Crafts
prices updated 13.10 15:10 MSK
$≈
₽ RUB ₴ UAH ₸ KZT $ USD

≈ at the Steam rate on 13.10: 1 ₽ = 0.0118 $. This is a conversion at the exchange rate; the regional price may differ.

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Crafts

How to read the list

Here crafts are calculated at Steam prices: with fees, over all possible outcomes and with the needed float for every input.

Craft — ten items of one rarity are exchanged for one item of the next rarity from the same collections. Which one drops is decided by chance, but the odds and the float of the outcome are computed exactly.

Invest — how much the inputs cost at the cheapest lots. Returns — the average over all outcomes after the Steam 15% fee. Profit — their difference, on average over many crafts. Chance of profit — the share of outcomes that pay for the input on their own.

Buy float — the strictest wear requirement among the inputs: lots with a float above this number don’t fit. “Any lot” — no need to choose.

Before buying, open the craft and press «Check floats on Steam»: the site will look at real listings and recalculate the profit.

Crafts calculated in total: 50 183.

Profitable 35 929crafts of 39 737 in the recalculation
Best profit +41$ The Chroma 2 Collection · +281% sells slowly +1
Median ROI +19% half of the profitable crafts are above
No float picking 121 every outcome pays off: 1 405
How to read the summary

The summary covers all crafts of the recalculation, risk-labelled ones included: 39 737. Of them the site shows the best: 15 000. Shown in the list below: 392. Hidden: “profit on prices without sales” — 21 478, “profit only from resale” — 281, “outcome above the Steam cap” — 3 934. A craft can carry several labels. Your own conditions apply too.

Filters1
Risk

Hidden doesn’t vanish: the craft’s own page keeps its warning.

Reset
chance 40%
The Dreams & Nightmares Collection + The Horizon Collection
Restricted
+3 $ +29.4%
invest 11 $assemble: ≈ won't work
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
4

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0036 (2% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 73%
The Clutch Collection + The Horizon Collection
Restricted
+3 $ +23.8%
invest 13 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.109374
Return after fees
17 $
Float
0.0700–0.0759 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
4

StatTrak™ Nova | Wild Six (Minimal Wear): buy 0.0700–0.0759 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Horizon Collection + The Sport & Field Collection
Mil-Spec Grade
+3 $ +58.9%
invest 5 $assemble: ≈ won't work
sells slowly pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
→ Steam Five-SeveN | Heat Treated (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Dual Berettas | Shred (Factory New): buy 0.0000–0.0056 (2% of this wear's listings); Nova | Yorkshire (Minimal Wear): buy 0.0700–0.0765 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 86%
The Bank Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +44.6%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0052 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

CZ75-Auto | Tuxedo (Field-Tested): buy 0.1500–0.1671 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0052 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 70%
The Danger Zone Collection + The Horizon Collection
Restricted
+3 $ +29.6%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam StatTrak™ M4A1-S | Nightmare (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
14 $
Float
0.1500–0.1640 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ G3SG1 | Scavenger (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Field-Tested): buy 0.1500–0.1640 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 74%
The Ascent Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +45.1%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.052499
Return after fees
10 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); MP9 | Capillary (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0036 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Dreams & Nightmares Collection + The Horizon Collection
Restricted
+3 $ +27.8%
invest 11 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.061249
Return after fees
14 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
3

XM1014 | Zombie Offensive (Factory New): buy 0.0000–0.0047 (2% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 49%
The Ascent Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +49.9%
invest 6 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0062 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0771 (under 1% of this wear's listings); P2000 | Royal Baroque (Factory New): buy 0.0000–0.0062 (≈2% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0062 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Horizon Collection + The Revolver Case Collection
Mil-Spec Grade
+3 $ +46.3%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0036 (2% of this wear's listings); Sawed-Off | Yorick (Minimal Wear): buy 0.0700–0.0741 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 80%
The Horizon Collection
Mil-Spec Grade
+3 $ +42.4%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0056 +1
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
1

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 51%
The Ascent Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +48.6%
invest 6 $assemble: ≈ won't work
→ Steam AK-47 | Midnight Laminate (Factory New)
Best outcome
float up to 0.065624
Return after fees
9 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

