Crafts
prices updated 14.10 01:39 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0119 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 656.

Profitable 36 756crafts of 40 370 in the recalculation
Best profit +2$ The Gallery Collection · +31% rare inputs
Median ROI +19% half of the profitable crafts are above
No float picking 294 every outcome pays off: 1 359
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 370. Of them the site shows the best: 15 000. Shown in the list below: 427. Hidden: “profit on prices without sales” — 21 761, “profit only from resale” — 285, “outcome above the Steam cap” — 3 740. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 614
11 383
10 741
8 552
4 566
1 514
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list
  1. 1 The Gallery Collection rare inputs +2 $+30.7%
  2. 2 The Dreams & Nightmares Collection rare inputs +2 $+3.9%
Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 48%
The Gallery Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +29.1%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Crimson Tsunami (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.1500–0.1625 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +42.4%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.065508
Return after fees
4 $
Float
0.0000–0.0058 +2
Lots that fit
less than 1%
Sales per day
4
Ways to assemble
5

XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings); XM1014 | Copperflage (Factory New): buy 0.0000–0.0058 (≈2% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 88%
The Gallery Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +38.9%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.132352
Return after fees
4 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per day
10
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); SSG 08 | Blush Pour (Minimal Wear): buy 0.0700–0.0740 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 96%
The Boreal Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +41.1%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam SSG 08 | Rapid Transit (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 $
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per day
4
Ways to assemble
5

XM1014 | Copperflage (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); XM1014 | Copperflage (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Gallery Collection
Restricted
+1 $ +10.3%
invest 10 $assemble: ≈ won't work
→ Steam FAMAS | Djinn (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
42
Ways to assemble
3

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

chance 70%
The Clutch Collection + The Gallery Collection
Restricted
+1 $ +13.9%
invest 8 $assemble: ≈ won't work
→ Steam AK-47 | The Outsiders (Minimal Wear)
Best outcome
float up to 0.098437
Return after fees
9 $
Float
0.0700–0.0770 +1
Lots that fit
less than 1%
Sales per week
28
Ways to assemble
2

Nova | Wild Six (Minimal Wear): buy 0.0700–0.0770 (under 1% of this wear's listings); P90 | Randy Rush (Field-Tested): buy 0.1500–0.1702 (under 1% of this wear's listings)

chance 50%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +30.0%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ MAC-10 | Saibā Oni (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 $
Float
0.1500–0.1668 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1668 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 68%
The Gallery Collection + The Prisma 2 Collection
Mil-Spec Grade
+1 $ +27.6%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
5 $
Float
0.0700–0.0763 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ MP5-SD | Desert Strike (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 94%
The Achroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +49.0%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
92
Ways to assemble
4

P2000 | Grip Tape (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); AUG | Creep (Field-Tested): buy 0.1500–0.1616 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 66%
The Gallery Collection + The Overpass 2024 Collection
Mil-Spec Grade
+1 $ +23.5%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam XM1014 | Monster Melt (Factory New)
Best outcome
float up to 0.064024
Return after fees
5 $
Float
0.0000–0.0040 +2
Lots that fit
less than 1%
Sales per day
4
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Teal Graf (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); Glock-18 | Teal Graf (Factory New): buy 0.0000–0.0040 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Gallery Collection + The Operation Riptide Collection
Mil-Spec Grade
+1 $ +20.4%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ MP9 | Mount Fuji (Minimal Wear)
Best outcome
float up to 0.097058
Return after fees
6 $
Float
0.1500–0.1645 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
2

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Lumen (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 22%
The Gallery Collection + The Vanguard Collection
Mil-Spec Grade
+1 $ +6.7%
invest 15 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Basilisk (Factory New)
Best outcome
float up to 0.069999
Return after fees
16 $
Float
0.0700–0.0754 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); StatTrak™ MAG-7 | Firestarter (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings); StatTrak™ UMP-45 | Delusion (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings)

chance 40%
The Falchion Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +16.2%
invest 6 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Evil Daimyo (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

