Crafts
prices updated 12.10 17:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 12.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 308.

Profitable 37 069crafts of 40 591 in the recalculation
Best profit +36$ The Anubis Collection · +132% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 152 every outcome pays off: 1 385
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 591. Shown in the list below: 288. Hidden: “profit on prices without sales” — 20 913, “profit only from resale” — 282, “outcome above the Steam cap” — 3 648. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 100%
The Anubis Collection + The Train 2025 Collection
Classified
+133 $ +34.4%
invest 386 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.048999
Return after fees
519 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

P250 | Apep's Curse (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); MP9 | Latte Rush (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); MP9 | Latte Rush (Factory New): buy 0.0000–0.0045 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Chroma 2 Collection
Restricted
+38 $ +182.7%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.043749
Return after fees
58 $
Float
0.1500–0.1618 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1618 (2% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Anubis Collection + The Train 2025 Collection
Mil-Spec Grade
+36 $ +132.4%
invest 27 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Whiteout (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 $
Float
0.0000–0.0081 +1
Lots that fit
≈2%
Sales per week
5
Ways to assemble
5

MAG-7 | Copper Coated (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings); XM1014 | Run Run Run (Factory New): buy 0.0000–0.0081 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Chroma 2 Collection
Restricted
+32 $ +154.2%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.046666
Return after fees
53 $
Float
0.1500–0.1628 +1
Lots that fit
1%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1628 (2% of this wear's listings); UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Train 2025 Collection
Restricted
+26 $ +43.1%
invest 60 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
85 $
Float
0.0000–0.0047 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1657 (78% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Arabesque Collection
Restricted
+24 $ +30.3%
invest 79 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
103 $
Float
0.0000–0.0062 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Glove Collection
Restricted
+11 $ +21.5%
invest 50 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0060 +2
Lots that fit
1%
Sales per week
4
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1699 (4% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1699 (1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0060 (1% of this wear's listings)

chance 52%
The Anubis Collection + The Gamma 2 Collection
Mil-Spec Grade
+10 $ +97.9%
invest 10 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
20 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); XM1014 | Slipstream (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Anubis Collection + The Snakebite Collection
Mil-Spec Grade
+9 $ +124.3%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The Anubis Collection
Mil-Spec Grade
+7 $ +87.1%
invest 8 $assemble: ≈ won't work
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Anubis Collection + The Phoenix Collection
Mil-Spec Grade
+7 $ +80.9%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.055555
Return after fees
16 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Arabesque Collection
Restricted
+7 $ +14.8%
invest 45 $assemble: ≈ won't work
rare inputs
→ Steam P250 | Apep's Curse (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
52 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1683 (4% of this wear's listings); Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The 2018 Nuke Collection + The Anubis Collection
Mil-Spec Grade
+7 $ +58.2%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); P90 | Facility Negative (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1716 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Anubis Collection + The Chroma 2 Collection
Mil-Spec Grade
+7 $ +107.4%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Dead Hand Collection
Mil-Spec Grade
+6 $ +68.3%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); Sawed-Off | Fusion (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Anubis Collection + The Genesis Collection
Mil-Spec Grade
+6 $ +67.1%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); MAG-7 | MAGnitude (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Train 2025 Collection
Restricted
+6 $ +22.9%
invest 27 $assemble: ≈ won't work
rare inputs
→ Steam P250 | Apep's Curse (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
33 $
Float
0.1500–0.1659 +2
Lots that fit
less than 1%
Sales per week
4
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1659 (4% of this wear's listings); Zeus x27 | Charged Up (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1659 (79% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Fever Collection
Mil-Spec Grade
+6 $ +67.6%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); MAG-7 | Resupply (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Anubis Collection + The Arabesque Collection
Mil-Spec Grade
+6 $ +35.2%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); Sawed-Off | Lunar Wyrm (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The CS20 Collection
Mil-Spec Grade
+6 $ +54.1%
invest 11 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1659 (under 1% of this wear's listings); MAG-7 | Popdog (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Anubis Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+6 $ +34.3%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); M249 | Deep Relief (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Cocoa Rampage (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Spy Tech Collection
Restricted
+6 $ +13.3%
invest 43 $assemble: ≈ won't work
rare inputs
→ Steam P250 | Apep's Curse (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
48 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1683 (4% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0763 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Italy Collection
Mil-Spec Grade
+6 $ +64.3%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); Sawed-Off | Full Stop (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Anubis Collection + The Wildfire Collection
Mil-Spec Grade
+5 $ +29.4%
invest 18 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); MAC-10 | Lapis Gator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Safehouse Collection
Mil-Spec Grade
+5 $ +57.4%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Dead Hand Collection
Restricted
+5 $ +27.4%
invest 17 $assemble: ≈ won't work
rare inputs
→ Steam P250 | Apep's Curse (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
21 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1683 (4% of this wear's listings); MP9 | Urban Sovereign (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Train 2025 Collection
Industrial Grade
+3 $ +170.0%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0042 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 22%
The 2021 Mirage Collection + The Anubis Collection
Industrial Grade
+3 $ +41.1%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Souvenir CZ75-Auto | Midnight Palm (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Ascent Collection
Mil-Spec Grade
+3 $ +38.5%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
9 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P90 | Reef Grief (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P2000 | Royal Baroque (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The Anubis Collection
Industrial Grade
+2 $ +95.9%
invest 3 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

