Crafts
prices updated 13.10 15:10 MSK
₽
LanguageRU

Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 183.

Profitable 35 929crafts of 39 737 in the recalculation
Best profit +1 632₽ The Danger Zone Collection · +29% rare inputs
Median ROI +19% half of the profitable crafts are above
No float picking 121 every outcome pays off: 1 405
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737. Of them the site shows the best: 15 000. Shown in the list below: 537. Hidden: “profit on prices without sales” — 21 478, “profit only from resale” — 281, “outcome above the Steam cap” — 3 934. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 90%
The Danger Zone Collection + The eSports 2014 Summer Collection
Classified
+34 834 ₽ +177.4%
invest 19 639 ₽assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 474 ₽
Float
0.0700–0.0746 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Vanguard Collection
Classified
+22 950 ₽ +57.3%
invest 40 083 ₽assemble: not enough lots
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
63 033 ₽
Float
0.0000–0.0085 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0085 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0797 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0085 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Fever Collection
Classified
+8 442 ₽ +87.1%
invest 9 696 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 138 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Prisma Collection
Classified
+7 667 ₽ +116.7%
invest 6 568 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Asiimov (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 235 ₽
Float
0.0700–0.0750 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0750 (5% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2582 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Prisma Collection
Classified
+6 974 ₽ +122.8%
invest 5 678 ₽assemble: ≈ won't work
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 651 ₽
Float
0.1500–0.1657 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1657 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1657 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 3 Collection + The Danger Zone Collection
Classified
+4 665 ₽ +39.8%
invest 11 734 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 399 ₽
Float
0.0000–0.0059 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1695 (1% of this wear's listings); UMP-45 | Momentum (Factory New): buy 0.0000–0.0059 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Falchion Collection
Classified
+4 242 ₽ +54.8%
invest 7 736 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
11 979 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Horizon Collection
Classified
+3 181 ₽ +42.4%
invest 7 495 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 675 ₽
Float
0.0000–0.0058 +1
Lots that fit
1%
Sales per week
5
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0058 (1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0767 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Prisma 2 Collection
Classified
+2 920 ₽ +37.9%
invest 7 696 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
10 616 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0056 (1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Chroma 2 Collection + The Danger Zone Collection
Restricted
+2 807 ₽ +229.3%
invest 1 224 ₽assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
4 031 ₽
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2552 (1% of this wear's listings); USP-S | Flashback (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Dead Hand Collection
Classified
+2 592 ₽ +48.1%
invest 5 383 ₽assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 975 ₽
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
38
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Chroma 2 Collection + The Danger Zone Collection
Restricted
+2 350 ₽ +194.8%
invest 1 207 ₽assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 557 ₽
Float
0.1500–0.1624 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2554 (1% of this wear's listings); MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Dead Hand Collection
Classified
+2 206 ₽ +37.9%
invest 5 824 ₽assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
8 030 ₽
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
38
Ways to assemble
5

UMP-45 | Momentum (Factory New): buy 0.0000–0.0044 (1% of this wear's listings); P250 | Kintsugi (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Fracture Collection
Classified
+1 975 ₽ +24.3%
invest 8 119 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 094 ₽
Float
0.0000–0.0054 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
4

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1680 (under 1% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0762 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0054 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Revolution Collection
Classified
+1 957 ₽ +35.8%
invest 5 466 ₽assemble: ≈ won't work
→ Steam AK-47 | Head Shot (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 423 ₽
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
35
Ways to assemble
4

UMP-45 | Momentum (Factory New): buy 0.0000–0.0041 (1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0747 (2% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Danger Zone Collection
Classified
+1 929 ₽ +30.6%
invest 6 310 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 238 ₽
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0759 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0051 (0% of this wear's listings); UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0759 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Kilowatt Collection
Classified
+1 927 ₽ +17.6%
invest 10 946 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 872 ₽
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
3

