Crafts
prices updated 13.10 15:10 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 183.

Profitable 35 929crafts of 39 737 in the recalculation
Best profit +4$ The 2018 Inferno Collection · +57% pricier variants exist
Median ROI +19% half of the profitable crafts are above
No float picking 121 every outcome pays off: 1 405
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737. Of them the site shows the best: 15 000. Shown in the list below: 422. Hidden: “profit on prices without sales” — 21 478, “profit only from resale” — 281, “outcome above the Steam cap” — 3 934. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 100%
The Achroma Collection + The Chroma 2 Collection
Restricted
+35 $ +221.9%
invest 16 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
50 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Achroma Collection + The Chroma 2 Collection
Restricted
+29 $ +186.2%
invest 16 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
45 $
Float
0.0700–0.0749 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2562 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Achroma Collection + The Arabesque Collection
Restricted
+22 $ +32.2%
invest 67 $assemble: ≈ won't work
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
89 $
Float
0.0000–0.0059 +1
Lots that fit
0%
Sales per week
12
Ways to assemble
5

Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Spy Tech Collection
Restricted
+18 $ +30.2%
invest 58 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
76 $
Float
0.0000–0.0059 +1
Lots that fit
≈2%
Sales per week
3
Ways to assemble
5

Glock-18 | Trace Lock (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0768 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Achroma Collection + The Phoenix Collection
Restricted
+17 $ +49.8%
invest 34 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
51 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Achroma Collection + The Phoenix Collection
Restricted
+17 $ +52.2%
invest 32 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
49 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Achroma Collection + The Gamma 2 Collection
Mil-Spec Grade
+15 $ +163.5%
invest 9 $assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0049 +1
Lots that fit
≈1%
Sales per week
5
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Achroma Collection + The Glove Collection
Restricted
+12 $ +28.5%
invest 43 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Achroma Collection + The Arabesque Collection
Restricted
+9 $ +25.1%
invest 37 $assemble: ≈ won't work
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
46 $
Float
0.0700–0.0751 +2
Lots that fit
0%
Sales per week
71
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1646 (3% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 24%
The Achroma Collection + The Glove Collection
Mil-Spec Grade
+8 $ +100.7%
invest 8 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Boreal Collection
Restricted
+8 $ +41.2%
invest 20 $assemble: ≈ won't work
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.069999
Return after fees
28 $
Float
0.0000–0.0061 +2
Lots that fit
less than 1%
Sales per week
98
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Achroma Collection
Mil-Spec Grade
+7 $ +116.2%
invest 6 $assemble: ≈ won't work
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.065333
Return after fees
13 $
Float
0.0000–0.0046 +1
Lots that fit
less than 1%
Sales per week
47
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Achroma Collection + The Anubis Collection
Mil-Spec Grade
+7 $ +76.5%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The 2018 Nuke Collection + The Achroma Collection
Mil-Spec Grade
+7 $ +81.6%
invest 8 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
47
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+6 $ +45.8%
invest 14 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); M249 | Deep Relief (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Spy Tech Collection
Restricted
+6 $ +18.0%
invest 35 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
42 $
Float
0.0700–0.0751 +2
Lots that fit
0%
Sales per week
42
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1646 (0% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0751 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Spy Tech Collection
Mil-Spec Grade
+6 $ +67.8%
invest 9 $assemble: ≈ won't work
→ Steam AWP | Black Box (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
24
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); AUG | Signal Scanner (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Achroma Collection
Mil-Spec Grade
+6 $ +48.8%
invest 12 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
18 $
Float
0.0000–0.0067 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0777 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 59%
The Achroma Collection + The Prisma Collection
Mil-Spec Grade
+5 $ +96.9%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
26
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); P90 | Off World (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Sport & Field Collection
Restricted
+5 $ +17.3%
invest 29 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | AXIA (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
4

