Crafts
prices updated 14.10 01:39 MSK
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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 49 656.

Profitable 36 756crafts of 40 370 in the recalculation
Best profit—nothing profitable to assemble
Median ROI +19% half of the profitable crafts are above
No float picking 294 every outcome pays off: 1 359
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 40 370. Of them the site shows the best: 15 000. Shown in the list below: 300. Hidden: “profit on prices without sales” — 21 761, “profit only from resale” — 285, “outcome above the Steam cap” — 3 740. A craft can carry several labels. Your own conditions apply too.

Craft ROI all crafts of the recalculation: how many in each band
3 614
11 383
10 741
8 552
4 566
1 514
below 0% 0–10% 10–25% 25–50% 50–100% 100%+
Best right now can be assembled the whole list

No profitable craft that can be assembled under these conditions: not enough market lots, or the profit rests on resale and no-deal prices. The full list is below.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 95%
The Gamma Collection + The eSports 2014 Summer Collection
Classified
+35 214 ₽ +178.5%
invest 19 722 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Jaguar (Factory New)
Best outcome
float up to 0.069999
Return after fees
54 936 ₽
Float
0.0700–0.0742 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

StatTrak™ SCAR-20 | Bloodsport (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ P2000 | Corticera (Minimal Wear): buy 0.0700–0.0742 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Gamma Collection + The Vanguard Collection
Classified
+21 641 ₽ +54.5%
invest 39 681 ₽assemble: ≈ won't work
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
61 322 ₽
Float
0.0000–0.0083 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0083 (≈2% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Minimal Wear): buy 0.0700–0.0795 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Cardiac (Factory New): buy 0.0000–0.0083 (≈2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Prisma Collection
Classified
+7 583 ₽ +126.3%
invest 6 003 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | The Emperor (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 586 ₽
Float
0.1500–0.1683 +1
Lots that fit
0%
Sales per day
0
Ways to assemble
5

SCAR-20 | Bloodsport (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); XM1014 | Incinegator (Field-Tested): buy 0.1500–0.1683 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma Collection
Classified
+6 138 ₽ +63.2%
invest 9 714 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
15 852 ₽
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 95%
The Chroma 3 Collection + The Gamma Collection
Classified
+5 573 ₽ +47.5%
invest 11 732 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Chantico's Fire (Factory New)
Best outcome
float up to 0.069999
Return after fees
17 305 ₽
Float
0.0000–0.0059 +1
Lots that fit
1%
Sales per week
3
Ways to assemble
5

P250 | Asiimov (Field-Tested): buy 0.1500–0.1693 (1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0059 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Spectrum 2 Collection
Classified
+4 176 ₽ +37.1%
invest 11 262 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | The Empress (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 438 ₽
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); PP-Bizon | High Roller (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); R8 Revolver | Llama Cannon (Minimal Wear): buy 0.0700–0.0743 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma Collection
Classified
+3 935 ₽ +60.1%
invest 6 549 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
10 483 ₽
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0055 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gamma Collection + The Horizon Collection
Classified
+3 603 ₽ +42.2%
invest 8 536 ₽assemble: float cannot be reached
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 139 ₽
Float
0.0000–0.0040 +2
Lots that fit
1%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0040 (1% of this wear's listings); Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1632 (1% of this wear's listings); Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0746 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gamma Collection + The Revolution Collection
Classified
+3 182 ₽ +57.0%
invest 5 578 ₽assemble: float cannot be reached
float cannot be reached rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Mecha Industries (Factory New)
Best outcome
float up to 0.055999
Return after fees
8 759 ₽
Float
0.0000–0.0055 +1
Lots that fit
0%
Sales per week
3
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0055 (1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Chroma 2 Collection + The Gamma Collection
Restricted
+2 865 ₽ +222.7%
invest 1 286 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.146874
Return after fees
4 151 ₽
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2551 (1% of this wear's listings); R8 Revolver | Reboot (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Gamma Collection + The Train 2025 Collection
Restricted
+2 862 ₽ +116.8%
invest 2 449 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Hellish (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 312 ₽
Float
0.0000–0.0045 +1
Lots that fit
≈1%
Sales per week
3
Ways to assemble
5