StatTrak™ MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Danger Zone Collection
Restricted
+1 917 ₽ +40.8%
invest 4 704 ₽assemble: ≈ won't work
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 622 ₽
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1628 (1% of this wear's listings); Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); Galil AR | Signal (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Prisma 2 Collection
Classified
+1 874 ₽ +26.3%
invest 7 125 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 999 ₽
Float
0.0700–0.0757 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0757 (3% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0757 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Kilowatt Collection
Classified
+1 632 ₽ +29.2%
invest 5 582 ₽assemble: ≈ medium
rare inputs
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
7 213 ₽
Float
0.0000–0.0056 +2
Lots that fit
2%
Sales per week
43
Ways to assemble
4

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0764 (7% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0764 (52% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Recoil Collection
Classified
+1 631 ₽ +31.3%
invest 5 211 ₽assemble: ≈ won't work
→ Steam USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 842 ₽
Float
0.0700–0.0748 +1
Lots that fit
0%
Sales per week
38
Ways to assemble
4

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0748 (3% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Spy Tech Collection
Restricted
+1 559 ₽ +33.5%
invest 4 647 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
6 206 ₽
Float
0.0000–0.0056 +1
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0765 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Horizon Collection
Classified
+1 496 ₽ +18.6%
invest 8 051 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
9 547 ₽
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); StatTrak™ FAMAS | Eye of Athena (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

chance 30%
The Danger Zone Collection + The Phoenix Collection
Restricted
+1 495 ₽ +55.5%
invest 2 695 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
4 190 ₽
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Snakebite Collection
Classified
+1 335 ₽ +21.9%
invest 6 095 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 430 ₽
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
3

UMP-45 | Momentum (Factory New): buy 0.0000–0.0036 (1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0742 (1% of this wear's listings); MP9 | Food Chain (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

chance 30%
The Danger Zone Collection + The Glove Collection
Restricted
+1 324 ₽ +31.1%
invest 4 260 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.043749
Return after fees
5 584 ₽
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1629 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Danger Zone Collection + The Gamma 2 Collection
Mil-Spec Grade
+1 256 ₽ +170.2%
invest 738 ₽assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 995 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Danger Zone Collection + The Glove Collection
Restricted
+1 207 ₽ +35.2%
invest 3 432 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 639 ₽
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0039 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Danger Zone Collection + The Overpass 2024 Collection
Classified
+1 185 ₽ +12.9%
invest 9 167 ₽assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
10 352 ₽
Float
0.0700–0.0746 +2
Lots that fit
1%
Sales per week
33
Ways to assemble
5

UMP-45 | Momentum (Minimal Wear): buy 0.0700–0.0746 (3% of this wear's listings); MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0746 (5% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1632 (1% of this wear's listings)

chance 50%
The Danger Zone Collection + The Prisma 2 Collection
Classified
+1 150 ₽ +18.9%
invest 6 081 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Player Two (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
7 231 ₽
Float
0.1500–0.1623 +1
Lots that fit
0%
Sales per week
12
Ways to assemble
5

StatTrak™ UMP-45 | Momentum (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

chance 100%
The Danger Zone Collection + The Fever Collection
Restricted
+1 112 ₽ +73.9%
invest 1 504 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Shinobu (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 615 ₽
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Danger Zone Collection + The Dreams & Nightmares Collection
Classified
+1 079 ₽ +16.6%
invest 6 510 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.140999
Return after fees
7 589 ₽
Float
0.0700–0.0748 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ MP7 | Abyssal Apparition (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Danger Zone Collection + The Genesis Collection
Classified
+1 044 ₽ +18.2%
invest 5 749 ₽assemble: ≈ won't work
rare inputs
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
6 792 ₽
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
43
Ways to assemble
5

