Crafts
prices updated 19.10 01:47 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 18.10: 1 ₽ = 0.0120 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 48 141.

Profitable 36 241crafts of 39 773 in the recalculation
Best profit +5$ The Dreams & Nightmares Collection · +8% rare inputs
Median ROI +14% half of the profitable crafts are above
No float picking 881 every outcome pays off: 1 713
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 773. Of them the site shows the best: 15 000. Shown in the list below: 591. Hidden: “profit only from resale” — 266, “outcome above the Steam cap” — 3 646. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
Purchase at the cheapest listing of the wear — in practice it will cost more: listings with the needed float are pricier, and the profit below will be smaller or turn into a loss. Count by float
chance 95%
The Gallery Collection + The eSports 2014 Summer Collection
Classified
+304 $ +116.3%
invest 261 $assemble: ≈ won't work
float premium: at least 335 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
566 $
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ AUG | Bengal Tiger (Field-Tested): buy 0.1500–0.1617 (15% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 35%
The Gallery Collection + The Vanguard Collection
Classified
+215 $ +52.4%
invest 409 $assemble: ≈ won't work
float premium: at least 526 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
624 $
Float
0.0000–0.0087 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Epicenter (Factory New): buy 0.0000–0.0087 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0799 (0% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0087 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Prisma Collection
Classified
+72 $ +122.9%
invest 58 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
130 $
Float
0.1500–0.1619 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1619 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2567 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Revolver Case Collection
Classified
+59 $ +72.4%
invest 81 $assemble: ≈ won't work
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A4 | Royal Paladin (Factory New)
Best outcome
float up to 0.069999
Return after fees
140 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 27%
The Gallery Collection + The Phoenix Collection
Restricted
+47 $ +87.6%
invest 54 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Redline (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
101 $
Float
0.0000–0.0038 +3
Lots that fit
0%
Sales per week
2
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1625 (2% of this wear's listings); StatTrak™ P90 | Randy Rush (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ SG 553 | Pulse (Field-Tested): buy 0.1500–0.1625 (5% of this wear's listings); StatTrak™ FAMAS | Sergeant (Field-Tested): buy 0.1500–0.1625 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Prisma Collection
Classified
+42 $ +72.0%
invest 58 $assemble: ≈ won't work
float premium: at least 75 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
100 $
Float
0.1500–0.1615 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1615 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1615 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2565 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gallery Collection
Classified
+41 $ +53.3%
invest 77 $assemble: ≈ won't work
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
117 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); UMP-45 | K.O. Factory (Factory New): buy 0.0000–0.0045 (2% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0751 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Gallery Collection + The Genesis Collection
Restricted
+37 $ +111.2%
invest 33 $assemble: ≈ won't work
float premium: at least 49 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ MP7 | Smoking Kills (Factory New)
Best outcome
float up to 0.069999
Return after fees
70 $
Float
0.0000–0.0060 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Randy Rush (Factory New): buy 0.0000–0.0060 (≈2% of this wear's listings); StatTrak™ UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Gallery Collection + The Operation Broken Fang Collection
Restricted
+35 $ +115.9%
invest 30 $assemble: ≈ won't work
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Five-SeveN | Fairy Tale (Factory New)
Best outcome
float up to 0.069999
Return after fees
65 $
Float
0.0000–0.0061 +1
Lots that fit
0%
Sales per week
0
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0061 (≈2% of this wear's listings); Nova | Clear Polymer (Field-Tested): buy 0.1500–0.1702 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Gallery Collection + The Train 2025 Collection
Restricted
+35 $ +120.8%
invest 29 $assemble: ≈ won't work
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
64 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Revolver Case Collection
Classified
+33 $ +41.3%
invest 81 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
114 $
Float
0.0700–0.0742 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0742 (2% of this wear's listings); G3SG1 | The Executioner (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+30 $ +29.3%
invest 102 $assemble: ≈ won't work
float premium: at least 142 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.041812
Return after fees
132 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
5

StatTrak™ Dual Berettas | Melondrama (Minimal Wear): buy 0.0700–0.0751 (0% of this wear's listings); StatTrak™ Dual Berettas | Melondrama (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); StatTrak™ P250 | Epicenter (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Gallery Collection + The Horizon Collection
Restricted
+29 $ +130.8%
invest 22 $assemble: ≈ won't work
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Nightmare (Factory New)
Best outcome
float up to 0.069999
Return after fees
51 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

