Crafts
prices updated 18.10 13:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 46 914.

Profitable 35 334crafts of 38 904 in the recalculation
Best profit +2$ The Anubis Collection · +17% rare inputs
Median ROI +15% half of the profitable crafts are above
No float picking 535 every outcome pays off: 1 657
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 38 904. Of them the site shows the best: 15 000. Shown in the list below: 279. Hidden: “profit on prices without sales” — 19 199, “profit only from resale” — 265, “outcome above the Steam cap” — 3 656. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 55%
The Anubis Collection + The Prisma Collection
Classified
+126 $ +136.5%
invest 93 $assemble: float cannot be reached
float premium: at least 115 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Eye of Horus (Factory New)
Best outcome
float up to 0.061249
Return after fees
219 $
Float
0.1500–0.1627 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

Souvenir FAMAS | Waters of Nephthys (Battle-Scarred): buy 0.4500–0.4638; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2572 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Train 2025 Collection
Restricted
+42 $ +70.3%
invest 59 $assemble: ≈ won't work
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
101 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0047 (10% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0047 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Anubis Collection + The Huntsman Collection
Restricted
+26 $ +33.8%
invest 76 $assemble: ≈ won't work
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.062999
Return after fees
102 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); MAC-10 | Tatter (Factory New): buy 0.0000–0.0045 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Shadow Collection
Restricted
+23 $ +57.2%
invest 41 $assemble: ≈ won't work
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.041176
Return after fees
65 $
Float
0.0000–0.0057 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1687 (under 1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Phoenix Collection
Restricted
+22 $ +64.7%
invest 34 $assemble: ≈ won't work
float premium: at least 49 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.058333
Return after fees
56 $
Float
0.1500–0.1616 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (6% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Phoenix Collection
Restricted
+21 $ +54.4%
invest 38 $assemble: ≈ won't work
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
58 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings); USP-S | Guardian (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Falchion Collection
Restricted
+16 $ +104.3%
invest 16 $assemble: ≈ won't work
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
32 $
Float
0.1500–0.1637 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); P2000 | Handgun (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Loudmouth (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Gamma 2 Collection
Restricted
+16 $ +71.7%
invest 23 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
39 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Anubis Collection + The Arabesque Collection
Restricted
+16 $ +18.3%
invest 86 $assemble: ≈ won't work
float premium: at least 117 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
102 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

Nova | Sobek's Bite (Factory New): buy 0.0000–0.0045 (10% of this wear's listings); Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1648 (3% of this wear's listings); P250 | Lotus Imprint (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

chance 40%
The Anubis Collection + The Glove Collection
Restricted
+14 $ +30.3%
invest 47 $assemble: ≈ won't work
float premium: at least 63 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0060 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1699 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1699 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0060 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Radiant Collection
Restricted
+14 $ +27.4%
invest 50 $assemble: ≈ won't work
float premium: at least 72 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
64 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); USP-S | Bleeding Edge (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Genesis Collection
Restricted
+12 $ +53.4%
invest 23 $assemble: ≈ won't work
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
35 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Nova | Ocular (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Anubis Collection + The Revolution Collection
Restricted
+10 $ +84.3%
invest 12 $
float premium: at least 16 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
23 $
Float
0.1500–0.1647 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Well-Worn): buy 0.3800–0.3844; R8 Revolver | Banana Cannon (Field-Tested): buy 0.1500–0.1647 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2209 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Anubis Collection + The Dreams & Nightmares Collection
Restricted
+10 $ +66.1%
invest 15 $
float premium: at least 20 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
25 $
Float
0.0000–0.0060 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Well-Worn): buy 0.3800–0.3860; PP-Bizon | Space Cat (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Spectrum 2 Collection
Restricted
+10 $ +39.8%
invest 24 $assemble: ≈ won't work
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
33 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); XM1014 | Ziggy (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Anubis Collection + The Overpass Collection
Consumer Grade
+9 $ +330.8%
invest 3 $assemble: ≈ won't work
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Night (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

AUG | Snake Pit (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); Souvenir M249 | Contrast Spray (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Overpass 2024 Collection
Restricted
+9 $ +18.0%
invest 52 $assemble: ≈ won't work
float premium: at least 68 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
61 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); XM1014 | Monster Melt (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

