Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +0$ The 2021 Dust 2 Collection · +23% rare inputs
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 235. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283, “outcome above the Steam cap” — 3 773. A craft can carry several labels. Your own conditions apply too.

Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 55%
The Anubis Collection + The Train 2025 Collection
Restricted
+29 $ +50.1%
invest 59 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
88 $
Float
0.0000–0.0047 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1657 (11% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Arabesque Collection
Restricted
+23 $ +29.4%
invest 78 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
102 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Phoenix Collection
Restricted
+23 $ +65.9%
invest 35 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.058333
Return after fees
58 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Anubis Collection + The Vanguard Collection
Mil-Spec Grade
+10 $ +67.9%
invest 15 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
26 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); G3SG1 | Murky (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Anubis Collection + The Inferno Collection
Industrial Grade
+9 $ +27.4%
invest 32 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Tec-9 | Brass (Factory New)
Best outcome
float up to 0.069999
Return after fees
40 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Souvenir P250 | Gunsmoke (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); P250 | Gunsmoke (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Anubis Collection + The Vanguard Collection
Mil-Spec Grade
+8 $ +58.9%
invest 14 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0700–0.0764 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1685 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1685 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The 2018 Nuke Collection + The Anubis Collection
Mil-Spec Grade
+7 $ +63.2%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1716 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The Anubis Collection
Mil-Spec Grade
+7 $ +84.2%
invest 8 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Arabesque Collection
Mil-Spec Grade
+4 $ +38.4%
invest 11 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Sawed-Off | Lunar Wyrm (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 39%
The Anubis Collection + The Glove Collection
Mil-Spec Grade
+4 $ +14.3%
invest 28 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
32 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); MAG-7 | Sonar (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

chance 100%
The Anubis Collection + The Train 2025 Collection
Industrial Grade
+3 $ +185.1%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The 2021 Mirage Collection + The Anubis Collection
Industrial Grade
+3 $ +48.5%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Souvenir Dual Berettas | Drift Wood (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The Anubis Collection
Industrial Grade
+2 $ +92.4%
invest 3 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

Negev | Bulkhead (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Boreal Collection
Mil-Spec Grade
+2 $ +71.1%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
6 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); MP5-SD | Gold Leaf (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); MP5-SD | Gold Leaf (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 25%
The 2021 Mirage Collection + The Anubis Collection
Industrial Grade
+2 $ +30.0%
invest 8 $assemble: ≈ won't work
sells slowly
→ Steam USP-S | Purple DDPAT (Factory New)
Best outcome
float up to 0.051333
Return after fees
11 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Souvenir Dual Berettas | Drift Wood (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Souvenir FAMAS | CaliCamo (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Overpass 2024 Collection
Industrial Grade
+2 $ +139.5%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.1500–0.1619 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); MP5-SD | Neon Squeezer (Field-Tested): buy 0.2000–0.2093 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Ascent Collection
Mil-Spec Grade
+2 $ +32.8%
invest 7 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
9 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P2000 | Royal Baroque (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 77%
The Anubis Collection + The Bank Collection
Industrial Grade
+2 $ +124.9%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Sport & Field Collection
Industrial Grade
+2 $ +121.4%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.1500–0.1615 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); MP5-SD | Savannah Halftone (Field-Tested): buy 0.2500–0.2565 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Overpass 2024 Collection
Mil-Spec Grade
+2 $ +34.7%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.082352
Return after fees
8 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
4

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Galil AR | Metallic Squeezer (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Radiant Collection
Mil-Spec Grade
+2 $ +33.6%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
8 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); M4A1-S | Rose Hex (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Bank Collection
Industrial Grade
+2 $ +93.6%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); UMP-45 | Carbon Fiber (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Achroma Collection + The Anubis Collection
Mil-Spec Grade
+2 $ +37.7%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
7 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings); Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Train 2025 Collection
Industrial Grade
+2 $ +107.5%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.061046
Return after fees
4 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Dust 2 Collection
Industrial Grade
+2 $ +59.8%
invest 3 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Five-SeveN | Orange Peel (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Achroma Collection + The Anubis Collection
Industrial Grade
+2 $ +90.6%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0043 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

