Crafts
prices updated 15.10 01:41 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 14.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 47 661.

Profitable 35 835crafts of 39 487 in the recalculation
Best profit +30$ The Chroma Collection · +63% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 139 every outcome pays off: 1 345
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 487. Of them the site shows the best: 15 000. Shown in the list below: 243. Hidden: “profit on prices without sales” — 21 961, “profit only from resale” — 283. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 50%
The Chroma Collection + The Vanguard Collection
Classified
+257 $ +52.7%
invest 488 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
745 $
Float
0.0000–0.0088 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Muertos (Factory New): buy 0.0000–0.0088 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0800 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0088 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Chroma Collection + The eSports 2014 Summer Collection
Classified
+253 $ +86.8%
invest 292 $assemble: float cannot be reached
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
545 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Muertos (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1623 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Chroma Collection + The eSports 2014 Summer Collection
Classified
+247 $ +79.3%
invest 312 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.059999
Return after fees
559 $
Float
0.0000–0.0050 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Muertos (Factory New): buy 0.0000–0.0050 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Prisma Collection
Classified
+87 $ +125.6%
invest 69 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
156 $
Float
0.0700–0.0758 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0758 (3% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1668 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Prisma Collection
Classified
+80 $ +116.0%
invest 69 $
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
149 $
Float
0.0700–0.0743 +2
Lots that fit
unknown
Sales per day
0
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0743 (3% of this wear's listings); R8 Revolver | Skull Crusher (Battle-Scarred): buy 0.4500–0.4690; XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Recoil Collection
Classified
+54 $ +48.6%
invest 111 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Chatterbox (Well-Worn)
Best outcome
float up to 0.391176
Return after fees
165 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Muertos (Minimal Wear): buy 0.0700–0.0742 (9% of this wear's listings); StatTrak™ P250 | Visions (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Falchion Collection
Classified
+52 $ +46.2%
invest 113 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
165 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0058 (5% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Horizon Collection
Classified
+31 $ +29.8%
invest 103 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
134 $
Float
0.0000–0.0060 +1
Lots that fit
3%
Sales per day
0
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0060 (5% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0768 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 48%
The Chroma Collection + The Train 2025 Collection
Restricted
+30 $ +62.5%
invest 48 $assemble: ≈ medium
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
78 $
Float
0.0000–0.0046 +2
Lots that fit
≈1%
Sales per week
5
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1651 (10% of this wear's listings); MAC-10 | Derailment (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Chroma Collection + The Gallery Collection
Classified
+29 $ +15.2%
invest 187 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Chatterbox (Well-Worn)
Best outcome
float up to 0.397912
Return after fees
216 $
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ P250 | Muertos (Minimal Wear): buy 0.0700–0.0741 (9% of this wear's listings); StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 37%
The Chroma Collection + The Dead Hand Collection
Restricted
+24 $ +67.1%
invest 36 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ Dual Berettas | Urban Shock (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Shadow Collection
Restricted
+24 $ +71.7%
invest 34 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
58 $
Float
0.0000–0.0074 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0074 (≈2% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0784 (0% of this wear's listings); MP7 | Special Delivery (Factory New): buy 0.0000–0.0074 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Chroma Collection
Restricted
+24 $ +34.9%
invest 68 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
92 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per day
1
Ways to assemble
5

Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); Sawed-Off | Serenity (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Dead Hand Collection
Classified
+24 $ +31.0%
invest 76 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.114999
Return after fees
100 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0744 (3% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Revolution Collection
Classified
+21 $ +29.8%
invest 72 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.106999
Return after fees
94 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
3

P250 | Muertos (Factory New): buy 0.0000–0.0058 (5% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Revolution Collection
Classified
+21 $ +26.6%
invest 80 $assemble: ≈ won't work
rare inputs
→ Steam Galil AR | Chatterbox (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
101 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0050 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The CS20 Collection + The Chroma Collection
Classified
+21 $ +25.2%
invest 82 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
103 $
Float
0.0000–0.0063 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0772 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0063 (0% of this wear's listings); P250 | Muertos (Minimal Wear): buy 0.0700–0.0772 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Genesis Collection
Classified
+20 $ +27.5%
invest 72 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.114999
Return after fees
92 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0744 (3% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Kilowatt Collection
Classified
+20 $ +28.4%
invest 69 $assemble: ≈ medium
rare inputs
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.106999
Return after fees
89 $
Float
0.0000–0.0037 +2
Lots that fit
2%
Sales per day
0
Ways to assemble
4