P90 | Chopper (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); Tec-9 | Whiteout (Field-Tested): buy 0.1500–0.1649 (10% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Chroma 2 Collection + The Gamma Collection
Restricted
+2 452 ₽ +190.7%
invest 1 286 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Galil AR | Eco (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 738 ₽
Float
0.1500–0.1628 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2555 (1% of this wear's listings); R8 Revolver | Reboot (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma Collection
Classified
+2 339 ₽ +36.8%
invest 6 362 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.080999
Return after fees
8 702 ₽
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
35
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Gallery Collection + The Gamma Collection
Classified
+2 246 ₽ +27.8%
invest 8 067 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.051745
Return after fees
10 313 ₽
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
5

UMP-45 | Neo-Noir (Field-Tested): buy 0.1500–0.1616 (0% of this wear's listings); UMP-45 | Neo-Noir (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0035 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Arabesque Collection + The Gamma Collection
Restricted
+2 234 ₽ +78.8%
invest 2 833 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Falak (Factory New)
Best outcome
float up to 0.069999
Return after fees
5 067 ₽
Float
0.0000–0.0043 +1
Lots that fit
≈1%
Sales per day
0
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1641 (2% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0043 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma Collection
Classified
+2 019 ₽ +24.7%
invest 8 173 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
10 192 ₽
Float
0.0000–0.0047 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
4

StatTrak™ P250 | Kintsugi (Field-Tested): buy 0.1500–0.1655 (0% of this wear's listings); StatTrak™ SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Dead Hand Collection + The Gamma Collection
Classified
+1 668 ₽ +23.5%
invest 7 107 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Wasteland Rebel (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 775 ₽
Float
0.0000–0.0038 +2
Lots that fit
0%
Sales per week
21
Ways to assemble
5

P250 | Kintsugi (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); P250 | Kintsugi (Minimal Wear): buy 0.0700–0.0744 (0% of this wear's listings); SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0038 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The Kilowatt Collection
Classified
+1 330 ₽ +11.3%
invest 11 801 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Inheritance (Factory New)
Best outcome
float up to 0.069999
Return after fees
13 131 ₽
Float
0.0000–0.0085 +2
Lots that fit
1%
Sales per week
3
Ways to assemble
3

StatTrak™ SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0085 (≈2% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Minimal Wear): buy 0.0700–0.0797 (5% of this wear's listings); StatTrak™ Zeus x27 | Olympus (Factory New): buy 0.0000–0.0085 (2% of this wear's listings)

chance 90%
The Gamma Collection + The Overpass 2024 Collection
Classified
+1 275 ₽ +12.2%
invest 10 438 ₽assemble: ≈ won't work
rare inputs
→ Steam AK-47 | B the Monster (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 712 ₽
Float
0.0000–0.0047 +1
Lots that fit
1%
Sales per week
29
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); Zeus x27 | Dragon Snore (Field-Tested): buy 0.1500–0.1657 (1% of this wear's listings)

chance 55%
The Gamma Collection + The Genesis Collection
Classified
+1 268 ₽ +20.8%
invest 6 090 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.080999
Return after fees
7 359 ₽
Float
0.0000–0.0047 +1
Lots that fit
1%
Sales per week
36
Ways to assemble
5

SCAR-20 | Bloodsport (Factory New): buy 0.0000–0.0047 (1% of this wear's listings); Glock-18 | Mirror Mosaic (Field-Tested): buy 0.1500–0.1655 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Fever Collection + The Gamma Collection
Classified
+1 152 ₽ +16.9%
invest 6 839 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
7 991 ₽
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
7
Ways to assemble
3

StatTrak™ UMP-45 | K.O. Factory (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings); StatTrak™ P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 100%
The Fever Collection + The Gamma Collection
Restricted
+1 082 ₽ +61.2%
invest 1 769 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 851 ₽
Float
0.0000–0.0035 +2
Lots that fit
0%
Sales per week
0
Ways to assemble
5

StatTrak™ P90 | Wave Breaker (Minimal Wear): buy 0.0700–0.0741 (0% of this wear's listings); StatTrak™ Nova | Rising Sun (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ P90 | Chopper (Factory New): buy 0.0000–0.0035 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Gamma Collection + The Glove Collection
Restricted
+1 075 ₽ +31.1%
invest 3 456 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam FAMAS | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
4 531 ₽
Float
0.0000–0.0042 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0748 (under 1% of this wear's listings); Dual Berettas | Royal Consorts (Field-Tested): buy 0.1500–0.1638 (under 1% of this wear's listings); Nova | Gila (Factory New): buy 0.0000–0.0042 (1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Revolution Collection
Classified
+1 046 ₽ +21.8%
invest 4 800 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.119999
Return after fees
5 846 ₽
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per day
1
Ways to assemble
3