M4A4 | Mainframe (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Overpass 2024 Collection
Industrial Grade
+2 $ +145.7%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.1500–0.1619 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2093 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Radiant Collection
Mil-Spec Grade
+2 $ +36.3%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
8 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); MP9 | Shredded (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Harlequin Collection
Mil-Spec Grade
+2 $ +35.4%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
8 $
Float
0.0000–0.0085 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1780 (≈1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0797 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Factory New): buy 0.0000–0.0085 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Anubis Collection + The Bank Collection
Industrial Grade
+2 $ +124.2%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Anubis Collection + The Safehouse Collection
Mil-Spec Grade
+2 $ +18.2%
invest 11 $assemble: ≈ medium
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.013513
Return after fees
13 $
Float
0.0000–0.0057 +1
Lots that fit
≈1%
Sales per week
5
Ways to assemble
2

MAG-7 | Copper Coated (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

chance 55%
The Achroma Collection + The Anubis Collection
Mil-Spec Grade
+2 $ +37.7%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
7 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 52%
The Anubis Collection + The Boreal Collection
Industrial Grade
+2 $ +99.2%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); SSG 08 | Tiger Tear (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Overpass 2024 Collection
Mil-Spec Grade
+2 $ +33.9%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.082352
Return after fees
7 $
Float
0.0000–0.0050 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
4

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0757 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The 2021 Mirage Collection + The Anubis Collection
Industrial Grade
+2 $ +22.9%
invest 8 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.051333
Return after fees
10 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

CZ75-Auto | Midnight Palm (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Souvenir CZ75-Auto | Midnight Palm (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Anubis Collection + The Bank Collection
Industrial Grade
+2 $ +103.5%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.065624
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Anubis Collection + The Arabesque Collection
Industrial Grade
+2 $ +80.5%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0065 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); Dual Berettas | Mystic Conjunction (Minimal Wear): buy 0.0700–0.0774 (under 1% of this wear's listings); SCAR-20 | Sirocco Script (Factory New): buy 0.0000–0.0065 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Anubis Collection + The Boreal Collection
Restricted
+2 $ +10.7%
invest 16 $assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Waters of Nephthys (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
17 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
1

Nova | Sobek's Bite (Field-Tested): buy 0.1500–0.1619 (2% of this wear's listings); M4A4 | Sheet Lightning (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 70%
The 2018 Inferno Collection + The Anubis Collection
Mil-Spec Grade
+2 $ +22.5%
invest 7 $assemble: ≈ won't work
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.116666
Return after fees
9 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Bank Collection
Industrial Grade
+2 $ +81.6%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Train 2025 Collection
Industrial Grade
+2 $ +86.2%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.061046
Return after fees
3 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Achroma Collection + The Anubis Collection
Industrial Grade
+2 $ +79.4%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
3 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

MP5-SD | Snow Splash (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Ascent Collection
Industrial Grade
+2 $ +73.0%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); Nova | Turquoise Pour (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
The Anubis Collection + The Lake Collection
Consumer Grade
+1 $ +77.8%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Cyanospatter (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

AUG | Snake Pit (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); G3SG1 | Jungle Dashed (Factory New): buy 0.0600–0.0605 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Radiant Collection
Industrial Grade
+1 $ +73.1%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); P250 | Sedimentary (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SG 553 | Basket Halftone (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Safehouse Collection
Consumer Grade
+1 $ +178.4%
invest 1 $assemble: ≈ won't work
→ Steam AUG | Condemned (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
16
Ways to assemble
5