MP5-SD | Phosphor (Minimal Wear): buy 0.0700–0.0756 (6% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1662 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Danger Zone Collection + The Glove Collection
Restricted
+1 036 ₽ +37.4%
invest 2 770 ₽assemble: ≈ won't work
outcome without sales
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.049999
Return after fees
3 806 ₽
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Danger Zone Collection + The Kilowatt Collection
Restricted
+1 013 ₽ +69.5%
invest 1 457 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ USP-S | Jawbreaker (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 471 ₽
Float
0.0000–0.0059 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 23%
The Danger Zone Collection + The Glove Collection
Restricted
+987 ₽ +33.7%
invest 2 927 ₽assemble: ≈ won't work
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.058333
Return after fees
3 914 ₽
Float
0.0000–0.0040 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Danger Zone Collection
Restricted
+975 ₽ +34.6%
invest 2 819 ₽assemble: ≈ won't work
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 794 ₽
Float
0.0000–0.0047 +1
Lots that fit
≈1%
Sales per week
71
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1656 (4% of this wear's listings); Galil AR | Signal (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Danger Zone Collection + The Shadow Collection
Restricted
+938 ₽ +41.3%
invest 2 273 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Big Iron (Factory New)
Best outcome
float up to 0.069999
Return after fees
3 211 ₽
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Danger Zone Collection + The Dead Hand Collection
Restricted
+935 ₽ +60.5%
invest 1 545 ₽assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 480 ₽
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Revolution Collection
Classified
+923 ₽ +19.0%
invest 4 859 ₽assemble: ≈ won't work
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 782 ₽
Float
0.0700–0.0745 +1
Lots that fit
0%
Sales per week
75
Ways to assemble
4

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Spectrum 2 Collection
Classified
+923 ₽ +8.5%
invest 10 906 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 829 ₽
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

chance 90%
The Danger Zone Collection + The Radiant Collection
Restricted
+870 ₽ +24.1%
invest 3 615 ₽assemble: ≈ won't work
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 485 ₽
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); M4A1-S | Glitched Paint (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Danger Zone Collection + The Dreams & Nightmares Collection
Classified
+854 ₽ +12.9%
invest 6 595 ₽assemble: ≈ won't work
→ Steam MP9 | Starlight Protector (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 449 ₽
Float
0.0700–0.0745 +1
Lots that fit
0%
Sales per week
106
Ways to assemble
3

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1631 (under 1% of this wear's listings); Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

chance 33%
The Danger Zone Collection + The Dead Hand Collection
Restricted
+846 ₽ +55.2%
invest 1 532 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 378 ₽
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
21
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Boreal Collection + The Danger Zone Collection
Restricted
+844 ₽ +55.2%
invest 1 529 ₽assemble: ≈ won't work
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 374 ₽
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
98
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Galil AR | Signal (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Danger Zone Collection + The Revolution Collection
Classified
+825 ₽ +23.9%
invest 3 458 ₽assemble: ≈ won't work
→ Steam AK-47 | Asiimov (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
4 282 ₽
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
157
Ways to assemble
5

MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Arabesque Collection + The Danger Zone Collection
Restricted
+812 ₽ +30.7%
invest 2 645 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.139999
Return after fees
3 457 ₽
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
71
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1635 (2% of this wear's listings); MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Galil AR | Signal (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Danger Zone Collection + The Genesis Collection
Restricted
+796 ₽ +63.9%
invest 1 246 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam MP7 | Smoking Kills (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 042 ₽
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Boreal Collection + The Danger Zone Collection
Restricted
+755 ₽ +46.2%
invest 1 633 ₽assemble: ≈ won't work
rare inputs
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.065624
Return after fees
2 388 ₽
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Danger Zone Collection + The Recoil Collection
Classified
+753 ₽ +15.2%
invest 4 961 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ USP-S | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
5 714 ₽
Float
0.1500–0.1652 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
4