StatTrak™ P90 | Elite Build (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ UMP-45 | Riot (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Gallery Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +35.2%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.131017
Return after fees
4 $
Float
0.0700–0.0740 +2
Lots that fit
less than 1%
Sales per week
92
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1617 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Gallery Collection + The Gamma Collection
Restricted
+1 $ +6.1%
invest 16 $
rare inputs
→ Steam StatTrak™ M4A4 | Desolate Space (Field-Tested)
Best outcome
float up to 0.238095
Return after fees
17 $
Float
0.1500–0.1670 +2
Lots that fit
unknown
Sales per week
21
Ways to assemble
4

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Well-Worn): buy 0.3800–0.3852; StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings)

chance 64%
The Dreams & Nightmares Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +26.6%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.104999
Return after fees
5 $
Float
0.0000–0.0044 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

StatTrak™ P2000 | Lifted Spirits (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0044 (≈1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1646 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Gamma 2 Collection
Restricted
+1 $ +4.6%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ P250 | Epicenter (Factory New)
Best outcome
float up to 0.069999
Return after fees
21 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
3

StatTrak™ P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ MAG-7 | Petroglyph (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); StatTrak™ SG 553 | Triarch (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

chance 24%
The Gallery Collection + The eSports 2014 Summer Collection
Mil-Spec Grade
+1 $ +15.8%
invest 6 $assemble: ≈ won't work
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Glock-18 | Steel Disruption (Factory New)
Best outcome
float up to 0.016470
Return after fees
7 $
Float
0.0000–0.0052 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
1

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0760 (under 1% of this wear's listings); SCAR-20 | Trail Blazer (Factory New): buy 0.0000–0.0052 (≈1% of this wear's listings); XM1014 | Red Python (Field-Tested): buy 0.1500–0.1673 (under 1% of this wear's listings)

chance 60%
The Gallery Collection
Mil-Spec Grade
+1 $ +25.3%
invest 4 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
5 $
Float
0.1500–0.1652 +1
Lots that fit
unknown
Sales per week
19
Ways to assemble
1

StatTrak™ MP5-SD | Statics (Well-Worn): buy 0.3800–0.3846; StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +20.0%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam MP7 | Powercore (Factory New)
Best outcome
float up to 0.069876
Return after fees
6 $
Float
0.0700–0.0745 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); R8 Revolver | Survivalist (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Gallery Collection + The Huntsman Collection
Mil-Spec Grade
+1 $ +19.4%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ XM1014 | Heaven Guard (Minimal Wear)
Best outcome
float up to 0.112941
Return after fees
6 $
Float
0.1500–0.1626 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
2

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Twist (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Gallery Collection + The Revolution Collection
Mil-Spec Grade
+1 $ +26.2%
invest 3 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per day
2
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Well-Worn): buy 0.3800–0.3840; StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ P250 | Re.built (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +21.3%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.061141
Return after fees
5 $
Float
0.0700–0.0744 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
4

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); G3SG1 | Digital Mesh (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Dreams & Nightmares Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +24.5%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ MAC-10 | Saibā Oni (Factory New)
Best outcome
float up to 0.065999
Return after fees
5 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Gallery Collection + The Shadow Collection
Restricted
+1 $ +5.5%
invest 16 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
17 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
2

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0747 (5% of this wear's listings)

chance 56%
The Chroma 3 Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +25.1%
invest 4 $
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.1500–0.1625 +2
Lots that fit
unknown
Sales per week
19
Ways to assemble
5

StatTrak™ Sawed-Off | Fubar (Battle-Scarred): buy 0.4500–0.4800; StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 54%
The Clutch Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +25.6%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
4 $
Float
0.1500–0.1624 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

StatTrak™ PP-Bizon | Night Riot (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Gamma 2 Collection
Mil-Spec Grade
+1 $ +22.3%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
5 $
Float
0.0700–0.0763 +1
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
The Breakout Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +20.3%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
5 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
3

StatTrak™ Negev | Desert-Strike (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1656 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gallery Collection + The Kilowatt Collection
Classified
+1 $ +2.5%
invest 34 $
rare inputs
→ Steam M4A1-S | Vaporwave (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
34 $
Float
0.1500–0.1643 +2
Lots that fit
unknown
Sales per week
112
Ways to assemble
4

UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3843; UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1643 (0% of this wear's listings); Zeus x27 | Olympus (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings)

chance 68%
The CS20 Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +21.3%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.112499
Return after fees
5 $
Float
0.0700–0.0749 +1
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

StatTrak™ MAG-7 | Popdog (Minimal Wear): buy 0.0700–0.0749 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Dreams & Nightmares Collection + The Gallery Collection
Classified
+1 $ +1.4%
invest 60 $
rare inputs
→ Steam AK-47 | Nightwish (Battle-Scarred)
Best outcome
float up to 0.474999
Return after fees
61 $
Float
0.3800–0.3844 +1
Lots that fit
unknown
Sales per week
117
Ways to assemble
2

FAMAS | Rapid Eye Movement (Battle-Scarred): buy 0.4500–0.4850; UMP-45 | Neo-Noir (Well-Worn): buy 0.3800–0.3844

chance 50%
The Gallery Collection + The Kilowatt Collection
Mil-Spec Grade
+1 $ +24.1%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ MAC-10 | Saibā Oni (Factory New)
Best outcome
float up to 0.068762
Return after fees
4 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); StatTrak™ SSG 08 | Dezastre (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ Dual Berettas | Hideout (Factory New): buy 0.0000–0.0036 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Gallery Collection + The Harlequin Collection
Mil-Spec Grade
+1 $ +27.1%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Exothermic (Minimal Wear)
Best outcome
float up to 0.123529
Return after fees
4 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per day
10
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); UMP-45 | Warm Blooded (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gallery Collection + The Kilowatt Collection
Restricted
+1 $ +10.7%
invest 7 $assemble: ≈ won't work
→ Steam M4A1-S | Black Lotus (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0700–0.0761 +2
Lots that fit
less than 1%
Sales per week
50
Ways to assemble
2

P90 | Randy Rush (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); M4A4 | Etch Lord (Field-Tested): buy 0.1500–0.1675 (under 1% of this wear's listings); Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0761 (under 1% of this wear's listings)

chance 56%
The Gallery Collection + The Snakebite Collection
Mil-Spec Grade
+1 $ +21.1%
invest 4 $
rare inputs
→ Steam StatTrak™ AK-47 | Slate (Field-Tested)
Best outcome
float up to 0.187168
Return after fees
5 $
Float
0.1500–0.1632 +2
Lots that fit
unknown
Sales per day
2
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Well-Worn): buy 0.3800–0.3840; StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Circaetus (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Chroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +20.1%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
5 $
Float
0.1500–0.1624 +2
Lots that fit
less than 1%
Sales per day
1
Ways to assemble
5

StatTrak™ M249 | System Lock (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gallery Collection + The Horizon Collection
Mil-Spec Grade
+1 $ +20.2%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
5 $
Float
0.1500–0.1664 +2
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
4

StatTrak™ SCAR-20 | Trail Blazer (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings); StatTrak™ AUG | Amber Slipstream (Field-Tested): buy 0.1500–0.1664 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Gallery Collection + The Shadow Collection
Mil-Spec Grade
+1 $ +16.4%
invest 5 $assemble: ≈ won't work
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Galil AR | Stone Cold (Minimal Wear)
Best outcome
float up to 0.134999
Return after fees
5 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Trail Blazer (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Green Marine (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Fracture Collection + The Gallery Collection
Restricted
+1 $ +10.7%
invest 7 $
rare inputs
→ Steam StatTrak™ AK-47 | The Outsiders (Field-Tested)
Best outcome
float up to 0.179999
Return after fees
8 $
Float
0.1500–0.1627 +2
Lots that fit
unknown
Sales per week
24
Ways to assemble
3

StatTrak™ MAG-7 | Monster Call (Battle-Scarred): buy 0.4500–0.4805; StatTrak™ Tec-9 | Brother (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings)

chance 30%
The Gallery Collection + The Shadow Collection
Restricted
+1 $ +4.7%
invest 16 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Frontside Misty (Minimal Wear)
Best outcome
float up to 0.147499
Return after fees
17 $
Float
0.0700–0.0753 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