P90 | Randy Rush (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Gamma Collection
Classified
+28 $ +30.4%
invest 92 $assemble: ≈ won't work
float premium: at least 121 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
120 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Dead Hand Collection + The Gallery Collection
Classified
+28 $ +40.9%
invest 68 $assemble: ≈ won't work
float premium: at least 94 $
rare inputs
→ Steam AWP | Queen's Gambit (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
96 $
Float
0.0700–0.0756 +2
Lots that fit
0%
Sales per week
32
Ways to assemble
5

P90 | Deathgaze (Field-Tested): buy 0.1500–0.1662 (under 1% of this wear's listings); P90 | Deathgaze (Minimal Wear): buy 0.0700–0.0756 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0756 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Fracture Collection + The Gallery Collection
Classified
+27 $ +48.2%
invest 57 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
85 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

M4A4 | Tooth Fairy (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); XM1014 | Entombed (Factory New): buy 0.0000–0.0043 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1642 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Spectrum Collection
Classified
+27 $ +27.0%
invest 100 $assemble: ≈ won't work
float premium: at least 128 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Bloodsport (Factory New)
Best outcome
float up to 0.043121
Return after fees
126 $
Float
0.0000–0.0036 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); AWP | Fever Dream (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma 2 Collection + The Gallery Collection
Restricted
+27 $ +178.9%
invest 15 $assemble: ≈ won't work
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
41 $
Float
0.0700–0.0746 +1
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2558 (2% of this wear's listings); P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Breakout Collection + The Gallery Collection
Classified
+26 $ +25.1%
invest 104 $assemble: ≈ won't work
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam P90 | Asiimov (Minimal Wear)
Best outcome
float up to 0.088159
Return after fees
130 $
Float
0.0000–0.0044 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

Desert Eagle | Conspiracy (Factory New): buy 0.0000–0.0044 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1644 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0750 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection
Classified
+26 $ +26.8%
invest 97 $assemble: ≈ won't work
float premium: at least 150 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
123 $
Float
0.0700–0.0771 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
1

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1705 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 10%
The Gallery Collection + The Train 2025 Collection
Classified
+25 $ +19.6%
invest 129 $assemble: ≈ won't work
float premium: at least 182 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | LongDog (Factory New)
Best outcome
float up to 0.069999
Return after fees
154 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0749 (0% of this wear's listings); P250 | Epicenter (Factory New): buy 0.0000–0.0043 (3% of this wear's listings); MP9 | Latte Rush (Field-Tested): buy 0.1500–0.1643 (1% of this wear's listings)

chance 60%
The Gallery Collection + The Kilowatt Collection
Classified
+25 $ +39.4%
invest 63 $assemble: ≈ won't work
float premium: at least 86 $
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.041812
Return after fees
88 $
Float
0.0000–0.0045 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1648 (0% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0751 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Clutch Collection + The Gallery Collection
Classified
+25 $ +37.3%
invest 66 $assemble: ≈ won't work
float premium: at least 86 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
91 $
Float
0.0000–0.0039 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

AUG | Stymphalian (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); AUG | Stymphalian (Factory New): buy 0.0000–0.0039 (0% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Spectrum 2 Collection
Classified
+24 $ +24.2%
invest 98 $assemble: ≈ won't work
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
122 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1638 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); M4A1-S | Leaded Glass (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Recoil Collection
Classified
+24 $ +45.5%
invest 52 $assemble: ≈ won't work
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.105409
Return after fees
76 $
Float
0.1500–0.1721 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1721 (0% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1721 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gallery Collection + The Revolution Collection
Classified
+23 $ +36.2%
invest 62 $assemble: ≈ won't work
float premium: at least 81 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.052265
Return after fees
85 $
Float
0.0000–0.0041 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0041 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Kilowatt Collection
Classified
+22 $ +36.3%
invest 61 $assemble: ≈ won't work
float premium: at least 83 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
83 $
Float
0.0000–0.0043 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1641 (0% of this wear's listings); Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0749 (3% of this wear's listings); Zeus x27 | Olympus (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The CS20 Collection + The Gallery Collection
Classified
+22 $ +26.4%
invest 82 $assemble: ≈ won't work
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
103 $
Float
0.0000–0.0042 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P90 | Nostalgia (Factory New): buy 0.0000–0.0042 (≈1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1638 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0748 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Shadow Collection
Classified
+21 $ +21.4%
invest 100 $assemble: ≈ won't work
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
121 $
Float
0.0700–0.0765 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1687 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0765 (0% of this wear's listings); G3SG1 | Flux (Minimal Wear): buy 0.0700–0.0765 (8% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Overpass 2024 Collection
Classified
+21 $ +20.3%
invest 103 $assemble: ≈ won't work
float premium: at least 158 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.076660
Return after fees
124 $
Float
0.0700–0.0741 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1620 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1620 (1% of this wear's listings)