FAMAS | Vendetta (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1641 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The 2018 Inferno Collection + The Anubis Collection
Mil-Spec Grade
+2 $ +23.7%
invest 7 $
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.116666
Return after fees
9 $
Float
0.0000–0.0039 +2
Lots that fit
unknown
Sales per week
3
Ways to assemble
5

SSG 08 | Hand Brake (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Souvenir MAG-7 | Copper Coated (Well-Worn): buy 0.3800–0.3839

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Anubis Collection + The Arabesque Collection
Industrial Grade
+2 $ +75.9%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

USP-S | Desert Tactical (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); SCAR-20 | Sirocco Script (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); PP-Bizon | Traitor (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Boreal Collection
Mil-Spec Grade
+2 $ +50.6%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.104477
Return after fees
5 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); MP5-SD | Gold Leaf (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MP5-SD | Gold Leaf (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +20.8%
invest 8 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.095744
Return after fees
9 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
2

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Harlequin Collection
Mil-Spec Grade
+2 $ +26.3%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
8 $
Float
0.0000–0.0085 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1780 (≈1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0797 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Factory New): buy 0.0000–0.0085 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Safehouse Collection
Industrial Grade
+2 $ +77.4%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
4 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); AUG | Condemned (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); M249 | Gator Mesh (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Achroma Collection + The Anubis Collection
Industrial Grade
+2 $ +79.1%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.065624
Return after fees
4 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

FAMAS | Vendetta (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Achroma Collection + The Anubis Collection
Industrial Grade
+2 $ +80.1%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

R8 Revolver | Dark Chamber (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); FAMAS | Vendetta (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Anubis Collection + The Safehouse Collection
Industrial Grade
+2 $ +59.7%
invest 3 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); USP-S | Desert Tactical (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Condemned (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M249 | Gator Mesh (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The 2018 Nuke Collection + The Anubis Collection
Industrial Grade
+1 $ +49.3%
invest 3 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Negev | Bulkhead (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); USP-S | Desert Tactical (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Italy Collection
Industrial Grade
+1 $ +47.9%
invest 3 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); P2000 | Granite Marbleized (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Dust 2 Collection
Industrial Grade
+1 $ +68.6%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0700–0.0745 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Five-SeveN | Orange Peel (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Anubis Collection + The Spy Tech Collection
Industrial Grade
+1 $ +23.4%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
8 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); SCAR-20 | Arctic Camo Panels (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 55%
The Anubis Collection + The Safehouse Collection
Consumer Grade
+1 $ +184.2%
invest 1 $assemble: ≈ won't work
sells slowly
→ Steam AUG | Condemned (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

AUG | Snake Pit (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); SCAR-20 | Contractor (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Tec-9 | Army Mesh (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Anubis Collection
Industrial Grade
+1 $ +20.8%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
8 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
1

USP-S | Desert Tactical (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 52%
The Anubis Collection + The Graphic Design Collection
Industrial Grade
+1 $ +26.3%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
6 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

chance 45%
The Anubis Collection + The Lake Collection
Industrial Grade
+1 $ +35.5%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

Souvenir SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); PP-Bizon | Night Ops (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The 2018 Inferno Collection + The Anubis Collection
Industrial Grade
+1 $ +67.9%
invest 2 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

Glock-18 | High Beam (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Anubis Collection + The Lake Collection
Industrial Grade
+1 $ +46.5%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0035 +3
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); USP-S | Desert Tactical (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); FAMAS | Cyanospatter (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); PP-Bizon | Night Ops (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Anubis Collection + The Overpass Collection
Consumer Grade
+1 $ +72.8%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Night (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Souvenir XM1014 | Hieroglyph (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Souvenir UMP-45 | Scorched (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The 2018 Inferno Collection + The Anubis Collection
Industrial Grade
+1 $ +20.3%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
7 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