StatTrak™ P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); StatTrak™ P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); StatTrak™ UMP-45 | Wild Child (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Horizon Collection
Classified
+926 ₽ +10.5%
invest 8 799 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Neon Rider (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
9 724 ₽
Float
0.0700–0.0740 +2
Lots that fit
0%
Sales per week
1
Ways to assemble
4

StatTrak™ SCAR-20 | Bloodsport (Minimal Wear): buy 0.0700–0.0740 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Field-Tested): buy 0.1500–0.1617 (0% of this wear's listings); StatTrak™ Sawed-Off | Devourer (Minimal Wear): buy 0.0700–0.0740 (0% of this wear's listings)

chance 100%
The Gamma Collection + The Revolution Collection
Classified
+860 ₽ +21.7%
invest 3 961 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.080999
Return after fees
4 821 ₽
Float
0.0700–0.0746 +2
Lots that fit
0%
Sales per week
36
Ways to assemble
4

P2000 | Imperial Dragon (Minimal Wear): buy 0.0700–0.0746 (8% of this wear's listings); P2000 | Wicked Sick (Field-Tested): buy 0.1500–0.1633 (under 1% of this wear's listings); P2000 | Wicked Sick (Minimal Wear): buy 0.0700–0.0746 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 45%
The Arabesque Collection + The Gamma Collection
Restricted
+850 ₽ +29.5%
invest 2 885 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A4 | Falak (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 735 ₽
Float
0.0000–0.0048 +1
Lots that fit
≈1%
Sales per week
36
Ways to assemble
5

Glock-18 | Ifrit Lattice (Field-Tested): buy 0.1500–0.1657 (4% of this wear's listings); P90 | Chopper (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Falchion Collection + The Gamma Collection
Restricted
+793 ₽ +55.6%
invest 1 427 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 220 ₽
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
1
Ways to assemble
5

StatTrak™ Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (1% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Recoil Collection
Classified
+782 ₽ +14.8%
invest 5 295 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Mecha Industries (Minimal Wear)
Best outcome
float up to 0.141176
Return after fees
6 077 ₽
Float
0.1500–0.1666 +1
Lots that fit
0%
Sales per week
7
Ways to assemble
4

StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1666 (under 1% of this wear's listings)

chance 32%
The Gamma Collection + The Glove Collection
Mil-Spec Grade
+776 ₽ +130.4%
invest 595 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 372 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Nova | Exo (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Galil AR | Black Sand (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 37%
The Dead Hand Collection + The Gamma Collection
Restricted
+732 ₽ +43.1%
invest 1 699 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 431 ₽
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
5
Ways to assemble
5

StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gamma Collection + The Kilowatt Collection
Restricted
+690 ₽ +47.1%
invest 1 464 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 155 ₽
Float
0.0000–0.0048 +1
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1658 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Factory New): buy 0.0000–0.0048 (6% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Chroma 2 Collection + The Gamma Collection
Restricted
+685 ₽ +49.2%
invest 1 394 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 079 ₽
Float
0.1500–0.1679 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2578 (6% of this wear's listings); StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1679 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The 2018 Nuke Collection + The Gamma Collection
Mil-Spec Grade
+681 ₽ +87.7%
invest 777 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 458 ₽
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Gamma Collection + The Militia Collection
Mil-Spec Grade
+668 ₽ +2.7%
invest 24 528 ₽assemble: ≈ won't work
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A4 | Modern Hunter (Factory New)
Best outcome
float up to 0.069999
Return after fees
25 196 ₽
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
10
Ways to assemble
5

Nova | Exo (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); P250 | Modern Hunter (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 38%
The Gamma 2 Collection + The Gamma Collection
Mil-Spec Grade
+662 ₽ +90.4%
invest 732 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Desert Eagle | Directive (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 394 ₽
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ G3SG1 | Ventilator (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings); StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 97%
The Gamma Collection + The Genesis Collection
Restricted
+644 ₽ +40.3%
invest 1 597 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 241 ₽
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ Nova | Ocular (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); StatTrak™ UMP-45 | Continuum (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Gamma Collection + The Kilowatt Collection
Restricted
+616 ₽ +46.8%
invest 1 317 ₽assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.099999
Return after fees
1 933 ₽
Float
0.0700–0.0767 +2
Lots that fit
0%
Sales per day
0
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1693 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Analog Input (Minimal Wear): buy 0.0700–0.0767 (3% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Minimal Wear): buy 0.0700–0.0767 (0% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gamma Collection + The Spectrum 2 Collection
Restricted
+616 ₽ +39.5%
invest 1 560 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 176 ₽
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings); StatTrak™ UMP-45 | Exposure (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 87%
The Boreal Collection + The Gamma Collection
Restricted
+611 ₽ +35.7%
invest 1 710 ₽assemble: ≈ won't work
rare inputs
→ Steam AWP | Green Energy (Factory New)
Best outcome
float up to 0.069999
Return after fees
2 321 ₽
Float
0.0000–0.0039 +2
Lots that fit
less than 1%
Sales per week
33
Ways to assemble
5