P90 | Randy Rush (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); M249 | Nebula Crusader (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); MP7 | Special Delivery (Minimal Wear): buy 0.0700–0.0753 (5% of this wear's listings)

chance 48%
The Achroma Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +34.3%
invest 2 $assemble: ≈ won't work
rare inputs
→ Steam AK-47 | Breakthrough (Minimal Wear)
Best outcome
float up to 0.140376
Return after fees
3 $
Float
0.0700–0.0740 +1
Lots that fit
less than 1%
Sales per week
92
Ways to assemble
5

P2000 | Grip Tape (Field-Tested): buy 0.1500–0.1615 (under 1% of this wear's listings); M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 64%
The Gallery Collection + The Spy Tech Collection
Mil-Spec Grade
+1 $ +20.2%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam AWP | Black Box (Minimal Wear)
Best outcome
float up to 0.087345
Return after fees
5 $
Float
0.0700–0.0778 +1
Lots that fit
less than 1%
Sales per day
4
Ways to assemble
3

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0778 (under 1% of this wear's listings); AUG | Signal Scanner (Field-Tested): buy 0.1500–0.1726 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 56%
The Danger Zone Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +21.1%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.080769
Return after fees
4 $
Float
0.1500–0.1622 +1
Lots that fit
less than 1%
Sales per week
19
Ways to assemble
5

StatTrak™ Tec-9 | Fubar (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Gallery Collection + The Radiant Collection
Mil-Spec Grade
+1 $ +16.3%
invest 4 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Mulberry (Minimal Wear)
Best outcome
float up to 0.078358
Return after fees
5 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per day
10
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); P250 | Red Tide (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); M4A1-S | Rose Hex (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

chance 82%
The Gallery Collection + The Wildfire Collection
Mil-Spec Grade
+1 $ +15.0%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ FAMAS | Valence (Minimal Wear)
Best outcome
float up to 0.124444
Return after fees
6 $
Float
0.0700–0.0750 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
3

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); StatTrak™ M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings); StatTrak™ PP-Bizon | Photic Zone (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings)

chance 52%
The Gallery Collection + The Spectrum Collection
Mil-Spec Grade
+1 $ +19.0%
invest 4 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Rapid Transit (Minimal Wear)
Best outcome
float up to 0.100961
Return after fees
5 $
Float
0.1500–0.1653 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Zander (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 36%
The Gallery Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+1 $ +15.3%
invest 5 $assemble: ≈ won't work
rare inputs
→ Steam UMP-45 | Gold Bismuth (Factory New)
Best outcome
float up to 0.065333
Return after fees
5 $
Float
0.0700–0.0753 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

M249 | Hypnosis (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); CZ75-Auto | Vendetta (Field-Tested): buy 0.1500–0.1653 (under 1% of this wear's listings)

chance 60%
The Gallery Collection + The Shadow Collection
Restricted
+1 $ +2.8%
invest 26 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ SSG 08 | Big Iron (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
26 $
Float
0.1500–0.1633 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
4

StatTrak™ P90 | Randy Rush (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ MP7 | Special Delivery (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ P250 | Wingshot (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings)

chance 40%
The Dreams & Nightmares Collection + The Gallery Collection
Mil-Spec Grade
+1 $ +22.2%
invest 3 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ MAC-10 | Saibā Oni (Factory New)
Best outcome
float up to 0.068955
Return after fees
4 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
15
Ways to assemble
5

