Crafts
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 06.10: 1 ₽ = 0.0117 $. This is a conversion, not the regional price.

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Crafts

How to read the list

CS2 trade-up contracts: ten items turn into one item of the next rarity. Here they are calculated at real Steam prices — with fees, over all possible outcomes and with a float threshold for every input.

Craft (trade-up contract) — ten items of one rarity turn into one item of the next rarity from the same collections. Which one drops is chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Calculated in total: 50 458 · the search went through 43 710 pairs in 2205 s.

Profitable 7crafts of 7 under the conditions
Best profit—nothing profitable to assemble
Median ROI +47% half of the crafts are above
No float picking 0 every outcome pays off: 4
Craft ROI how many crafts in each band
0
1
1
2
2
1
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

How to build
Collections where most profitable crafts are
  1. 1 The Dead Hand Collection 7 in profitup to +119 $
Market today more
Filters2
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 50%
2 steps
The Dead Hand Collection
Restricted
+119.34 $ +54.2%
invest 220.33 $assembly: ≈ can’t be assembled
sells slowly
→ Steam AWP | Queen's Gambit (Factory New)
Returns, after the fee
339.68 $
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
6
Ways to assemble
1
Steps
2

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
The Dead Hand Collection
Classified
+36.27 $ +47.2%
invest 76.87 $assembly: can’t be reached
float out of reach
→ Steam AWP | Queen's Gambit (Minimal Wear)
Returns, after the fee
113.13 $
Buy float
0.0700–0.0763 +1
Lots that fit
8%
Sales per week
40
Ways to assemble
1

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 67%
The Dead Hand Collection
Restricted
+12.26 $ +55.6%
invest 22.03 $assembly: ≈ can’t be assembled
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Returns, after the fee
34.29 $
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
17
Ways to assemble
1

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); MP9 | Urban Sovereign (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 33%
2 steps
The Dead Hand Collection
Mil-Spec Grade
+9.38 $ +29.3%
invest 32.04 $assembly: ≈ can’t be assembled
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Returns, after the fee
41.42 $
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
17
Ways to assemble
1
Steps
2

M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0770 (≈0% of this wear's listings); UMP-45 | Fragment (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
The Dead Hand Collection
Classified
+8.78 $ +16.6%
invest 53.06 $
→ Steam AWP | Queen's Gambit (Field-Tested)
Returns, after the fee
61.84 $
Buy float
0.1500–0.1772 +1
Lots that fit
12%
Sales per week
94
Ways to assemble
1

P90 | Deathgaze (Battle-Scarred): buy 0.4500–0.5151; P90 | Deathgaze (Field-Tested): buy 0.1500–0.1772 (2% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
The Dead Hand Collection
Mil-Spec Grade
+6.27 $ +108.1%
invest 5.80 $assembly: ≈ can’t be assembled
rare inputs
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Returns, after the fee
12.07 $
Buy float
0.0000–0.0062 +1
Lots that fit
9%
Sales per week
16
Ways to assemble
1

StatTrak™ M249 | Bock Blocks (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ UMP-45 | Fragment (Factory New): buy 0.0000–0.0062 (18% of this wear's listings)

In profit even in a bad week (one in ten) while the outcome can’t be sold yet.

chance 100%
The Dead Hand Collection
Classified
+6.15 $ +10.0%
invest 61.76 $assembly: ≈ can’t be assembled
rare inputs
→ Steam StatTrak™ AWP | Queen's Gambit (Field-Tested)
Returns, after the fee
67.90 $
Buy float
0.1500–0.1772 +1
Lots that fit
12%
Sales per week
26
Ways to assemble
1

StatTrak™ P250 | Kintsugi (Battle-Scarred): buy 0.4500–0.5151 (0% of this wear's listings); StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1772 (3% of this wear's listings)

Collection · buying Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
220.33 339.68 +119.34 +54.2% 50%
≤ 0.0062+1
Restricted
→
2 steps 1 6
The Dead Hand Collection
float out of reach
profitable even in a bad week
hard
76.87 113.13 +36.27 +47.2% 100%
≤ 0.0763+1
Classified
→
1 1 40
The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.03 34.29 +12.26 +55.6% 67%
≤ 0.0062+1
Restricted
→
1 1 17
The Dead Hand Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 chains
32.04 41.42 +9.38 +29.3% 33%
≤ 0.0062+1
Mil-Spec Grade
→
2 steps 1 17
The Dead Hand Collection
profitable even in a bad week
53.06 61.84 +8.78 +16.6% 100%
≤ 0.1772+1
Classified
→
1 1 94
The Dead Hand Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.80 12.07 +6.27 +108.1% 100%
≤ 0.0062+1
Mil-Spec Grade
→
1 1 16
The Dead Hand Collection
rare inputs
≈ hard ≈ for 0 contracts
61.76 67.90 +6.15 +10.0% 100%
≤ 0.1772+1
Classified
→
1 1 26
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