StatTrak™ MP5-SD | Phosphor (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ P250 | Visions (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1652 (0% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Danger Zone Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19 639.21 54 473.63 +34 834.42 +177.4% 90%
≤ 0.0746+1
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard not enough lots
40 082.68 63 032.96 +22 950.28 +57.3% 50%
≤ 0.0085+2
Classified
→float up to 0.069999
1 5 0
The Danger Zone Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9 695.65 18 137.53 +8 441.88 +87.1% 50%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
6 567.56 14 235.05 +7 667.49 +116.7% 50%
≤ 0.0750+1
Classified
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Prisma Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 677.56 12 651.44 +6 973.88 +122.8% 90%
≤ 0.1657+2
Classified
→float up to 0.069999
1 5 5
The Chroma 3 Collection
+ The Danger Zone Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
profitable even in a bad week
hard
11 733.99 16 399.29 +4 665.30 +39.8% 90%
≤ 0.0059+1
Classified
→float up to 0.069999
1 5 3
The Danger Zone Collection
+ The Falchion Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 736.19 11 978.56 +4 242.37 +54.8% 90%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 5
The Danger Zone Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 494.63 10 675.36 +3 180.73 +42.4% 45%
≤ 0.0058+1
Classified
→float up to 0.069999
1 5 5
The Danger Zone Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 696.32 10 616.24 +2 919.92 +37.9% 90%
≤ 0.0056+1
Classified
→float up to 0.058799
1 5 5
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 224.08 4 031.08 +2 807.00 +229.3% 93%
≤ 0.0742+1
Restricted
→float up to 0.146874
1 5 1
The Danger Zone Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 383.32 7 975.32 +2 592.00 +48.1% 90%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 38
The Chroma 2 Collection
+ The Danger Zone Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 206.60 3 556.89 +2 350.29 +194.8% 63%
≤ 0.1624+1
Restricted
→float up to 0.149999
1 5 1
The Danger Zone Collection
+ The Dead Hand Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 824.35 8 030.48 +2 206.13 +37.9% 90%
≤ 0.0044+2
Classified
→float up to 0.139999
1 5 38
The Danger Zone Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 119.02 10 094.02 +1 975.00 +24.3% 50%
≤ 0.0054+2
Classified
→float up to 0.069999
1 4 12
The Danger Zone Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 466.36 7 423.10 +1 956.74 +35.8% 90%
≤ 0.0041+2
Classified
→float up to 0.069999
1 4 35
The CS20 Collection
+ The Danger Zone Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 309.67 8 238.45 +1 928.78 +30.6% 45%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 8
The Danger Zone Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
10 945.58 12 872.49 +1 926.91 +17.6% 45%
≤ 0.0036+2
Classified
→float up to 0.069999
1 3 8
The Arabesque Collection
+ The Danger Zone Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 704.37 6 621.64 +1 917.27 +40.8% 80%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 12
The Danger Zone Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 125.00 8 999.01 +1 874.01 +26.3% 45%
≤ 0.0757+1
Classified
→float up to 0.069999
1 5 19
The Danger Zone Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ medium ≈ for 4 contracts
5 581.64 7 213.44 +1 631.80 +29.2% 90%
≤ 0.0056+2
Classified
→float up to 0.055814
1 4 43
The Danger Zone Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 210.88 6 841.90 +1 631.02 +31.3% 90%
≤ 0.0748+1
Classified
→float up to 0.069999
1 4 38
The Danger Zone Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 646.64 6 205.58 +1 558.94 +33.5% 90%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 3
The Danger Zone Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
8 050.94 9 547.17 +1 496.23 +18.6% 45%
≤ 0.0741+2
Classified
→float up to 0.149999
1 5 1
The Danger Zone Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 694.65 4 189.86 +1 495.21 +55.5% 30%
≤ 0.0747+2
Restricted
→float up to 0.149999
1 5 14
The Danger Zone Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6 095.10 7 429.61 +1 334.51 +21.9% 90%
≤ 0.0036+2
