1
5
16
The Achroma Collection
+ The eSports 2013 Winter Collection
float premium: at least 54 $
sells slowly
+1
rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
41.11
44.93
+3.82
+9.3%
100%
≤ 0.0062+2
Restricted
1
3
0
The Achroma Collection
+ The Spy Tech Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.67
9.46
+3.79
+66.8%
65%
≤ 0.0036+2
Mil-Spec Grade
1
5
16
The Achroma Collection
+ The Ancient Collection
float premium: at least 10 $
outcome without sales
+1
rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard
≈ for 0 contracts
7.30
10.88
+3.58
+49.1%
55%
≤ 0.0749+2
Mil-Spec Grade
1
5
0
The Achroma Collection
+ The Vanguard Collection
float premium: at least 6 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.11
8.67
+3.56
+69.6%
98%
≤ 0.0049+2
Mil-Spec Grade
1
5
9
The Achroma Collection
+ The Ascent Collection
float premium: at least 48 $
sells slowly
≈ hard
≈ for 0 contracts
35.95
39.50
+3.55
+9.9%
80%
≤ 0.0062+2
Restricted
1
4
16
The Achroma Collection
+ The Recoil Collection
float premium: at least 15 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
11.01
14.33
+3.32
+30.2%
70%
≤ 0.0045+2
Restricted
1
5
16
The Achroma Collection
+ The Arabesque Collection
float premium: at least 7 $
profitable even in a bad week
≈ hard
≈ for 0 contracts
5.68
8.99
+3.31
+58.4%
65%
≤ 0.0036+2
Mil-Spec Grade
1
5
30
The Achroma Collection
+ The Falchion Collection
float premium: at least 13 $
rare inputs
profitable even in a bad week
≈ hard
≈ for 0 contracts
10.03
13.28
+3.25
+32.4%
60%
≤ 0.1669+2
Restricted
1
5
29
3.81
7.02
+3.20
+84.0%
100%
≤ 0.0741+1
Mil-Spec Grade
1
1
340
The 2018 Inferno Collection
+ The Achroma Collection
float premium: at least 48 $
sells slowly
+1
rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard
≈ for 0 contracts
36.63
39.80
+3.17
+8.6%
90%
≤ 0.0040+2
Restricted
1
3
11