StatTrak™ P2000 | Lifted Spirits (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Poultrygeist (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); StatTrak™ MP5-SD | Statics (Field-Tested): buy 0.1500–0.1619 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gallery Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.83 4.94 +1.12 +29.1% 48%
≤ 0.1625+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Boreal Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.60 3.70 +1.10 +42.4% 100%
≤ 0.0058+2
Mil-Spec Grade
→float up to 0.065508
1 5 4/day
The Gallery Collection
+ The Radiant Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.75 3.81 +1.07 +38.9% 88%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.132352
1 5 10/day
The Boreal Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.58 3.64 +1.06 +41.1% 96%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.069999
1 5 4/day
The Chroma 2 Collection
+ The Gallery Collection
≈ hard ≈ for 0 contracts
10.22 11.28 +1.05 +10.3% 60%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 3 42
The Clutch Collection
+ The Gallery Collection
≈ hard ≈ for 0 contracts
7.58 8.63 +1.05 +13.9% 70%
≤ 0.0770+1
Restricted
→float up to 0.098437
1 2 28
The Danger Zone Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.50 4.55 +1.05 +30.0% 50%
≤ 0.1668+2
Mil-Spec Grade
→float up to 0.069999
1 5 15
The Gallery Collection
+ The Prisma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.80 4.84 +1.05 +27.6% 68%
≤ 0.0763+1
Mil-Spec Grade
→float up to 0.112499
1 5 19
The Achroma Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.06 3.07 +1.01 +49.0% 94%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.149999
1 4 92
The Gallery Collection
+ The Overpass 2024 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.31 5.31 +1.01 +23.5% 66%
≤ 0.0040+2
Mil-Spec Grade
→float up to 0.064024
1 5 4/day
The Gallery Collection
+ The Operation Riptide Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.90 5.90 +1.00 +20.4% 62%
≤ 0.1645+2
Mil-Spec Grade
→float up to 0.097058
1 2 1
The Gallery Collection
+ The Vanguard Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
14.94 15.93 +1.00 +6.7% 22%
≤ 0.0754+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Falchion Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.11 7.11 +0.99 +16.2% 40%
≤ 0.0744+2
Mil-Spec Grade
→float up to 0.069999
1 5 2/day
The Gallery Collection
+ The Harlequin Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.79 3.77 +0.98 +35.2% 84%
≤ 0.0740+2
Mil-Spec Grade
→float up to 0.131017
1 5 92
The Gallery Collection
+ The Gamma Collection
rare inputs
15.81 16.77 +0.96 +6.1% 30%
≤ 0.1670+2
Restricted
→float up to 0.238095
1 4 21
The Dreams & Nightmares Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.60 4.56 +0.96 +26.6% 64%
≤ 0.0044+2
Mil-Spec Grade
→float up to 0.104999
1 5 19
The Gallery Collection
+ The Gamma 2 Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
20.54 21.49 +0.95 +4.6% 40%
≤ 0.0753+2
Restricted
→float up to 0.069999
1 3 1
The Gallery Collection
+ The eSports 2014 Summer Collection
rare inputs pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
≈ hard ≈ for 0 contracts
6.00 6.95 +0.95 +15.8% 24%
≤ 0.0052+2
Mil-Spec Grade
→float up to 0.016470
1 1 5
The Gallery Collection
rare inputs
profitable even in a bad week
3.72 4.67 +0.94 +25.3% 60%
≤ 0.1652+1
Mil-Spec Grade
→float up to 0.140376
1 1 19
The Gallery Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.65 5.59 +0.93 +20.0% 64%
≤ 0.0745+1
Mil-Spec Grade
→float up to 0.069876
1 5 2/day
The Gallery Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.77 5.69 +0.93 +19.4% 82%
≤ 0.1626+2
Mil-Spec Grade
→float up to 0.112941
1 2 0
The Gallery Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
3.43 4.33 +0.90 +26.2% 54%
≤ 0.1632+2
Mil-Spec Grade
→float up to 0.140376
1 5 2/day
The Gallery Collection
+ The Operation Broken Fang Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.20 5.09 +0.89 +21.3% 64%
≤ 0.0744+1
Mil-Spec Grade
→float up to 0.061141
1 4 0/day
The Dreams & Nightmares Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.64 4.54 +0.89 +24.5% 56%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.065999
1 5 2/day