P2000 | Royal Baroque (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); P2000 | Royal Baroque (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings); MP9 | Capillary (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
The Horizon Collection + The Spectrum Collection
Restricted
+3 $ +14.8%
invest 20 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam M4A1-S | Decimator (Factory New)
Best outcome
float up to 0.069999
Return after fees
23 $
Float
0.0000–0.0041 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1635 (under 1% of this wear's listings); MAC-10 | Last Dive (Minimal Wear): buy 0.0700–0.0746 (under 1% of this wear's listings); M249 | Emerald Poison Dart (Factory New): buy 0.0000–0.0041 (≈1% of this wear's listings)

chance 98%
The Horizon Collection + The Safehouse Collection
Mil-Spec Grade
+3 $ +39.8%
invest 8 $assemble: ≈ medium
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.013513
Return after fees
11 $
Float
0.0000–0.0055 +1
Lots that fit
≈1%
Sales per week
12
Ways to assemble
5

Dual Berettas | Shred (Factory New): buy 0.0000–0.0055 (2% of this wear's listings); Five-SeveN | Silver Quartz (Factory New): buy 0.0000–0.0055 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 92%
The Horizon Collection + The Snakebite Collection
Mil-Spec Grade
+3 $ +44.1%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam AK-47 | Slate (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0056 (2% of this wear's listings); Nova | Windblown (Factory New): buy 0.0000–0.0056 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Dead Hand Collection + The Horizon Collection
Restricted
+3 $ +25.2%
invest 12 $assemble: ≈ won't work
→ Steam M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
15 $
Float
0.0700–0.0763 +2
Lots that fit
0%
Sales per week
57
Ways to assemble
5

Desert Eagle | Firebreathing (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); MP9 | Urban Sovereign (Minimal Wear): buy 0.0700–0.0763 (0% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Horizon Collection + The Recoil Collection
Restricted
+3 $ +24.0%
invest 12 $assemble: ≈ won't work
sells slowly
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.061249
Return after fees
15 $
Float
0.0000–0.0051 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1670 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0051 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The Harlequin Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +42.0%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0056 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); MP9 | Capillary (Minimal Wear): buy 0.0700–0.0764 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0056 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 75%
The Horizon Collection + The Radiant Collection
Mil-Spec Grade
+3 $ +41.8%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0036 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0036 (2% of this wear's listings); SSG 08 | Blush Pour (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Falchion Collection + The Horizon Collection
Restricted
+3 $ +28.3%
invest 10 $assemble: ≈ won't work
→ Steam M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
13 $
Float
0.1500–0.1618 +1
Lots that fit
less than 1%
Sales per week
22
Ways to assemble
5

Negev | Loudmouth (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 50%
The Danger Zone Collection + The Horizon Collection
Restricted
+3 $ +18.2%
invest 16 $assemble: ≈ won't work
sells slowly
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.052499
Return after fees
19 $
Float
0.0000–0.0047 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0047 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

chance 93%
The Genesis Collection + The Horizon Collection
Restricted
+3 $ +33.6%
invest 8 $assemble: ≈ won't work
rare inputs
→ Steam M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
11 $
Float
0.0700–0.0763 +2
Lots that fit
less than 1%
Sales per week
57
Ways to assemble
5

UMP-45 | Continuum (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings); Nova | Ocular (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1683 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Breakout Collection + The Horizon Collection
Restricted
+3 $ +12.0%
invest 23 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam Glock-18 | Water Elemental (Factory New)
Best outcome
float up to 0.061249
Return after fees
25 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

Nova | Koi (Factory New): buy 0.0000–0.0037 (2% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings)

chance 33%
The Dead Hand Collection + The Horizon Collection
Restricted
+3 $ +20.7%
invest 13 $
rare inputs
→ Steam StatTrak™ AK-47 | Crane Flight (Field-Tested)
Best outcome
float up to 0.379999
Return after fees
16 $
Float
0.1500–0.1652 +2
Lots that fit
unknown
Sales per week
21
Ways to assemble
5

StatTrak™ MP7 | Amberline (Battle-Scarred): buy 0.4500–0.4865; StatTrak™ MP7 | Amberline (Field-Tested): buy 0.1500–0.1652 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Well-Worn): buy 0.3800–0.3846