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 90%
The Achroma Collection + The Train 2025 Collection
Restricted
+5 $ +22.1%
invest 22 $assemble: ≈ won't work
→ Steam M4A4 | Hellish (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
27 $
Float
0.0700–0.0757 +2
Lots that fit
less than 1%
Sales per week
35
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1664 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Arabesque Collection
Mil-Spec Grade
+5 $ +55.3%
invest 9 $assemble: ≈ won't work
→ Steam AUG | Lapis Lazuli (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 41%
The Achroma Collection + The Gamma 2 Collection
Mil-Spec Grade
+5 $ +94.3%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Five-SeveN | Scumbria (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The Achroma Collection + The Operation Riptide Collection
Mil-Spec Grade
+4 $ +47.6%
invest 9 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Spider Lily (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); MP7 | Guerrilla (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Boreal Collection
Restricted
+4 $ +37.4%
invest 11 $assemble: ≈ won't work
→ Steam AWP | Green Energy (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
15 $
Float
0.0700–0.0752 +2
Lots that fit
less than 1%
Sales per week
530
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The 2018 Inferno Collection + The Achroma Collection
Mil-Spec Grade
+4 $ +56.9%
invest 7 $assemble: ≈ medium
pricier variants exist
→ Steam P250 | Vino Primo (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
24
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); AUG | Creep (Field-Tested): buy 0.1500–0.1644 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Achroma Collection + The Militia Collection
Mil-Spec Grade
+4 $ +1.1%
invest 352 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Modern Hunter (Factory New)
Best outcome
float up to 0.069999
Return after fees
356 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
315
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); P250 | Modern Hunter (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Achroma Collection + The Shadow Collection
Mil-Spec Grade
+4 $ +76.1%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.062999
Return after fees
9 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Achroma Collection + The Falchion Collection
Restricted
+3 $ +31.5%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam MP7 | Nemesis (Factory New)
Best outcome
float up to 0.047999
Return after fees
14 $
Float
0.1500–0.1625 +2
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

Glock-18 | Trace Lock (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); P2000 | Handgun (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Achroma Collection + The Shadow Collection
Mil-Spec Grade
+3 $ +72.1%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Stone Cold (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0053 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0053 (≈1% of this wear's listings); SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Achroma Collection + The Spectrum 2 Collection
Restricted
+3 $ +19.6%
invest 16 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Leaded Glass (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
40
Ways to assemble
4

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); SG 553 | Phantom (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Exposure (Factory New): buy 0.0000–0.0044 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Achroma Collection + The Ascent Collection
Mil-Spec Grade
+3 $ +53.7%
invest 6 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0064 +2
Lots that fit
less than 1%
Sales per week
315
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); P2000 | Royal Baroque (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Achroma Collection + The Wildfire Collection
Mil-Spec Grade
+3 $ +44.2%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Royal Legion (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0044 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); Tec-9 | Jambiya (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Achroma Collection + The Sport & Field Collection
Mil-Spec Grade
+3 $ +56.4%
invest 5 $assemble: ≈ won't work
sells slowly pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Five-SeveN | Heat Treated (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); Nova | Yorkshire (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Achroma Collection + The Dead Hand Collection
Restricted
+3 $ +24.2%
invest 12 $assemble: ≈ won't work
→ Steam AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
15 $
Float
0.0700–0.0751 +2
Lots that fit
0%
Sales per week
169
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Desert Eagle | Firebreathing (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Achroma Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +41.6%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0060 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); MP9 | Capillary (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0060 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Achroma Collection + The Train 2025 Collection
Mil-Spec Grade
+3 $ +57.0%
invest 5 $assemble: ≈ won't work
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.147733
Return after fees
8 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
59
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Achroma Collection + The Revolver Case Collection
Restricted
+3 $ +13.6%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0700–0.0746 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
4

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); SG 553 | Tiger Moth (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); SG 553 | Tiger Moth (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

chance 70%
The Achroma Collection + The Genesis Collection
Restricted
+3 $ +31.4%
invest 9 $assemble: ≈ won't work
rare inputs
→ Steam AWP | The End (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.0700–0.0751 +2
Lots that fit
less than 1%
Sales per week
122
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Achroma Collection + The Safehouse Collection
Mil-Spec Grade
+3 $ +37.6%
invest 7 $assemble: ≈ medium
→ Steam M4A1-S | Nitro (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0056 +1
Lots that fit
≈1%
Sales per week
73
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Harlequin Collection
Mil-Spec Grade
+3 $ +53.0%
invest 5 $assemble: ≈ won't work
→ Steam AWP | Exothermic (Factory New)
Best outcome
float up to 0.065333
Return after fees
7 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
315
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Harlequin Collection
Mil-Spec Grade
+3 $ +52.7%
invest 5 $assemble: ≈ won't work
→ Steam AWP | Exothermic (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0061 +1
Lots that fit
less than 1%
Sales per week
329
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection
Mil-Spec Grade
+2 $ +58.6%
invest 4 $assemble: ≈ won't work
→ Steam AK-47 | Breakthrough (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
315
Ways to assemble
1

