Crafts
prices updated 13.10 15:10 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 183.

Profitable 35 929crafts of 39 737 in the recalculation
Best profit +33$ The Chroma 2 Collection · +235% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 121 every outcome pays off: 1 405
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737. Of them the site shows the best: 15 000. Shown in the list below: 588. Hidden: “profit on prices without sales” — 21 478, “profit only from resale” — 281, “outcome above the Steam cap” — 3 934. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 90%
The Fracture Collection + The eSports 2014 Summer Collection
Classified
+420 $ +187.8%
invest 224 $assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
643 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1622 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fracture Collection + The Vanguard Collection
Classified
+255 $ +55.2%
invest 461 $assemble: ≈ won't work
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
716 $
Float
0.0000–0.0085 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0085 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0797 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0085 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Arabesque Collection + The Fracture Collection
Classified
+124 $ +101.2%
invest 122 $assemble: ≈ won't work
sells slowly
→ Steam AWP | Sovereign Flame (Factory New)
Best outcome
float up to 0.069999
Return after fees
246 $
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Desert Eagle | Eastern Enigma (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Fracture Collection
Classified
+112 $ +108.1%
invest 104 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
215 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0056 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Prisma Collection
Classified
+84 $ +128.4%
invest 66 $assemble: ≈ won't work
sells slowly
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
150 $
Float
0.1500–0.1648 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

Glock-18 | Vogue (Field-Tested): buy 0.1500–0.1648 (under 1% of this wear's listings); AUG | Momentum (Field-Tested): buy 0.1500–0.1648 (1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Horizon Collection
Classified
+81 $ +102.0%
invest 80 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.055999
Return after fees
161 $
Float
0.0000–0.0054 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0054 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0762 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 3 Collection + The Fracture Collection
Classified
+61 $ +46.4%
invest 132 $assemble: ≈ won't work
sells slowly
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
194 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1695 (1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0059 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Fracture Collection + The Huntsman Collection
Classified
+58 $ +21.3%
invest 270 $assemble: float cannot be reached
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
328 $
Float
0.0000–0.0041 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (0% of this wear's listings); StatTrak™ M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1637 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Falchion Collection + The Fracture Collection
Classified
+56 $ +66.2%
invest 85 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Aquamarine Revenge (Factory New)
Best outcome
float up to 0.069999
Return after fees
142 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

SG 553 | Cyrex (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fracture Collection + The Horizon Collection
Classified
+44 $ +53.3%
invest 83 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Neon Rider (Factory New)
Best outcome
float up to 0.069999
Return after fees
127 $
Float
0.0000–0.0058 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0058 (under 1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0767 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Fracture Collection + The Gallery Collection
Classified
+41 $ +62.2%
invest 66 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052265
Return after fees
108 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0747 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Prisma 2 Collection
Classified
+41 $ +48.2%
invest 85 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.058799
Return after fees
126 $
Float
0.0000–0.0056 +1
Lots that fit
0%
Sales per week
5
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0056 (under 1% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Ancient Collection + The Fracture Collection
Classified
+39 $ +6.8%
invest 568 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Welcome to the Jungle (Factory New)
Best outcome
float up to 0.069999
Return after fees
607 $
Float
0.0000–0.0039 +1
Lots that fit
0%
Sales per week
99
Ways to assemble
4

Souvenir P90 | Run and Hide (Field-Tested): buy 0.1500–0.1630 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Kilowatt Collection
Classified
+36 $ +33.0%
invest 110 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069767
Return after fees
146 $
Float
0.0000–0.0050 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0050 (0% of this wear's listings); StatTrak™ USP-S | Jawbreaker (Field-Tested): buy 0.1500–0.1665 (1% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0757 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dead Hand Collection + The Fracture Collection
Classified
+36 $ +61.6%
invest 58 $assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
93 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
38
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Chroma 2 Collection + The Fracture Collection
Restricted
+33 $ +234.5%
invest 14 $assemble: hard
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
47 $
Float
0.1500–0.1618 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); MAC-10 | Allure (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The 2021 Vertigo Collection + The Fracture Collection
Classified
+32 $ +12.4%
invest 259 $assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Imminent Danger (Factory New)
Best outcome
float up to 0.069999
Return after fees
291 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
99
Ways to assemble
3