Classified
→float up to 0.069999
1 3 5
The Danger Zone Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 260.23 5 584.22 +1 323.99 +31.1% 30%
≤ 0.0039+2
Restricted
→float up to 0.043749
1 5 0
The Danger Zone Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
738.11 1 994.57 +1 256.46 +170.2% 36%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Danger Zone Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 432.26 4 638.88 +1 206.62 +35.2% 30%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 12
The Danger Zone Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
9 166.98 10 352.23 +1 185.25 +12.9% 80%
≤ 0.0746+2
Classified
→float up to 0.149999
1 5 33
The Danger Zone Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
6 080.57 7 230.78 +1 150.21 +18.9% 50%
≤ 0.1623+1
Classified
→float up to 0.149999
1 5 12
The Danger Zone Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 503.59 2 615.39 +1 111.80 +73.9% 100%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Dreams & Nightmares Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 510.40 7 589.34 +1 078.94 +16.6% 75%
≤ 0.0748+1
Classified
→float up to 0.140999
1 5 19
The Danger Zone Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5 748.66 6 792.29 +1 043.63 +18.2% 90%
≤ 0.0756+2
Classified
→float up to 0.149999
1 5 43
The Danger Zone Collection
+ The Glove Collection
outcome without sales
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 769.84 3 806.15 +1 036.31 +37.4% 40%
≤ 0.0036+1
Restricted
→float up to 0.049999
1 5 0
The Danger Zone Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 457.13 2 470.56 +1 013.43 +69.5% 70%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Glove Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 926.93 3 913.96 +987.03 +33.7% 23%
≤ 0.0040+1
Restricted
→float up to 0.058333
1 5 12
The Arabesque Collection
+ The Danger Zone Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 818.92 3 794.39 +975.47 +34.6% 90%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 71
The Danger Zone Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 272.88 3 211.35 +938.47 +41.3% 73%
≤ 0.0045+2
Restricted
→float up to 0.069999
1 5 1
The Danger Zone Collection
+ The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 544.52 2 479.53 +935.01 +60.5% 93%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 19
The Danger Zone Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 858.92 5 782.02 +923.10 +19.0% 50%
≤ 0.0745+1
Classified
→float up to 0.069999
1 4 75
The Danger Zone Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
10 906.19 11 829.09 +922.90 +8.5% 45%
≤ 0.0747+2
Classified
→float up to 0.149999
1 5 8
The Danger Zone Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 614.70 4 484.82 +870.12 +24.1% 90%
≤ 0.0043+2
Restricted
→float up to 0.069999
1 5 28
The Danger Zone Collection
+ The Dreams & Nightmares Collection
≈ hard ≈ for 0 contracts
6 594.93 7 448.79 +853.86 +12.9% 45%
≤ 0.0745+1
Classified
→float up to 0.069999
1 3 106
The Danger Zone Collection
+ The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 531.83 2 378.09 +846.26 +55.2% 33%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 21
The Boreal Collection
+ The Danger Zone Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 529.49 2 373.88 +844.39 +55.2% 93%
≤ 0.0056+2
Restricted
→float up to 0.069999
1 5 98
The Danger Zone Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 457.73 4 282.45 +824.72 +23.9% 100%
≤ 0.0747+2
Classified
→float up to 0.147499
1 5 157
The Arabesque Collection
+ The Danger Zone Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 645.11 3 456.97 +811.86 +30.7% 80%
≤ 0.0041+2
Restricted
→float up to 0.139999
1 5 71
The Danger Zone Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 245.63 2 041.95 +796.32 +63.9% 93%
≤ 0.0056+1
Restricted
→float up to 0.069999
1 5 10
The Boreal Collection
+ The Danger Zone Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 633.44 2 388.14 +754.70 +46.2% 93%
≤ 0.0040+2
Restricted
→float up to 0.065624
1 5 28
The Danger Zone Collection
+ The Recoil Collection
rare inputs
≈ hard ≈ for 0 contracts
4 960.83 5 713.87 +753.04 +15.2% 55%
≤ 0.1652+2
Classified
→float up to 0.149999
1 4 12
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work