The Gallery Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
16.12 17.01 +0.89 +5.5% 30%
≤ 0.0747+2
Restricted
→float up to 0.149999
1 2 17
The Chroma 3 Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
3.55 4.44 +0.89 +25.1% 56%
≤ 0.1625+2
Mil-Spec Grade
→float up to 0.140376
1 5 19
The Clutch Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.46 4.35 +0.89 +25.6% 54%
≤ 0.1624+2
Mil-Spec Grade
→float up to 0.140376
1 5 19
The Gallery Collection
+ The Gamma 2 Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.89 4.76 +0.87 +22.3% 64%
≤ 0.0763+1
Mil-Spec Grade
→float up to 0.112499
1 5 15
The Breakout Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.26 5.13 +0.87 +20.3% 72%
≤ 0.0047+1
Mil-Spec Grade
→float up to 0.112499
1 3 19
The Gallery Collection
+ The Kilowatt Collection
rare inputs
33.51 34.36 +0.85 +2.5% 50%
≤ 0.1643+2
Classified
→float up to 0.149999
1 4 112
The CS20 Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.97 4.82 +0.85 +21.3% 68%
≤ 0.0749+1
Mil-Spec Grade
→float up to 0.112499
1 5 1/day
The Dreams & Nightmares Collection
+ The Gallery Collection
rare inputs
60.07 60.92 +0.85 +1.4% 90%
≤ 0.3844+1
Classified
→float up to 0.474999
1 2 117
The Gallery Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.42 4.25 +0.82 +24.1% 50%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.068762
1 5 15
The Gallery Collection
+ The Harlequin Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.02 3.83 +0.82 +27.1% 84%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.123529
1 5 10/day
The Gallery Collection
+ The Kilowatt Collection
≈ hard ≈ for 0 contracts
7.49 8.30 +0.80 +10.7% 40%
≤ 0.0761+2
Restricted
→float up to 0.069999
1 2 50
The Gallery Collection
+ The Snakebite Collection
rare inputs
profitable even in a bad week
3.74 4.53 +0.79 +21.1% 56%
≤ 0.1632+2
Mil-Spec Grade
→float up to 0.187168
1 5 2/day
The Chroma Collection
+ The Gallery Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.89 4.67 +0.78 +20.1% 62%
≤ 0.1624+2
Mil-Spec Grade
→float up to 0.140376
1 5 1/day
The Gallery Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.82 4.59 +0.77 +20.2% 60%
≤ 0.1664+2
Mil-Spec Grade
→float up to 0.140376
1 4 19
The Gallery Collection
+ The Shadow Collection
outcome without sales rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.71 5.49 +0.77 +16.4% 80%
≤ 0.0743+2
Mil-Spec Grade
→float up to 0.134999
1 5 0/day
The Fracture Collection
+ The Gallery Collection
rare inputs
7.18 7.94 +0.77 +10.7% 70%
≤ 0.1627+2
Restricted
→float up to 0.179999
1 3 24
The Gallery Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
16.43 17.19 +0.76 +4.7% 30%
≤ 0.0753+2
Restricted
→float up to 0.147499
1 4 17
The Achroma Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2.23 2.99 +0.76 +34.3% 48%
≤ 0.0740+1
Mil-Spec Grade
→float up to 0.140376
1 5 92
The Gallery Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.77 4.53 +0.76 +20.2% 64%
≤ 0.0778+1
Mil-Spec Grade
→float up to 0.087345
1 3 4/day
The Danger Zone Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.60 4.36 +0.76 +21.1% 56%
≤ 0.1622+1
Mil-Spec Grade
→float up to 0.080769
1 5 19
The Gallery Collection
+ The Radiant Collection
rare inputs
≈ hard ≈ for 0 contracts
4.45 5.18 +0.73 +16.3% 84%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.078358
1 5 10/day
The Gallery Collection
+ The Wildfire Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
4.85 5.58 +0.73 +15.0% 82%
≤ 0.0750+2
Mil-Spec Grade
→float up to 0.124444
1 3 0/day
The Gallery Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
3.83 4.56 +0.73 +19.0% 52%
≤ 0.1653+1
Mil-Spec Grade
→float up to 0.100961
1 5 8
The Gallery Collection
+ The Operation Broken Fang Collection
rare inputs
≈ hard ≈ for 0 contracts
4.72 5.44 +0.72 +15.3% 36%
≤ 0.0753+1
Mil-Spec Grade
→float up to 0.065333
1 5 0/day
The Gallery Collection
+ The Shadow Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
25.67 26.38 +0.71 +2.8% 60%
≤ 0.1633+2
Restricted
→float up to 0.149999
1 4 3
The Dreams & Nightmares Collection
+ The Gallery Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3.15 3.85 +0.70 +22.2% 40%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.068955
1 5 15
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work