chance 47%
The Anubis Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +61.0%
invest 15 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
25 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); G3SG1 | Murky (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Anubis Collection + The Fever Collection
Restricted
+9 $ +52.1%
invest 18 $assemble: ≈ won't work
float premium: at least 21 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
27 $
Float
0.0000–0.0073 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1740 (under 1% of this wear's listings); P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0783 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0073 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Sport & Field Collection
Restricted
+9 $ +25.0%
invest 37 $assemble: ≈ won't work
float premium: at least 50 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
46 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); UMP-45 | Crimson Foil (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Kilowatt Collection
Restricted
+9 $ +60.8%
invest 15 $assemble: ≈ won't work
float premium: at least 19 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
24 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Clutch Collection
Restricted
+9 $ +50.3%
invest 17 $assemble: ≈ won't work
float premium: at least 21 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Waters of Nephthys (Factory New)
Best outcome
float up to 0.048999
Return after fees
26 $
Float
0.0000–0.0063 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Souvenir P90 | ScaraB Rush (Field-Tested): buy 0.1500–0.1708 (under 1% of this wear's listings); Nova | Wild Six (Minimal Wear): buy 0.0700–0.0772 (under 1% of this wear's listings); Negev | Lionfish (Factory New): buy 0.0000–0.0063 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Anubis Collection + The Vanguard Collection
Mil-Spec Grade
+8 $ +58.8%
invest 14 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0700–0.0764 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1685 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1685 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The 2018 Nuke Collection + The Anubis Collection
Mil-Spec Grade
+8 $ +55.6%
invest 15 $assemble: ≈ won't work
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); P250 | Exchanger (Factory New): buy 0.0000–0.0058 (under 1% of this wear's listings); MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The 2018 Nuke Collection + The Anubis Collection
Mil-Spec Grade
+8 $ +70.3%
invest 11 $assemble: ≈ won't work
float premium: at least 15 $
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); P250 | Exchanger (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings); Souvenir MAG-7 | Copper Coated (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Anubis Collection + The Glove Collection
Mil-Spec Grade
+6 $ +24.7%
invest 26 $assemble: ≈ won't work
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
33 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Souvenir MAG-7 | Copper Coated (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); CZ75-Auto | Polymer (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Sonar (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The 2018 Inferno Collection + The Anubis Collection
Mil-Spec Grade
+5 $ +71.3%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Sawed-Off | Brake Light (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Anubis Collection + The Prisma Collection
Mil-Spec Grade
+5 $ +78.8%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); FAMAS | Crypsis (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Chroma Collection
Mil-Spec Grade
+5 $ +48.9%
invest 10 $assemble: ≈ won't work
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); SCAR-20 | Grotto (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Anubis Collection + The Horizon Collection
Mil-Spec Grade
+5 $ +55.6%
invest 9 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Anubis Collection + The Chroma 2 Collection
Mil-Spec Grade
+5 $ +77.8%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.1000–0.1029 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); Negev | Man-o'-war (Minimal Wear): buy 0.1000–0.1029 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 28%
The Anubis Collection + The Gamma 2 Collection
Mil-Spec Grade
+4 $ +65.8%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0038 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Breakout Collection
Mil-Spec Grade
+4 $ +53.9%
invest 8 $assemble: ≈ won't work
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); UMP-45 | Labyrinth (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 32%
The Anubis Collection + The Shadow Collection
Mil-Spec Grade
+4 $ +60.8%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); XM1014 | Scumbria (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAC-10 | Rangeen (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Anubis Collection + The Snakebite Collection
Mil-Spec Grade
+4 $ +76.4%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); CZ75-Auto | Circaetus (Minimal Wear): buy 0.0700–0.0751 (3% of this wear's listings); UMP-45 | Oscillator (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Anubis Collection + The Spy Tech Collection
Mil-Spec Grade
+4 $ +35.3%
invest 12 $assemble: ≈ won't work
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

Souvenir MAG-7 | Copper Coated (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); R8 Revolver | Monarch (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); R8 Revolver | Monarch (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Anubis Collection + The Phoenix Collection
Mil-Spec Grade
+4 $ +54.1%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.055555
Return after fees
11 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); UMP-45 | Corporal (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); MAG-7 | Heaven Guard (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Sport & Field Collection
Mil-Spec Grade
+4 $ +65.9%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1639 (under 1% of this wear's listings); Nova | Yorkshire (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P250 | Small Game (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Ascent Collection
Mil-Spec Grade
+4 $ +49.1%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0043 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Arabesque Collection
Mil-Spec Grade
+3 $ +30.4%
invest 11 $assemble: ≈ won't work
float premium: at least 16 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