P250 | Muertos (Minimal Wear): buy 0.0700–0.0742 (3% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0742 (45% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0037 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Phoenix Collection
Restricted
+19 $ +63.6%
invest 31 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
50 $
Float
0.1500–0.1616 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma Collection + The Huntsman Collection
Restricted
+16 $ +23.6%
invest 67 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Atomic Alloy (Factory New)
Best outcome
float up to 0.069999
Return after fees
83 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); PP-Bizon | Antique (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); AUG | Torque (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Dreams & Nightmares Collection
Classified
+15 $ +15.9%
invest 92 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.106999
Return after fees
106 $
Float
0.0000–0.0058 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
2

P250 | Muertos (Factory New): buy 0.0000–0.0058 (5% of this wear's listings); MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma Collection + The Gamma Collection
Restricted
+12 $ +56.6%
invest 22 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma Collection + The Spectrum 2 Collection
Restricted
+10 $ +50.4%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.044776
Return after fees
31 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1667 (under 1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma Collection + The Gamma 2 Collection
Restricted
+10 $ +54.5%
invest 19 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
29 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma Collection + The Radiant Collection
Restricted
+10 $ +23.0%
invest 44 $assemble: ≈ won't work
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
55 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1649 (under 1% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0751 (7% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Genesis Collection
Restricted
+10 $ +59.5%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
27 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma Collection + The Genesis Collection
Restricted
+10 $ +48.2%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Cartel (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
31 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Dead Hand Collection
Restricted
+10 $ +45.9%
invest 21 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Sawed-Off | Serenity (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Overpass 2024 Collection
Restricted
+9 $ +22.6%
invest 41 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Crakow! (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Desert Eagle | Naga (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Sawed-Off | Serenity (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); AUG | Eye of Zapems (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Chroma Collection + The Glove Collection
Restricted
+9 $ +21.1%
invest 43 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
52 $
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Desert Eagle | Naga (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0042 (1% of this wear's listings)

chance 48%
The Chroma Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +63.7%
invest 14 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.055999
Return after fees
23 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

MP9 | Deadly Poison (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 39%
The Chroma Collection + The Glove Collection
Mil-Spec Grade
+9 $ +91.4%
invest 10 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
19 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

SCAR-20 | Grotto (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Dead Hand Collection
Restricted
+9 $ +36.1%
invest 24 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Cartel (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
32 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Chroma Collection + The Vanguard Collection
Mil-Spec Grade
+9 $ +64.0%
invest 13 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Griffin (Factory New)
Best outcome
float up to 0.069999
Return after fees
22 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

SCAR-20 | Grotto (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Chroma Collection
Restricted
+8 $ +22.6%
invest 37 $assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
45 $
Float
0.0000–0.0047 +1
Lots that fit
≈1%
Sales per week
71
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1656 (4% of this wear's listings); Sawed-Off | Serenity (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The 2018 Nuke Collection + The Chroma Collection
Mil-Spec Grade
+8 $ +64.7%
invest 12 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
20 $
Float
0.0000–0.0066 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings); SCAR-20 | Grotto (Factory New): buy 0.0000–0.0066 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma Collection + The Kilowatt Collection
Restricted
+8 $ +44.9%
invest 18 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Cartel (Minimal Wear)
Best outcome
float up to 0.074999
Return after fees
25 $
Float
0.0700–0.0766 +2
Lots that fit
0%
Sales per week
10
Ways to assemble
5

StatTrak™ Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1689 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0766 (3% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0766 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Chroma Collection
Mil-Spec Grade
+8 $ +81.3%
invest 10 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

MP5-SD | Co-Processor (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); MP9 | Deadly Poison (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Chroma Collection + The Dead Hand Collection
Classified
+8 $ +13.6%
invest 56 $
rare inputs
→ Steam AWP | Man-o'-war (Minimal Wear)
Best outcome
float up to 0.137999
Return after fees
63 $
Float
0.0700–0.0742 +2
Lots that fit
unknown
Sales per day
2
Ways to assemble
5

