Crafts
prices updated 13.10 15:10 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 183.

Profitable 35 929crafts of 39 737 in the recalculation
Best profit +24$ The Arabesque Collection · +102% sells slowly
Median ROI +19% half of the profitable crafts are above
No float picking 121 every outcome pays off: 1 405
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737. Of them the site shows the best: 15 000. Shown in the list below: 634. Hidden: “profit on prices without sales” — 21 478, “profit only from resale” — 281, “outcome above the Steam cap” — 3 934. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Fever Collection + The eSports 2014 Summer Collection
Classified
+428 $ +189.6%
invest 226 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
654 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1631 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Vanguard Collection
Classified
+249 $ +52.1%
invest 478 $assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
727 $
Float
0.0000–0.0093 +2
Lots that fit
≈1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0093 (22% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0807 (≈1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0093 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fever Collection
Classified
+115 $ +106.7%
invest 108 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
223 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ AUG | Death by Puppy (Factory New): buy 0.0000–0.0054 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Fever Collection + The Snakebite Collection
Classified
+112 $ +99.8%
invest 112 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
224 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Horizon Collection
Classified
+108 $ +84.8%
invest 128 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
236 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (5% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection
Classified
+106 $ +88.3%
invest 120 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
226 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
1

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (11% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Prisma 2 Collection
Classified
+100 $ +79.4%
invest 125 $assemble: float cannot be reached
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
225 $
Float
0.0000–0.0059 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings); StatTrak™ AK-47 | Phantom Disruptor (Factory New): buy 0.0000–0.0059 (7% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Vanguard Collection
Classified
+89 $ +65.5%
invest 136 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
226 $
Float
0.0000–0.0062 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (11% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Prisma Collection
Classified
+89 $ +132.0%
invest 67 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.055999
Return after fees
156 $
Float
0.1500–0.1620 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fever Collection + The Prisma Collection
Classified
+83 $ +125.4%
invest 66 $assemble: ≈ won't work
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
149 $
Float
0.1500–0.1637 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1637 (under 1% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1637 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Huntsman Collection
Classified
+76 $ +39.6%
invest 191 $assemble: float cannot be reached
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.062999
Return after fees
267 $
Float
0.0000–0.0054 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
3

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0762 (0% of this wear's listings); StatTrak™ USP-S | Caiman (Factory New): buy 0.0000–0.0054 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Chroma 3 Collection + The Fever Collection
Classified
+68 $ +51.4%
invest 132 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069299
Return after fees
200 $
Float
0.0700–0.0743 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1625 (1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
2 steps
The Fever Collection
Restricted
+58 $ +28.2%
invest 207 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
266 $
Float
0.0000–0.0088 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
1
Steps
2

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0801 (2% of this wear's listings); StatTrak™ Zeus x27 | Tosai (Factory New): buy 0.0000–0.0088 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The eSports 2013 Winter Collection
Classified
+58 $ +35.3%
invest 163 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
221 $
Float
0.0200–0.0241 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
2