MAC-10 | Calf Skin (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Echoing Sands (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

chance 38%
The Anubis Collection + The Graphic Design Collection
Industrial Grade
+1 $ +36.1%
invest 3 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.065624
Return after fees
5 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Anubis Collection + The Lake Collection
Consumer Grade
+1 $ +76.0%
invest 2 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Cyanospatter (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 $
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

AUG | Snake Pit (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); G3SG1 | Jungle Dashed (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Graphic Design Collection
Industrial Grade
+1 $ +32.6%
invest 4 $assemble: ≈ won't work
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

USP-S | Desert Tactical (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); USP-S | Desert Tactical (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); Galil AR | NV (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Anubis Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.56 87.92 +29.36 +50.1% 55%
≤ 0.0047+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
78.50 101.59 +23.09 +29.4% 55%
≤ 0.0062+1
Restricted
→float up to 0.048999
1 5 0/day
The Anubis Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.83 57.78 +22.95 +65.9% 40%
≤ 0.1616+2
Restricted
→float up to 0.058333
1 5 1
The Anubis Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.26 25.63 +10.37 +67.9% 53%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Anubis Collection
+ The Inferno Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.56 40.22 +8.66 +27.4% 45%
≤ 0.0745+2
Industrial Grade
→float up to 0.069999
1 5 1/day
The Anubis Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.22 22.59 +8.37 +58.9% 48%
≤ 0.0764+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The 2018 Nuke Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.09 18.10 +7.01 +63.2% 67%
≤ 0.0066+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The 2018 Inferno Collection
+ The Anubis Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.19 15.08 +6.89 +84.2% 100%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Arabesque Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.41 15.80 +4.38 +38.4% 70%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Anubis Collection
+ The Glove Collection
rare inputs
≈ hard ≈ for 0 contracts
28.34 32.38 +4.05 +14.3% 39%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Anubis Collection
+ The Train 2025 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.83 5.21 +3.38 +185.1% 100%
≤ 0.0035+2
Industrial Grade
→float up to 0.052499
1 5 2/day
The 2021 Mirage Collection
+ The Anubis Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.84 10.16 +3.32 +48.5% 45%
≤ 0.0740+1
Industrial Grade
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.67 5.14 +2.47 +92.4% 55%
≤ 0.0039+1
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Boreal Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.42 5.86 +2.43 +71.1% 100%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.093333
1 5 3
The 2021 Mirage Collection
+ The Anubis Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.08 10.51 +2.43 +30.0% 25%
≤ 0.0042+2
Industrial Grade
→float up to 0.051333
1 5 3
The Anubis Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.67 4.01 +2.34 +139.5% 70%
≤ 0.1619+1
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Ascent Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.67 8.85 +2.19 +32.8% 55%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.093333
1 5 3
The Anubis Collection
+ The Bank Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.66 3.74 +2.08 +124.9% 77%
≤ 0.0036+1
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Sport & Field Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.63 3.60 +1.97 +121.4% 50%
≤ 0.1615+2
Industrial Grade
→float up to 0.069999
1 5 1/day
The Anubis Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.67 7.64 +1.97 +34.7% 100%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.082352
1 4 3
The Anubis Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.85 7.81 +1.96 +33.6% 40%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.093333
1 5 3
The Anubis Collection
+ The Bank Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.99 3.85 +1.86 +93.6% 50%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 19
The Achroma Collection