P250 | Muertos (Minimal Wear): buy 0.0700–0.0742 (3% of this wear's listings); P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.4788; P250 | Kintsugi (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings)

chance 87%
The Achroma Collection + The Chroma Collection
Restricted
+7 $ +20.7%
invest 33 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
40 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Glock-18 | Trace Lock (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Sawed-Off | Serenity (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Chroma Collection + The Revolution Collection
Restricted
+7 $ +50.7%
invest 13 $assemble: ≈ won't work
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
20 $
Float
0.0700–0.0741 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0741 (6% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2187 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Chroma Collection + The Gallery Collection
Restricted
+6 $ +27.9%
invest 23 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
29 $
Float
0.0000–0.0051 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0758 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

chance 27%
The Chroma Collection + The Dreams & Nightmares Collection
Restricted
+6 $ +35.9%
invest 17 $assemble: ≈ won't work
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
23 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0039 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Chroma Collection + The Falchion Collection
Mil-Spec Grade
+6 $ +45.9%
invest 13 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Negev | Loudmouth (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
19 $
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ XM1014 | Quicksilver (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); StatTrak™ Nova | Ranger (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ UMP-45 | Riot (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Dead Hand Collection
Mil-Spec Grade
+6 $ +108.8%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Naga (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ XM1014 | Quicksilver (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Chroma Collection + The Spy Tech Collection
Mil-Spec Grade
+6 $ +62.3%
invest 10 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Black Box (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

SCAR-20 | Grotto (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); MP9 | Spy Prototype (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma Collection + The Spectrum 2 Collection
Restricted
+6 $ +30.1%
invest 20 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.052499
Return after fees
26 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1642 (under 1% of this wear's listings); MP9 | Goo (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); SG 553 | Phantom (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Chroma Collection + The Sport & Field Collection
Restricted
+6 $ +18.7%
invest 30 $assemble: ≈ won't work
→ Steam M4A4 | 龍王 (Dragon King) (Factory New)
Best outcome
float up to 0.069999
Return after fees
36 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

Desert Eagle | Naga (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); Five-SeveN | Heat Treated (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma Collection + The Shattered Web Collection
Mil-Spec Grade
+5 $ +56.8%
invest 10 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Rat Rod (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0035 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