Souvenir Five-SeveN | Fall Hazard (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); Glock-18 | Vogue (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0040 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Revolution Collection
Classified
+30 $ +50.4%
invest 59 $assemble: ≈ won't work
→ Steam AK-47 | Head Shot (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
35
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); AWP | Duality (Minimal Wear): buy 0.0700–0.0747 (2% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Snakebite Collection
Classified
+28 $ +31.4%
invest 90 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
118 $
Float
0.0000–0.0046 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0753 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0046 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0753 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Fracture Collection
Restricted
+27 $ +195.4%
invest 14 $assemble: ≈ won't work
sells slowly
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
41 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); MP5-SD | Kitbash (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The CS20 Collection + The Fracture Collection
Classified
+26 $ +37.1%
invest 71 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Wildfire (Factory New)
Best outcome
float up to 0.069999
Return after fees
98 $
Float
0.0000–0.0061 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

P90 | Nostalgia (Minimal Wear): buy 0.0700–0.0770 (0% of this wear's listings); AUG | Death by Puppy (Factory New): buy 0.0000–0.0061 (0% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0061 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection
Classified
+26 $ +27.2%
invest 95 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
121 $
Float
0.0000–0.0081 +1
Lots that fit
0%
Sales per week
12
Ways to assemble
1

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0793 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0081 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fracture Collection + The Kilowatt Collection
Classified
+25 $ +21.6%
invest 116 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
141 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0044 (0% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0751 (1% of this wear's listings); StatTrak™ USP-S | Jawbreaker (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Vanguard Collection
Classified
+25 $ +23.4%
invest 106 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.106874
Return after fees
131 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0743 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0037 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Well-Worn): buy 0.3800–0.3837 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fracture Collection + The Shattered Web Collection
Classified
+25 $ +23.1%
invest 107 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Containment Breach (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
132 $
Float
0.0000–0.0073 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0784 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0073 (0% of this wear's listings); StatTrak™ SG 553 | Colony IV (Field-Tested): buy 0.1500–0.1741 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fever Collection + The Fracture Collection
Classified
+25 $ +26.7%
invest 93 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
117 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0758 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0051 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Horizon Collection
Classified
+25 $ +28.0%
invest 88 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
112 $
Float
0.0000–0.0048 +1
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0048 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1658 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fracture Collection + The Prisma 2 Collection
Classified
+24 $ +29.5%
invest 82 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
107 $
Float
0.0000–0.0085 +2
Lots that fit
0%
Sales per week
19
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0085 (1% of this wear's listings); MAG-7 | Justice (Field-Tested): buy 0.1500–0.1780 (4% of this wear's listings); MAG-7 | Justice (Minimal Wear): buy 0.0700–0.0797 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Fracture Collection
Classified
+24 $ +25.3%
invest 96 $assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
120 $
Float
0.0000–0.0073 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1741 (2% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0784 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0073 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Kilowatt Collection
Classified
+24 $ +39.1%
invest 62 $assemble: ≈ medium
→ Steam AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.055814
Return after fees
86 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
43
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0750 (51% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0043 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Phoenix Collection
Classified
+23 $ +21.8%
invest 107 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AWP | Asiimov (Field-Tested)
Best outcome
float up to 0.251749
Return after fees
131 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0744 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); StatTrak™ P90 | Trigon (Field-Tested): buy 0.1500–0.1629 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Snakebite Collection
Classified
+22 $ +33.7%
invest 66 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam USP-S | The Traitor (Factory New)
Best outcome
float up to 0.069999
Return after fees
88 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings); XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0742 (1% of this wear's listings); MP9 | Food Chain (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Fracture Collection + The Recoil Collection
Classified
+22 $ +37.3%
invest 59 $assemble: ≈ won't work
→ Steam USP-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
81 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
38
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0051 (under 1% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0758 (2% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Breakout Collection + The Fracture Collection
Classified
+22 $ +20.3%
invest 108 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Cyrex (Factory New)
Best outcome
float up to 0.043749
Return after fees
130 $
Float
0.0000–0.0051 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
5