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Radiant Collection
Mil-Spec Grade
+2 $ +53.4%
invest 4 $assemble: ≈ won't work
→ Steam Desert Eagle | Mulberry (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
255
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The 2018 Inferno Collection + The Achroma Collection
Mil-Spec Grade
+2 $ +55.8%
invest 4 $assemble: ≈ won't work
pricier variants exist
→ Steam MP7 | Fade (Factory New)
Best outcome
float up to 0.023333
Return after fees
7 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
101
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Train 2025 Collection
Industrial Grade
+2 $ +216.5%
invest 1 $assemble: ≈ won't work
→ Steam Glock-18 | Green Line (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
77
Ways to assemble
5

FAMAS | Vendetta (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); CZ75-Auto | Copper Fiber (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Achroma Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +37.6%
invest 6 $assemble: ≈ won't work
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
8 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
59
Ways to assemble
5

P90 | Aeolian Light (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1665 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Achroma Collection + The Danger Zone Collection
Restricted
+2 $ +18.0%
invest 12 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
152
Ways to assemble
3

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); USP-S | Flashback (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Overpass 2024 Collection
Mil-Spec Grade
+2 $ +50.4%
invest 4 $assemble: ≈ won't work
→ Steam AK-47 | Breakthrough (Factory New)
Best outcome
float up to 0.061764
Return after fees
6 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