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); StatTrak™ FAMAS | Afterimage (Factory New): buy 0.0200–0.0241 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Chroma 3 Collection + The Fever Collection
Classified
+54 $ +43.2%
invest 125 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
179 $
Float
0.0700–0.0744 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1627 (1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Falchion Collection + The Fever Collection
Classified
+52 $ +54.6%
invest 96 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
148 $
Float
0.0000–0.0062 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0062 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Fever Collection
Restricted
+34 $ +238.3%
invest 14 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
48 $
Float
0.1500–0.1616 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2550 (1% of this wear's listings); P90 | Wave Breaker (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Horizon Collection
Classified
+33 $ +35.7%
invest 93 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
126 $
Float
0.0000–0.0063 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0063 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0772 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Fever Collection
Classified
+33 $ +56.1%
invest 58 $assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
91 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
38
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Chroma 2 Collection + The Fever Collection
Restricted
+28 $ +199.5%
invest 14 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
42 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); Galil AR | Control (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Kilowatt Collection
Classified
+27 $ +21.8%
invest 123 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
150 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0754 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0754 (1% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Fracture Collection
Classified
+25 $ +26.7%
invest 93 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
117 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0758 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0051 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fever Collection + The Prisma 2 Collection
Classified
+24 $ +29.4%
invest 82 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
106 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); MAG-7 | Justice (Field-Tested): buy 0.1500–0.1629 (3% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Fever Collection
Restricted
+24 $ +101.6%
invest 24 $assemble: ≈ medium
sells slowly
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
48 $
Float
0.0000–0.0046 +1
Lots that fit
≈1%
Sales per week
12
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1651 (3% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0046 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The CS20 Collection + The Fever Collection
Classified
+24 $ +32.3%
invest 74 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
97 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0045 (0% of this wear's listings); UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fever Collection + The Horizon Collection
Classified
+23 $ +27.3%
invest 84 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
107 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fever Collection + The Recoil Collection
Classified
+20 $ +33.7%
invest 60 $assemble: ≈ won't work
→ Steam USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0700–0.0758 +2
Lots that fit
0%
Sales per week
38
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Fever Collection + The Spy Tech Collection
Restricted
+19 $ +40.7%
invest 48 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
67 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1639 (0% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0748 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fever Collection + The Phoenix Collection
Restricted
+17 $ +55.8%
invest 31 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
48 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

Zeus x27 | Tosai (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Fever Collection + The Overpass 2024 Collection
Classified
+17 $ +16.1%
invest 106 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
123 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
33
Ways to assemble
5

UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1636 (1% of this wear's listings)

chance 30%
The Fever Collection + The Phoenix Collection
Restricted
+17 $ +52.4%
invest 32 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.141999
Return after fees
49 $
Float
0.0700–0.0742 +1
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fever Collection + The Spectrum 2 Collection
Classified
+17 $ +14.3%
invest 116 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
133 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

chance 90%
The Fever Collection + The Genesis Collection
Classified
+16 $ +26.5%
invest 62 $assemble: ≈ won't work
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
79 $
Float
0.0700–0.0763 +1
Lots that fit
0%
Sales per week
43
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1683 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Glove Collection
Restricted
+16 $ +32.3%
invest 49 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
65 $
Float
0.0000–0.0035 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Fever Collection + The Glove Collection
Restricted
+15 $ +42.3%
invest 35 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
49 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Galil AR | Control (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 36%
The Fever Collection + The Gamma 2 Collection
Mil-Spec Grade
+14 $ +160.1%
invest 9 $assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0050 +1
Lots that fit
≈1%
Sales per week
5
Ways to assemble
5

MAG-7 | Resupply (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0050 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fever Collection + The Kilowatt Collection
Restricted
+14 $ +83.6%
invest 17 $assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ USP-S | Jawbreaker (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0036 (5% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Fever Collection + The Recoil Collection
Restricted
+14 $ +79.5%
invest 17 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Shinobu (Factory New)
Best outcome
float up to 0.069999
Return after fees
31 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ M249 | Downtown (Factory New): buy 0.0000–0.0036 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Spectrum Collection
Restricted
+13 $ +69.0%
invest 20 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.059499
Return after fees
33 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings); StatTrak™ M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0037 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fever Collection + The Glove Collection
Restricted
+13 $ +31.3%
invest 42 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.034999
Return after fees
55 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma Collection
Restricted
+13 $ +63.2%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
34 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ P90 | Chopper (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Prisma 2 Collection
Classified
+13 $ +17.8%
invest 72 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Player Two (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
85 $
Float
0.1500–0.1785 +1
Lots that fit
0%
Sales per week
14
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1785 (≈1% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1785 (0% of this wear's listings)