chance 55%
The Gallery Collection + The Revolution Collection
Classified
+21 $ +41.3%
invest 51 $assemble: ≈ won't work
float premium: at least 68 $
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
72 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Gallery Collection + The Prisma Collection
Classified
+20 $ +35.3%
invest 57 $assemble: ≈ won't work
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.059732
Return after fees
77 $
Float
0.1500–0.1623 +2
Lots that fit
0%
Sales per week
12
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1623 (0% of this wear's listings); R8 Revolver | Skull Crusher (Field-Tested): buy 0.2500–0.2569 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Chroma Collection + The Gallery Collection
Classified
+20 $ +18.8%
invest 105 $assemble: ≈ won't work
float premium: at least 131 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Chatterbox (Well-Worn)
Best outcome
float up to 0.397912
Return after fees
125 $
Float
0.0000–0.0037 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

P250 | Muertos (Factory New): buy 0.0000–0.0037 (4% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1622 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

chance 55%
The Gallery Collection + The Revolution Collection
Classified
+19 $ +44.5%
invest 44 $assemble: ≈ won't work
float premium: at least 64 $
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.111997
Return after fees
63 $
Float
0.1500–0.1829 +1
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1829 (0% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1829 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Gallery Collection + The Prisma 2 Collection
Classified
+19 $ +21.3%
invest 87 $assemble: ≈ won't work
float premium: at least 117 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Player Two (Factory New)
Best outcome
float up to 0.069999
Return after fees
106 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
4
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1629 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); MAC-10 | Disco Tech (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gallery Collection + The Genesis Collection
Classified
+18 $ +18.4%
invest 97 $assemble: ≈ won't work
float premium: at least 136 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
115 $
Float
0.0700–0.0771 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1705 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0771 (0% of this wear's listings); Glock-18 | Mirror Mosaic (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings)

chance 67%
The Gallery Collection + The Shadow Collection
Restricted
+18 $ +72.0%
invest 24 $assemble: ≈ won't work
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Factory New)
Best outcome
float up to 0.069999
Return after fees
42 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per week
2
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings); M249 | Nebula Crusader (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Recoil Collection
Classified
+17 $ +24.9%
invest 69 $assemble: ≈ won't work
float premium: at least 93 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
86 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1624 (0% of this wear's listings); Sawed-Off | Kiss♥Love (Minimal Wear): buy 0.0700–0.0743 (0% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0038 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Sport & Field Collection
Classified
+17 $ +15.4%
invest 111 $assemble: ≈ won't work
float premium: at least 161 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam M4A1-S | Fade (Factory New)
Best outcome
float up to 0.007666
Return after fees
128 $
Float
0.0700–0.0748 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1638 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0748 (0% of this wear's listings); Glock-18 | AXIA (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings)

chance 40%
The Gallery Collection + The Revolution Collection
Classified
+17 $ +27.3%
invest 62 $assemble: ≈ won't work
float premium: at least 79 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
79 $
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); AWP | Duality (Factory New): buy 0.0000–0.0038 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 65%
The Gallery Collection + The Recoil Collection
Classified
+16 $ +22.3%
invest 73 $assemble: ≈ won't work
float premium: at least 94 $
sells slowly
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.049191
Return after fees
90 $
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1618 (0% of this wear's listings); P250 | Visions (Minimal Wear): buy 0.0700–0.0741 (1% of this wear's listings); P250 | Visions (Factory New): buy 0.0000–0.0035 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection + The Horizon Collection
Classified
+16 $ +16.6%
invest 94 $assemble: ≈ won't work
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
110 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
4