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 40%
The Horizon Collection + The Kilowatt Collection
Restricted
+3 $ +29.1%
invest 9 $
rare inputs
→ Steam StatTrak™ M4A1-S | Nightmare (Field-Tested)
Best outcome
float up to 0.187499
Return after fees
12 $
Float
0.1500–0.1655 +1
Lots that fit
unknown
Sales per week
3
Ways to assemble
5

StatTrak™ CZ75-Auto | Eco (Well-Worn): buy 0.3800–0.3847; StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1655 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 90%
The Horizon Collection + The Spectrum Collection
Mil-Spec Grade
+3 $ +38.3%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0046 (2% of this wear's listings); Sawed-Off | Zander (Minimal Wear): buy 0.0700–0.0753 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Horizon Collection + The Kilowatt Collection
Restricted
+3 $ +29.3%
invest 9 $
rare inputs
→ Steam StatTrak™ M4A1-S | Nightmare (Field-Tested)
Best outcome
float up to 0.214285
Return after fees
12 $
Float
0.1500–0.1621 +2
Lots that fit
unknown
Sales per week
10
Ways to assemble
5

StatTrak™ CZ75-Auto | Eco (Well-Worn): buy 0.3800–0.3837; StatTrak™ Sawed-Off | Analog Input (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ Five-SeveN | Hybrid (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 84%
The Gamma Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +44.0%
invest 6 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ R8 Revolver | Reboot (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0700–0.0742 +2
Lots that fit
less than 1%
Sales per week
0
Ways to assemble
5

StatTrak™ P250 | Iron Clad (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings); StatTrak™ P250 | Iron Clad (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); StatTrak™ Tec-9 | Snek-9 (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 98%
The Harlequin Collection + The Horizon Collection
Mil-Spec Grade
+3 $ +51.8%
invest 5 $assemble: ≈ won't work
→ Steam G3SG1 | High Seas (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0059 +1
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0768 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0059 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Horizon Collection + The Revolution Collection
Restricted
+3 $ +27.3%
invest 9 $assemble: ≈ won't work
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
3

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1624 (under 1% of this wear's listings); P90 | Neoqueen (Minimal Wear): buy 0.0700–0.0743 (6% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2192 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 67%
The Breakout Collection + The Horizon Collection
Restricted
+3 $ +11.9%
invest 21 $assemble: ≈ won't work
rare inputs
→ Steam Glock-18 | Water Elemental (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

CZ75-Auto | Tigris (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings); Nova | Koi (Factory New): buy 0.0000–0.0038 (2% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1625 (under 1% of this wear's listings)

chance 90%
The Horizon Collection + The Italy Collection
Mil-Spec Grade
+3 $ +37.5%
invest 7 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0046 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0046 (2% of this wear's listings); Sawed-Off | Full Stop (Minimal Wear): buy 0.0700–0.0752 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Danger Zone Collection + The Horizon Collection
Restricted
+2 $ +21.5%
invest 11 $assemble: ≈ won't work
rare inputs
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0700–0.0747 +2
Lots that fit
less than 1%
Sales per week
57
Ways to assemble
5

G3SG1 | Scavenger (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); MAC-10 | Pipe Down (Minimal Wear): buy 0.0700–0.0747 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1636 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
The Dust 2 Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +35.1%
invest 7 $assemble: ≈ won't work
sells slowly
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
9 $
Float
0.0000–0.0075 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

SG 553 | Damascus Steel (Field-Tested): buy 0.1500–0.1748 (under 1% of this wear's listings); MP9 | Capillary (Minimal Wear): buy 0.0700–0.0786 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0075 (3% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 46%
The Horizon Collection + The Operation Hydra Collection
Mil-Spec Grade
+2 $ +22.4%
invest 11 $
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Orbit Mk01 (Factory New)
Best outcome
float up to 0.038499
Return after fees
13 $
Float
0.0000–0.0065 +2
Lots that fit
unknown
Sales per week
0
Ways to assemble
3

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0775 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0065 (3% of this wear's listings); Tec-9 | Cut Out (Well-Worn): buy 0.3800–0.3865

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Horizon Collection + The Revolver Case Collection
Restricted
+2 $ +11.4%
invest 21 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AK-47 | Point Disarray (Factory New)
Best outcome
float up to 0.069999
Return after fees
24 $
Float
0.0700–0.0767 +2
Lots that fit
less than 1%
Sales per week
7
Ways to assemble
3

