Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.
Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.
Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.
Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.
Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.
Crafts calculated in total: 49 656.
Profitable36 756craftsof 40 370 in the recalculation
The summary covers all crafts of the recalculation, risk-labelled ones included: 40 370.Of them the site shows the best: 15 000.Shown in the list below: 42.Hidden:“profit on prices without sales” — 21 761,
“profit only from resale” — 285,
“outcome above the Steam cap” — 3 740.
A craft can carry several labels.Your own conditions apply too.
Craft ROI all crafts of the recalculation: how many in each band
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 066 ₽
Float
0.1500–0.1633 +2
Lots that fit
unknown
Sales per day
0
Ways to assemble
4
Souvenir P90 | Run and Hide (Well-Worn): buy 0.3800–0.3840; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1633 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2575 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
19 893 ₽
Float
0.1500–0.1624 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
2
Souvenir P90 | Run and Hide (Battle-Scarred): buy 0.4500–0.4796 (9% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 332 ₽
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); P250 | Kintsugi (Factory New): buy 0.0000–0.0045 (16% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
27 785 ₽
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1668 (0% of this wear's listings); P250 | Asiimov (Field-Tested): buy 0.1500–0.1668 (1% of this wear's listings); UMP-45 | Primal Saber (Factory New): buy 0.0000–0.0051 (6% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricefloat cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 368 ₽
Float
0.0000–0.0045 +1
Lots that fit
0%
Sales per week
42
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (2% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
25 919 ₽
Float
0.0000–0.0040 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0746 (1% of this wear's listings); PP-Bizon | High Roller (Factory New): buy 0.0000–0.0040 (11% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 451 ₽
Float
0.0000–0.0039 +1
Lots that fit
0%
Sales per week
99
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 964 ₽
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
14
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
53 617 ₽
Float
0.0800–0.0845 +1
Lots that fit
0%
Sales per week
38
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); P90 | Trigon (Minimal Wear): buy 0.0800–0.0845 (under 1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricerare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 755 ₽
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
26
Ways to assemble
4
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP7 | Abyssal Apparition (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly35% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.059999
Return after fees
47 925 ₽
Float
0.0000–0.0069 +1
Lots that fit
0%
Sales per day
1
Ways to assemble
3
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1728 (0% of this wear's listings); P250 | Muertos (Factory New): buy 0.0000–0.0069 (5% of this wear's listings)
marketplace pricesells slowly30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 657 ₽
Float
0.0000–0.0039 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
2
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0039 (0% of this wear's listings)
marketplace pricerare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
50 954 ₽
Float
0.0000–0.0039 +1
Lots that fit
0%
Sales per week
148
Ways to assemble
1
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→SteamM4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 234 ₽
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
1
Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); P250 | Epicenter (Factory New): buy 0.0000–0.0043 (3% of this wear's listings)
Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); SCAR-20 | Contractor (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
UMP-45 | Mudder (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); AUG | Sweeper (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Souvenir Nova | Army Sheen (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)
Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.float cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricefloat cannot be reachedThere are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly90% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly35% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly30% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
marketplace pricesells slowly45% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away.rare inputsThe rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.