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0744 (3% of this wear's listings)

chance 40%
The Gallery Collection + The Overpass Collection
Restricted
+15 $ +38.0%
invest 41 $assemble: ≈ won't work
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Master Piece (Factory New)
Best outcome
float up to 0.069999
Return after fees
56 $
Float
0.0000–0.0064 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0773 (under 1% of this wear's listings); P90 | Randy Rush (Factory New): buy 0.0000–0.0064 (≈2% of this wear's listings); Souvenir AWP | Pink DDPAT (Field-Tested): buy 0.1500–0.1711 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gallery Collection + The Snakebite Collection
Classified
+15 $ +24.6%
invest 62 $assemble: ≈ won't work
float premium: at least 82 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
78 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1632 (0% of this wear's listings); StatTrak™ XM1014 | XOXO (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ XM1014 | XOXO (Minimal Wear): buy 0.0700–0.0745 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Fever Collection + The Gallery Collection
Classified
+15 $ +21.9%
invest 69 $assemble: ≈ won't work
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.057238
Return after fees
84 $
Float
0.0700–0.0744 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1627 (0% of this wear's listings); P250 | Epicenter (Minimal Wear): buy 0.0700–0.0744 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Huntsman Collection
Classified
+15 $ +12.9%
invest 117 $assemble: ≈ won't work
float premium: at least 160 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Vulcan (Minimal Wear)
Best outcome
float up to 0.086242
Return after fees
132 $
Float
0.0000–0.0047 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1654 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0753 (0% of this wear's listings); SCAR-20 | Cyrex (Factory New): buy 0.0000–0.0047 (0% of this wear's listings)

chance 95%
The Gallery Collection + The Operation Broken Fang Collection
Classified
+15 $ +13.2%
invest 112 $assemble: ≈ won't work
float premium: at least 168 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Minimal Wear)
Best outcome
float up to 0.076660
Return after fees
127 $
Float
0.0700–0.0768 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
2

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1698 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0768 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1698 (1% of this wear's listings)

chance 65%
The Gallery Collection + The Phoenix Collection
Classified
+15 $ +20.6%
invest 71 $assemble: ≈ won't work
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Vaporwave (Factory New)
Best outcome
float up to 0.069999
Return after fees
85 $
Float
0.0800–0.0844 +1
Lots that fit
0%
Sales per week
18
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1645 (0% of this wear's listings); P90 | Trigon (Minimal Wear): buy 0.0800–0.0844 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Gallery Collection + The Operation Broken Fang Collection
Classified
+14 $ +12.3%
invest 117 $assemble: ≈ won't work
float premium: at least 167 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Printstream (Factory New)
Best outcome
float up to 0.069999
Return after fees
131 $
Float
0.0700–0.0745 +2
Lots that fit
0%
Sales per week
3
Ways to assemble
2

P250 | Epicenter (Minimal Wear): buy 0.0700–0.0745 (2% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0745 (0% of this wear's listings); M4A4 | Cyber Security (Field-Tested): buy 0.1500–0.1631 (1% of this wear's listings)

chance 50%
The Fever Collection + The Gallery Collection
Classified
+14 $ +19.6%
invest 71 $assemble: ≈ won't work
float premium: at least 99 $
rare inputs
→ Steam StatTrak™ M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.089598
Return after fees
86 $
Float
0.0700–0.0747 +2
Lots that fit
0%
Sales per week
8
Ways to assemble
5