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings); SG 553 | Tiger Moth (Field-Tested): buy 0.1500–0.1692 (under 1% of this wear's listings); SG 553 | Tiger Moth (Minimal Wear): buy 0.0700–0.0767 (under 1% of this wear's listings)

chance 40%
The Horizon Collection + The Recoil Collection
Restricted
+2 $ +20.1%
invest 12 $assemble: ≈ won't work
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.069999
Return after fees
14 $
Float
0.0000–0.0038 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1627 (under 1% of this wear's listings); M249 | Downtown (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Horizon Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +40.7%
invest 6 $assemble: ≈ won't work
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.142249
Return after fees
8 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

Dual Berettas | Shred (Factory New): buy 0.0000–0.0037 (2% of this wear's listings); FAMAS | 2A2F (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 53%
The Danger Zone Collection + The Horizon Collection
Restricted
+2 $ +16.1%
invest 15 $assemble: ≈ won't work
→ Steam Desert Eagle | Mecha Industries (Factory New)
Best outcome
float up to 0.059999
Return after fees
17 $
Float
0.0000–0.0036 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Galil AR | Signal (Factory New): buy 0.0000–0.0036 (≈1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1618 (under 1% of this wear's listings)

chance 64%
The Gamma 2 Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +49.3%
invest 5 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ Glock-18 | Weasel (Factory New)
Best outcome
float up to 0.069999
Return after fees
7 $
Float
0.0000–0.0057 +1
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ UMP-45 | Briefing (Minimal Wear): buy 0.0700–0.0766 (under 1% of this wear's listings); StatTrak™ AUG | Amber Slipstream (Factory New): buy 0.0000–0.0057 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 43%
The Gamma 2 Collection + The Horizon Collection
Restricted
+2 $ +14.6%
invest 16 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AUG | Syd Mead (Factory New)
Best outcome
float up to 0.069999
Return after fees
18 $
Float
0.0000–0.0037 +2
Lots that fit
less than 1%
Sales per week
8
Ways to assemble
5

SCAR-20 | Powercore (Minimal Wear): buy 0.0700–0.0742 (under 1% of this wear's listings); MAG-7 | Petroglyph (Factory New): buy 0.0000–0.0037 (under 1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1622 (under 1% of this wear's listings)

chance 40%
The Clutch Collection + The Horizon Collection
Restricted
+2 $ +19.1%
invest 12 $assemble: ≈ won't work
rare inputs
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.0000–0.0037 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
5

Negev | Lionfish (Factory New): buy 0.0000–0.0037 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1621 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 78%
The Horizon Collection + The Huntsman Collection
Mil-Spec Grade
+2 $ +30.1%
invest 8 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam CZ75-Auto | Eco (Factory New)
Best outcome
float up to 0.069999
Return after fees
10 $
Float
0.0000–0.0047 +2
Lots that fit
less than 1%
Sales per week
5
Ways to assemble
4

MP9 | Capillary (Minimal Wear): buy 0.0700–0.0754 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0047 (2% of this wear's listings); SSG 08 | Slashed (Field-Tested): buy 0.1500–0.1657 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 33%
The Horizon Collection + The Prisma 2 Collection
Restricted
+2 $ +13.0%
invest 18 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.107692
Return after fees
20 $
Float
0.0700–0.0743 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
4

StatTrak™ G3SG1 | High Seas (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Apocalypto (Field-Tested): buy 0.1500–0.1623 (under 1% of this wear's listings); StatTrak™ Sawed-Off | Apocalypto (Minimal Wear): buy 0.0700–0.0743 (under 1% of this wear's listings)

chance 100%
The Harlequin Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +42.9%
invest 5 $assemble: ≈ won't work
→ Steam MP7 | Powercore (Factory New)
Best outcome
float up to 0.069999
Return after fees
8 $
Float
0.0000–0.0045 +2
Lots that fit
less than 1%
Sales per week
12
Ways to assemble
5

UMP-45 | Warm Blooded (Minimal Wear): buy 0.0700–0.0751 (under 1% of this wear's listings); Zeus x27 | Earth Mandala (Factory New): buy 0.0000–0.0045 (≈1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0045 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 62%
The Glove Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +24.9%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam StatTrak™ M4A1-S | Flashback (Factory New)
Best outcome
float up to 0.069999
Return after fees
12 $
Float
0.0000–0.0038 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
5