Glock-18 | Glockingbird (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings); Glock-18 | Glockingbird (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings); Sawed-Off | Limelight (Minimal Wear): buy 0.0700–0.0745 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma Collection + The Spy Tech Collection
Restricted
+611 ₽ +21.1%
invest 2 889 ₽assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Fatal Glitch (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
3 500 ₽
Float
0.0000–0.0048 +1
Lots that fit
0%
Sales per week
36
Ways to assemble
5

P90 | Chopper (Factory New): buy 0.0000–0.0048 (≈1% of this wear's listings); CZ75-Auto | Hydraulics (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Gamma Collection + The Recoil Collection
Classified
+588 ₽ +13.8%
invest 4 247 ₽assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Wasteland Rebel (Minimal Wear)
Best outcome
float up to 0.095294
Return after fees
4 835 ₽
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per day
2
Ways to assemble
3

SCAR-20 | Bloodsport (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); P250 | Visions (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); Sawed-Off | Kiss♥Love (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Anubis Collection + The Gamma Collection
Mil-Spec Grade
+583 ₽ +91.9%
invest 634 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Ramese's Reach (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 217 ₽
Float
0.0000–0.0039 +1
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
5

Tec-9 | Mummy's Rot (Field-Tested): buy 0.1500–0.1630 (under 1% of this wear's listings); Nova | Exo (Factory New): buy 0.0000–0.0039 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 60%
The Gamma Collection + The Prisma 2 Collection
Restricted
+583 ₽ +37.1%
invest 1 571 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A4 | Desolate Space (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
2 154 ₽
Float
0.0700–0.0744 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

StatTrak™ Sawed-Off | Limelight (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ P90 | Chopper (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings); StatTrak™ SCAR-20 | Enforcer (Minimal Wear): buy 0.0700–0.0744 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The 2018 Nuke Collection + The Gamma Collection
Mil-Spec Grade
+565 ₽ +55.8%
invest 1 012 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Nuclear Garden (Factory New)
Best outcome
float up to 0.048999
Return after fees
1 578 ₽
Float
0.0000–0.0054 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
5

P90 | Facility Negative (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings); MP5-SD | Co-Processor (Factory New): buy 0.0000–0.0054 (≈1% of this wear's listings); P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0762 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Gamma Collection + The Operation Broken Fang Collection
Mil-Spec Grade
+502 ₽ +43.0%
invest 1 166 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | Exoskeleton (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 668 ₽
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); M249 | Deep Relief (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 55%
The Dead Hand Collection + The Gamma Collection
Classified
+469 ₽ +8.5%
invest 5 512 ₽
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Mecha Industries (Field-Tested)
Best outcome
float up to 0.303999
Return after fees
5 981 ₽
Float
0.1500–0.1827 +1
Lots that fit
unknown
Sales per day
2
Ways to assemble
5

StatTrak™ P250 | Kintsugi (Well-Worn): buy 0.3800–0.3899; StatTrak™ P2000 | Imperial Dragon (Field-Tested): buy 0.1500–0.1827 (≈2% of this wear's listings)

chance 60%
The Gamma Collection + The Prisma Collection
Mil-Spec Grade
+467 ₽ +109.9%
invest 424 ₽assemble: ≈ won't work
rare inputs
→ Steam AWP | Atheris (Factory New)
Best outcome
float up to 0.069999
Return after fees
891 ₽
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per day
0
Ways to assemble
5