SCAR-20 | Grotto (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings); SCAR-20 | Torn (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Chroma Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
488.19 745.46 +257.27 +52.7% 50%
≤ 0.0088+2
Classified
→float up to 0.069999
1 5 0
The Chroma Collection
+ The eSports 2014 Summer Collection
sale unreliable marketplace price Price from CSFloat / Market.CSGO listings: at least 3 listings, checked against the second marketplace or the neighbouring wear. It sells there, and the money is real. sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
291.54 544.52 +252.98 +86.8% 95%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 0
The Chroma Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
311.96 559.39 +247.43 +79.3% 95%
≤ 0.0050+1
Classified
→float up to 0.059999
1 5 0
The Chroma Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.09 155.88 +86.79 +125.6% 100%
≤ 0.0758+1
Classified
→float up to 0.379999
1 5 0/day
The Chroma Collection
+ The Prisma Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
68.78 148.57 +79.79 +116.0% 100%
≤ 0.0743+2
Classified
→float up to 0.069999
1 5 0/day
The Chroma Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
111.28 165.38 +54.11 +48.6% 55%
≤ 0.0742+2
Classified
→float up to 0.391176
1 5 1
The Chroma Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
112.75 164.88 +52.13 +46.2% 100%
≤ 0.0058+1
Classified
→float up to 0.069999
1 5 0/day
The Chroma Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
103.15 133.85 +30.70 +29.8% 55%
≤ 0.0060+1
Classified
→float up to 0.069999
1 5 0/day
The Chroma Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ medium ≈ for 1 contract
48.01 78.03 +30.01 +62.5% 48%
≤ 0.0046+2
Restricted
→float up to 0.069999
1 5 5
The Chroma Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
187.40 215.96 +28.56 +15.2% 50%
≤ 0.0741+1
Classified
→float up to 0.397912
1 5 1
The Chroma Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
36.50 60.98 +24.48 +67.1% 37%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 1
The Chroma Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.02 58.43 +24.41 +71.7% 37%
≤ 0.0074+2
Restricted
→float up to 0.069999
1 5 1
The Arabesque Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.95 91.70 +23.74 +34.9% 45%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 1/day
The Chroma Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.25 99.88 +23.64 +31.0% 100%
≤ 0.0744+2
Classified
→float up to 0.114999
1 5 0/day
The Chroma Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
72.24 93.73 +21.50 +29.8% 100%
≤ 0.0058+1
Classified
→float up to 0.106999
1 3 0/day
The Chroma Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.78 101.04 +21.25 +26.6% 100%
≤ 0.0050+2
Classified
→float up to 0.379999
1 5 0/day
The CS20 Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.28 103.05 +20.77 +25.2% 55%
≤ 0.0063+2
Classified
→float up to 0.069999
1 5 0/day
The Chroma Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.77 91.52 +19.75 +27.5% 100%
≤ 0.0744+2
Classified
→float up to 0.114999
1 5 0/day
The Chroma Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ medium ≈ for 3 contracts
68.96 88.54 +19.57 +28.4% 55%
≤ 0.0037+2
Classified
→float up to 0.106999
1 4 0/day
The Chroma Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.59 50.04 +19.45 +63.6% 37%
≤ 0.1616+2
Restricted
→float up to 0.149999
1 5 17
The Chroma Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.86 82.65 +15.79 +23.6% 45%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Chroma Collection
+ The Dreams & Nightmares Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
91.80 106.41 +14.61 +15.9% 100%
≤ 0.0058+1
Classified
→float up to 0.106999
1 2 0/day
The Chroma Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.81 34.15 +12.34 +56.6% 67%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 19
The Chroma Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.69 31.11 +10.42 +50.4% 97%
≤ 0.0051+2
Restricted
→float up to 0.044776
1 5 5
The Chroma Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.02 29.39 +10.37 +54.5% 97%
≤ 0.0037+2
Restricted
→float up to 0.052499
1 5 8
The Chroma Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
44.46 54.70 +10.24 +23.0% 97%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 19
The Chroma Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.97 27.07 +10.10 +59.5% 100%
≤ 0.0056+1
Restricted
→float up to 0.052499
1 5 8
The Chroma Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.85 30.90 +10.06 +48.2% 97%
≤ 0.0763+2
Restricted
→float up to 0.112499
1 5 8
The Chroma Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
21.47 31.32 +9.85 +45.9% 37%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 19
The Chroma Collection
+ The Overpass 2024 Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.32 50.68 +9.36 +22.6% 55%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 14
The Chroma Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
43.17 52.27 +9.10 +21.1% 30%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 17
The Chroma Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.00 22.92 +8.92 +63.7% 48%
≤ 0.0741+2
Mil-Spec Grade
→float up to 0.055999
1 5 0/day
The Chroma Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.68 18.53 +8.85 +91.4% 39%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 1/day
The Chroma Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
23.67 32.21 +8.54 +36.1% 37%
≤ 0.0763+2
Restricted
→float up to 0.112499
1 5 8
The Chroma Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.28 21.79 +8.50 +64.0% 45%
≤ 0.0047+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Arabesque Collection
+ The Chroma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
37.07 45.44 +8.38 +22.6% 45%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 71
The 2018 Nuke Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.21 20.11 +7.90 +64.7% 62%
≤ 0.0066+2
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Chroma Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.53 25.40 +7.87 +44.9% 70%
≤ 0.0766+2
Restricted
→float up to 0.074999
1 5 10
The 2018 Nuke Collection
+ The Chroma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.54 17.30 +7.76 +81.3% 60%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.069999
1 5 1/day
The Chroma Collection
+ The Dead Hand Collection
rare inputs
55.65 63.24 +7.59 +13.6% 55%
≤ 0.0742+2
Classified
→float up to 0.137999
1 5 2/day
The Achroma Collection
+ The Chroma Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.26 40.15 +6.88 +20.7% 87%
≤ 0.0056+1
Restricted
→float up to 0.052499
1 5 17
The Chroma Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.08 19.72 +6.64 +50.7% 53%
≤ 0.0741+2
Restricted
→float up to 0.052499
1 5 19
The Chroma Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
22.73 29.08 +6.35 +27.9% 37%
≤ 0.0051+2
Restricted
→float up to 0.052499
1 5 8
The Chroma Collection
+ The Dreams & Nightmares Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.23 23.41 +6.18 +35.9% 27%
≤ 0.0039+1
Restricted
→float up to 0.052499
1 5 19
The Chroma Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.29 19.39 +6.10 +45.9% 56%
≤ 0.0039+2
Mil-Spec Grade
→float up to 0.149999
1 5 0/day
The Chroma Collection
+ The Dead Hand Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.49 11.46 +5.97 +108.8% 100%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Chroma Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.51 15.43 +5.92 +62.3% 92%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Chroma Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.64 25.55 +5.91 +30.1% 67%
≤ 0.0043+2
Restricted
→float up to 0.052499
1 5 15
The Chroma Collection
+ The Sport & Field Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.42 36.09 +5.67 +18.7% 53%
≤ 0.0753+1
Restricted
→float up to 0.069999
1 5 19
The Chroma Collection
+ The Shattered Web Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.52 14.92 +5.40 +56.8% 47%
≤ 0.0035+1
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
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