+ The Anubis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.93 6.79 +1.86 +37.7% 55%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.093333
1 5 3
The Anubis Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.72 3.57 +1.85 +107.5% 70%
≤ 0.0043+1
Industrial Grade
→float up to 0.061046
1 5 19
The Anubis Collection
+ The Dust 2 Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.06 4.89 +1.83 +59.8% 50%
≤ 0.0741+2
Industrial Grade
→float up to 0.052499
1 5 2/day
The Achroma Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.92 3.65 +1.74 +90.6% 40%
≤ 0.0043+1
Industrial Grade
→float up to 0.052499
1 5 2/day
The 2018 Inferno Collection
+ The Anubis Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
7.04 8.71 +1.67 +23.7% 70%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.116666
1 5 3
The Anubis Collection
+ The Arabesque Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.19 3.85 +1.66 +75.9% 78%
≤ 0.0062+2
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Boreal Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.23 4.86 +1.63 +50.6% 55%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.104477
1 5 3
The Anubis Collection
+ The Train 2025 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.78 9.40 +1.62 +20.8% 70%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.095744
1 2 3
The Anubis Collection
+ The Harlequin Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.06 7.66 +1.60 +26.3% 100%
≤ 0.0085+2
Mil-Spec Grade
→float up to 0.099999
1 5 3
The Anubis Collection
+ The Safehouse Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.05 3.64 +1.59 +77.4% 40%
≤ 0.0037+2
Industrial Grade
→float up to 0.052499
1 5 2/day
The Achroma Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.99 3.56 +1.57 +79.1% 50%
≤ 0.0042+2
Industrial Grade
→float up to 0.065624
1 5 19
The Achroma Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.93 3.48 +1.55 +80.1% 50%
≤ 0.0039+2
Industrial Grade
→float up to 0.069999
1 5 19
The Anubis Collection
+ The Safehouse Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.58 4.12 +1.54 +59.7% 45%
≤ 0.0035+3
Industrial Grade
→float up to 0.069999
1 5 19
The 2018 Nuke Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.02 4.51 +1.49 +49.3% 30%
≤ 0.0044+2
Industrial Grade
→float up to 0.069999
1 5 19
The Anubis Collection
+ The Italy Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.07 4.54 +1.47 +47.9% 50%
≤ 0.0741+2
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Dust 2 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.11 3.56 +1.45 +68.6% 50%
≤ 0.0745+2
Industrial Grade
→float up to 0.069999
1 5 19
The Anubis Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6.11 7.54 +1.43 +23.4% 68%
≤ 0.0742+1
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Safehouse Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
0.75 2.14 +1.39 +184.2% 55%
≤ 0.0041+2
Consumer Grade
→float up to 0.069999
1 5 0/day
The Anubis Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6.65 8.03 +1.38 +20.8% 75%
≤ 0.0742+1
Industrial Grade
→float up to 0.052499
1 1 2/day
The Anubis Collection
+ The Graphic Design Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
5.13 6.48 +1.35 +26.3% 52%
≤ 0.0039+2
Industrial Grade
→float up to 0.052499
1 5 0/day
The Anubis Collection
+ The Lake Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.78 5.12 +1.34 +35.5% 45%
≤ 0.0037+2
Industrial Grade
→float up to 0.052499
1 5 2/day
The 2018 Inferno Collection
+ The Anubis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.94 3.26 +1.32 +67.9% 40%
≤ 0.0035+2
Industrial Grade
→float up to 0.069999
1 5 1/day
The Anubis Collection
+ The Lake Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.82 4.13 +1.31 +46.5% 30%
≤ 0.0035+3
Industrial Grade
→float up to 0.069999
1 5 19
The Anubis Collection
+ The Overpass Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.79 3.09 +1.30 +72.8% 90%
≤ 0.0747+2
Consumer Grade
→float up to 0.149999
1 5 7
The 2018 Inferno Collection
+ The Anubis Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6.13 7.37 +1.24 +20.3% 68%
≤ 0.0742+1
Industrial Grade
→float up to 0.052499
1 5 2/day
The Anubis Collection
+ The Graphic Design Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.41 4.63 +1.23 +36.1% 38%
≤ 0.0038+2
Industrial Grade
→float up to 0.065624
1 5 19
The Anubis Collection
+ The Lake Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.61 2.83 +1.22 +76.0% 80%
≤ 0.0040+1
Consumer Grade
→float up to 0.069999
1 5 7
The Anubis Collection
+ The Graphic Design Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.65 4.84 +1.19 +32.6% 40%
≤ 0.0043+2
Industrial Grade
→float up to 0.069999
1 5 19
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