Nova | Exo (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); P90 | Off World (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAC-10 | Whitefish (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Dead Hand Collection + The Gamma Collection
Mil-Spec Grade
+450 ₽ +106.9%
invest 421 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Electrum (Factory New)
Best outcome
float up to 0.069999
Return after fees
871 ₽
Float
0.0700–0.0741 +1
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ UMP-45 | Fragment (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Gamma Collection + The Snakebite Collection
Mil-Spec Grade
+447 ₽ +72.7%
invest 615 ₽assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
1 063 ₽
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Circaetus (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ UMP-45 | Oscillator (Factory New): buy 0.0000–0.0037 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Gamma Collection
+ The eSports 2014 Summer Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
19 722.38 54 936.35 +35 213.97 +178.5% 95%
≤ 0.0742+1
Classified
→float up to 0.069999
1 5 0/day
The Gamma Collection
+ The Vanguard Collection
marketplace price sells slowly 55% of the probability falls on outcomes that sell fewer than 21 times a week (3 a day): at the lowest price they won't be bought right away. rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
39 681.30 61 321.82 +21 640.52 +54.5% 45%
≤ 0.0083+2
Classified
→float up to 0.069999
1 5 0/day
The Gamma Collection
+ The Prisma Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
6 002.96 13 585.89 +7 582.93 +126.3% 100%
≤ 0.1683+1
Classified
→float up to 0.069999
1 5 0/day
The Dead Hand Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9 713.99 15 851.58 +6 137.59 +63.2% 100%
≤ 0.0055+1
Classified
→float up to 0.055999
1 5 3
The Chroma 3 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 732.24 17 304.79 +5 572.55 +47.5% 95%
≤ 0.0059+1
Classified
→float up to 0.069999
1 5 3
The Gamma Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
11 261.66 15 438.03 +4 176.37 +37.1% 55%
≤ 0.0037+2
Classified
→float up to 0.069999
1 5 3
The Fever Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 548.69 10 483.37 +3 934.68 +60.1% 100%
≤ 0.0055+1
Classified
→float up to 0.055999
1 5 3
The Gamma Collection
+ The Horizon Collection
sells slowly float cannot be reached There are enough listings, but the needed float can't be reached with them: the craft can't be assembled with the wears from the calculation right now. rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
8 535.75 12 138.96 +3 603.21 +42.2% 60%
≤ 0.0040+2
Classified
→float up to 0.069999
1 5 3
The Gamma Collection
+ The Revolution Collection
float cannot be reached rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
hard
5 577.50 8 759.16 +3 181.66 +57.0% 100%
≤ 0.0055+1
Classified
→float up to 0.055999
1 5 3
The Chroma 2 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 286.13 4 150.83 +2 864.70 +222.7% 97%
≤ 0.1618+1
Restricted
→float up to 0.146874
1 5 1
The Gamma Collection
+ The Train 2025 Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 449.46 5 311.50 +2 862.04 +116.8% 73%
≤ 0.0045+1
Restricted
→float up to 0.069999
1 5 3
The Chroma 2 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 286.13 3 738.29 +2 452.16 +190.7% 67%
≤ 0.1628+1
Restricted
→float up to 0.149999
1 5 1
The Dead Hand Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 362.12 8 701.51 +2 339.39 +36.8% 100%
≤ 0.0047+1
Classified
→float up to 0.080999
1 5 35
The Gallery Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 066.68 10 313.07 +2 246.39 +27.8% 100%
≤ 0.0035+2
Classified
→float up to 0.051745
1 5 7
The Arabesque Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 833.38 5 067.45 +2 234.07 +78.8% 60%
≤ 0.0043+1
Restricted
→float up to 0.069999
1 5 0/day
The Dead Hand Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8 172.66 10 191.74 +2 019.08 +24.7% 100%
≤ 0.0047+1
Classified
→float up to 0.119999
1 4 7
The Dead Hand Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
7 106.98 8 775.43 +1 668.45 +23.5% 100%
≤ 0.0038+2
Classified
→float up to 0.069999
1 5 21
The Gamma Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
11 801.30 13 131.03 +1 329.73 +11.3% 50%
≤ 0.0085+2
Classified
→float up to 0.069999
1 3 3
The Gamma Collection
+ The Overpass 2024 Collection
rare inputs
≈ hard ≈ for 0 contracts
10 437.50 11 712.40 +1 274.90 +12.2% 90%
≤ 0.0047+1
Classified
→float up to 0.149999
1 5 29
The Gamma Collection
+ The Genesis Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 090.50 7 358.85 +1 268.35 +20.8% 55%
≤ 0.0047+1
Classified
→float up to 0.080999
1 5 36
The Fever Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
6 838.89 7 991.39 +1 152.50 +16.9% 55%
≤ 0.0746+2
Classified
→float up to 0.119999
1 3 7
The Fever Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 769.24 2 851.22 +1 081.98 +61.2% 100%