StatTrak™ P2000 | Turf (Field-Tested): buy 0.1500–0.1626 (under 1% of this wear's listings); StatTrak™ MAG-7 | Sonar (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings); StatTrak™ AUG | Amber Slipstream (Factory New): buy 0.0000–0.0038 (≈1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 30%
The Horizon Collection + The Revolution Collection
Restricted
+2 $ +22.4%
invest 10 $assemble: ≈ won't work
→ Steam M4A1-S | Nightmare (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
12 $
Float
0.1500–0.1645 +1
Lots that fit
less than 1%
Sales per week
57
Ways to assemble
5

Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1645 (under 1% of this wear's listings); MAC-10 | Sakkaku (Field-Tested): buy 0.2100–0.2207 (4% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 72%
The Horizon Collection + The Train 2025 Collection
Mil-Spec Grade
+2 $ +40.1%
invest 6 $assemble: ≈ won't work
→ Steam Tec-9 | Whiteout (Minimal Wear)
Best outcome
float up to 0.149999
Return after fees
8 $
Float
0.0000–0.0043 +2
Lots that fit
less than 1%
Sales per week
29
Ways to assemble
5

Dual Berettas | Shred (Factory New): buy 0.0000–0.0043 (2% of this wear's listings); UMP-45 | Late Night Transit (Field-Tested): buy 0.1500–0.1643 (under 1% of this wear's listings); XM1014 | Run Run Run (Minimal Wear): buy 0.0700–0.0750 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 82%
The 2021 Train Collection + The Horizon Collection
Mil-Spec Grade
+2 $ +25.5%
invest 9 $assemble: ≈ won't work
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
→ Steam AWP | POP AWP (Factory New)
Best outcome
float up to 0.030799
Return after fees
11 $
Float
0.0000–0.0055 +2
Lots that fit
less than 1%
Sales per week
3
Ways to assemble
3

SSG 08 | Spring Twilly (Field-Tested): buy 0.1500–0.1682 (under 1% of this wear's listings); MP9 | Capillary (Minimal Wear): buy 0.0700–0.0763 (under 1% of this wear's listings); Dual Berettas | Shred (Factory New): buy 0.0000–0.0055 (2% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 63%
The Danger Zone Collection + The Horizon Collection
Restricted
+2 $ +24.0%
invest 9 $
rare inputs
→ Steam StatTrak™ M4A1-S | Nightmare (Field-Tested)
Best outcome
float up to 0.249999
Return after fees
11 $
Float
0.1500–0.1628 +2
Lots that fit
unknown
Sales per week
21
Ways to assemble
4

StatTrak™ G3SG1 | Scavenger (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ MAC-10 | Pipe Down (Field-Tested): buy 0.1500–0.1628 (under 1% of this wear's listings); StatTrak™ CZ75-Auto | Eco (Well-Worn): buy 0.3800–0.3839

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

chance 47%
The Chroma 2 Collection + The Horizon Collection
Restricted
+2 $ +16.7%
invest 13 $assemble: ≈ won't work
→ Steam FAMAS | Eye of Athena (Factory New)
Best outcome
float up to 0.069999
Return after fees
15 $
Float
0.1500–0.1632 +1
Lots that fit
less than 1%
Sales per week
17
Ways to assemble
3

UMP-45 | Grand Prix (Field-Tested): buy 0.2500–0.2557 (1% of this wear's listings); Nova | Toy Soldier (Field-Tested): buy 0.1500–0.1632 (under 1% of this wear's listings)

Stays in profit even if the week before the sale turns out bad: only one week in ten is worse.