StatTrak™ Five-SeveN | Fowl Play (Minimal Wear): buy 0.0700–0.0758 (0% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0758 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0051 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Fracture Collection
Restricted
+22 $ +34.5%
invest 63 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
85 $
Float
0.0000–0.0060 +1
Lots that fit
0%
Sales per week
12
Ways to assemble
5

Glock-18 | Ifrit Lattice (Minimal Wear): buy 0.0700–0.0769 (0% of this wear's listings); MP5-SD | Kitbash (Factory New): buy 0.0000–0.0060 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Fracture Collection + The Gallery Collection
Classified
+20 $ +36.1%
invest 55 $assemble: ≈ won't work
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
75 $
Float
0.0000–0.0042 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0042 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1638 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Clutch Collection + The Fracture Collection
Classified
+19 $ +20.5%
invest 94 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
114 $
Float
0.0000–0.0097 +2
Lots that fit
2%
Sales per week
12
Ways to assemble
4

StatTrak™ AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0811 (31% of this wear's listings); StatTrak™ XM1014 | Entombed (Minimal Wear): buy 0.0700–0.0811 (9% of this wear's listings); StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0097 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Overpass 2024 Collection
Classified
+19 $ +17.1%
invest 113 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
132 $
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0048 (under 1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1658 (1% of this wear's listings)

chance 75%
The Dead Hand Collection + The Fracture Collection
Classified
+19 $ +30.3%
invest 63 $assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.087499
Return after fees
82 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
38
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Dead Hand Collection + The Fracture Collection
Classified
+18 $ +30.1%
invest 61 $assemble: ≈ won't work
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
80 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
38
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Spy Tech Collection
Restricted
+18 $ +32.7%
invest 55 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Fatal Glitch (Factory New)
Best outcome
float up to 0.069999
Return after fees
72 $
Float
0.0000–0.0060 +1
Lots that fit
2%
Sales per week
3
Ways to assemble
5

MP5-SD | Kitbash (Factory New): buy 0.0000–0.0060 (2% of this wear's listings); CZ75-Auto | Hydraulics (Minimal Wear): buy 0.0700–0.0769 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fracture Collection + The Phoenix Collection
Restricted
+18 $ +56.4%
invest 31 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
49 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
14
Ways to assemble
5

MP5-SD | Kitbash (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); SG 553 | Pulse (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Fracture Collection + The Genesis Collection
Classified
+17 $ +27.8%
invest 62 $assemble: ≈ won't work
→ Steam AK-47 | The Oligarch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
79 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
43
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (under 1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1656 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Fracture Collection + The Gallery Collection
Classified
+17 $ +29.5%
invest 57 $assemble: ≈ won't work
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.059732
Return after fees
74 $
Float
0.0000–0.0036 +1
Lots that fit
0%
Sales per week
22
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0036 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Fracture Collection + The Glove Collection
Restricted
+16 $ +33.0%
invest 49 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.046666
Return after fees
65 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

Tec-9 | Brother (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M4A1-S | Flashback (Field-Tested): buy 0.1500–0.1620 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0036 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Fracture Collection + The Spectrum 2 Collection
Classified
+16 $ +13.3%
invest 120 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | The Empress (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
136 $
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Factory New): buy 0.0000–0.0047 (0% of this wear's listings); StatTrak™ PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

chance 60%
The Fracture Collection + The Revolution Collection
Classified
+16 $ +29.3%
invest 53 $assemble: ≈ won't work
→ Steam M4A4 | Temukau (Factory New)
Best outcome
float up to 0.069999
Return after fees
68 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
75
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 20%
The Fracture Collection + The Huntsman Collection
Classified
+15 $ +10.6%
invest 146 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Vulcan (Factory New)
Best outcome
float up to 0.069999
Return after fees
161 $
Float
0.0000–0.0041 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

XM1014 | Entombed (Factory New): buy 0.0000–0.0041 (under 1% of this wear's listings); M4A1-S | Atomic Alloy (Field-Tested): buy 0.1500–0.1637 (4% of this wear's listings)

chance 36%
The Fracture Collection + The Gamma 2 Collection
Mil-Spec Grade
+15 $ +171.0%
invest 9 $assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0049 +1
Lots that fit
≈1%
Sales per week
5
Ways to assemble
5