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0747 (0% of this wear's listings); StatTrak™ P250 | Epicenter (Field-Tested): buy 0.1500–0.1636 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
+ The eSports 2014 Summer Collection
float premium: at least 335 $
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
261.39 565.51 +304.12 +116.3% 95%
≤ 0.0740+2
Classified
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Vanguard Collection
float premium: at least 526 $
marketplace price sells slowly 65% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
409.40 623.91 +214.50 +52.4% 35%
≤ 0.0087+2
Classified
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Prisma Collection
float premium: at least 79 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
58.41 130.16 +71.75 +122.9% 100%
≤ 0.1619+2
Classified
→float up to 0.069999
1 5 5
The Gallery Collection
+ The Revolver Case Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.00 139.65 +58.65 +72.4% 100%
≤ 0.0741+2
Classified
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Phoenix Collection
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
53.72 100.77 +47.05 +87.6% 27%
≤ 0.0038+3
Restricted
→float up to 0.149999
1 5 2
The Gallery Collection
+ The Prisma Collection
float premium: at least 75 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.86 99.55 +41.68 +72.0% 100%
≤ 0.1615+2
Classified
→float up to 0.057238
1 5 7
The Fever Collection
+ The Gallery Collection
float premium: at least 110 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
76.57 117.41 +40.84 +53.3% 100%
≤ 0.0045+2
Classified
→float up to 0.069999
1 5 7
The Gallery Collection
+ The Genesis Collection
float premium: at least 49 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
33.28 70.29 +37.01 +111.2% 97%
≤ 0.0060+1
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 43 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
30.29 65.39 +35.10 +115.9% 53%
≤ 0.0061+1
Restricted
→float up to 0.069999
1 5 0
The Gallery Collection
+ The Train 2025 Collection
float premium: at least 42 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
28.90 63.80 +34.90 +120.8% 73%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 8
The Gallery Collection
+ The Revolver Case Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
80.78 114.16 +33.38 +41.3% 100%
≤ 0.0742+2
Classified
→float up to 0.057238
1 5 7
The Dreams & Nightmares Collection
+ The Gallery Collection
float premium: at least 142 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
101.87 131.73 +29.86 +29.3% 55%
≤ 0.0045+2
Classified
→float up to 0.041812
1 5 1
The Gallery Collection
+ The Horizon Collection
float premium: at least 32 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
22.07 50.96 +28.88 +130.8% 47%
≤ 0.0047+1
Restricted
→float up to 0.069999
1 5 8
The Gallery Collection
+ The Gamma Collection
float premium: at least 121 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
92.15 120.14 +27.99 +30.4% 100%
≤ 0.0035+2
Classified
→float up to 0.057238
1 5 7
The Dead Hand Collection
+ The Gallery Collection
float premium: at least 94 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
67.99 95.78 +27.79 +40.9% 95%
≤ 0.0756+2
Classified
→float up to 0.149999
1 5 32
The Fracture Collection
+ The Gallery Collection
float premium: at least 77 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.03 84.52 +27.49 +48.2% 50%
≤ 0.0043+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Spectrum Collection
float premium: at least 128 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.59 126.49 +26.89 +27.0% 100%
≤ 0.0036+2
Classified
→float up to 0.043121
1 5 7
The Chroma 2 Collection
+ The Gallery Collection
float premium: at least 23 $
sells slowly rare inputs The rarest input sells 18 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
14.82 41.34 +26.52 +178.9% 100%
≤ 0.0746+1
Restricted
→float up to 0.146874
1 5 2
The Breakout Collection
+ The Gallery Collection
float premium: at least 144 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
103.97 130.10 +26.13 +25.1% 100%
≤ 0.0044+2
Classified
→float up to 0.088159
1 5 7
The Gallery Collection
float premium: at least 150 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
97.08 123.09 +26.01 +26.8% 100%
≤ 0.0771+1
Classified
→float up to 0.057238
1 1 7
The Gallery Collection
+ The Train 2025 Collection
float premium: at least 182 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
129.02 154.26 +25.24 +19.6% 10%
≤ 0.0043+2
Classified
→float up to 0.069999
1 5 4
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 86 $
profitable even in a bad week
≈ hard ≈ for 0 contracts
63.22 88.11 +24.89 +39.4% 60%
≤ 0.0045+2
Classified
→float up to 0.041812
1 5 7
The Clutch Collection
+ The Gallery Collection
float premium: at least 86 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
66.38 91.11 +24.73 +37.3% 75%
≤ 0.0039+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Spectrum 2 Collection
float premium: at least 145 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
98.47 122.30 +23.83 +24.2% 100%
≤ 0.0748+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Recoil Collection
float premium: at least 76 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
52.32 76.12 +23.81 +45.5% 55%
≤ 0.1721+1
Classified
→float up to 0.105409
1 5 8
The Gallery Collection