≤ 0.0035+2
Restricted
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 455.79 4 530.66 +1 074.87 +31.1% 30%
≤ 0.0042+2
Restricted
→float up to 0.069999
1 5 12
The Gamma Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 799.58 5 845.70 +1 046.12 +21.8% 55%
≤ 0.0746+2
Classified
→float up to 0.119999
1 3 1/day
The Gamma Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
8 798.86 9 724.43 +925.57 +10.5% 55%
≤ 0.0740+2
Classified
→float up to 0.149999
1 4 1
The Gamma Collection
+ The Revolution Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
3 960.71 4 820.86 +860.15 +21.7% 100%
≤ 0.0746+2
Classified
→float up to 0.080999
1 4 36
The Arabesque Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 884.73 3 734.78 +850.05 +29.5% 45%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 36
The Falchion Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 427.10 2 220.00 +792.90 +55.6% 67%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 1
The Gamma Collection
+ The Recoil Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
5 294.74 6 076.81 +782.07 +14.8% 55%
≤ 0.1666+1
Classified
→float up to 0.141176
1 4 7
The Gamma Collection
+ The Glove Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
595.48 1 371.78 +776.30 +130.4% 32%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Dead Hand Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 698.76 2 430.70 +731.94 +43.1% 37%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 5
The Gamma Collection
+ The Kilowatt Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 464.50 2 154.93 +690.43 +47.1% 60%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 5
The Chroma 2 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 393.82 2 079.20 +685.38 +49.2% 60%
≤ 0.1679+1
Restricted
→float up to 0.149999
1 5 0/day
The 2018 Nuke Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
776.87 1 458.25 +681.38 +87.7% 60%
≤ 0.0062+2
Mil-Spec Grade
→float up to 0.069999
1 5 2/day
The Gamma Collection
+ The Militia Collection
marketplace price rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
24 528.30 25 195.83 +667.53 +2.7% 50%
≤ 0.0038+1
Mil-Spec Grade
→float up to 0.069999
1 5 10
The Gamma 2 Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
732.44 1 394.21 +661.77 +90.4% 38%
≤ 0.0037+1
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Gamma Collection
+ The Genesis Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 597.27 2 241.23 +643.96 +40.3% 97%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 5
The Gamma Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 316.86 1 933.19 +616.33 +46.8% 73%
≤ 0.0767+2
Restricted
→float up to 0.099999
1 5 0/day
The Gamma Collection
+ The Spectrum 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 560.00 2 175.59 +615.59 +39.5% 60%
≤ 0.0047+1
Restricted
→float up to 0.149999
1 5 0/day
The Boreal Collection
+ The Gamma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 710.23 2 321.36 +611.13 +35.7% 87%
≤ 0.0039+2
Restricted
→float up to 0.069999
1 5 33
The Gamma Collection
+ The Spy Tech Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
2 889.23 3 499.75 +610.52 +21.1% 90%
≤ 0.0048+1
Restricted
→float up to 0.149999
1 5 36
The Gamma Collection
+ The Recoil Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
4 246.61 4 834.68 +588.07 +13.8% 55%
≤ 0.0742+2
Classified
→float up to 0.095294
1 3 2/day
The Anubis Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 9 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
634.16 1 217.22 +583.06 +91.9% 40%
≤ 0.0039+1
Mil-Spec Grade
→float up to 0.069999
1 5 7
The Gamma Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 571.22 2 153.82 +582.60 +37.1% 60%
≤ 0.0744+2
Restricted
→float up to 0.149999
1 5 5
The 2018 Nuke Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 11 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 012.33 1 577.53 +565.20 +55.8% 30%
≤ 0.0054+2
Mil-Spec Grade
→float up to 0.048999
1 5 5
The Gamma Collection
+ The Operation Broken Fang Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
1 166.27 1 667.85 +501.58 +43.0% 90%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Dead Hand Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
5 512.18 5 980.69 +468.51 +8.5% 55%
≤ 0.1827+1
Classified
→float up to 0.303999
1 5 2/day
The Gamma Collection
+ The Prisma Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
424.33 890.86 +466.53 +109.9% 60%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 0/day
The Dead Hand Collection
+ The Gamma Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
421.13 871.45 +450.32 +106.9% 98%
≤ 0.0741+1
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Gamma Collection
+ The Snakebite Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
615.47 1 062.73 +447.26 +72.7% 40%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
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