SG 553 | Ol' Rusty (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings); G3SG1 | Ventilator (Factory New): buy 0.0000–0.0049 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Prisma 2 Collection
Classified
+15 $ +20.8%
invest 70 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Player Two (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
85 $
Float
0.1500–0.1623 +1
Lots that fit
0%
Sales per week
14
Ways to assemble
5

StatTrak™ XM1014 | Entombed (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ MAG-7 | Justice (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings)

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Fracture Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
223.52 643.38 +419.87 +187.8% 90%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 0
The Fracture Collection
+ The Vanguard Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
461.46 716.40 +254.95 +55.2% 45%
≤ 0.0085+2
Classified
→float up to 0.069999
1 5 0
The Arabesque Collection
+ The Fracture Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
122.24 245.96 +123.72 +101.2% 40%
≤ 0.0039+1
Classified
→float up to 0.069999
1 5 0
The Fever Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
103.50 215.35 +111.85 +108.1% 50%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 1
The Fracture Collection
+ The Prisma Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
65.60 149.83 +84.23 +128.4% 95%
≤ 0.1648+2
Classified
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
79.55 160.70 +81.16 +102.0% 70%
≤ 0.0054+1
Classified
→float up to 0.055999
1 5 1
The Chroma 3 Collection
+ The Fracture Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
132.50 193.98 +61.48 +46.4% 90%
≤ 0.0059+1
Classified
→float up to 0.069999
1 5 3
The Fracture Collection
+ The Huntsman Collection
marketplace price sells slowly 50% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
270.04 327.57 +57.52 +21.3% 20%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 3
The Falchion Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
85.40 141.90 +56.50 +66.2% 90%
≤ 0.0056+1
Classified
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.56 126.55 +43.99 +53.3% 45%
≤ 0.0058+1
Classified
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Gallery Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
66.33 107.62 +41.29 +62.2% 80%
≤ 0.0041+2
Classified
→float up to 0.052265
1 5 3
The Fracture Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
84.93 125.85 +40.92 +48.2% 90%
≤ 0.0056+1
Classified
→float up to 0.058799
1 5 5
The Ancient Collection
+ The Fracture Collection
marketplace price rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
568.28 607.17 +38.89 +6.8% 40%
≤ 0.0039+1
Classified
→float up to 0.069999
1 4 99
The Fracture Collection
+ The Kilowatt Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
109.82 146.05 +36.23 +33.0% 50%
≤ 0.0050+2
Classified
→float up to 0.069767
1 5 8
The Dead Hand Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.68 93.21 +35.53 +61.6% 90%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 38
The Chroma 2 Collection
+ The Fracture Collection
sells slowly цена ненадёжна Первые пять годных лотов отличаются в разы: дешёвый может оказаться единственным.
profitable even in a bad week
hard лотов на 0 контрактов
13.99 46.80 +32.81 +234.5% 90%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 1
The 2021 Vertigo Collection
+ The Fracture Collection
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
259.34 291.46 +32.12 +12.4% 20%
≤ 0.0040+2
Classified
→float up to 0.069999
1 3 99
The Fracture Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.66 88.24 +29.57 +50.4% 95%
≤ 0.0041+2
Classified
→float up to 0.069999
1 5 35
The Fracture Collection
+ The Snakebite Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
90.12 118.42 +28.30 +31.4% 50%
≤ 0.0046+2
Classified
→float up to 0.069999
1 5 5
The Chroma 2 Collection
+ The Fracture Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.95 41.21 +27.26 +195.4% 60%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 1
The CS20 Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
71.37 97.84 +26.48 +37.1% 50%
≤ 0.0061+2
Classified
→float up to 0.069999
1 5 8
The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
94.80 120.59 +25.79 +27.2% 50%
≤ 0.0081+1
Classified
→float up to 0.069999
1 1 12
The Fracture Collection
+ The Kilowatt Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
116.27 141.38 +25.11 +21.6% 40%
≤ 0.0044+2
Classified