+ The Revolution Collection
float premium: at least 81 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.34 84.91 +22.57 +36.2% 65%
≤ 0.0041+2
Classified
→float up to 0.052265
1 5 7
The Gallery Collection
+ The Kilowatt Collection
float premium: at least 83 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.04 83.20 +22.16 +36.3% 50%
≤ 0.0043+2
Classified
→float up to 0.057238
1 5 7
The CS20 Collection
+ The Gallery Collection
float premium: at least 103 $
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
81.52 103.03 +21.52 +26.4% 70%
≤ 0.0042+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Shadow Collection
float premium: at least 146 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
99.56 120.84 +21.27 +21.4% 95%
≤ 0.0765+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Overpass 2024 Collection
float premium: at least 158 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
103.42 124.46 +21.04 +20.3% 100%
≤ 0.0741+2
Classified
→float up to 0.076660
1 2 7
The Gallery Collection
+ The Revolution Collection
float premium: at least 68 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
50.63 71.51 +20.88 +41.3% 55%
≤ 0.0747+2
Classified
→float up to 0.089598
1 5 8
The Gallery Collection
+ The Prisma Collection
float premium: at least 77 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
57.16 77.36 +20.20 +35.3% 75%
≤ 0.1623+2
Classified
→float up to 0.059732
1 5 12
The Chroma Collection
+ The Gallery Collection
float premium: at least 131 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
104.82 124.50 +19.68 +18.8% 100%
≤ 0.0037+2
Classified
→float up to 0.397912
1 5 7
The Gallery Collection
+ The Revolution Collection
float premium: at least 64 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
43.62 63.02 +19.40 +44.5% 55%
≤ 0.1829+1
Classified
→float up to 0.111997
1 5 8
The Gallery Collection
+ The Prisma 2 Collection
float premium: at least 117 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
87.30 105.93 +18.63 +21.3% 70%
≤ 0.0744+2
Classified
→float up to 0.069999
1 5 4
The Gallery Collection
+ The Genesis Collection
float premium: at least 136 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
97.42 115.37 +17.95 +18.4% 90%
≤ 0.0771+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Shadow Collection
float premium: at least 33 $
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24.42 42.00 +17.58 +72.0% 67%
≤ 0.0040+2
Restricted
→float up to 0.069999
1 5 2
The Gallery Collection
+ The Recoil Collection
float premium: at least 93 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.04 86.22 +17.19 +24.9% 40%
≤ 0.0038+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Sport & Field Collection
float premium: at least 161 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile. pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
111.12 128.26 +17.14 +15.4% 100%
≤ 0.0748+2
Classified
→float up to 0.007666
1 2 7
The Gallery Collection
+ The Revolution Collection
float premium: at least 79 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
61.90 78.81 +16.90 +27.3% 40%
≤ 0.0038+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Recoil Collection
float premium: at least 94 $
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
73.26 89.56 +16.30 +22.3% 65%
≤ 0.0035+2
Classified
→float up to 0.049191
1 5 7
The Gallery Collection
+ The Horizon Collection
float premium: at least 133 $
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
94.34 109.96 +15.62 +16.6% 80%
≤ 0.0744+2
Classified
→float up to 0.057238
1 4 7
The Gallery Collection
+ The Overpass Collection
float premium: at least 51 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
40.56 55.96 +15.40 +38.0% 40%
≤ 0.0064+2
Restricted
→float up to 0.069999
1 5 1
The Gallery Collection
+ The Snakebite Collection
float premium: at least 82 $
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
62.39 77.77 +15.37 +24.6% 55%
≤ 0.0745+2
Classified
→float up to 0.089598
1 5 8
The Fever Collection
+ The Gallery Collection
float premium: at least 95 $
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
69.28 84.42 +15.14 +21.9% 40%
≤ 0.0744+2
Classified
→float up to 0.057238
1 5 7
The Gallery Collection
+ The Huntsman Collection
float premium: at least 160 $
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
116.86 131.94 +15.08 +12.9% 95%
≤ 0.0047+2
Classified
→float up to 0.086242
1 2 7
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 168 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
112.29 127.11 +14.82 +13.2% 95%
≤ 0.0768+2
Classified
→float up to 0.076660
1 2 7
The Gallery Collection
+ The Phoenix Collection
float premium: at least 97 $
sells slowly rare inputs The rarest input sells 4 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
70.81 85.37 +14.56 +20.6% 65%
≤ 0.0844+1
Classified
→float up to 0.069999
1 5 18
The Gallery Collection
+ The Operation Broken Fang Collection
float premium: at least 167 $
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
117.05 131.42 +14.37 +12.3% 95%
≤ 0.0745+2
Classified
→float up to 0.069999
1 2 3
The Fever Collection
+ The Gallery Collection
float premium: at least 99 $
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
71.47 85.51 +14.04 +19.6% 50%
≤ 0.0747+2
Classified
→float up to 0.089598
1 5 8
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work