Collection · assemble Invest Returns Profit ROI Chance of profit Buy float Input Steps Ways Liquidity
sales / week
The Dreams & Nightmares Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.90 14.11 +3.21 +29.4% 40%
≤ 0.0036+1
Restricted
→float up to 0.069999
1 4 17
The Clutch Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.47 16.67 +3.20 +23.8% 73%
≤ 0.0759+1
Restricted
→float up to 0.109374
1 4 3
The Horizon Collection
+ The Sport & Field Collection
sells slowly pricier variants exist The price depends on the pattern (phase, design) and float, some copies cost more. The calculation uses the usual price.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.39 8.56 +3.17 +58.9% 70%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Bank Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.08 10.24 +3.16 +44.6% 86%
≤ 0.0052+1
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Danger Zone Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.65 13.80 +3.15 +29.6% 70%
≤ 0.1640+2
Restricted
→float up to 0.187499
1 5 3
The Ascent Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.95 10.08 +3.13 +45.1% 74%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.052499
1 5 12
The Dreams & Nightmares Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.06 14.14 +3.08 +27.8% 50%
≤ 0.0047+1
Restricted
→float up to 0.061249
1 3 8
The Ascent Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.14 9.20 +3.06 +49.9% 49%
≤ 0.0062+2
Mil-Spec Grade
→float up to 0.069999
1 5 29
The Horizon Collection
+ The Revolver Case Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.59 9.64 +3.05 +46.3% 90%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 8
The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.18 10.23 +3.05 +42.4% 80%
≤ 0.0056+1
Mil-Spec Grade
→float up to 0.069999
1 1 12
The Ascent Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.26 9.31 +3.04 +48.6% 51%
≤ 0.0041+2
Mil-Spec Grade
→float up to 0.065624
1 5 12
The Horizon Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 5 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
20.42 23.44 +3.02 +14.8% 43%
≤ 0.0041+2
Restricted
→float up to 0.069999
1 5 8
The Horizon Collection
+ The Safehouse Collection
profitable even in a bad week
≈ medium ≈ for 1 contract
7.54 10.54 +3.00 +39.8% 98%
≤ 0.0055+1
Mil-Spec Grade
→float up to 0.013513
1 5 12
The Horizon Collection
+ The Snakebite Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.78 9.77 +2.99 +44.1% 92%
≤ 0.0056+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Dead Hand Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.76 14.72 +2.97 +25.2% 33%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 57
The Horizon Collection
+ The Recoil Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.33 15.28 +2.95 +24.0% 67%
≤ 0.0051+1
Restricted
→float up to 0.061249
1 5 8
The Harlequin Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.03 9.98 +2.95 +42.0% 82%
≤ 0.0056+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Horizon Collection
+ The Radiant Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.00 9.93 +2.93 +41.8% 75%
≤ 0.0036+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Falchion Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.27 13.18 +2.91 +28.3% 33%
≤ 0.1618+1
Restricted
→float up to 0.149999
1 5 22
The Danger Zone Collection
+ The Horizon Collection
sells slowly
≈ hard ≈ for 0 contracts
15.88 18.76 +2.88 +18.2% 50%
≤ 0.0047+1
Restricted
→float up to 0.052499
1 5 8
The Genesis Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.49 11.35 +2.85 +33.6% 93%
≤ 0.0763+2
Restricted
→float up to 0.149999
1 5 57
The Breakout Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
22.60 25.32 +2.72 +12.0% 67%
≤ 0.0037+1
Restricted
→float up to 0.061249
1 5 8
The Dead Hand Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
13.10 15.81 +2.72 +20.7% 33%
≤ 0.1652+2
Restricted
→float up to 0.379999
1 5 21
The Horizon Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
9.26 11.95 +2.69 +29.1% 40%
≤ 0.1655+1
Restricted
→float up to 0.187499
1 5 3
The Horizon Collection
+ The Spectrum Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.90 9.55 +2.64 +38.3% 90%
≤ 0.0046+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Horizon Collection
+ The Kilowatt Collection
rare inputs
profitable even in a bad week
9.00 11.63 +2.63 +29.3% 67%
≤ 0.1621+2
Restricted
→float up to 0.214285
1 5 10
The Gamma Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 3 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.92 8.53 +2.61 +44.0% 84%
≤ 0.0742+2