Souvenir MAG-7 | Copper Coated (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); Sawed-Off | Lunar Wyrm (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); Sawed-Off | Lunar Wyrm (Factory New): buy 0.0000–0.0062 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Anubis Collection + The Spectrum 2 Collection
Mil-Spec Grade
+3 $ +53.1%
invest 6 $assemble: ≈ won't work
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0049 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1663 (under 1% of this wear's listings); AUG | Triqua (Minimal Wear): buy 0.0700–0.0756 (under 1% of this wear's listings); SCAR-20 | Jungle Slipstream (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Anubis Collection + The Harlequin Collection
Mil-Spec Grade
+3 $ +40.0%
invest 8 $assemble: ≈ won't work
float premium: at least 10 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1672 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Anubis Collection + The Train 2025 Collection
Industrial Grade
+3 $ +178.8%
invest 2 $assemble: ≈ won't work
float premium: at least 2 $
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0040 +3
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1634 (under 1% of this wear's listings); CZ75-Auto | Copper Fiber (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Nova | Rain Station (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Achroma Collection + The Anubis Collection
Mil-Spec Grade
+3 $ +52.3%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0048 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P2000 | Grip Tape (Minimal Wear): buy 0.0700–0.0755 (under 1% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0048 (5% of this wear's listings); MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1660 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Anubis Collection + The Spectrum Collection
Mil-Spec Grade
+3 $ +39.3%
invest 7 $assemble: ≈ won't work
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0700–0.0764 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1684 (under 1% of this wear's listings); Sawed-Off | Zander (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Anubis Collection + The Ascent Collection
Mil-Spec Grade
+3 $ +43.0%
invest 7 $assemble: ≈ won't work
float premium: at least 9 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
9 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); P90 | Reef Grief (Factory New): buy 0.0000–0.0042 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Anubis Collection + The Gamma Collection
Mil-Spec Grade
+3 $ +46.2%
invest 6 $
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0047 +3
Lots that fit
unknown
Sales per week
3
Ways to assemble
5

Souvenir MAG-7 | Copper Coated (Well-Worn): buy 0.3800–0.3847; MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Nova | Exo (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Anubis Collection + The Prisma 2 Collection
Mil-Spec Grade
+3 $ +46.3%
invest 6 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0067 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings); MP5-SD | Desert Strike (Minimal Wear): buy 0.0700–0.0777 (0% of this wear's listings); R8 Revolver | Bone Forged (Factory New): buy 0.0000–0.0067 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Achroma Collection + The Anubis Collection
Mil-Spec Grade
+3 $ +52.6%
invest 5 $assemble: ≈ won't work
float premium: at least 7 $
rare inputs
→ Steam Glock-18 | Ramese's Reach (Minimal Wear)
Best outcome
float up to 0.093333
Return after fees
8 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