chance 97%
The Fever Collection + The Revolution Collection
Restricted
+13 $ +72.6%
invest 17 $assemble: ≈ won't work
sells slowly
→ Steam StatTrak™ Glock-18 | Shinobu (Factory New)
Best outcome
float up to 0.069999
Return after fees
30 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); StatTrak™ MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2185 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fever Collection + The Gallery Collection
Classified
+12 $ +17.5%
invest 71 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
83 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
22
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0744 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Revolution Collection
Classified
+12 $ +21.8%
invest 56 $assemble: ≈ won't work
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0700–0.0779 +2
Lots that fit
0%
Sales per week
75
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1729 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0779 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Arabesque Collection + The Fever Collection
Restricted
+12 $ +36.9%
invest 33 $assemble: ≈ won't work
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
45 $
Float
0.0000–0.0048 +1
Lots that fit
≈1%
Sales per week
71
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1658 (4% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Revolution Collection
Classified
+12 $ +30.2%
invest 39 $assemble: ≈ won't work
→ Steam AWP | Printstream (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
51 $
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
157
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0756 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fever Collection + The Radiant Collection
Restricted
+12 $ +40.9%
invest 29 $assemble: ≈ won't work
→ Steam AK-47 | Nouveau Rouge (Factory New)
Best outcome
float up to 0.069999
Return after fees
41 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); USP-S | Bleeding Edge (Minimal Wear): buy 0.0700–0.0743 (6% of this wear's listings); M4A1-S | Glitched Paint (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Fever Collection + The Glove Collection
Restricted
+12 $ +33.1%
invest 36 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.049999
Return after fees
48 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Zeus x27 | Tosai (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 93%
The Dead Hand Collection + The Fever Collection
Restricted
+12 $ +65.9%
invest 18 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Crane Flight (Factory New)
Best outcome
float up to 0.069999
Return after fees
29 $
Float
0.0000–0.0059 +1
Lots that fit
0%
Sales per week
19
Ways to assemble
5

MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); Zeus x27 | Tosai (Factory New): buy 0.0000–0.0059 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fever Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
225.84 653.91 +428.08 +189.6% 95%
≤ 0.0745+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
477.93 726.93 +249.00 +52.1% 45%
≤ 0.0093+2
Classified
→float up to 0.069999
1 5 0
The CS20 Collection
+ The Fever Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
107.77 222.71 +114.95 +106.7% 50%
≤ 0.0054+1
Classified
→float up to 0.069999
1 5 1
The Fever Collection
+ The Snakebite Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
112.27 224.33 +112.06 +99.8% 65%
≤ 0.0039+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
127.82 236.22 +108.40 +84.8% 55%
≤ 0.0045+2
Classified
→float up to 0.055999
1 5 0
The Fever Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
119.97 225.87 +105.90 +88.3% 50%
≤ 0.0062+1
Classified
→float up to 0.069999
1 1 1
The Fever Collection
+ The Prisma 2 Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
125.41 224.97 +99.56 +79.4% 55%
≤ 0.0059+1
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Vanguard Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
136.42 225.79 +89.37 +65.5% 55%
≤ 0.0062+2
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now.
profitable even in a bad week
hard
67.22 155.93 +88.71 +132.0% 100%
≤ 0.1620+2
Classified
→float up to 0.055999
1 5 5
The Fever Collection
+ The Prisma Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.22 149.29 +83.07 +125.4% 90%
≤ 0.1637+2
Classified
→float up to 0.069999
1 5 5
The Fever Collection
+ The Huntsman Collection
marketplace price sells slowly 95% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
191.28 267.09 +75.81 +39.6% 50%
≤ 0.0054+1
Classified
→float up to 0.062999
1 3 1
The Chroma 3 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
132.13 200.08 +67.95 +51.4% 95%
≤ 0.0743+1
Classified
→float up to 0.069299
1 5 3
The Fever Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 17 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
207.33 265.74 +58.41 +28.2% 50%
≤ 0.0088+1
Restricted
→float up to 0.069999
2 steps 1 1
The Fever Collection
+ The eSports 2013 Winter Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
163.15 220.79 +57.64 +35.3% 55%
≤ 0.0241+1
Classified
→float up to 0.069999
1 2 0
The Chroma 3 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
124.72 178.54 +53.82 +43.2% 80%
≤ 0.0744+1
Classified
→float up to 0.069999
1 5 3
The Falchion Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
95.72 148.01 +52.29 +54.6% 95%
≤ 0.0062+1
Classified
→float up to 0.069999
1 5 5
The Chroma 2 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.07 47.61 +33.54 +238.3% 100%
≤ 0.1616+1
Restricted
→float up to 0.146874
1 5 1
The Fever Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.88 126.02 +33.14 +35.7% 45%
≤ 0.0063+1
Classified
→float up to 0.069999
1 5 5
The Dead Hand Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.22 90.90 +32.69 +56.1% 90%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 38
The Chroma 2 Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.03 42.03 +27.99 +199.5% 70%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 1
The Fever Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
123.27 150.13 +26.86 +21.8% 50%
≤ 0.0047+2
Classified
→float up to 0.069999
1 5 8
The Fever Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
92.69 117.40 +24.72 +26.7% 50%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 12
The Fever Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.13 106.27 +24.14 +29.4% 45%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 19
The Arabesque Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ medium ≈ for 1 contract
23.61 47.62 +24.00 +101.6% 40%
≤ 0.0046+1
Restricted
→float up to 0.069999
1 5 12
The CS20 Collection
+ The Fever Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.56 97.31 +23.75 +32.3% 45%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 8
The Fever Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
83.96 106.84 +22.88 +27.3% 40%
≤ 0.0747+2
Classified
→float up to 0.149999
1 5 1
The Fever Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
60.48 80.86 +20.38 +33.7% 95%
≤ 0.0758+2
Classified
→float up to 0.069999
1 5 38
The Fever Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
47.60 66.98 +19.38 +40.7% 80%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 3
The Fever Collection
+ The Phoenix Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.11 48.47 +17.35 +55.8% 30%
≤ 0.0740+2
Restricted
→float up to 0.149999
1 5 14
The Fever Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
105.89 122.92 +17.04 +16.1% 80%
≤ 0.0747+2
Classified
→float up to 0.149999
1 5 33
The Fever Collection
+ The Phoenix Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.46 49.48 +17.02 +52.4% 30%
≤ 0.0742+1
Restricted
→float up to 0.141999
1 5 14
The Fever Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
116.20 132.86 +16.66 +14.3% 90%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 8
The Fever Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.08 78.52 +16.44 +26.5% 90%
≤ 0.0763+1
Classified
→float up to 0.149999
1 5 43
The Fever Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
49.06 64.89 +15.83 +32.3% 60%
≤ 0.0035+2
Restricted
→float up to 0.046666
1 5 0
The Fever Collection
+ The Glove Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
34.60 49.25 +14.64 +42.3% 27%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 12
The Fever Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.02 23.46 +14.44 +160.1% 36%
≤ 0.0050+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Fever Collection
+ The Kilowatt Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
16.82 30.89 +14.07 +83.6% 90%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Fever Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.11 30.71 +13.60 +79.5% 97%
≤ 0.0036+2
Restricted
→float up to 0.069999
1 5 1
The Fever Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19.56 33.05 +13.50 +69.0% 100%
≤ 0.0037+2
Restricted
→float up to 0.059499
1 5 1
The Fever Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
41.93 55.04 +13.10 +31.3% 70%
≤ 0.0036+2
Restricted
→float up to 0.034999
1 5 0
The Fever Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
20.65 33.70 +13.04 +63.2% 100%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 0
The Fever Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
71.90 84.72 +12.82 +17.8% 50%
≤ 0.1785+1
Classified
→float up to 0.149999
1 5 14
The Fever Collection
+ The Revolution Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.41 30.05 +12.64 +72.6% 97%
≤ 0.0740+2
Restricted
→float up to 0.069999
1 5 1
The Fever Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.77 83.14 +12.37 +17.5% 40%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 22
The Fever Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
56.13 68.37 +12.24 +21.8% 50%
≤ 0.0779+2
Classified
→float up to 0.069999
1 5 75
The Arabesque Collection
+ The Fever Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
32.69 44.74 +12.05 +36.9% 90%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 71
The Fever Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
39.44 51.36 +11.92 +30.2% 100%
≤ 0.0756+2
Classified
→float up to 0.149999
1 5 157
The Fever Collection
+ The Radiant Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
29.08 40.96 +11.89 +40.9% 60%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 29
The Fever Collection
+ The Glove Collection
outcome without sales rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
35.93 47.81 +11.88 +33.1% 47%
≤ 0.0036+2
Restricted
→float up to 0.049999
1 5 0
The Dead Hand Collection
+ The Fever Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
17.68 29.34 +11.66 +65.9% 93%
≤ 0.0059+1
Restricted
→float up to 0.069999
1 5 19
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work