→float up to 0.069999
1 5 8
The Fracture Collection
+ The Vanguard Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
106.18 131.04 +24.87 +23.4% 55%
≤ 0.0037+2
Classified
→float up to 0.106874
1 5 0
The Fracture Collection
+ The Shattered Web Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
107.11 131.85 +24.74 +23.1% 55%
≤ 0.0073+2
Classified
→float up to 0.087499
1 5 0
The Fever Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
92.69 117.40 +24.72 +26.7% 50%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 12
The Fracture Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
87.56 112.10 +24.54 +28.0% 50%
≤ 0.0048+1
Classified
→float up to 0.149999
1 5 1
The Fracture Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 13 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
82.50 106.80 +24.31 +29.5% 45%
≤ 0.0085+2
Classified
→float up to 0.069999
1 5 19
The Dead Hand Collection
+ The Fracture Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
95.84 120.08 +24.24 +25.3% 55%
≤ 0.0073+2
Classified
→float up to 0.069999
1 5 7
The Fracture Collection
+ The Kilowatt Collection
profitable even in a bad week
≈ medium ≈ for 2 contracts
61.67 85.77 +24.10 +39.1% 95%
≤ 0.0043+2
Classified
→float up to 0.055814
1 5 43
The Fracture Collection
+ The Phoenix Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.13 130.53 +23.40 +21.8% 50%
≤ 0.0039+2
Classified
→float up to 0.251749
1 5 3
The Fracture Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 7 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.07 88.31 +22.24 +33.7% 95%
≤ 0.0036+2
Classified
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
59.30 81.39 +22.09 +37.3% 95%
≤ 0.0051+2
Classified
→float up to 0.069999
1 5 38
The Breakout Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
107.95 129.87 +21.92 +20.3% 55%
≤ 0.0051+2
Classified
→float up to 0.043749
1 5 3
The Arabesque Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.26 85.10 +21.85 +34.5% 45%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 12
The Fracture Collection
+ The Gallery Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
55.28 75.22 +19.94 +36.1% 35%
≤ 0.0042+1
Classified
→float up to 0.069999
1 5 22
The Clutch Collection
+ The Fracture Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
94.47 113.85 +19.38 +20.5% 45%
≤ 0.0097+2
Classified
→float up to 0.069999
1 4 12
The Fracture Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
112.90 132.20 +19.30 +17.1% 90%
≤ 0.0048+1
Classified
→float up to 0.149999
1 5 33
The Dead Hand Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.72 81.71 +18.99 +30.3% 75%
≤ 0.0047+1
Classified
→float up to 0.087499
1 5 38
The Dead Hand Collection
+ The Fracture Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.46 79.95 +18.49 +30.1% 60%
≤ 0.0036+1
Classified
→float up to 0.099999
1 5 38
The Fracture Collection
+ The Spy Tech Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
54.56 72.42 +17.85 +32.7% 90%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 3
The Fracture Collection
+ The Phoenix Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
31.11 48.67 +17.56 +56.4% 30%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 14
The Fracture Collection
+ The Genesis Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.03 79.28 +17.25 +27.8% 90%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 43
The Fracture Collection
+ The Gallery Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.24 74.13 +16.88 +29.5% 30%
≤ 0.0036+1
Classified
→float up to 0.059732
1 5 22
The Fracture Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
48.95 65.10 +16.15 +33.0% 60%
≤ 0.0036+2
Restricted
→float up to 0.046666
1 5 0
The Fracture Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
120.17 136.15 +15.99 +13.3% 45%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 8
The Fracture Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
52.90 68.43 +15.52 +29.3% 60%
≤ 0.0038+2
Classified
→float up to 0.069999
1 5 75
The Fracture Collection
+ The Huntsman Collection
rare inputs
≈ hard ≈ for 0 contracts
146.01 161.45 +15.44 +10.6% 20%
≤ 0.0041+1
Classified
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Gamma 2 Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.66 23.46 +14.80 +171.0% 36%
≤ 0.0049+1
Mil-Spec Grade
→float up to 0.069999
1 5 5
The Fracture Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
70.21 84.81 +14.61 +20.8% 50%
≤ 0.1623+1
Classified
→float up to 0.149999
1 5 14
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work