Mil-Spec Grade
→float up to 0.069999
1 5 0
The Harlequin Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.02 7.62 +2.60 +51.8% 98%
≤ 0.0059+1
Mil-Spec Grade
→float up to 0.069999
1 5 29
The Horizon Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.43 12.00 +2.58 +27.3% 33%
≤ 0.0743+2
Restricted
→float up to 0.069999
1 3 17
The Breakout Collection
+ The Horizon Collection
rare inputs
≈ hard ≈ for 0 contracts
21.45 24.02 +2.56 +11.9% 67%
≤ 0.0038+2
Restricted
→float up to 0.069999
1 5 17
The Horizon Collection
+ The Italy Collection
sells slowly rare inputs The rarest input sells 10 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.79 9.33 +2.55 +37.5% 90%
≤ 0.0046+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Danger Zone Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.49 13.96 +2.47 +21.5% 33%
≤ 0.0747+2
Restricted
→float up to 0.069999
1 5 57
The Dust 2 Collection
+ The Horizon Collection
sells slowly
profitable even in a bad week
≈ hard ≈ for 0 contracts
6.98 9.43 +2.45 +35.1% 72%
≤ 0.0075+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Horizon Collection
+ The Operation Hydra Collection
sells slowly rare inputs The rarest input sells 0 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
10.85 13.27 +2.43 +22.4% 46%
≤ 0.0065+2
Mil-Spec Grade
→float up to 0.038499
1 3 0
The Horizon Collection
+ The Revolver Case Collection
sells slowly rare inputs The rarest input sells 6 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
21.11 23.52 +2.41 +11.4% 33%
≤ 0.0767+2
Restricted
→float up to 0.069999
1 3 7
The Horizon Collection
+ The Recoil Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
11.91 14.30 +2.39 +20.1% 40%
≤ 0.0038+1
Restricted
→float up to 0.069999
1 5 17
The Horizon Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.85 8.23 +2.38 +40.7% 63%
≤ 0.0037+2
Mil-Spec Grade
→float up to 0.142249
1 5 12
The Danger Zone Collection
+ The Horizon Collection
≈ hard ≈ for 0 contracts
14.75 17.13 +2.38 +16.1% 53%
≤ 0.0036+1
Restricted
→float up to 0.059999
1 5 17
The Gamma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 2 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
4.80 7.16 +2.36 +49.3% 64%
≤ 0.0057+1
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Gamma 2 Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
16.11 18.46 +2.35 +14.6% 43%
≤ 0.0037+2
Restricted
→float up to 0.069999
1 5 8
The Clutch Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
≈ hard ≈ for 0 contracts
12.27 14.61 +2.35 +19.1% 40%
≤ 0.0037+1
Restricted
→float up to 0.069999
1 5 17
The Horizon Collection
+ The Huntsman Collection
sells slowly rare inputs The rarest input sells 15 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
7.77 10.11 +2.34 +30.1% 78%
≤ 0.0047+2
Mil-Spec Grade
→float up to 0.069999
1 4 5
The Horizon Collection
+ The Prisma 2 Collection
sells slowly rare inputs The rarest input sells 8 times a day. Buying them up will take long, and the price will change meanwhile.
≈ hard ≈ for 0 contracts
17.92 20.24 +2.32 +13.0% 33%
≤ 0.0743+2
Restricted
→float up to 0.107692
1 4 3
The Harlequin Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.41 7.73 +2.32 +42.9% 100%
≤ 0.0045+2
Mil-Spec Grade
→float up to 0.069999
1 5 12
The Glove Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 1 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
9.25 11.55 +2.30 +24.9% 62%
≤ 0.0038+2
Mil-Spec Grade
→float up to 0.069999
1 5 3
The Horizon Collection
+ The Revolution Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
10.13 12.40 +2.27 +22.4% 30%
≤ 0.1645+1
Restricted
→float up to 0.149999
1 5 57
The Horizon Collection
+ The Train 2025 Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
5.65 7.92 +2.27 +40.1% 72%
≤ 0.0043+2
Mil-Spec Grade
→float up to 0.149999
1 5 29
The 2021 Train Collection
+ The Horizon Collection
sells slowly rare inputs The rarest input sells 12 times a day. Buying them up will take long, and the price will change meanwhile.
profitable even in a bad week
≈ hard ≈ for 0 contracts
8.80 11.05 +2.25 +25.5% 82%
≤ 0.0055+2
Mil-Spec Grade
→float up to 0.030799
1 3 3
The Danger Zone Collection
+ The Horizon Collection
rare inputs
profitable even in a bad week
9.15 11.34 +2.19 +24.0% 63%
≤ 0.1628+2
Restricted
→float up to 0.249999
1 4 21
The Chroma 2 Collection
+ The Horizon Collection
profitable even in a bad week
≈ hard ≈ for 0 contracts
13.11 15.29 +2.19 +16.7% 47%
≤ 0.1632+1
Restricted
→float up to 0.069999
1 3 17
Chains Pretty floats Interesting Cases Favorites From inventory Proven in practice How crafts work