AUG | Snake Pit (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); MP7 | Army Recon (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Anubis Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
386.09 518.80 +132.71 +34.4% 100%
≤ 0.0045+2
Classified
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.69 58.49 +37.80 +182.7% 100%
≤ 0.1618+1
Restricted
→float up to 0.043749
1 5 0
The Anubis Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
27.19 63.20 +36.00 +132.4% 33%
≤ 0.0081+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.69 52.59 +31.90 +154.2% 70%
≤ 0.1628+1
Restricted
→float up to 0.046666
1 5 0
The Anubis Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.52 85.19 +25.67 +43.1% 55%
≤ 0.0047+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.81 102.70 +23.89 +30.3% 55%
≤ 0.0062+1
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
50.17 60.98 +10.80 +21.5% 40%
≤ 0.0060+2
Restricted
→float up to 0.069999
1 5 4
The Anubis Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.25 20.29 +10.04 +97.9% 52%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.46 16.72 +9.27 +124.3% 52%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The 2018 Inferno Collection
+ The Anubis Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.48 15.86 +7.38 +87.1% 100%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.59 15.53 +6.95 +80.9% 65%
≤ 0.0038+1
Mil-Spec Grade
→float up to 0.055555
1 5 3
The Anubis Collection
+ The Arabesque Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
45.37 52.09 +6.72 +14.8% 55%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 4
The 2018 Nuke Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.35 17.96 +6.61 +58.2% 37%
≤ 0.0066+2
Mil-Spec Grade
→float up to 0.069999
1 5 2
The Anubis Collection
+ The Chroma 2 Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.06 12.57 +6.51 +107.4% 30%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.47 15.93 +6.46 +68.3% 40%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.47 15.82 +6.35 +67.1% 52%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Train 2025 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.75 32.86 +6.12 +22.9% 55%
≤ 0.1659+2
Restricted
→float up to 0.149999
1 5 4
The Anubis Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.67 14.53 +5.86 +67.6% 40%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.54 22.36 +5.82 +35.2% 47%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The CS20 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.67 16.44 +5.77 +54.1% 40%
≤ 0.0048+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.76 22.50 +5.74 +34.3% 75%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
42.60 48.25 +5.65 +13.3% 100%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 4
The Anubis Collection
+ The Italy Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.56 14.06 +5.50 +64.3% 40%
≤ 0.0043+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Wildfire Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.97 23.24 +5.27 +29.4% 37%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Safehouse Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.85 13.93 +5.08 +57.4% 40%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.66 21.22 +4.57 +27.4% 40%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 4
The Anubis Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.89 5.11 +3.21 +170.0% 100%
≤ 0.0042+1
Industrial Grade
→float up to 0.052499
1 5 7
The 2021 Mirage Collection
+ The Anubis Collection
sells slowly rare inputs The rarest input sells 14 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.84 9.66 +2.81 +41.1% 22%
≤ 0.0040+2
Industrial Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Ascent Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.83 9.45 +2.62 +38.5% 55%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.093333
1 5 2
The 2018 Nuke Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.56 5.02 +2.46 +95.9% 55%
≤ 0.0039+2
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Overpass 2024 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.58 3.88 +2.30 +145.7% 70%
≤ 0.1619+1
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.99 8.17 +2.18 +36.3% 40%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.093333
1 5 2
The Anubis Collection
+ The Harlequin Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.09 8.24 +2.15 +35.4% 100%
≤ 0.0085+2
Mil-Spec Grade
→float up to 0.099999
1 5 2
The Anubis Collection
+ The Bank Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.67 3.74 +2.07 +124.2% 77%
≤ 0.0035+2
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Safehouse Collection
rare inputs
≈ medium ≈ for 1 contract
10.90 12.88 +1.98 +18.2% 10%
≤ 0.0057+1
Mil-Spec Grade
→float up to 0.013513
1 2 5
The Achroma Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.10 7.03 +1.92 +37.7% 55%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.093333
1 5 2
The Anubis Collection
+ The Boreal Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.88 3.74 +1.86 +99.2% 52%
≤ 0.0041+2
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.48 7.34 +1.86 +33.9% 100%
≤ 0.0050+2
Mil-Spec Grade
→float up to 0.082352
1 4 2
The 2021 Mirage Collection
+ The Anubis Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.08 9.93 +1.85 +22.9% 25%
≤ 0.0039+2
Industrial Grade
→float up to 0.051333
1 5 5
The Anubis Collection
+ The Bank Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.75 3.57 +1.82 +103.5% 80%
≤ 0.0035+2
Industrial Grade
→float up to 0.065624
1 5 14
The Anubis Collection
+ The Arabesque Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.11 3.81 +1.70 +80.5% 78%
≤ 0.0065+2
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Boreal Collection
rare inputs
≈ hard ≈ for 0 contracts
15.58 17.24 +1.66 +10.7% 10%
≤ 0.0741+2
Restricted
→float up to 0.139999
1 1 7
The 2018 Inferno Collection
+ The Anubis Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.19 8.80 +1.61 +22.5% 70%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.116666
1 5 2
The Anubis Collection
+ The Bank Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.95 3.54 +1.59 +81.6% 50%
≤ 0.0037+1
Industrial Grade
→float up to 0.069999
1 5 14
The Anubis Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.80 3.35 +1.55 +86.2% 70%
≤ 0.0043+1
Industrial Grade
→float up to 0.061046
1 5 14
The Achroma Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.94 3.47 +1.54 +79.4% 40%
≤ 0.0043+2
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Ascent Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.07 3.58 +1.51 +73.0% 40%
≤ 0.0045+2
Industrial Grade
→float up to 0.052499
1 5 7
The Anubis Collection
+ The Lake Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.78 3.17 +1.39 +77.8% 72%
≤ 0.0036+2
Consumer Grade
→float up to 0.069999
1 5 19
The Anubis Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.86 3.22 +1.36 +73.1% 50%
≤ 0.0035+3
Industrial Grade
→float up to 0.069999
1 5 14
The Anubis Collection
+ The Safehouse Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.75 2.10 +1.34 +178.4% 55%
≤ 0.0041+2
Consumer Grade
→float up to 0.069999
1 5 16
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work