AUG | Creep (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Achroma Collection + The Kilowatt Collection
Mil-Spec Grade
+2 $ +57.9%
invest 4 $assemble: ≈ won't work
→ Steam AK-47 | Breakthrough (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
315
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Creep (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Achroma Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.62 50.27 +34.66 +221.9% 100%
≤ 0.0746+1
Restricted
→float up to 0.146874
1 5 1
The Achroma Collection
+ The Chroma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.62 44.69 +29.07 +186.2% 70%
≤ 0.0749+1
Restricted
→float up to 0.149999
1 5 1
The Achroma Collection
+ The Arabesque Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.99 88.58 +21.58 +32.2% 45%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 12
The Achroma Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.30 75.89 +17.59 +30.2% 90%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 3
The Achroma Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.18 51.19 +17.02 +49.8% 47%
≤ 0.0035+2
Restricted
→float up to 0.141999
1 5 14
The Achroma Collection
+ The Phoenix Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.44 49.38 +16.95 +52.2% 30%
≤ 0.0740+2
Restricted
→float up to 0.149999
1 5 14
The Achroma Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.05 23.86 +14.81 +163.5% 36%
≤ 0.0049+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Achroma Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.16 55.46 +12.31 +28.5% 30%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 12
The Achroma Collection
+ The Arabesque Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.51 45.66 +9.15 +25.1% 45%
≤ 0.0751+2
Restricted
→float up to 0.149999
1 5 71
The Achroma Collection
+ The Glove Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.37 16.81 +8.44 +100.7% 24%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.069999
1 5 29
The Achroma Collection
+ The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.94 28.16 +8.22 +41.2% 90%
≤ 0.0061+2
Restricted
→float up to 0.069999
1 5 98
The 2018 Nuke Collection
+ The Achroma Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.89 12.73 +6.84 +116.2% 60%
≤ 0.0046+1
Mil-Spec Grade
→float up to 0.065333
1 5 47
The Achroma Collection
+ The Anubis Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.81 15.55 +6.74 +76.5% 40%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Achroma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.97 14.48 +6.51 +81.6% 53%
≤ 0.0035+3
Mil-Spec Grade
→float up to 0.069999
1 5 47
The Achroma Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.07 20.52 +6.45 +45.8% 90%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Achroma Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.36 41.71 +6.35 +18.0% 90%
≤ 0.0751+2
Restricted
→float up to 0.149999
1 5 42
The Achroma Collection
+ The Spy Tech Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.10 15.27 +6.17 +67.8% 90%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 24
The 2018 Nuke Collection
+ The Achroma Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.28 18.28 +6.00 +48.8% 60%
≤ 0.0067+2
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Achroma Collection
+ The Prisma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.28 10.40 +5.12 +96.9% 59%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.069999
1 5 26
The Achroma Collection
+ The Sport & Field Collection
rare inputs
≈ hard ≈ for 0 contracts
28.96 33.98 +5.02 +17.3% 90%
≤ 0.0754+2
Restricted
→float up to 0.069999
1 4 28
The Achroma Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.46 27.43 +4.97 +22.1% 90%
≤ 0.0757+2
Restricted
→float up to 0.149999
1 5 35
The Achroma Collection
+ The Arabesque Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.73 13.56 +4.83 +55.3% 90%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 33
The Achroma Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.01 9.74 +4.73 +94.3% 41%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 14
The Achroma Collection
+ The Operation Riptide Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.55 12.63 +4.07 +47.6% 32%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Achroma Collection
+ The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.81 14.85 +4.04 +37.4% 90%
≤ 0.0752+2
Restricted
→float up to 0.149999
1 5 530
The 2018 Inferno Collection
+ The Achroma Collection
pricier variants exist
profitable even in a bad week
≈ medium ≈ for 1 contract
6.97 10.93 +3.97 +56.9% 95%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 24
The Achroma Collection
+ The Militia Collection
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
352.07 355.84 +3.76 +1.1% 60%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 315
The Achroma Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.94 8.69 +3.76 +76.1% 70%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.062999
1 5 12
The Achroma Collection
+ The Falchion Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.88 14.31 +3.43 +31.5% 67%
≤ 0.1625+2
Restricted
→float up to 0.047999
1 5 22
The Achroma Collection
+ The Shadow Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.55 7.84 +3.28 +72.1% 80%
≤ 0.0053+1
Mil-Spec Grade
→float up to 0.069999
1 5 22
The Achroma Collection
+ The Spectrum 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.40 19.62 +3.22 +19.6% 30%
≤ 0.0044+2
Restricted
→float up to 0.069999
1 4 40
The Achroma Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.97 9.18 +3.21 +53.7% 50%
≤ 0.0064+2
Mil-Spec Grade
→float up to 0.069999
1 5 315
The Achroma Collection
+ The Wildfire Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.23 10.43 +3.20 +44.2% 54%
≤ 0.0044+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Achroma Collection
+ The Sport & Field Collection
sells slowly pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.23 8.18 +2.95 +56.4% 65%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Achroma Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.07 15.00 +2.92 +24.2% 40%
≤ 0.0751+2
Restricted
→float up to 0.149999
1 5 169
The Achroma Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.95 9.84 +2.89 +41.6% 77%
≤ 0.0060+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Achroma Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.01 7.86 +2.85 +57.0% 60%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.147733
1 5 59
The Achroma Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
20.94 23.79 +2.85 +13.6% 30%
≤ 0.0746+2
Restricted
→float up to 0.069999
1 4 7
The Achroma Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.84 11.62 +2.78 +31.4% 70%
≤ 0.0751+2
Restricted
→float up to 0.149999
1 5 122
The Achroma Collection
+ The Safehouse Collection
profitable even in a bad week
≈ medium ≈ for 1 contract
7.38 10.15 +2.77 +37.6% 95%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 73
The Achroma Collection
+ The Harlequin Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.88 7.47 +2.59 +53.0% 90%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.065333
1 5 315
The Achroma Collection
+ The Harlequin Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.86 7.42 +2.56 +52.7% 90%
≤ 0.0061+1
Mil-Spec Grade
→float up to 0.069999
1 5 329
The Achroma Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.02 6.37 +2.35 +58.6% 100%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
1 1 315
The Achroma Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.40 6.74 +2.35 +53.4% 100%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.069999
1 5 255
The 2018 Inferno Collection
+ The Achroma Collection
pricier variants exist
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.20 6.54 +2.34 +55.8% 97%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.023333
1 5 101
The Achroma Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.01 3.19 +2.18 +216.5% 90%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 77
The Achroma Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.81 7.99 +2.18 +37.6% 53%
≤ 0.0050+2
Mil-Spec Grade
→float up to 0.149999
1 5 59
The Achroma Collection
+ The Danger Zone Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.06 14.23 +2.17 +18.0% 40%
≤ 0.0741+2
Restricted
→float up to 0.069999
1 3 152
The Achroma Collection
+ The Overpass 2024 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.30 6.46 +2.16 +50.4% 100%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.061764
1 5 33
The Achroma Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.69 5.83 +2.14 +57.9% 90%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.069999
1 5 315
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work