AUG | Creep (Minimal Wear): buy 0.0700–0.0758 (4% of this wear's listings); P90 | Aeolian Light (Factory New): buy 0.0000–0.0051 (6% of this wear's listings); MAG-7 | Copper Coated (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The 2018 Nuke Collection + The Anubis Collection
Industrial Grade
+3 $ +103.9%
invest 2 $assemble: ≈ won't work
float premium: at least 3 $
→ Steam AWP | Black Nile (Factory New)
Best outcome
float up to 0.052499
Return after fees
5 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Negev | Bulkhead (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); MAC-10 | Echoing Sands (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); SSG 08 | Azure Glyph (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Anubis Collection
+ The Prisma Collection
float premium: at least 115 $
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
92.62 219.03 +126.40 +136.5% 55%
≤ 0.1627+2
Classified
→float up to 0.061249
1 5 0
The Anubis Collection
+ The Train 2025 Collection
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.07 100.61 +41.54 +70.3% 55%
≤ 0.0047+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Huntsman Collection
float premium: at least 88 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.05 101.73 +25.68 +33.8% 48%
≤ 0.0045+2
Restricted
→float up to 0.062999
1 5 0
The Anubis Collection
+ The Shadow Collection
float premium: at least 55 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.07 64.54 +23.48 +57.2% 40%
≤ 0.0057+2
Restricted
→float up to 0.041176
1 5 0
The Anubis Collection
+ The Phoenix Collection
float premium: at least 49 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.11 56.19 +22.08 +64.7% 40%
≤ 0.1616+2
Restricted
→float up to 0.058333
1 5 0
The Anubis Collection
+ The Phoenix Collection
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.82 58.38 +20.56 +54.4% 40%
≤ 0.0047+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Falchion Collection
float premium: at least 21 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.80 32.28 +16.48 +104.3% 100%
≤ 0.1637+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Gamma 2 Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.61 38.81 +16.20 +71.7% 100%
≤ 0.0037+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Arabesque Collection
float premium: at least 117 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
85.91 101.63 +15.73 +18.3% 60%
≤ 0.0045+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Glove Collection
float premium: at least 63 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
46.55 60.67 +14.12 +30.3% 40%
≤ 0.0060+2
Restricted
→float up to 0.069999
1 5 1
The Anubis Collection
+ The Radiant Collection
float premium: at least 72 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.41 64.21 +13.80 +27.4% 100%
≤ 0.0043+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Genesis Collection
float premium: at least 30 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.87 35.10 +12.22 +53.4% 70%
≤ 0.0045+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Revolution Collection
float premium: at least 16 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
12.29 22.65 +10.36 +84.3% 10%
≤ 0.1647+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Dreams & Nightmares Collection
float premium: at least 20 $
outcome without sales rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
14.85 24.66 +9.81 +66.1% 10%
≤ 0.0060+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Spectrum 2 Collection
float premium: at least 29 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
23.93 33.46 +9.52 +39.8% 40%
≤ 0.0035+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Overpass Collection
float premium: at least 4 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.87 12.35 +9.48 +330.8% 50%
≤ 0.0040+1
Consumer Grade
→float up to 0.069999
1 5 1
The Anubis Collection
+ The Overpass 2024 Collection
float premium: at least 68 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
51.79 61.13 +9.34 +18.0% 55%
≤ 0.0036+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Vanguard Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
15.25 24.55 +9.30 +61.0% 47%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.055999
1 5 3
The Anubis Collection
+ The Fever Collection
float premium: at least 21 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.75 26.99 +9.24 +52.1% 10%
≤ 0.0073+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Sport & Field Collection
float premium: at least 50 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.57 45.70 +9.13 +25.0% 55%
≤ 0.0042+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Kilowatt Collection
float premium: at least 19 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.95 24.05 +9.10 +60.8% 40%
≤ 0.0041+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Clutch Collection
float premium: at least 21 $
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.06 25.66 +8.59 +50.3% 40%
≤ 0.0063+2
Restricted
→float up to 0.048999
1 5 0
The Anubis Collection
+ The Vanguard Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.09 22.38 +8.29 +58.8% 48%
≤ 0.0764+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Anubis Collection
float premium: at least 22 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.87 23.13 +8.26 +55.6% 33%
≤ 0.0058+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The 2018 Nuke Collection
+ The Anubis Collection
float premium: at least 15 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.35 19.33 +7.98 +70.3% 33%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Glove Collection
float premium: at least 34 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
26.31 32.80 +6.49 +24.7% 38%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The 2018 Inferno Collection
+ The Anubis Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.65 13.11 +5.46 +71.3% 100%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Prisma Collection
float premium: at least 9 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.82 12.20 +5.37 +78.8% 46%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Chroma Collection
float premium: at least 15 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.48 15.61 +5.13 +48.9% 55%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Horizon Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.60 13.38 +4.78 +55.6% 84%
≤ 0.0046+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Chroma 2 Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.83 10.36 +4.54 +77.8% 48%
≤ 0.1029+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Gamma 2 Collection
float premium: at least 9 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.61 10.96 +4.35 +65.8% 28%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Breakout Collection
float premium: at least 11 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.98 12.29 +4.30 +53.9% 40%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Shadow Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.01 11.27 +4.26 +60.8% 32%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Snakebite Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.56 9.81 +4.25 +76.4% 36%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Spy Tech Collection
float premium: at least 17 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.01 16.25 +4.24 +35.3% 70%
≤ 0.0062+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Phoenix Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.35 11.32 +3.98 +54.1% 60%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.055555
1 5 3
The Anubis Collection
+ The Sport & Field Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.81 9.63 +3.83 +65.9% 40%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Ascent Collection
float premium: at least 10 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.24 10.80 +3.56 +49.1% 55%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Arabesque Collection
float premium: at least 16 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.37 14.83 +3.46 +30.4% 100%
≤ 0.0062+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Spectrum 2 Collection
float premium: at least 8 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.08 9.31 +3.23 +53.1% 30%
≤ 0.0049+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Harlequin Collection
float premium: at least 10 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.75 10.85 +3.10 +40.0% 20%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Train 2025 Collection
float premium: at least 2 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
1.72 4.81 +3.08 +178.8% 100%
≤ 0.0040+3
Industrial Grade
→float up to 0.052499
1 5 7
The Achroma Collection
+ The Anubis Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.85 8.91 +3.06 +52.3% 55%
≤ 0.0048+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Spectrum Collection
float premium: at least 10 $
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.36 10.24 +2.89 +39.3% 30%
≤ 0.0764+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Ascent Collection
float premium: at least 9 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.57 9.39 +2.83 +43.0% 55%
≤ 0.0042+2
Mil-Spec Grade
→float up to 0.093333
1 5 3
The Anubis Collection
+ The Gamma Collection
float premium: at least 7 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
6.05 8.85 +2.79 +46.2% 20%
≤ 0.0047+3
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Anubis Collection
+ The Prisma 2 Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.58 8.17 +2.59 +46.3% 20%
≤ 0.0067+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Achroma Collection
+ The Anubis Collection
float premium: at least 7 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.92 7.50 +2.58 +52.6% 100%
≤ 0.0051+2
Mil-Spec Grade
→float up to 0.093333
1 5 3
The 2018 Nuke Collection
+ The Anubis Collection
float premium: at least 3 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.46 5.02 +2.56 +103.9% 55%
≤ 0.0039+2
Industrial Grade
→float up to 0.052499
1 5 7
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